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Upgrade for Godot 4.0 #2
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Description
Prepare upgrade 4.0
- backup from last commit master, branch from master for this transition
- clean addons cc3f426
- wait for Godot 4.0
- Check addons. If no 4.0, move back them to join conversion
- attempt open in Godot
- fix & optimize
- continue rolling
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enhancementNew feature or requestNew feature or request
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