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@@ -85,7 +85,7 @@ The following is an alphabetically sorted list of projects that use Parcels:
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-[LOCATE](https://github.com/UPC-LOCATE/LOCATE/): A collection of numerical tools developed within LOCATE ESA-funded project to build simulations of plastic particle dispersion in nearshore water.
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-[PlasticParcels](https://github.com/Parcels-code/plasticparcels): A tool - based on Parcels - providing a modular and customisable collection of methods, notebooks, and tutorials for advecting virtual plastic particles with a wide range of physical properties.
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-[pyPlume](https://codeocean.com/capsule/9735287/tree/v1): A collection of notebooks and methods made unifying the process of loading two-dimensional oceanic current vector fields from models and observations, simulating trajectory models, and analyzing and visualizing particle trajectories.
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-[pyPlume](https://github.com/jerukan/PyPlume): A collection of notebooks and methods made unifying the process of loading two-dimensional oceanic current vector fields from models and observations, simulating trajectory models, and analyzing and visualizing particle trajectories.
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-[VirtualFleet](https://github.com/euroargodev/VirtualFleet): Make and analyse simulations of virtual Argo float trajectories
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-[VirtualShip](https://virtualship.parcels-code.org/): A framework to plan and conduct a virtual research expedition, receiving measurements as if they were coming from actual oceanographic instruments.
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