-
Notifications
You must be signed in to change notification settings - Fork 29
Expand file tree
/
Copy pathMain.py
More file actions
5452 lines (5021 loc) · 247 KB
/
Main.py
File metadata and controls
5452 lines (5021 loc) · 247 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
# -*- coding: utf-8 -*-
import sys
import re
import threading
import datetime
import webbrowser
import time
import requests.exceptions
import json
import os
import random
import logging
import win32api
import shutil
import base64
import hashlib
import hmac
import urllib
import urllib3
from PyQt5.QtWidgets import *
from PyQt5.QtGui import *
from PyQt5.QtCore import *
import PyQt5.sip
from Constant import *
from Function import *
from Frame_login import *
from Frame_main import *
from Frame_rw import *
from Frame_rw_detail import *
from Frame_add_battle import *
from Frame_add_pvp import *
from Frame_add_campaign import *
from Frame_count_ship import *
from Frame_user_login import *
from Frame_select_ship import *
from Frame_user_fleet import *
from Frame_mine import *
from TaryIcon import *
class WindowsUserLogin(QDialog, Ui_Frame_user_login):
"""
用户输入帐号和密码进行登录
"""
def __init__(self):
super(WindowsUserLogin, self).__init__()
self.setupUi(self)
self.username = ""
self.password = ""
self.server = 0
self.bt_close.clicked.connect(self.close)
self.isauto=False
self.ed_password.setEchoMode(QtWidgets.QLineEdit.Password)
self.ed_username.setClearButtonEnabled(True) # 设置清除
self.ed_password.setClearButtonEnabled(True) # 设置清除
if os.path.exists("config/user.json"):
with open("config/user.json") as f:
user = json.loads(f.read())
if "username" in user:
self.ed_username.setText(user["username"])
if "password" in user:
self.ed_password.setText(user["password"])
if "server" in user:
self.cb_server.setCurrentIndex(int(user["server"]))
if "isauto" in user:
self.checkBox.setChecked(user["isauto"])
if self.checkBox.isChecked():
threading.Thread(target=self.closesleep).start()
def closesleep(self):
time.sleep(5)
self.close()
def closeEvent(self, *args, **kwargs):
self.username = self.ed_username.text()
self.password = self.ed_password.text()
self.server = self.cb_server.currentIndex()
self.isauto=self.checkBox.isChecked()
with open("config/user.json", "w") as f:
data = {"username": self.username, "password": self.password, "server": self.server, "isauto": self.isauto}
f.write(json.dumps(data))
class WindowsLogin(QMainWindow, Ui_Frame_login):
first_login_signal = pyqtSignal(dict)
second_login_signal = pyqtSignal(dict)
statusBarSignal = pyqtSignal(str)
update_signal = pyqtSignal(dict)
def __init__(self):
self.is_login_success = False
super(WindowsLogin, self).__init__()
self.setupUi(self)
self.first_login_signal.connect(self.first_login_deal)
self.second_login_signal.connect(self.second_login_deal)
self.statusBarSignal.connect(self.onstatusBar)
self.get_login_picture()
self.update_signal.connect(self.show_update)
self.check_update()
# 状态寄存器
self.first_finish = False
self.second_finish = False
self.is_sl_login = False
self.isauto=False
self.istart=0
# 暂存数据
self.server_list = []
# 取出数据
self.username = ""
self.password = ""
self.server = 0
self.host = ""
# 得到数据
self.channel = None
self.cookie = None
self.host = None
self.version = None
self.uid = ""
# 绑定按钮方法
self.bt_login.clicked.connect(self.second_login)
self.bt_change_user.clicked.connect(self.first_login)
def onstatusBar(self, data):
try:
self.statusBar.showMessage(data)
except Exception as e:
log.error(e)
def closeEvent(self, *args, **kwargs):
if not self.second_finish:
ti.setVisible(False)
os._exit(0)
def check_update(self):
def connect():
try:
request = requests.get(url=UPDATE_URL, timeout=5).json()
build_version = int(request["build_version"])
print(request)
if build_version > BUILD_VERSION:
new_version = request["version"]
description = request["history"][str(build_version)]
self.update_signal.emit({
"version": new_version,
"description": description
})
except Exception as e:
QMessageBox.warning(self, "错误", "连接到更新服务器失败!")
threading.Thread(target=connect).start()
def show_update(self, data):
try:
result = QMessageBox.question(self, '发现新版本',
f"新版本:{data['version']}\n更新日志:\n{data['description']}\n\n 是否下载新版本?",
QMessageBox.Yes | QMessageBox.No, QMessageBox.Yes)
if result == QMessageBox.Yes:
webbrowser.open(DOWNLOAD_URL)
except Exception as e:
print(e)
def re_login(self):
"""
进行SL,重新登录游戏
:return:
"""
for i in range(5):
result1 = gameLogin.first_login_usual(self.server, self.username, self.password)
result2 = gameLogin.second_login(self.host, self.uid)
if result1 and result2:
break
else:
continue
def get_login_picture(self):
"""
获取登录图片
"""
def th_get_pic():
try:
pic = QPixmap()
data = requests.get(f"http://update.protector.moe/gamepaper/{random.randint(1, 55)}.jpg").content
pic.loadFromData(data)
pic.scaled(380, 281)
self.tv_paper.setPixmap(pic)
except:
pass
threading.Thread(target=th_get_pic, args=()).start()
# 首次登录进行处理
def first_login(self):
# 先显示自己
try:
self.show()
self.cb_server.clear()
self.username, self.password, self.server,self.isauto = gameLogin.input_user_info()
# 开启子线程进行数据请求
if len(self.username) != 0 and len(self.password) != 0:
gameData.login_name = self.username.upper()
threading.Thread(target=gameLogin.first_login_usual,
args=(self.server, self.username, self.password)).start()
except Exception as e:
log.error("windows第一次登录失败", e)
# 首次登录回调函数
def first_login_deal(self, data):
try:
# 如果登录出现了问题
if "error" in data:
self.statusBarSignal.emit("首次登录错误:" + data["errmsg"])
self.first_finish = False
return False
# 如果登录成功,则初始化内容
self.cookie = data["cookie"]
self.version = data["version"]
self.channel = data["channel"]
self.server_list = data["server_list"]
self.uid = data["uid"]
default_server = data["default_server"]
# 加入基本服务器
self.cb_server.clear()
index = 0
for server in self.server_list:
self.cb_server.addItem(server["name"])
if int(server["id"]) == default_server:
self.cb_server.setCurrentIndex(index)
index += 1
self.statusBarSignal.emit("登录成功,请选择服务器")
self.first_finish = True
if self.isauto and self.istart==0:
self.istart+=1
time.sleep(2)
self.second_login()
return True
except Exception as e:
log.error("第一次登录deal失败", str(e))
self.statusBarSignal.emit("第一次登录deal失败" + str(e))
# 按钮绑定实现,实现第二次登录
def second_login(self):
try:
if self.first_finish:
server_index = self.cb_server.currentIndex()
self.host = self.server_list[server_index]["host"]
log.info("第二次登录", self.host, self.uid)
threading.Thread(target=gameLogin.second_login, args=(self.host, self.uid)).start()
else:
self.statusBarSignal.emit("游戏登录错误!无法进入游戏!")
except Exception as e:
self.statusBarSignal.emit("第二次登录失败" + str(e))
log.error("第二次登录失败", str(e))
def second_login_deal(self, data):
try:
# 如果第二次登录出现问题
if "error" in data:
self.statusBarSignal.emit("第二次登录错误:" + data["errmsg"])
self.second_finish = False
return False
# 第二次登录完成
self.statusBarSignal.emit("初始化信息...")
gameFunction.start_game_function(version=self.version, channel=self.channel,
cookies=self.cookie, server=self.host)
self.statusBarSignal.emit("获取用户信息...")
gameData.get_data(version=self.version, channel=self.channel, cookies=self.cookie,
server=self.host)
self.second_finish = True
if not self.is_sl_login:
self.is_sl_login = True
self.statusBarSignal.emit("初始化界面...")
login()
return True
except urllib3.exceptions.ReadTimeoutError as e:
self.statusBarSignal.emit("登录超时:" + str(e))
except Exception as e:
self.statusBarSignal.emit("第二次登录错误:" + str(e))
class GameLogin:
"""
第一次: channal cookie version server_list
的二次: 什么也不返回,用于初始化游戏数据
"""
def __init__(self):
self.pastport_headers = {
"Accept-Encoding": "gzip",
'User-Agent': 'okhttp/3.4.1',
"Content-Type": "application/json; charset=UTF-8"
}
self.init_data_version = "0"
self.hm_login_server = ""
self.portHead = ""
self.key = "kHPmWZ4zQBYP24ubmJ5wA4oz0d8EgIFe"
self.login_server = ""
self.res = ""
# 第一次登录返回值
self.version = "3.8.0"
self.channel = '100016'
self.cookies = None
self.server_list = [] # 不同服务器的索引
self.defaultServer = 0
self.uid = None
# 状态寄存器
# 读取用户输入帐号密码, 返回
def input_user_info(self):
w = WindowsUserLogin()
if w.checkBox.isChecked():
w.bt_close.setText("5秒后自动登录")
if w.exec_():
pass
return w.username, w.password, w.server,w.isauto
# 第一次登录,获取cookies和服务器列表
def first_login_usual(self, server, username, pwd):
"""
第一次登录,获取cookies和服务器列表
:return:
"""
try:
windows_login.tv_selfVersion.setText(str(VERSION))
windows_login.tv_selfVersion.setFont(QFont("Roman times", 10, QFont.Bold))
url_version = ""
if server == 0: # 安卓服
url_version = 'http://version.jr.moefantasy.com/' \
'index/checkVer/4.5.0/100016/2&version=4.5.0&channel=100016&market=2'
self.res = 'http://login.jr.moefantasy.com/index/getInitConfigs/'
self.channel = "100016"
self.portHead = "881d3SlFucX5R5hE"
self.key = "kHPmWZ4zQBYP24ubmJ5wA4oz0d8EgIFe"
elif server == 1: # ios服
url_version = 'http://version.jr.moefantasy.com/' \
'index/checkVer/4.1.0/100015/2&version=4.1.0&channel=100015&market=2'
self.res = 'http://loginios.jr.moefantasy.com/index/getInitConfigs/'
self.channel = "100015"
self.portHead = "881d3SlFucX5R5hE"
self.key = "kHPmWZ4zQBYP24ubmJ5wA4oz0d8EgIFe"
elif server == 2: # 台服
url_version = 'http://version.jr.moepoint.tw/' \
'index/checkVer/4.0.3/100033/2&version=4.0.3&channel=100033&market=2'
self.res = "http://login.jr.moepoint.tw/index/getInitConfigs/"
self.channel = "100033"
self.portHead = "6f67d7612241"
self.key = "c918ae4f4a75464fa964093ae8a66dae"
elif server == 3: # 日服
url_version = 'http://version.jp.warshipgirls.com/' \
'index/checkVer/4.0.3/100024/2&version=3.8.0&channel=100024&market=2'
self.res = "https://loginand.jp.warshipgirls.com/index/getInitConfigs/"
self.channel = "100024"
elif server == 4: # 国际服
url_version = 'http://enversion.warshipgirls.com/' \
'index/checkVer/4.1.0/100060/2&version=4.1.0&channel=100060&market=2'
self.res = "http://enlogin.warshipgirls.com/index/getInitConfigs/"
self.channel = "100060"
self.portHead = "krtestfrontend"
self.key = "abcdef01234567890abcdef01234567890"
# 请求version
# -------------------------------------------------------------------------------------------
# 拉取版本信息
windows_login.statusBarSignal.emit("拉取版本信息...")
response_version = session.get(url=url_version, headers=HEADER, timeout=10)
response_version = response_version.text
response_version = json.loads(response_version)
init_data.new_init_version = response_version['DataVersion']
error_find(response_version)
if is_write and os.path.exists('requestsData'):
with open('requestsData/version.json', 'w') as f:
f.write(json.dumps(response_version))
# 获取版本号, 登录地址
self.version = response_version["version"]["newVersionId"]
self.login_server = response_version["loginServer"]
self.hm_login_server = response_version["hmLoginServer"]
windows_login.tv_gameVersion.setText(str(self.version))
windows_login.tv_gameVersion.setFont(QFont("Roman times", 10, QFont.Bold))
# -------------------------------------------------------------------------------------------
# 进行登录游戏
server_data = {}
if server == 0 or server == 1 or server == 2 or server == 4:
server_data = self.login_usual(server=server, username=username, pwd=pwd)
else:
server_data = self.login_japan(username=username, password=pwd)
self.defaultServer = int(server_data["defaultServer"])
self.server_list = server_data["serverList"]
self.uid = server_data["userId"]
return_data = {
"version": self.version,
"channel": self.channel,
"cookie": self.cookies,
"server_list": self.server_list,
"default_server": self.defaultServer,
"uid": self.uid
}
windows_login.first_login_signal.emit(return_data)
return True
except HmError as e:
return_data = {
"error": 0,
"errmsg": e.message
}
windows_login.first_login_signal.emit(return_data)
log.error("第一次登录出错:", e.message)
return False
except Exception as e:
return_data = {
"error": 0,
"errmsg": str(e)
}
windows_login.first_login_signal.emit(return_data)
log.error("第一次登录出错:", e)
return False
# 第二次登录,用于连接对应服务器
def second_login(self, host, uid):
try:
# 生成随机设备码
windows_login.statusBarSignal.emit("生成设备随机码...")
now_time = str(int(round(time.time() * 1000)))
random.seed(hashlib.md5(self.uid.encode('utf-8')).hexdigest())
data_dict = {'client_version': self.version,
'phone_type': 'huawei tag-al00',
'phone_version': '5.1.1',
'ratio': '1280*720',
'service': 'CHINA MOBILE',
'udid': str(random.randint(100000000000000, 999999999999999)),
'source': 'android',
'affiliate': 'WIFI',
't': now_time,
'e': self.get_url_end(now_time),
'gz': '1',
'market': '2',
'channel': self.channel,
'version': self.version
}
random.seed()
# 获取欺骗数据
windows_login.statusBarSignal.emit("连接服务器...")
login_url_1 = host + 'index/login/' + uid + '?&' + urllib.parse.urlencode(data_dict)
session.get(url=login_url_1, headers=HEADER, cookies=self.cookies, timeout=10)
windows_login.statusBarSignal.emit("请求战役数据...")
url_cheat = host + 'pevent/getPveData/' + self.get_url_end()
pevent_getPveData = json.loads(
zlib.decompress(session.get(url=url_cheat, headers=HEADER, cookies=self.cookies, timeout=10).content))
if is_write and os.path.exists('requestsData'):
with open("requestsData/pevent_getPveData.json", 'w') as f:
f.write(json.dumps(pevent_getPveData))
windows_login.statusBarSignal.emit("请求商店数据...")
url_cheat = host + 'shop/canBuy/1/' + self.get_url_end()
shop_canbuy = json.loads(
zlib.decompress(session.get(url=url_cheat, headers=HEADER, cookies=self.cookies, timeout=10).content))
if is_write and os.path.exists('requestsData'):
with open("requestsData/shop_canbuy.json", 'w') as f:
f.write(json.dumps(shop_canbuy))
windows_login.statusBarSignal.emit("请求宿舍数据...")
url_cheat = host + 'live/getUserInfo' + self.get_url_end()
shop_canbuy = json.loads(zlib.decompress(
session.get(url=url_cheat, headers=HEADER, cookies=self.cookies, timeout=10).content))
if is_write and os.path.exists('requestsData'):
with open("requestsData/live_getUserInfo.json", 'w') as f:
f.write(json.dumps(shop_canbuy))
windows_login.statusBarSignal.emit("请求背景音乐数据...")
url_cheat = host + 'live/getMusicList/' + self.get_url_end()
shop_canbuy = json.loads(zlib.decompress(
session.get(url=url_cheat, headers=HEADER, cookies=self.cookies, timeout=10).content))
if is_write and os.path.exists('requestsData'):
with open("requestsData/live_getMusicList.json", 'w') as f:
f.write(json.dumps(shop_canbuy))
url_cheat = host + 'bsea/getData/' + self.get_url_end()
windows_login.statusBarSignal.emit("请求海域数据...")
bsea_getData = json.loads(
zlib.decompress(session.get(url=url_cheat, headers=HEADER, cookies=self.cookies, timeout=10).content))
if is_write and os.path.exists('requestsData'):
with open("requestsData/bsea_getData.json", 'w') as f:
f.write(json.dumps(bsea_getData))
url_cheat = host + 'active/getUserData' + self.get_url_end()
windows_login.statusBarSignal.emit("请求活动数据...")
active_getUserData = json.loads(
zlib.decompress(session.get(url=url_cheat, headers=HEADER, cookies=self.cookies, timeout=10).content))
if is_write and os.path.exists('requestsData'):
with open("requestsData/active_getUserData.json", 'w') as f:
f.write(json.dumps(active_getUserData))
url_cheat = host + 'pve/getUserData/' + self.get_url_end()
windows_login.statusBarSignal.emit("请求用户海域数据...")
pve_getUserData = json.loads(
zlib.decompress(session.get(url=url_cheat, headers=HEADER, cookies=self.cookies, timeout=10).content))
if is_write and os.path.exists('requestsData'):
with open("requestsData/pve_getUserData.json", 'w') as f:
f.write(json.dumps(pve_getUserData))
windows_login.statusBarSignal.emit("请求init数据...")
self.get_init_data()
windows_login.statusBarSignal.emit("初始化界面...")
windows_login.second_login_signal.emit({})
return True
except HmError as e:
log.e("第二次登录请求数据出错", e.message)
windows_login.second_login_signal.emit({"error": 0, "errmsg": e.message})
return False
except Exception as e:
log.e("第二次登录请求数据出错", e)
windows_login.second_login_signal.emit({"error": 0, "errmsg": str(e)})
return False
# 普通登录实现方法
def login_usual(self, username, pwd, server):
try:
def login_token():
windows_login.statusBarSignal.emit("获取token...")
url_login = self.hm_login_server + "1.0/get/login/@self"
# 获取tokens
data = {}
if server == 0 or server == 1 or server == 4: # 安卓服 ios服 国际服
data = {
"platform": "0",
"appid": "0",
"app_server_type": "0",
"password": pwd,
"username": username
}
elif server == 2: # 台服
data = {
"appId": "0",
"appServerType": "0",
"password": pwd,
"userName": username
}
self.refresh_headers(url_login)
login_response = session.post(url=url_login, data=json.dumps(data).replace(" ", ""),
headers=self.pastport_headers, timeout=10).text
login_response = json.loads(login_response)
if "error" in login_response and int(login_response["error"]) != 0:
if "errmsg" in login_response:
raise HmError(-113, login_response["errmsg"])
else:
raise HmError(-113, "无法登录服务器")
# 字段里是否存在存在token
tokens = ""
if "access_token" in login_response:
tokens = login_response["access_token"]
if "token" in login_response:
tokens = login_response["token"]
token_list = {}
# 写入tokens
if os.path.exists("config/token.json"):
with open("config/token.json", 'r') as f2:
token_list = json.loads(f2.read())
token_list[username] = tokens
with open("config/token.json", 'w') as f1:
f1.write(json.dumps(token_list))
return tokens
# 第一个意义不明
windows_login.statusBarSignal.emit("请求initConfig...")
url_init = self.hm_login_server + "1.0/get/initConfig/@self"
self.refresh_headers(url_init)
session.post(url=url_init, data="{}", headers=self.pastport_headers, timeout=10)
time.sleep(1)
# 获取token
token = ""
if os.path.exists("config/token.json"):
with open("config/token.json", "r") as f:
token_json = json.loads(f.read())
if username in token_json:
token = token_json[username]
while True:
# 没有token,获取token
if len(token) < 10:
token = login_token()
time.sleep(1)
# 验证token
windows_login.statusBarSignal.emit("验证token...")
url_info = self.hm_login_server + "1.0/get/userInfo/@self"
login_data = {}
if server == 0 or server == 1:
login_data = json.dumps({"access_token": token})
else:
login_data = json.dumps({"token": token})
self.refresh_headers(url_info)
user_info = session.post(url=url_info, data=login_data, headers=self.pastport_headers, timeout=10).text
user_info = json.loads(user_info)
if "error" in user_info and user_info["error"] != 0: # 口令失效, 重新获取
token = ""
continue
else: # 口令正确
break
# 获取用户信息
windows_login.statusBarSignal.emit("获取用户信息...")
login_url = self.login_server + "index/hmLogin/" + token + self.get_url_end()
login_response = session.get(url=login_url, headers=HEADER, timeout=10)
login_text = json.loads(zlib.decompress(login_response.content))
if is_write and os.path.exists('requestsData'):
with open("requestsData/login.json", 'w') as f:
f.write(json.dumps(login_text))
self.cookies = login_response.cookies.get_dict()
self.uid = str(login_text['userId'])
return login_text
except HmError as e:
raise
except Exception as e:
log.error("登录游戏出错", e)
# 日服登录实现方法
def login_japan(self, username, password):
"""
功能:登录游戏并返回cookies
无返回值
"""
# 生成登录字典 login_dict:登录密码字典 login_url:登录url
login_dict = {'username': base64.b64encode(username.encode()), 'pwd': base64.b64encode(password.encode())}
login_url = self.login_server + 'index/passportLogin/' + self.get_url_end()
# 登录游戏
login_response = session.post(url=login_url, data=login_dict, headers=HEADER, timeout=10)
login_text = json.loads(zlib.decompress(login_response.content))
# 检测帐号是否正常
if 'eid' in login_text and int(login_text['eid']) == -113:
raise HmError(-113, "错误代码:帐号或者密码错误")
error_find(login_text)
if is_write:
with open("login.json", 'w') as f:
f.write(json.dumps(login_text))
# 得到cookie和uid
self.cookies = login_response.cookies.get_dict()
self.uid = str(login_text['userId'])
return login_text
def get_url_end(self, now_time=str(int(round(time.time() * 1000)))):
"""
功能:返回url尾部
返回值:文本型
"""
url_time = now_time
md5_raw = url_time + 'ade2688f1904e9fb8d2efdb61b5e398a'
md5 = hashlib.md5(md5_raw.encode('utf-8')).hexdigest()
url_end = '&t={time}&e={key}&gz=1&market=2&channel={channel}&version={version}'
url_end_dict = {'time': url_time, 'key': md5, 'channel': self.channel, 'version': self.version}
url_end = url_end.format(**url_end_dict)
return url_end
def encryption(self, url, method):
times = datetime.datetime.utcnow().strftime('%a, %d %b %Y %H:%M:%S GMT')
data = ""
data += str(method)
data += "\n"
data += times
data += "\n"
data += "/" + url.split("/", 3)[-1]
mac = hmac.new(self.key.encode(), data.encode(), hashlib.sha1)
data = mac.digest()
return base64.b64encode(data).decode("utf-8"), times
def refresh_headers(self, url):
data, times = self.encryption(url=url, method="POST")
self.pastport_headers["Authorization"] = "HMS {}:".format(self.portHead) + data
self.pastport_headers["Date"] = times
def get_init_data(self):
print('Getting init data...')
try:
if not os.path.exists('data'):
os.mkdir('data')
need_upgrade = True
if os.path.exists('data/init.json'):
init_data.read_init()
if int(init_data.new_init_version) <= int(init_data.init_version):
need_upgrade = False
if init_data.res_url != self.res:
need_upgrade = True
if need_upgrade:
user_data = gameFunction.get_init_data(self.res, self.get_url_end())
if not os.path.exists('data'):
os.mkdir('data')
with open('data/init.json', 'w') as f:
f.write(user_data)
init_data.read_init()
return True
except HmError as e:
print('Get init data FAILED! Reason:', e.message)
raise
except Exception as e:
print('Get init data FAILED! Reason:', e)
raise
class WindowsRw(QMainWindow, Ui_Frame_Rw):
def __init__(self):
super(WindowsRw, self).__init__()
self.setupUi(self)
class WindowsAddBattle(QMainWindow, Ui_Frame_add_battle):
def __init__(self):
super(WindowsAddBattle, self).__init__()
self.setupUi(self)
self.repair_data = [{}, {}, {}, {}, {}, {}]
self.ship = []
self.signal_connect()
self.rb_random_change.setChecked(True)
self.bt_ship_add.clicked.connect(self.add_ship)
self.bt_ship_del.clicked.connect(self.del_ship)
self.bt_re.clicked.connect(self.re_b)
self.bt_setFleet.clicked.connect(windows_user_fleet.i)
self.cb_fleet.currentIndexChanged.connect(self.upgrade_add_battle_fleet)
# 临时数据
self.user_fleet = {}
def add_ship(self):
w = WindowsSelectShip()
w.can_select = -1
w.select_ship = self.ship
w.refresh_select_ship()
if w.exec_():
self.ship = w.select_ship
self.lt_ship.clear()
for ship in self.ship:
self.lt_ship.addItem("Lv." + str(gameData.allShip[ship]['level']) + " " + init_data.ship_cid_wu[gameData.allShip[ship]['shipCid']]['title'])
def del_ship(self):
self.ship = []
self.lt_ship.clear()
def initialize(self):
try:
self.repair_data[0] = {'type': 0, 'rule': 0, 'data': {}}
self.repair_data[1] = {'type': 0, 'rule': 0, 'data': {}}
self.repair_data[2] = {'type': 0, 'rule': 0, 'data': {}}
self.repair_data[3] = {'type': 0, 'rule': 0, 'data': {}}
self.repair_data[4] = {'type': 0, 'rule': 0, 'data': {}}
self.repair_data[5] = {'type': 0, 'rule': 0, 'data': {}}
self.cb_1.setChecked(True)
self.cb_2.setChecked(True)
self.cb_3.setChecked(True)
self.cb_4.setChecked(True)
self.cb_5.setChecked(True)
self.cb_6.setChecked(True)
self.rb_fast_repair.setChecked(True)
self.rb_change.setChecked(False)
self.rb_repair.setChecked(False)
self.rb_random_change.setChecked(True)
self.rb_arrow_change.setChecked(False)
self.upgrade_list()
self.upgrade_fleet_list()
except Exception as e:
log.error('Initialize Error:', e)
def upgrade_list(self):
try:
self.lt_rule.clear()
for ship in range(len(self.repair_data)):
data = self.repair_data[ship]
speak = "位" + str(ship) + " "
if data['rule'] == 0:
speak += "同全局 "
elif data['rule'] == 1:
speak += "中破修 "
elif data['rule'] == 2:
speak += "大破修 "
if data['type'] == 0:
speak += "用快修 "
elif data['type'] == 1:
speak += "去泡澡 "
if g.repair_time:
speak += "修理阈值:" + str(g.repair_time_limit) + "小时"
elif data['type'] == 2:
speak += "换船 "
if data['data']['random'] is True: # 模糊匹配
speak += '等级' + str(data['data']['min']) + "~" + str(data['data']['max'])
else:
speak += '船:' + " ".join(
[init_data.ship_cid_wu[gameData.allShip[int(ids)]['shipCid']]['title'] for ids in
data['data']['ship']])
self.lt_rule.addItem(speak)
except Exception as e:
log.error("Upgrade list Error", e)
def upgrade_rule(self):
ship = []
ship.clear()
if self.cb_1.isChecked() is True:
ship.append(0)
if self.cb_2.isChecked() is True:
ship.append(1)
if self.cb_3.isChecked() is True:
ship.append(2)
if self.cb_4.isChecked() is True:
ship.append(3)
if self.cb_5.isChecked() is True:
ship.append(4)
if self.cb_6.isChecked() is True:
ship.append(5)
if len(ship) != 0:
if self.rb_fast_repair.isChecked() is True: # 增加快修
for x in ship:
self.repair_data[x] = {
'type': 0,
'rule': self.comboBox.currentIndex(),
'data': {}
}
elif self.rb_repair.isChecked() is True: # 增加泡澡
for x in ship:
self.repair_data[x] = {
'type': 1,
'rule': self.comboBox.currentIndex(),
'data': {
}
}
g.repair_time_limit = self.ed_repairMaxTime.text()
g.repair_time = self.cb_repair_time.isChecked()
elif self.rb_change.isChecked() is True: # 增加换船
for x in ship:
self.repair_data[x] = {
'type': 2,
'rule': self.comboBox.currentIndex(),
'data': {
'equipment': self.cb_equipment.isChecked(),
'random': self.rb_random_change.isChecked(),
'min': self.ed_level_min.value(),
'max': self.ed_level_max.value(),
'accurate': self.rb_arrow_change.isChecked(),
"isG": self.cb_only_g.isChecked(),
'ship': self.ship
}
}
self.upgrade_list()
def signal_connect(self):
self.bt_rule_add.clicked.connect(self.upgrade_rule)
self.bt_rule_del.clicked.connect(self.initialize)
def re_b(self):
try:
fleet = windows_add_battle.cb_fleet.currentIndex()
if not fleet <= 3:
return
w = WindowsSelectShip()
w.can_select = 6
w.select_ship = gameData.fleet[fleet]
w.refresh_select_ship()
data = None
if w.exec_():
data = other_function.change_fleet(fleet=fleet, ships=w.select_ship)
if data is not None:
gameData.upgrade_fleet(data)
except HmError as e:
QMessageBox.information(self, "护萌宝·Re-编队-错误", e.message, QMessageBox.Yes)
except Exception as e:
QMessageBox.information(self, "护萌宝·Re-编队-错误", str(e), QMessageBox.Yes)
def upgrade_fleet_list(self):
self.cb_fleet.clear()
self.cb_fleet.addItem("一队")
self.cb_fleet.addItem("二队")
self.cb_fleet.addItem("三队")
self.cb_fleet.addItem("四队")
windows_user_fleet.read_config()
for md5, data in windows_user_fleet.user_fleet.items():
self.cb_fleet.addItem(data["name"])
def upgrade_add_battle_fleet(self):
try:
index = self.cb_fleet.currentIndex()
if index <= 3:
fleet = gameData.fleet[index]
else:
md5 = windows_user_fleet.list_index[index - 4]
fleet = windows_user_fleet.user_fleet[md5]['ship']
if len(fleet) > 0:
self.lt_fleet.clear()
for each_ship in fleet:
self.lt_fleet.addItem(
'Lv.' + str(gameData.allShip[int(each_ship)]['level']) + ' ' + str(
gameData.allShip[int(each_ship)]['title']))
except Exception as e:
log.error('Upgrade start fleet ERROR:', str(e))
class WindowsAddPVP(QMainWindow, Ui_Frame_add_pvp):
add_signal = pyqtSignal(dict)
def __init__(self):
super(WindowsAddPVP, self).__init__()
self.setupUi(self)
self.add_signal.connect(self.upgrade_list)
def upgrade_list(self, data):
try:
if "cls" in data:
self.lt_pvp.clear()
return True
print(data)
user_name = data['user_name']
user_level = data['user_level']
user_pj = data['user_pj']
# 创建列表对象
widget = QWidget()
ly_main = QHBoxLayout()
# 显示用户信息
ly_user = QVBoxLayout()
l_user = QLabel(user_name)
l_user.setFixedSize(50, 15)
ly_user.addWidget(l_user)
l_level = QLabel(user_level)
l_level.setFixedSize(50, 15)
ly_user.addWidget(l_level)
l_pj = QLabel(user_pj)
ly_user.addWidget(l_pj)
ly_main.addLayout(ly_user)
# 显示用户船只信息
user_ship = data['user_ship']
for ship in user_ship:
ship_name = ship['ship_name']
ship_level = ship['ship_level']
ship_path = ship['ship_path']
ly_ship = QVBoxLayout()
l_photo = QLabel()
if os.path.exists(ship_path):
maps = QPixmap(ship_path).scaled(40, 25)
l_photo.setPixmap(maps)
l_photo.setFixedSize(50, 25)
else:
l_photo.setText("无图像")
l_name = QLabel(ship_name)
l_name.setFixedSize(50, 15)
l_level = QLabel(ship_level)
l_level.setFixedSize(40, 15)
ly_ship.addWidget(l_photo)
ly_ship.addWidget(l_name)
ly_ship.addWidget(l_level)
ly_main.addLayout(ly_ship)
widget.setLayout(ly_main)
item = QListWidgetItem()
item.setSizeHint(QSize(40, 77))
self.lt_pvp.addItem(item)
self.lt_pvp.setItemWidget(item, widget)
except Exception as e:
print(e)
class WindowsAddCampaign(QMainWindow, Ui_Frame_add_campaign):
def __init__(self):
super(WindowsAddCampaign, self).__init__()
self.setupUi(self)
class WindowsRwDetail(QMainWindow, Ui_Frame_rw_detail):
def __init__(self):
super(WindowsRwDetail, self).__init__()
self.setupUi(self)
class WindowsMain(QMainWindow, Ui_Frame_main):
our_ship = pyqtSignal(list)
foe_ship = pyqtSignal(list)
def __init__(self):
super(WindowsMain, self).__init__()
self.setupUi(self)
self.setWindowTitle('护萌宝·Re' + str(VERSION) + " 本软件永久免费, 任意售卖均未经许可")
self.menu_event()