@@ -23,9 +23,29 @@ class Preload extends Phaser.Scene {
2323 editorCreate ( ) {
2424
2525 // guapen
26- const guapen = this . add . image ( 400 , 219 , "guapen" ) ;
27- guapen . scaleX = 0.5915891440784282 ;
28- guapen . scaleY = 0.5915891440784282 ;
26+ const guapen = this . add . image ( 505.0120544433594 , 360 , "guapen" ) ;
27+ guapen . scaleX = 0.32715486817515643 ;
28+ guapen . scaleY = 0.32715486817515643 ;
29+
30+ // progressBar
31+ const progressBar = this . add . rectangle ( 553.0120849609375 , 361 , 256 , 20 ) ;
32+ progressBar . setOrigin ( 0 , 0 ) ;
33+ progressBar . isFilled = true ;
34+ progressBar . fillColor = 14737632 ;
35+
36+ // preloadUpdater
37+ new PreloadBarUpdaterScript ( progressBar ) ;
38+
39+ // progressBarBg
40+ const progressBarBg = this . add . rectangle ( 553.0120849609375 , 361 , 256 , 20 ) ;
41+ progressBarBg . setOrigin ( 0 , 0 ) ;
42+ progressBarBg . fillColor = 14737632 ;
43+ progressBarBg . isStroked = true ;
44+
45+ // loadingText
46+ const loadingText = this . add . text ( 552.0120849609375 , 329 , "" , { } ) ;
47+ loadingText . text = "Loading..." ;
48+ loadingText . setStyle ( { "color" : "#e0e0e0" , "fontFamily" : "arial" , "fontSize" : "20px" } ) ;
2949
3050 this . events . emit ( "scene-awake" ) ;
3151 }
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