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.raw crashes UE5 #9

@jemabaris

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@jemabaris

As the title says, using .raw instead of png crashes UE 5.5 100% of the time for me. Also why are .png and .raw the only two options? Wouldn't .exr and .tiff make more sense? I have 99% of my heightmaps as .exr and Photoshop for example can't even export 32bit pngs.

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