v1.31.5 draft #748
Alystrasz
announced in
Draft patch notes
Replies: 1 comment 1 reply
-
|
Big version jump? v1.31.4 to v1.34.5? |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
Features:
Restore pingspot system (Mods#954)
Version display changes (Mods#931)
Partial Vanilla Compatibility (Mods#950)
Translations update from Weblate (Mods#959)
Fixes:
Keyvalues fix maybe? (Launcher#880)
Prevent mod downloading being used in vanilla (Launcher#881)
Don't require auth for requesting mainmenupromos (Launcher#882)
Fix formatting in mp_weapon_peacekraber.txt (Mods#943)
Fix server browser player and server count (Mods#941)
Fix client sending invalid args to server commands (Mods#945)
Fix weapon_reparse race condition (Mods#947)
Fix diffing Northstar.Custom localisation files (Mods#955)
Fix titan lights in wargames intro (Mods#969)
Store GamePlayingOrSuddenDeath before calling PlayerOrNPCKilled (Mods#948)
Prevent invalid packet flooding (Launcher#885)
Allow for versioning MWS mods (Launcher#889)
Remove thread that breaks boosts (Mods#970)
Code cleanup:
Remove RunFrame hook (Launcher#877)
Fix memory leak and (kinda) cleanup code (Launcher#776)
Reduce templating of squirrel managers (Launcher#863)
Eventmodels (Mods#946)
Remove Coop as it hasn't been touched in years (Mods#953)
Add ascii titles to split into code blocks of
_base_gametype_mp.gnut(Mods#958)Run encoding check on Northstar.Custom (Mods#956)
Replace some asserts in sh_anim_events.gnut (Mods#966)
Improve compile error messages (Launcher#886)
Move safe IO and http to Northstar.CustomServers (Mods#971)
Contributors:
@AllusiveWheat @ASillyNeko @ASpoonPlaysGames @EM4Volts @harmony-weblate @Zanieon
Beta Was this translation helpful? Give feedback.
All reactions