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doc: add rule removeAllCurseOfBindingArmorWhenPlayerDeadInWall
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README-en.md

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@@ -289,6 +289,14 @@ Prevent CCE Suppression Crashes,watch [Void0's bilibili video](https://www.bil
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- Acceptable value: `true` `false`
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- Categories: `BugFix` `Experimential`
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### removeAllCurseOfBindingArmorWhenPlayerDeadInWall
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- Remove all curse of binding armor when player dead in block(such as sand).
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- Default value: `false`
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- Acceptable value: `true` `false`
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- Categories: `Feature`
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### customItemDiscardTime
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Custom item discard time. :)

README.md

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@@ -290,6 +290,14 @@ DispenserBlockEntity dispenserBlockEntity = (DispenserBlockEntity)blockPointerIm
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- Acceptable value: `true` `false`
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- Categories: `BugFix` `Experimential`
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### removeAllCurseOfBindingArmorWhenPlayerDeadInWall
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- 顾名思义,当玩家窒息死亡时移除所有绑定诅咒盔甲 ~~腐竹再也不用用指令移除绑定诅咒南瓜头了~~
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- Default value: `false`
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- Acceptable value: `true` `false`
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- Categories: `Feature`
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### customItemDiscardTime
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自定义物品消失时间

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