diff --git a/README.md b/README.md index 2633fd2..508ed03 100644 --- a/README.md +++ b/README.md @@ -9,3 +9,4 @@ Please download, unzip, and copy the corresponding asset folder for your platfor * iOS - `/iOS/bin/Release` * Android - `/android/bin` * Win32 - The win32 binaries are not included in the zip assets. They are available on download on [nuget](https://www.nuget.org/packages/Microsoft.PlayFab.PlayFabParty.Cpp.Windows). +* Linux - `/x64/Release/libparty.so` \ No newline at end of file diff --git a/include/Party.h b/include/Party.h index fb22538..281146b 100644 --- a/include/Party.h +++ b/include/Party.h @@ -2842,10 +2842,10 @@ enum class PartyChatTextReceivedOptions /// /// The incoming text was unable to be filtered, and the entire text has been replaced by asterisks. + /// /// /// This value is exclusive to FilteredOffensiveTerms and FilteredEntireMessage. /// - /// FilteredDueToError = 0x4, }; @@ -3314,8 +3314,7 @@ struct PartyTranslation /// Profanity masking is applied after translating the unmasked source transcription. Depending on context, it's /// possible for the transcription to contain masked profanity but not the translation. Similarly, it's possible for /// the translation to contain masked profanity but not the original transcription. Profanity masking can be - /// disabled via - /// . + /// disabled via . /// /// The translation string may be up to c_maxChatTextMessageLength characters long, not including the null /// terminator. Truncation occurs if the translated string length would exceed that limit, which can happen due to @@ -3386,11 +3385,10 @@ struct PartyAudioManipulationSourceStreamConfiguration /// /// /// This defines the limit for the total amount of audio internally queued by the source stream, but not yet - /// retrieved via - /// , - /// plus the total amount of audio retrieved by the app, but not yet returned to the library via - /// . - /// When this total is reached, the source stream will stop producing additional buffers. + /// retrieved via , plus the total amount of audio + /// retrieved by the app, but not yet returned to the library via + /// . When this total is reached, the source stream + /// will stop producing additional buffers. /// /// Because the library processes audio in 40 millisecond intervals, the effective maximum is the nearest multiple /// of 40 less than the specified maximum. The minimum is 40 milliseconds. @@ -8670,8 +8668,8 @@ class PartyLocalChatControl : public PartyChatControl /// device when it does appear. /// /// - /// When using the PlatformUserDefault option on the Xbox platform, the Xbox User Identifier (XUID) must - /// be passed as the audioDeviceSelectionContext value. + /// When using the PlatformUserDefault option on the Xbox platform, the Xbox User Identifier (XUID) must be + /// passed as the audioDeviceSelectionContext value. /// /// /// @@ -8762,8 +8760,8 @@ class PartyLocalChatControl : public PartyChatControl /// device when it does appear. /// /// - /// When using the PlatformUserDefault option on the Xbox platform, the Xbox User Identifier (XUID) must - /// be passed as the audioDeviceSelectionContext value. + /// When using the PlatformUserDefault option on the Xbox platform, the Xbox User Identifier (XUID) must be + /// passed as the audioDeviceSelectionContext value. /// /// /// @@ -10061,7 +10059,7 @@ class PartyManager /// /// /// This method enables the title to configure the processor affinity for internal Party library threads of a given - /// type. On Windows, the Audio type affects both library's directly-owned threads and threads owned by + /// type. On Windows, the Audio type affects both library's directly-owned threads and threads owned by /// XAudio2. For more information, see . /// /// This method may be called at any time before or after and will take effect