4J_Render_PC mostly works with December 2014 but there are some issues. 1. void TextureBind(int layer, int idx); needs to be implemented. 2. The shaders need to be updated for it too since anything that emits light is broken. <img width="1362" height="1065" alt="Image" src="https://github.com/user-attachments/assets/614c9ed2-37b2-4728-9c63-7253e85ab468" />
4J_Render_PC mostly works with December 2014 but there are some issues.