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Upgrade for Godot 4.0 #2

@JOELwindows7

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@JOELwindows7

Prepare upgrade 4.0

  • backup from last commit master, branch from master for this transition
  • clean addons cc3f426
  • wait for Godot 4.0
  • Check addons. If no 4.0, move back them to join conversion
  • attempt open in Godot
  • fix & optimize
  • continue rolling

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