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Alpha.csproj
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88 lines (88 loc) · 3.68 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{EE174786-912F-47CA-81AF-5A4955201A4B}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Alpha</RootNamespace>
<AssemblyName>Alpha</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\PoeHelper\Plugins\Compiled\Alpha\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<PlatformTarget>x64</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\..\..\PoeHelper\Plugins\Compiled\Terrain\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x64</PlatformTarget>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="EpPathFinding.cs">
<HintPath>lib\EpPathFinding.cs.dll</HintPath>
</Reference>
<Reference Include="GameOffsets">
<HintPath>..\..\..\PoeHelper\GameOffsets.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SharpDX">
<HintPath>..\..\..\PoeHelper\SharpDX.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SharpDX.Direct3D11">
<HintPath>..\..\..\PoeHelper\SharpDX.Direct3D11.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SharpDX.DXGI">
<HintPath>..\..\..\PoeHelper\SharpDX.DXGI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SharpDX.Mathematics">
<HintPath>..\..\..\PoeHelper\SharpDX.Mathematics.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Numerics" />
<Reference Include="System.Windows.Forms" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="AlphaCore.cs" />
<Compile Include="Mouse.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="AlphaSettings.cs" />
<Compile Include="TaskNode.cs" />
<Compile Include="TaskNodeType.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Core\Core.csproj">
<Project>{5539d732-34a7-44ab-9e28-116c3429b12a}</Project>
<Name>Core</Name>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>