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board.java
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221 lines (166 loc) · 5.13 KB
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package name= Snake-Game;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import javax.swing.JPanel;
import javax.swing.Timer;
@SuppressWarnings("serial")
public class Board extends JPanel implements ActionListener {
private final static int BOARDWIDTH = 1000;
private final static int BOARDHEIGHT = 980;
private final static int PIXELSIZE = 25;
private final static int TOTALPIXELS = (BOARDWIDTH * BOARDHEIGHT)
/ (PIXELSIZE * PIXELSIZE);
private boolean inGame = true;
private Timer timer;
private static int speed = 45;
private Snake snake = new Snake();
private Food food = new Food();
public Board() {
addKeyListener(new Keys());
setBackground(Color.BLACK);
setFocusable(true);
setPreferredSize(new Dimension(BOARDWIDTH, BOARDHEIGHT));
initializeGame();
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
draw(g);
}
void draw(Graphics g) {
if (inGame == true) {
g.setColor(Color.green);
g.fillRect(food.getFoodX(), food.getFoodY(), PIXELSIZE, PIXELSIZE); // food
for (int i = 0; i < snake.getJoints(); i++) {
// Snake's head
if (i == 0) {
g.setColor(Color.RED);
g.fillRect(snake.getSnakeX(i), snake.getSnakeY(i),
PIXELSIZE, PIXELSIZE);
// Body of snake
} else {
g.fillRect(snake.getSnakeX(i), snake.getSnakeY(i),
PIXELSIZE, PIXELSIZE);
}
}
Toolkit.getDefaultToolkit().sync();
} else {
endGame(g);
}
}
void initializeGame() {
snake.setJoints(3); // set our snake's initial size
for (int i = 0; i < snake.getJoints(); i++) {
snake.setSnakeX(BOARDWIDTH / 2);
snake.setSnakeY(BOARDHEIGHT / 2);
}
snake.setMovingRight(true);
food.createFood();
timer = new Timer(speed, this);
timer.start();
}
void checkFoodCollisions() {
if ((proximity(snake.getSnakeX(0), food.getFoodX(), 20))
&& (proximity(snake.getSnakeY(0), food.getFoodY(), 20))) {
System.out.println("intersection");
snake.setJoints(snake.getJoints() + 1);
food.createFood();
}
}
void checkCollisions() {
for (int i = snake.getJoints(); i > 0; i--) {
if ((i > 5)
&& (snake.getSnakeX(0) == snake.getSnakeX(i) && (snake
.getSnakeY(0) == snake.getSnakeY(i)))) {
inGame = false; // then the game ends
}
}
if (snake.getSnakeY(0) >= BOARDHEIGHT) {
inGame = false;
}
if (snake.getSnakeY(0) < 0) {
inGame = false;
}
if (snake.getSnakeX(0) >= BOARDWIDTH) {
inGame = false;
}
if (snake.getSnakeX(0) < 0) {
inGame = false;
}
if (!inGame) {
timer.stop();
}
}
void endGame(Graphics g) {
String message = "Game over";
Font font = new Font("Times New Roman", Font.BOLD, 14);
FontMetrics metrics = getFontMetrics(font);
g.setColor(Color.red);
g.setFont(font);
g.drawString(message, (BOARDWIDTH - metrics.stringWidth(message)) / 2,
BOARDHEIGHT / 2);
System.out.println("Game Ended");
}
@Override
public void actionPerformed(ActionEvent e) {
if (inGame == true) {
checkFoodCollisions();
checkCollisions();
snake.move();
System.out.println(snake.getSnakeX(0) + " " + snake.getSnakeY(0)
+ " " + food.getFoodX() + ", " + food.getFoodY());
}
repaint();
}
private class Keys extends KeyAdapter {
@Override
public void keyPressed(KeyEvent e) {
int key = e.getKeyCode();
if ((key == KeyEvent.VK_LEFT) && (!snake.isMovingRight())) {
snake.setMovingLeft(true);
snake.setMovingUp(false);
snake.setMovingDown(false);
}
if ((key == KeyEvent.VK_RIGHT) && (!snake.isMovingLeft())) {
snake.setMovingRight(true);
snake.setMovingUp(false);
snake.setMovingDown(false);
}
if ((key == KeyEvent.VK_UP) && (!snake.isMovingDown())) {
snake.setMovingUp(true);
snake.setMovingRight(false);
snake.setMovingLeft(false);
}
if ((key == KeyEvent.VK_DOWN) && (!snake.isMovingUp())) {
snake.setMovingDown(true);
snake.setMovingRight(false);
snake.setMovingLeft(false);
}
if ((key == KeyEvent.VK_ENTER) && (inGame == false)) {
inGame = true;
snake.setMovingDown(false);
snake.setMovingRight(false);
snake.setMovingLeft(false);
snake.setMovingUp(false);
initializeGame();
}
}
}
private boolean proximity(int a, int b, int closeness) {
return Math.abs((long) a - b) <= closeness;
}
public static int getAllDots() {
return TOTALPIXELS;
}
public static int getDotSize() {
return PIXELSIZE;
}
}