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b/3Islands_FINAL/3islands/.godot2/editor/Mask.tscn-folding-b78551fdc361b89ef76f9ce5870328b0.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("."), PackedStringArray("Angular Damp", "Editor Description", "Auto Translate", "Physics Interpolation"), NodePath("AnimatedSprite2D"), PackedStringArray("Animation", "Transform")] +resource_unfolds=["res://Cenas/Mask.tscn::SpriteFrames_bslaf", PackedStringArray(), "res://Cenas/Mask.tscn::RectangleShape2D_m07id", PackedStringArray()] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot2/editor/Sal.tscn-editstate-f7c49c8c94d1df2c6527a4df0fd9aa0f.cfg b/3Islands_FINAL/3islands/.godot2/editor/Sal.tscn-editstate-f7c49c8c94d1df2c6527a4df0fd9aa0f.cfg new file mode 100644 index 0000000..c874bff --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/Sal.tscn-editstate-f7c49c8c94d1df2c6527a4df0fd9aa0f.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, 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Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} +selected_nodes=Array[NodePath]([]) diff --git a/3Islands_FINAL/3islands/.godot2/editor/apple.tscn-folding-8c7f99ceb7a94224bf709752db7e41b3.cfg b/3Islands_FINAL/3islands/.godot2/editor/apple.tscn-folding-8c7f99ceb7a94224bf709752db7e41b3.cfg new file mode 100644 index 0000000..67f4276 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/apple.tscn-folding-8c7f99ceb7a94224bf709752db7e41b3.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("AnimatedSprite2D"), PackedStringArray("Animation", "Transform")] +resource_unfolds=["res://Cenas/apple.tscn::CircleShape2D_q8x8i", PackedStringArray(), "res://Cenas/apple.tscn::SpriteFrames_xerqu", PackedStringArray()] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot2/editor/apple2_script.gd-folding-b800cc68f374fce835cd6cc5aeb31d90.cfg b/3Islands_FINAL/3islands/.godot2/editor/apple2_script.gd-folding-b800cc68f374fce835cd6cc5aeb31d90.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/apple2_script.gd-folding-b800cc68f374fce835cd6cc5aeb31d90.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot2/editor/apple3_script.gd-folding-435e9cbdeb90ff995c339d89b91d00ec.cfg b/3Islands_FINAL/3islands/.godot2/editor/apple3_script.gd-folding-435e9cbdeb90ff995c339d89b91d00ec.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/apple3_script.gd-folding-435e9cbdeb90ff995c339d89b91d00ec.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot2/editor/apple_script.gd-folding-31358e04325897c94cc3e037424a79d9.cfg b/3Islands_FINAL/3islands/.godot2/editor/apple_script.gd-folding-31358e04325897c94cc3e037424a79d9.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/apple_script.gd-folding-31358e04325897c94cc3e037424a79d9.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot2/editor/apple_script.gd-folding-6f5b9519eef2ba28ba6cb8ad8f9ccc37.cfg b/3Islands_FINAL/3islands/.godot2/editor/apple_script.gd-folding-6f5b9519eef2ba28ba6cb8ad8f9ccc37.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/apple_script.gd-folding-6f5b9519eef2ba28ba6cb8ad8f9ccc37.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot2/editor/check.tscn-editstate-dafc182c027857941f4555497c8eb881.cfg b/3Islands_FINAL/3islands/.godot2/editor/check.tscn-editstate-dafc182c027857941f4555497c8eb881.cfg new file mode 100644 index 0000000..8f17582 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/check.tscn-editstate-dafc182c027857941f4555497c8eb881.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), 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a/3Islands_FINAL/3islands/.godot2/editor/check.tscn-folding-dafc182c027857941f4555497c8eb881.cfg b/3Islands_FINAL/3islands/.godot2/editor/check.tscn-folding-dafc182c027857941f4555497c8eb881.cfg new file mode 100644 index 0000000..4f26f35 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/check.tscn-folding-dafc182c027857941f4555497c8eb881.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("CollisionShape2D"), PackedStringArray("Transform"), NodePath("Sprite2D"), PackedStringArray("Transform")] +resource_unfolds=["res://Cenas/check.tscn::RectangleShape2D_3yy25", PackedStringArray()] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot2/editor/check1_script.gd-folding-d2c674d97888f09987c4c569df9ffc26.cfg b/3Islands_FINAL/3islands/.godot2/editor/check1_script.gd-folding-d2c674d97888f09987c4c569df9ffc26.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/check1_script.gd-folding-d2c674d97888f09987c4c569df9ffc26.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot2/editor/check2_script.gd-folding-769b6da729e00314907d1d0132d0ce0d.cfg b/3Islands_FINAL/3islands/.godot2/editor/check2_script.gd-folding-769b6da729e00314907d1d0132d0ce0d.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/check2_script.gd-folding-769b6da729e00314907d1d0132d0ce0d.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot2/editor/check_script.gd-folding-232df907c239950b1f13e84363783502.cfg b/3Islands_FINAL/3islands/.godot2/editor/check_script.gd-folding-232df907c239950b1f13e84363783502.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/check_script.gd-folding-232df907c239950b1f13e84363783502.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot2/editor/create_recent.Node b/3Islands_FINAL/3islands/.godot2/editor/create_recent.Node new file mode 100644 index 0000000..11e81ab --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/create_recent.Node @@ -0,0 +1,12 @@ +Sprite2D +Area2D +CollisionShape2D +Node2D +AnimatedSprite2D +Label +CanvasLayer +Control +TileMapLayer +TileMap +CharacterBody2D +Node diff --git a/3Islands_FINAL/3islands/.godot2/editor/editor_layout.cfg b/3Islands_FINAL/3islands/.godot2/editor/editor_layout.cfg new file mode 100644 index 0000000..92c9479 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/editor_layout.cfg @@ -0,0 +1,61 @@ +[docks] + +dock_3_selected_tab_idx=0 +dock_4_selected_tab_idx=0 +dock_5_selected_tab_idx=0 +dock_floating={} +dock_bottom=[] +dock_closed=[] +dock_split_2=24 +dock_split_3=0 +dock_hsplit_1=0 +dock_hsplit_2=414 +dock_hsplit_3=-254 +dock_hsplit_4=0 +dock_filesystem_h_split_offset=40 +dock_filesystem_v_split_offset=111 +dock_filesystem_display_mode=2 +dock_filesystem_file_sort=0 +dock_filesystem_file_list_display_mode=1 +dock_filesystem_selected_paths=PackedStringArray("res://Free/Background/") +dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://Free/", "res://Cenas/") +dock_3="Scene,Import" +dock_4="FileSystem" +dock_5="Inspector,Node,History" + +[EditorNode] + +open_scenes=PackedStringArray("res://Cenas/Hud.tscn", "res://Cenas/fase1.tscn", "res://Cenas/fase2.tscn", "res://Cenas/fase3.tscn") +current_scene="res://Cenas/fase3.tscn" +center_split_offset=-252 +selected_default_debugger_tab_idx=0 +selected_main_editor_idx=0 + +[ScriptEditor] + +open_scripts=["res://Cenas/Scripts/apple3_script.gd", "res://Cenas/Scripts/apple_script.gd", "res://Cenas/Scripts/check1_script.gd", "res://Cenas/Scripts/check2_script.gd", "res://Cenas/GlobalVar.gd", "res://Cenas/Scripts/hud_script.gd", "res://Cenas/Scripts/mask_script.gd", "res://Cenas/Scripts/player_script.gd", "res://Cenas/Scripts/sal3_script.gd", "res://Cenas/Scripts/sal_script.gd"] +selected_script="res://Cenas/Scripts/mask_script.gd" +open_help=[] +script_split_offset=70 +list_split_offset=0 +zoom_factor=1.14286 +window_rect=Rect2i(961, 38, 958, 981) +window_screen=0 +window_screen_rect=Rect2i(0, 0, 1920, 1020) + +[ShaderEditor] + +open_shaders=[] +split_offset=0 +selected_shader="" +text_shader_zoom_factor=1.0 + +[editor_log] + +log_filter_0=true +log_filter_2=true +log_filter_1=true +log_filter_3=true +log_filter_4=true +collapse=false +show_search=true diff --git a/3Islands_FINAL/3islands/.godot2/editor/fase.tscn-editstate-b96db52b37ba24f85173038e7b1226bc.cfg b/3Islands_FINAL/3islands/.godot2/editor/fase.tscn-editstate-b96db52b37ba24f85173038e7b1226bc.cfg new file mode 100644 index 0000000..22ff879 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/fase.tscn-editstate-b96db52b37ba24f85173038e7b1226bc.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-117.713, -83.5582), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, +"show_guides": true, +"show_helpers": false, +"show_lock_gizmos": true, +"show_origin": true, +"show_position_gizmos": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, +"snap_node_center": true, +"snap_node_parent": true, +"snap_node_sides": true, +"snap_other_nodes": true, +"snap_pixel": false, +"snap_relative": true, +"snap_rotation": false, +"snap_rotation_offset": 0.0, +"snap_rotation_step": 0.261799, +"snap_scale": false, +"snap_scale_step": 0.1, +"zoom": 1.18921 +} +3D={ +"fov": 70.01, +"gizmos_status": { +"AudioListener3D": 0, +"AudioStreamPlayer3D": 0, +"CPUParticles3D": 0, +"CSGShape3D": 0, +"Camera3D": 0, +"CollisionObject3D": 0, +"CollisionPolygon3D": 0, +"CollisionShape3D": 0, +"Decal": 0, +"FogVolume": 0, +"GPUParticles3D": 0, +"GPUParticlesCollision3D": 0, +"Joint3D": 0, +"Light3D": 0, +"LightmapGI": 0, +"LightmapProbe": 0, +"Marker3D": 0, +"MeshInstance3DCustomAABB": 0, +"NavigationLink3D": 0, +"NavigationRegion3D": 0, +"OccluderInstance3D": 0, +"Path3D": 0, +"PhysicalBone3D": 0, +"RayCast3D": 0, +"ReflectionProbe": 0, +"ShapeCast3D": 0, +"Skeleton3D": 0, +"SoftBody3D": 0, +"SpringArm3D": 0, +"VehicleWheel3D": 0, +"VisibleOnScreenNotifier3D": 0, +"VoxelGI": 0 +}, +"local_coords": false, +"preview_sun_env": { +"environ_ao_enabled": false, +"environ_enabled": true, +"environ_energy": 1.0, +"environ_gi_enabled": false, +"environ_glow_enabled": true, +"environ_ground_color": Color(0.2, 0.169, 0.133, 1), +"environ_sky_color": Color(0.385, 0.454, 0.55, 1), +"environ_tonemap_enabled": true, +"sun_color": Color(1, 1, 1, 1), +"sun_enabled": true, +"sun_energy": 1.0, +"sun_max_distance": 100.0, +"sun_rotation": Vector2(-1.0472, 2.61799) +}, +"rotate_snap": 15.0, +"scale_snap": 10.0, +"show_grid": true, +"show_origin": true, +"snap_enabled": false, +"translate_snap": 1.0, +"viewport_mode": 1, +"viewports": [{ +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": true, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, 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false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Fase/TileMapLayer")]) diff --git a/3Islands_FINAL/3islands/.godot2/editor/fase.tscn-folding-b96db52b37ba24f85173038e7b1226bc.cfg b/3Islands_FINAL/3islands/.godot2/editor/fase.tscn-folding-b96db52b37ba24f85173038e7b1226bc.cfg new file mode 100644 index 0000000..bce1dba --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/fase.tscn-folding-b96db52b37ba24f85173038e7b1226bc.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("."), PackedStringArray("Visibility"), NodePath("Player"), PackedStringArray("Transform"), NodePath("TileMapLayer"), PackedStringArray("Transform"), NodePath("Spikes"), PackedStringArray("Process/Thread Group", "Transform"), NodePath("Spikes/Area2D13"), PackedStringArray("Transform")] +resource_unfolds=["res://Cenas/tile_map.tscn::TileSet_cl2km", PackedStringArray("physics_layer__array")] +nodes_folded=[NodePath("Spikes")] diff --git a/3Islands_FINAL/3islands/.godot2/editor/fase1.tscn-editstate-cb1cc9f58099f4e77c2b451ce54a415c.cfg b/3Islands_FINAL/3islands/.godot2/editor/fase1.tscn-editstate-cb1cc9f58099f4e77c2b451ce54a415c.cfg new file mode 100644 index 0000000..667a964 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/fase1.tscn-editstate-cb1cc9f58099f4e77c2b451ce54a415c.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-494.077, -137.525), +"primary_grid_step": Vector2i(8, 8), 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4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} +selected_nodes=Array[NodePath]([]) diff --git a/3Islands_FINAL/3islands/.godot2/editor/fase1.tscn-folding-cb1cc9f58099f4e77c2b451ce54a415c.cfg b/3Islands_FINAL/3islands/.godot2/editor/fase1.tscn-folding-cb1cc9f58099f4e77c2b451ce54a415c.cfg new file mode 100644 index 0000000..ce12afb --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/fase1.tscn-folding-cb1cc9f58099f4e77c2b451ce54a415c.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("."), PackedStringArray("Visibility"), NodePath("Fundo"), PackedStringArray("Visibility"), NodePath("Fundo2"), PackedStringArray("Transform", "Visibility"), NodePath("Player"), PackedStringArray("Transform"), NodePath("TileMapLayer"), PackedStringArray("Transform"), NodePath("Spikes"), PackedStringArray("Process/Thread Group", "Transform"), NodePath("Spikes/Area2D13"), PackedStringArray("Transform")] +resource_unfolds=["res://Cenas/tile_map.tscn::TileSet_cl2km", PackedStringArray("physics_layer__array")] +nodes_folded=[NodePath("Spikes")] diff --git a/3Islands_FINAL/3islands/.godot2/editor/fase2.tscn-editstate-d925de60679becf9bfdaf0fcd064f16e.cfg b/3Islands_FINAL/3islands/.godot2/editor/fase2.tscn-editstate-d925de60679becf9bfdaf0fcd064f16e.cfg new file mode 100644 index 0000000..4f530c6 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/fase2.tscn-editstate-d925de60679becf9bfdaf0fcd064f16e.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-418, -292), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, +"show_guides": true, +"show_helpers": false, +"show_lock_gizmos": true, +"show_origin": true, +"show_position_gizmos": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, +"snap_node_center": true, +"snap_node_parent": true, +"snap_node_sides": true, +"snap_other_nodes": true, +"snap_pixel": false, +"snap_relative": true, +"snap_rotation": false, +"snap_rotation_offset": 0.0, +"snap_rotation_step": 0.261799, +"snap_scale": false, +"snap_scale_step": 0.1, +"zoom": 1.0 +} +3D={ +"fov": 70.01, +"gizmos_status": { +"AudioListener3D": 0, +"AudioStreamPlayer3D": 0, +"CPUParticles3D": 0, +"CSGShape3D": 0, +"Camera3D": 0, +"CollisionObject3D": 0, +"CollisionPolygon3D": 0, +"CollisionShape3D": 0, +"Decal": 0, +"FogVolume": 0, +"GPUParticles3D": 0, +"GPUParticlesCollision3D": 0, +"Joint3D": 0, +"Light3D": 0, +"LightmapGI": 0, +"LightmapProbe": 0, +"Marker3D": 0, +"MeshInstance3DCustomAABB": 0, +"NavigationLink3D": 0, +"NavigationRegion3D": 0, +"OccluderInstance3D": 0, +"Path3D": 0, +"PhysicalBone3D": 0, +"RayCast3D": 0, +"ReflectionProbe": 0, +"ShapeCast3D": 0, +"Skeleton3D": 0, +"SoftBody3D": 0, +"SpringArm3D": 0, +"VehicleWheel3D": 0, +"VisibleOnScreenNotifier3D": 0, +"VoxelGI": 0 +}, +"local_coords": false, +"preview_sun_env": { +"environ_ao_enabled": false, +"environ_enabled": true, +"environ_energy": 1.0, +"environ_gi_enabled": false, +"environ_glow_enabled": true, +"environ_ground_color": Color(0.2, 0.169, 0.133, 1), +"environ_sky_color": Color(0.385, 0.454, 0.55, 1), +"environ_tonemap_enabled": true, +"sun_color": Color(1, 1, 1, 1), +"sun_enabled": true, +"sun_energy": 1.0, +"sun_max_distance": 100.0, +"sun_rotation": Vector2(-1.0472, 2.61799) +}, +"rotate_snap": 15.0, +"scale_snap": 10.0, +"show_grid": true, +"show_origin": true, +"snap_enabled": false, +"translate_snap": 1.0, +"viewport_mode": 1, +"viewports": [{ +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": true, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, 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false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} +selected_nodes=Array[NodePath]([]) diff --git a/3Islands_FINAL/3islands/.godot2/editor/fase2.tscn-folding-d925de60679becf9bfdaf0fcd064f16e.cfg b/3Islands_FINAL/3islands/.godot2/editor/fase2.tscn-folding-d925de60679becf9bfdaf0fcd064f16e.cfg new file mode 100644 index 0000000..6501ae9 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/fase2.tscn-folding-d925de60679becf9bfdaf0fcd064f16e.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("Fundo"), PackedStringArray("Transform", "Visibility"), NodePath("Fundo2"), PackedStringArray("Transform", "Visibility"), NodePath("Fundo5"), PackedStringArray("Transform"), NodePath("Fundo3"), PackedStringArray("Transform", "Visibility"), NodePath("Fundo4"), PackedStringArray("Visibility"), NodePath("Spikes/Area2D10"), PackedStringArray("Transform")] +resource_unfolds=["res://Cenas/tile_map.tscn::TileSet_cl2km", PackedStringArray("physics_layer__array")] +nodes_folded=[NodePath("Spikes")] diff --git a/3Islands_FINAL/3islands/.godot2/editor/fase3.tscn-editstate-4c55659be429b2c126876b4c2c02615d.cfg b/3Islands_FINAL/3islands/.godot2/editor/fase3.tscn-editstate-4c55659be429b2c126876b4c2c02615d.cfg new file mode 100644 index 0000000..f8ea58c --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/fase3.tscn-editstate-4c55659be429b2c126876b4c2c02615d.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-609.318, -262.663), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, +"show_guides": true, +"show_helpers": false, +"show_lock_gizmos": true, +"show_origin": true, +"show_position_gizmos": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, +"snap_node_center": true, +"snap_node_parent": true, +"snap_node_sides": true, +"snap_other_nodes": true, +"snap_pixel": false, +"snap_relative": true, +"snap_rotation": false, +"snap_rotation_offset": 0.0, +"snap_rotation_step": 0.261799, +"snap_scale": false, +"snap_scale_step": 0.1, +"zoom": 0.561231 +} +3D={ +"fov": 70.01, +"gizmos_status": { +"AudioListener3D": 0, +"AudioStreamPlayer3D": 0, +"CPUParticles3D": 0, +"CSGShape3D": 0, +"Camera3D": 0, +"CollisionObject3D": 0, +"CollisionPolygon3D": 0, +"CollisionShape3D": 0, +"Decal": 0, +"FogVolume": 0, +"GPUParticles3D": 0, +"GPUParticlesCollision3D": 0, +"Joint3D": 0, +"Light3D": 0, +"LightmapGI": 0, +"LightmapProbe": 0, +"Marker3D": 0, +"MeshInstance3DCustomAABB": 0, +"NavigationLink3D": 0, +"NavigationRegion3D": 0, +"OccluderInstance3D": 0, +"Path3D": 0, +"PhysicalBone3D": 0, +"RayCast3D": 0, +"ReflectionProbe": 0, +"ShapeCast3D": 0, +"Skeleton3D": 0, +"SoftBody3D": 0, +"SpringArm3D": 0, +"VehicleWheel3D": 0, +"VisibleOnScreenNotifier3D": 0, +"VoxelGI": 0 +}, +"local_coords": false, +"preview_sun_env": { +"environ_ao_enabled": false, +"environ_enabled": true, +"environ_energy": 1.0, +"environ_gi_enabled": false, +"environ_glow_enabled": true, +"environ_ground_color": Color(0.2, 0.169, 0.133, 1), +"environ_sky_color": Color(0.385, 0.454, 0.55, 1), +"environ_tonemap_enabled": true, +"sun_color": Color(1, 1, 1, 1), +"sun_enabled": true, +"sun_energy": 1.0, +"sun_max_distance": 100.0, +"sun_rotation": Vector2(-1.0472, 2.61799) +}, +"rotate_snap": 15.0, +"scale_snap": 10.0, +"show_grid": true, +"show_origin": true, +"snap_enabled": false, +"translate_snap": 1.0, +"viewport_mode": 1, +"viewports": [{ +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": true, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Fase/TileMapLayer")]) diff --git a/3Islands_FINAL/3islands/.godot2/editor/fase3.tscn-folding-4c55659be429b2c126876b4c2c02615d.cfg 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a/3Islands_FINAL/3islands/.godot2/editor/hud_script.gd-folding-32a46b8f3528bb5162e40d88e7f749a5.cfg b/3Islands_FINAL/3islands/.godot2/editor/hud_script.gd-folding-32a46b8f3528bb5162e40d88e7f749a5.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/hud_script.gd-folding-32a46b8f3528bb5162e40d88e7f749a5.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot2/editor/mask_script.gd-folding-77f88ef86a73cca43257acb40615abdd.cfg b/3Islands_FINAL/3islands/.godot2/editor/mask_script.gd-folding-77f88ef86a73cca43257acb40615abdd.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/mask_script.gd-folding-77f88ef86a73cca43257acb40615abdd.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot2/editor/mask_script.gd-folding-94c9a1b2929ad96525d61efb49877d98.cfg b/3Islands_FINAL/3islands/.godot2/editor/mask_script.gd-folding-94c9a1b2929ad96525d61efb49877d98.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/mask_script.gd-folding-94c9a1b2929ad96525d61efb49877d98.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot2/editor/player.tscn-editstate-e7610780f7a424ba1977b81e251b7839.cfg b/3Islands_FINAL/3islands/.godot2/editor/player.tscn-editstate-e7610780f7a424ba1977b81e251b7839.cfg new file mode 100644 index 0000000..9e7f3ea --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/player.tscn-editstate-e7610780f7a424ba1977b81e251b7839.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": true, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(297.264, 245.958), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, 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/dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/player.tscn-folding-e7610780f7a424ba1977b81e251b7839.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("AnimatedSprite2D"), PackedStringArray("Process", "Animation", "sprite_frames"), NodePath("CollisionShape2D"), PackedStringArray("Transform")] +resource_unfolds=["res://Cenas/player.tscn::SpriteFrames_d5iph", PackedStringArray(), "res://Cenas/player.tscn::RectangleShape2D_572qi", PackedStringArray()] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot2/editor/player_script.gd-folding-0b809349dfbf6ac58eb213324db29726.cfg b/3Islands_FINAL/3islands/.godot2/editor/player_script.gd-folding-0b809349dfbf6ac58eb213324db29726.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/player_script.gd-folding-0b809349dfbf6ac58eb213324db29726.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot2/editor/player_script.gd-folding-80e8de33214d901c435008e708629a2e.cfg b/3Islands_FINAL/3islands/.godot2/editor/player_script.gd-folding-80e8de33214d901c435008e708629a2e.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/player_script.gd-folding-80e8de33214d901c435008e708629a2e.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot2/editor/project_metadata.cfg b/3Islands_FINAL/3islands/.godot2/editor/project_metadata.cfg new file mode 100644 index 0000000..b59f57b --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/project_metadata.cfg @@ -0,0 +1,28 @@ +[editor_metadata] + +executable_path="C:/Program Files (x86)/Steam/steamapps/common/Godot Engine/godot.windows.opt.tools.64.exe" +use_advanced_connections=false + +[dialog_bounds] + +create_new_node=Rect2(784, 298, 900, 700) +project_settings=Rect2(668, 233, 1200, 700) + +[recent_files] + +scenes=["res://Cenas/check.tscn", "res://Cenas/fase3.tscn", "res://Cenas/tile_map.tscn", "res://Cenas/Sal.tscn", "res://Cenas/player.tscn", "res://Cenas/Mask.tscn", "res://Cenas/Hud.tscn", "res://Cenas/apple.tscn", "res://Cenas/fase2.tscn", "res://Cenas/fase.tscn"] +scripts=["res://Cenas/fase3.tscn::GDScript_fxlv1", "res://Cenas/Scripts/check1_script.gd", "res://Cenas/Scripts/check_script.gd", "res://Cenas/Scripts/apple2_script.gd", "res://Cenas/Scripts/mask_script.gd", "res://Cenas/Scripts/sal_script.gd", "res://Cenas/Scripts/hud_script.gd", "res://Cenas/Scripts/apple_script.gd", "res://Cenas/Scripts/player_script.gd", "res://Cenas/mask_script.gd"] + +[script_setup] + +last_selected_language="GDScript" + +[linked_properties] + +MultiNodeEdit:scale=true + +[color_picker] + +picker_shape=3 +recent_presets=PackedColorArray(0.116796, 0.119959, 0.215437, 1, 0.311058, 0.318441, 0.509289, 1, 0.204597, 0.374912, 0.370717, 1, 0.246764, 0.440107, 0.435289, 1, 0.343189, 0.412341, 0.456812, 1, 0.367674, 0.439639, 0.485947, 1, 0.2, 0.262745, 0.384314, 1, 0.383536, 0.474294, 0.648568, 1, 0.384314, 0.47451, 0.647059, 1) +color_mode=0 diff --git a/3Islands_FINAL/3islands/.godot2/editor/recent_dirs b/3Islands_FINAL/3islands/.godot2/editor/recent_dirs new file mode 100644 index 0000000..0a7ed6d --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/recent_dirs @@ -0,0 +1,7 @@ +res://Cenas/Scripts +res://Cenas +res://Free/Main Characters/Mask Dude +res://Free/Items/Fruits +res://Free/Traps/Spikes +res://Free/Main Characters/Ninja Frog +res://Free/Terrain diff --git a/3Islands_FINAL/3islands/.godot2/editor/sal2_script.gd-folding-d6f6375eaafc9cc7991695e2006dd024.cfg b/3Islands_FINAL/3islands/.godot2/editor/sal2_script.gd-folding-d6f6375eaafc9cc7991695e2006dd024.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/sal2_script.gd-folding-d6f6375eaafc9cc7991695e2006dd024.cfg @@ -0,0 +1,3 @@ +[folding] + 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a/3Islands_FINAL/3islands/.godot2/editor/sal_script.gd-folding-d814bb37e7e2bba07aa4e114bd8098ce.cfg b/3Islands_FINAL/3islands/.godot2/editor/sal_script.gd-folding-d814bb37e7e2bba07aa4e114bd8098ce.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/sal_script.gd-folding-d814bb37e7e2bba07aa4e114bd8098ce.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot2/editor/script_editor_cache.cfg b/3Islands_FINAL/3islands/.godot2/editor/script_editor_cache.cfg new file mode 100644 index 0000000..5bd3f46 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot2/editor/script_editor_cache.cfg @@ -0,0 +1,179 @@ +[res://Cenas/GlobalVar.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 0, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 0, +"scroll_position": 0.0, +"selection": true, +"selection_from_column": 0, 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100.0, +"sun_rotation": Vector2(-1.0472, 2.61799) +}, +"rotate_snap": 15.0, +"scale_snap": 10.0, +"show_grid": true, +"show_origin": true, +"snap_enabled": false, +"translate_snap": 1.0, +"viewport_mode": 1, +"viewports": [{ +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": true, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} +selected_nodes=Array[NodePath]([]) diff --git a/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy-scene1.tscn-folding-648ac1ac95ecb2d1c0141918ab16f953.cfg b/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy-scene1.tscn-folding-648ac1ac95ecb2d1c0141918ab16f953.cfg new file mode 100644 index 0000000..91d36f3 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy-scene1.tscn-folding-648ac1ac95ecb2d1c0141918ab16f953.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("Fundo"), PackedStringArray("Visibility"), NodePath("Player"), PackedStringArray("Transform"), NodePath("Fruits/Fruits"), PackedStringArray("Transform"), NodePath("Fruits/Fruits2"), PackedStringArray("Transform"), NodePath("Fruits/Fruits3"), PackedStringArray("Transform"), NodePath("Fruits/Fruits4"), PackedStringArray("Transform"), NodePath("Fruits/Fruits5"), PackedStringArray("Transform"), NodePath("Control"), PackedStringArray("Layout"), NodePath("Pass Phase"), PackedStringArray("Transform")] +resource_unfolds=[] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy-scene2.tscn-editstate-92454c4c43e04ff7857905bba91f40a4.cfg b/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy-scene2.tscn-editstate-92454c4c43e04ff7857905bba91f40a4.cfg new file mode 100644 index 0000000..0d0407c --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy-scene2.tscn-editstate-92454c4c43e04ff7857905bba91f40a4.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-94.0616, -220.981), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, +"show_guides": true, +"show_helpers": false, +"show_lock_gizmos": true, +"show_origin": true, +"show_position_gizmos": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, 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+"VisibleOnScreenNotifier3D": 0, +"VoxelGI": 0 +}, +"local_coords": false, +"preview_sun_env": { +"environ_ao_enabled": false, +"environ_enabled": true, +"environ_energy": 1.0, +"environ_gi_enabled": false, +"environ_glow_enabled": true, +"environ_ground_color": Color(0.2, 0.169, 0.133, 1), +"environ_sky_color": Color(0.385, 0.454, 0.55, 1), +"environ_tonemap_enabled": true, +"sun_color": Color(1, 1, 1, 1), +"sun_enabled": true, +"sun_energy": 1.0, +"sun_max_distance": 100.0, +"sun_rotation": Vector2(-1.0472, 2.61799) +}, +"rotate_snap": 15.0, +"scale_snap": 10.0, +"show_grid": true, +"show_origin": true, +"snap_enabled": false, +"translate_snap": 1.0, +"viewport_mode": 1, +"viewports": [{ +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": true, +"lock_rotation": false, +"orthogonal": false, 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b/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy-scene2.tscn-folding-92454c4c43e04ff7857905bba91f40a4.cfg new file mode 100644 index 0000000..9feaa15 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy-scene2.tscn-folding-92454c4c43e04ff7857905bba91f40a4.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("Fundo"), PackedStringArray("Region", "Animation", "Transform", "Visibility"), NodePath("Player"), PackedStringArray("Transform", "Collision"), NodePath("Traps/Traps_14"), PackedStringArray("Transform"), NodePath("enemies_2"), PackedStringArray("Transform")] +resource_unfolds=[] +nodes_folded=[NodePath("Traps"), NodePath("Bananas")] diff --git a/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy-scene3.tscn-folding-5165085055d99da1de6e837ec560116c.cfg b/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy-scene3.tscn-folding-5165085055d99da1de6e837ec560116c.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy-scene3.tscn-folding-5165085055d99da1de6e837ec560116c.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy1.tscn-editstate-069fcf147484bc8d8a5afdbe2d8dd94b.cfg b/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy1.tscn-editstate-069fcf147484bc8d8a5afdbe2d8dd94b.cfg new file mode 100644 index 0000000..4b62f93 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy1.tscn-editstate-069fcf147484bc8d8a5afdbe2d8dd94b.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-23.6869, -33.6618), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, +"show_guides": true, +"show_helpers": false, +"show_lock_gizmos": true, +"show_origin": true, +"show_position_gizmos": true, +"show_rulers": 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false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": true, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, 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--git a/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy1.tscn-folding-069fcf147484bc8d8a5afdbe2d8dd94b.cfg b/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy1.tscn-folding-069fcf147484bc8d8a5afdbe2d8dd94b.cfg new file mode 100644 index 0000000..10e9ec1 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy1.tscn-folding-069fcf147484bc8d8a5afdbe2d8dd94b.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("Player"), PackedStringArray("Transform"), NodePath("TileMap_1"), PackedStringArray("Transform"), NodePath("Traps/Traps"), PackedStringArray("Transform"), NodePath("Fruits"), PackedStringArray("Transform")] +resource_unfolds=[] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy2.tscn-folding-aca10067c3497968bba709e850282897.cfg b/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy2.tscn-folding-aca10067c3497968bba709e850282897.cfg new file mode 100644 index 0000000..9db5367 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/Virtual_Guy2.tscn-folding-aca10067c3497968bba709e850282897.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("Player"), PackedStringArray("Transform"), NodePath("Control"), PackedStringArray("Layout"), NodePath("Pass Phase"), PackedStringArray("Transform")] +resource_unfolds=[] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/area_2d-fruits.tscn-editstate-49149cdce08c1c9ea45ab58fcd323725.cfg b/3Islands_FINAL/3islands/.godot3/editor/area_2d-fruits.tscn-editstate-49149cdce08c1c9ea45ab58fcd323725.cfg new file mode 100644 index 0000000..d8f207b --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/area_2d-fruits.tscn-editstate-49149cdce08c1c9ea45ab58fcd323725.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-185.437, -134.189), +"primary_grid_step": Vector2i(8, 8), 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b/3Islands_FINAL/3islands/.godot3/editor/area_2d-fruits.tscn-folding-49149cdce08c1c9ea45ab58fcd323725.cfg new file mode 100644 index 0000000..1fe41e3 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/area_2d-fruits.tscn-folding-49149cdce08c1c9ea45ab58fcd323725.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("AnimatedSprite2D_fruits"), PackedStringArray("Animation", "Offset", "Transform"), NodePath("CollisionShape2D"), PackedStringArray("shape")] +resource_unfolds=["res://Scenes/area_2d-fruits.tscn::SpriteFrames_l384a", PackedStringArray(), "res://Scenes/area_2d-fruits.tscn::CircleShape2D_28isu", PackedStringArray()] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/area_2d-pass_fase.tscn-editstate-66eea5f3ed344708c4a9b82b634209ac.cfg b/3Islands_FINAL/3islands/.godot3/editor/area_2d-pass_fase.tscn-editstate-66eea5f3ed344708c4a9b82b634209ac.cfg new file mode 100644 index 0000000..da520f5 --- /dev/null +++ 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a/3Islands_FINAL/3islands/.godot3/editor/area_2d-traps.tscn-editstate-34077b6651818a6fb9628dcadccfaf3c.cfg b/3Islands_FINAL/3islands/.godot3/editor/area_2d-traps.tscn-editstate-34077b6651818a6fb9628dcadccfaf3c.cfg new file mode 100644 index 0000000..f57ab69 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/area_2d-traps.tscn-editstate-34077b6651818a6fb9628dcadccfaf3c.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-198.584, -202.8), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, +"show_guides": true, +"show_helpers": false, +"show_lock_gizmos": true, +"show_origin": true, +"show_position_gizmos": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, 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+[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot3/editor/banana.tscn-editstate-1f5fbf983c3c8468fcbb648885a6de14.cfg b/3Islands_FINAL/3islands/.godot3/editor/banana.tscn-editstate-1f5fbf983c3c8468fcbb648885a6de14.cfg new file mode 100644 index 0000000..f153ff1 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/banana.tscn-editstate-1f5fbf983c3c8468fcbb648885a6de14.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-64.4507, -41.1485), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, +"show_guides": true, +"show_helpers": false, +"show_lock_gizmos": true, +"show_origin": true, +"show_position_gizmos": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, 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false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} +selected_nodes=Array[NodePath]([]) diff --git a/3Islands_FINAL/3islands/.godot3/editor/banana.tscn-folding-1f5fbf983c3c8468fcbb648885a6de14.cfg b/3Islands_FINAL/3islands/.godot3/editor/banana.tscn-folding-1f5fbf983c3c8468fcbb648885a6de14.cfg new file mode 100644 index 0000000..95c1137 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/banana.tscn-folding-1f5fbf983c3c8468fcbb648885a6de14.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("."), PackedStringArray("Collision"), NodePath("AnimatedSprite2D_banana"), PackedStringArray("Animation", "Transform"), NodePath("collision"), PackedStringArray("shape")] +resource_unfolds=["res://Scenes/banana.tscn::SpriteFrames_lh2or", PackedStringArray(), "res://Scenes/banana.tscn::CapsuleShape2D_b7hw7", PackedStringArray()] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/create_recent.Node b/3Islands_FINAL/3islands/.godot3/editor/create_recent.Node new file mode 100644 index 0000000..aba8dde --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/create_recent.Node @@ -0,0 +1,15 @@ +CharacterBody2D +Sprite2D +TileMapLayer +Node2D +AnimatedSprite2D +Label +CanvasLayer +Control +CollisionShape2D +Area2D +AnimationPlayer +StaticBody2D +Timer +AnimatableBody2D +Marker2D diff --git a/3Islands_FINAL/3islands/.godot3/editor/editor_layout.cfg b/3Islands_FINAL/3islands/.godot3/editor/editor_layout.cfg new file mode 100644 index 0000000..052ce71 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/editor_layout.cfg @@ -0,0 +1,49 @@ +[docks] + +dock_3_selected_tab_idx=0 +dock_4_selected_tab_idx=0 +dock_5_selected_tab_idx=0 +dock_floating={} +dock_bottom=[] +dock_closed=[] +dock_split_2=-7 +dock_split_3=0 +dock_hsplit_1=0 +dock_hsplit_2=345 +dock_hsplit_3=-445 +dock_hsplit_4=0 +dock_filesystem_h_split_offset=240 +dock_filesystem_v_split_offset=0 +dock_filesystem_display_mode=0 +dock_filesystem_file_sort=0 +dock_filesystem_file_list_display_mode=1 +dock_filesystem_selected_paths=PackedStringArray("res://Scenes/Scene2/enemies2.tscn") +dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://Scenes/", "res://Scenes/Scene2/", "res://Scenes/Scene1/", "res://Pixel Adventure 2/Enemies/", "res://Pixel Adventure 2/Enemies/Plant/", "res://Pixel Adventure 1/Free/", "res://Pixel Adventure 1/Free/Traps/Trampoline/", "res://Pixel Adventure 1/Free/Traps/Spikes/", "res://Pixel Adventure 1/Free/Traps/Spiked Ball/", "res://Pixel Adventure 1/Free/Traps/Falling Platforms/", "res://Pixel Adventure 1/Free/Items/Fruits/", "res://Pixel Adventure 1/Free/Background/") +dock_3="Scene,Import" +dock_4="FileSystem" +dock_5="Inspector,Node,History" + +[EditorNode] + +open_scenes=PackedStringArray("res://Scenes/Scene1/Virtual_Guy-scene1.tscn") +current_scene="res://Scenes/Scene1/Virtual_Guy-scene1.tscn" +center_split_offset=-351 +selected_default_debugger_tab_idx=0 +selected_main_editor_idx=0 +selected_bottom_panel_item=0 + +[ScriptEditor] + +open_scripts=["res://Scripts/banana.gd", "res://Scripts/enemies2.gd", "res://Scripts/falling_platform_2.gd", "res://Scripts/GlobalVars.gd", "res://Scripts/guru.gd", "res://Scripts/hud_banana.gd", "res://Scripts/hud_Kiwi.gd", "res://Scripts/kiwi.gd", "res://Scripts/pass_fase.gd", "res://Scripts/plant_bullet_2.gd", "res://Scripts/player_script.gd", "res://Scripts/traps_1.gd", "res://Scripts/traps_2.gd"] +selected_script="res://Scripts/falling_platform_2.gd" +open_help=["Node"] +script_split_offset=258 +list_split_offset=114 +zoom_factor=0.928571 + +[ShaderEditor] + +open_shaders=[] +split_offset=0 +selected_shader="" +text_shader_zoom_factor=1.0 diff --git a/3Islands_FINAL/3islands/.godot3/editor/enemies.gd-folding-7c31135ec825936d4b5ffe779b60745a.cfg b/3Islands_FINAL/3islands/.godot3/editor/enemies.gd-folding-7c31135ec825936d4b5ffe779b60745a.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/enemies.gd-folding-7c31135ec825936d4b5ffe779b60745a.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot3/editor/enemies.tscn-editstate-8a74a2e45d727b609bf9412f433068ad.cfg b/3Islands_FINAL/3islands/.godot3/editor/enemies.tscn-editstate-8a74a2e45d727b609bf9412f433068ad.cfg new file mode 100644 index 0000000..cf6b260 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/enemies.tscn-editstate-8a74a2e45d727b609bf9412f433068ad.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), 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-0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/enemies")]) diff --git a/3Islands_FINAL/3islands/.godot3/editor/enemies.tscn-folding-8a74a2e45d727b609bf9412f433068ad.cfg b/3Islands_FINAL/3islands/.godot3/editor/enemies.tscn-folding-8a74a2e45d727b609bf9412f433068ad.cfg new file mode 100644 index 0000000..5efe754 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/enemies.tscn-folding-8a74a2e45d727b609bf9412f433068ad.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("plant-bullet/Sprite2D"), PackedStringArray("Transform")] +resource_unfolds=["res://Scenes/enemies.tscn::SpriteFrames_w7uoj", PackedStringArray(), "res://Scenes/enemies.tscn::RectangleShape2D_fx0e2", PackedStringArray(), "res://Scenes/enemies.tscn::CircleShape2D_eitxl", PackedStringArray()] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/enemies2.gd-folding-834ee3068b1689c549d2105ed5171150.cfg b/3Islands_FINAL/3islands/.godot3/editor/enemies2.gd-folding-834ee3068b1689c549d2105ed5171150.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/enemies2.gd-folding-834ee3068b1689c549d2105ed5171150.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot3/editor/enemies2.tscn-editstate-92c12f6c1ab91d4f76dec3ff70329e55.cfg b/3Islands_FINAL/3islands/.godot3/editor/enemies2.tscn-editstate-92c12f6c1ab91d4f76dec3ff70329e55.cfg new file mode 100644 index 0000000..a653624 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/enemies2.tscn-editstate-92c12f6c1ab91d4f76dec3ff70329e55.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(199.482, -154.502), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, +"show_guides": true, +"show_helpers": false, +"show_lock_gizmos": true, +"show_origin": true, +"show_position_gizmos": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, +"snap_node_center": true, +"snap_node_parent": true, +"snap_node_sides": true, +"snap_other_nodes": true, +"snap_pixel": true, +"snap_relative": false, +"snap_rotation": false, +"snap_rotation_offset": 0.0, +"snap_rotation_step": 0.261799, +"snap_scale": false, +"snap_scale_step": 0.1, +"zoom": 1.05946 +} +3D={ +"fov": 70.01, +"gizmos_status": { +"AudioListener3D": 0, +"AudioStreamPlayer3D": 0, +"CPUParticles3D": 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Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} 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+selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/enemies")]) diff --git a/3Islands_FINAL/3islands/.godot3/editor/enemies2.tscn-folding-92c12f6c1ab91d4f76dec3ff70329e55.cfg b/3Islands_FINAL/3islands/.godot3/editor/enemies2.tscn-folding-92c12f6c1ab91d4f76dec3ff70329e55.cfg new file mode 100644 index 0000000..274cfdd --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/enemies2.tscn-folding-92c12f6c1ab91d4f76dec3ff70329e55.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("."), PackedStringArray("Collision", "Transform"), NodePath("plant"), PackedStringArray("Offset", "Transform"), NodePath("bullet_spawn_point"), PackedStringArray("Transform")] +resource_unfolds=["res://Scenes/Scene2/enemies2.tscn::SpriteFrames_w7uoj", PackedStringArray(), "res://Scenes/Scene2/enemies2.tscn::RectangleShape2D_fx0e2", PackedStringArray()] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/enemies2.tscn-folding-ab90e4a54044f45a953764159c702a57.cfg b/3Islands_FINAL/3islands/.godot3/editor/enemies2.tscn-folding-ab90e4a54044f45a953764159c702a57.cfg new file mode 100644 index 0000000..83ef4f9 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/enemies2.tscn-folding-ab90e4a54044f45a953764159c702a57.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("plant-bullet/Sprite2D"), PackedStringArray("Transform")] +resource_unfolds=["res://Scenes/enemies2.tscn::SpriteFrames_w7uoj", PackedStringArray(), "res://Scenes/enemies2.tscn::RectangleShape2D_fx0e2", PackedStringArray(), "res://Scenes/enemies2.tscn::CircleShape2D_eitxl", PackedStringArray()] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/export-0978ce915f350dccb19cad61ac748294-fase_1.scn-folding-4cfbbbd738a3bf9182398257ef2431da.cfg b/3Islands_FINAL/3islands/.godot3/editor/export-0978ce915f350dccb19cad61ac748294-fase_1.scn-folding-4cfbbbd738a3bf9182398257ef2431da.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/export-0978ce915f350dccb19cad61ac748294-fase_1.scn-folding-4cfbbbd738a3bf9182398257ef2431da.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot3/editor/export-1753c997600d68ab5d20ae99fddb15c6-player.scn-folding-2264896d2c9794e12c6d57bbea41d5b9.cfg b/3Islands_FINAL/3islands/.godot3/editor/export-1753c997600d68ab5d20ae99fddb15c6-player.scn-folding-2264896d2c9794e12c6d57bbea41d5b9.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/export-1753c997600d68ab5d20ae99fddb15c6-player.scn-folding-2264896d2c9794e12c6d57bbea41d5b9.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot3/editor/export-db608cca6031590f1fa40b9b412071a2-tile_map.scn-folding-432668eeefb6b5f3b99f334c91300452.cfg b/3Islands_FINAL/3islands/.godot3/editor/export-db608cca6031590f1fa40b9b412071a2-tile_map.scn-folding-432668eeefb6b5f3b99f334c91300452.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/export-db608cca6031590f1fa40b9b412071a2-tile_map.scn-folding-432668eeefb6b5f3b99f334c91300452.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot3/editor/falling_platform2.tscn-editstate-4de89569a86bb8a2452fe64e6762f536.cfg b/3Islands_FINAL/3islands/.godot3/editor/falling_platform2.tscn-editstate-4de89569a86bb8a2452fe64e6762f536.cfg new file mode 100644 index 0000000..9701798 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/falling_platform2.tscn-editstate-4de89569a86bb8a2452fe64e6762f536.cfg @@ -0,0 +1,186 @@ +[editor_states] + +Anim={ +"animation": "platform_anim", +"player": NodePath("falling-platform_anim"), +"track_editor_state": { +"fps_mode": false, +"offset": 0.0, +"v_scroll": 0.0, +"zoom": 1.14 +}, +"visible": true +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": true, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-129.04, -98.8705), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, +"show_guides": true, +"show_helpers": false, +"show_lock_gizmos": true, +"show_origin": true, +"show_position_gizmos": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, +"snap_node_center": true, +"snap_node_parent": true, 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b/3Islands_FINAL/3islands/.godot3/editor/falling_platform2.tscn-editstate-f2c106a0bc51f04e8e6e17f71c35a560.cfg new file mode 100644 index 0000000..85359f7 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/falling_platform2.tscn-editstate-f2c106a0bc51f04e8e6e17f71c35a560.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-165, -110), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, +"show_guides": true, +"show_helpers": false, +"show_lock_gizmos": true, +"show_origin": true, +"show_position_gizmos": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, +"snap_node_center": true, +"snap_node_parent": true, +"snap_node_sides": true, +"snap_other_nodes": true, +"snap_pixel": 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a/3Islands_FINAL/3islands/.godot3/editor/fruits.tscn-editstate-78778e3b994f55e25d8212cd5b212070.cfg b/3Islands_FINAL/3islands/.godot3/editor/fruits.tscn-editstate-78778e3b994f55e25d8212cd5b212070.cfg new file mode 100644 index 0000000..d8f207b --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/fruits.tscn-editstate-78778e3b994f55e25d8212cd5b212070.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-185.437, -134.189), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, +"show_guides": true, +"show_helpers": false, +"show_lock_gizmos": true, +"show_origin": true, +"show_position_gizmos": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, +"snap_node_center": true, 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PackedStringArray("shape")] +resource_unfolds=["res://Scenes/fruits.tscn::SpriteFrames_l384a", PackedStringArray(), "res://Scenes/fruits.tscn::CircleShape2D_28isu", PackedStringArray()] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/guru.gd-folding-e9f35ba0d8a30a3f3eaa658b3f2e7df5.cfg b/3Islands_FINAL/3islands/.godot3/editor/guru.gd-folding-e9f35ba0d8a30a3f3eaa658b3f2e7df5.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/guru.gd-folding-e9f35ba0d8a30a3f3eaa658b3f2e7df5.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot3/editor/guru.tscn-editstate-0df7c16c7a29e745adde1c3f9a48b99b.cfg b/3Islands_FINAL/3islands/.godot3/editor/guru.tscn-editstate-0df7c16c7a29e745adde1c3f9a48b99b.cfg new file mode 100644 index 0000000..e06359b --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/guru.tscn-editstate-0df7c16c7a29e745adde1c3f9a48b99b.cfg @@ -0,0 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PackedStringArray("Animation", "Transform")] +resource_unfolds=["res://Scenes/hud-fruits.tscn::SpriteFrames_y7bxh", PackedStringArray()] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/hud_Kiwi.gd-folding-5216b2f4b4074c0f4704b958beb1e363.cfg b/3Islands_FINAL/3islands/.godot3/editor/hud_Kiwi.gd-folding-5216b2f4b4074c0f4704b958beb1e363.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/hud_Kiwi.gd-folding-5216b2f4b4074c0f4704b958beb1e363.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot3/editor/hud_banana.gd-folding-58b2abb4bfc10aefc5b2dc5e40d86c82.cfg b/3Islands_FINAL/3islands/.godot3/editor/hud_banana.gd-folding-58b2abb4bfc10aefc5b2dc5e40d86c82.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/hud_banana.gd-folding-58b2abb4bfc10aefc5b2dc5e40d86c82.cfg @@ -0,0 +1,3 @@ +[folding] + 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b/3Islands_FINAL/3islands/.godot3/editor/kiwi.tscn-folding-b0365cabe1634cb58ec3d525a0dc08b5.cfg new file mode 100644 index 0000000..8b38e4e --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/kiwi.tscn-folding-b0365cabe1634cb58ec3d525a0dc08b5.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("."), PackedStringArray("Transform", "Collision"), NodePath("AnimatedSprite2D_kiwi"), PackedStringArray("Animation", "Offset", "Transform"), NodePath("collision"), PackedStringArray("shape")] +resource_unfolds=["res://Scenes/kiwi.tscn::SpriteFrames_l384a", PackedStringArray(), "res://Scenes/kiwi.tscn::CircleShape2D_28isu", PackedStringArray()] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/new_gd_script.gd-folding-c42fd5e031398f37e13e7156b2458792.cfg b/3Islands_FINAL/3islands/.godot3/editor/new_gd_script.gd-folding-c42fd5e031398f37e13e7156b2458792.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/new_gd_script.gd-folding-c42fd5e031398f37e13e7156b2458792.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot3/editor/pass_fase.gd-folding-383a08bbf97fb18f3b7f0b75c5519087.cfg b/3Islands_FINAL/3islands/.godot3/editor/pass_fase.gd-folding-383a08bbf97fb18f3b7f0b75c5519087.cfg new file mode 100644 index 0000000..762d715 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/pass_fase.gd-folding-383a08bbf97fb18f3b7f0b75c5519087.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray("Resource") diff --git a/3Islands_FINAL/3islands/.godot3/editor/pass_fase.gd-folding-99e15778cedd512943de890753c2743c.cfg b/3Islands_FINAL/3islands/.godot3/editor/pass_fase.gd-folding-99e15778cedd512943de890753c2743c.cfg new file mode 100644 index 0000000..762d715 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/pass_fase.gd-folding-99e15778cedd512943de890753c2743c.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray("Resource") diff --git a/3Islands_FINAL/3islands/.godot3/editor/pass_fase.tscn-editstate-8db47789bc9bf600d94d90c55a09b3eb.cfg b/3Islands_FINAL/3islands/.godot3/editor/pass_fase.tscn-editstate-8db47789bc9bf600d94d90c55a09b3eb.cfg new file mode 100644 index 0000000..25c5e31 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/pass_fase.tscn-editstate-8db47789bc9bf600d94d90c55a09b3eb.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-235.071, -146.9), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, +"show_guides": true, +"show_helpers": false, +"show_lock_gizmos": true, +"show_origin": true, +"show_position_gizmos": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": 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PackedStringArray("shape")] +resource_unfolds=["res://Scenes/player.tscn::SpriteFrames_dvofn", PackedStringArray(), "res://Scenes/player.tscn::RectangleShape2D_khiop", PackedStringArray()] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/player_script.gd-folding-9ecd5914272520c4b3b90d5ff3cb389f.cfg b/3Islands_FINAL/3islands/.godot3/editor/player_script.gd-folding-9ecd5914272520c4b3b90d5ff3cb389f.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/player_script.gd-folding-9ecd5914272520c4b3b90d5ff3cb389f.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot3/editor/player_script.gd-folding-d4719f45439e3bf3661cbdbe1f97ad57.cfg b/3Islands_FINAL/3islands/.godot3/editor/player_script.gd-folding-d4719f45439e3bf3661cbdbe1f97ad57.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/player_script.gd-folding-d4719f45439e3bf3661cbdbe1f97ad57.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/3Islands_FINAL/3islands/.godot3/editor/project_metadata.cfg b/3Islands_FINAL/3islands/.godot3/editor/project_metadata.cfg new file mode 100644 index 0000000..44ace87 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/project_metadata.cfg @@ -0,0 +1,44 @@ +[editor_metadata] + +executable_path="D:/Desktop/Godot_v4.3-stable_win64.exe/Godot_v4.3-stable_win64.exe" +use_advanced_connections=false +tile_snap_option=2 +tile_snap_subdiv=4.0 + +[dialog_bounds] + +create_new_node=Rect2(541, 200, 900, 700) +project_settings=Rect2(114, 158, 1200, 700) +export=Rect2(3710, 38, 1308, 981) +editor_settings=Rect2(3710, 190, 900, 700) + +[recent_files] + +scenes=["res://Scenes/Scene1/Virtual_Guy-scene1.tscn", "res://Scenes/Scene2/enemies2.tscn", "res://Scenes/Scene2/tile_map2.tscn", "res://Scenes/falling_platform2.tscn", "res://Scenes/guru.tscn", "res://Scenes/Scene1/tile_map1.tscn", "res://Scenes/hud-Kiwi.tscn", "res://Scenes/pass_fase.tscn", "res://Scenes/Scene1/traps1.tscn", "res://Scenes/Scene2/traps2.tscn"] +scripts=["Node", "res://Scripts/guru.gd", "res://Scenes/hud_banana.gd", "res://Scenes/banana.gd", "res://Scripts/falling_platform_2.gd", "res://Scenes/falling_platform_2.gd", "res://Scenes/Scene2/plant_bullet_2.gd", "res://Scenes/enemies.gd", "res://Scenes/Scene2/traps_2.gd", "res://Scenes/Scene1/traps_1.gd"] + +[script_setup] + +last_selected_language="GDScript" + +[export_options] + +default_filename="index" + +[color_picker] + +picker_shape=3 +recent_presets=PackedColorArray(0.381, 0.402, 7.027, 0.919, 0.381, 0.402, 9.189, 0.919, 0.381, 0.402, 25.405, 0.919, 0.381, 0.402, 63.783, 0.919, 0.381, 0, 63.783, 0.919, 0.509286, 0.509286, 0.509286, 1, 0.286275, 0.509804, 0.509804, 1, 0.286275, 0.509804, 0.74902, 1, 0.217367, 0.419352, 0.633347, 1) +color_mode=0 + +[project_settings] + +show_builtin_actions=true + +[scripts_panel] + +show_scripts_panel=true + +[debug_options] + +run_debug_collisions=false diff --git a/3Islands_FINAL/3islands/.godot3/editor/recent_dirs b/3Islands_FINAL/3islands/.godot3/editor/recent_dirs new file mode 100644 index 0000000..fd44e2e --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/recent_dirs @@ -0,0 +1,15 @@ +res://Pixel Adventure 1/Free/Traps/Saw +res://Scripts +res://Scenes +res://Pixel Adventure 1/Free/Background +res://Pixel Adventure 1/Free/Items/Fruits +res://Pixel Adventure 1/Free/Traps/Falling Platforms +res:// +res://Scenes/Scene2 +res://Pixel Adventure 2/Enemies/Plant +res://Pixel Adventure 1/Free/Main Characters/Mask Dude +res://Pixel Adventure 1/Free/Main Characters/Virtual Guy +D:/Documentos/Godot/meu_primeiro_jogo/build +res://Pixel Adventure 1/Free/Terrain +res://Pixel Adventure 1/Free/Main Characters/Ninja Frog +res://Pixel Adventure 1/Free/Main Characters diff --git 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new file mode 100644 index 0000000..4846f25 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/script_editor_cache.cfg @@ -0,0 +1,199 @@ +[res://Scripts/GlobalVars.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 0, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 5, +"scroll_position": 0.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://Scripts/pass_fase.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 18, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 27, +"scroll_position": 0.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://Scripts/player_script.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 85, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 17, +"scroll_position": 7.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://Scenes/Scene2/Virtual_Guy-scene2.tscn] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 38, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 10, +"scroll_position": 0.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://Scripts/traps_1.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 61, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 12, +"scroll_position": 0.0, +"selection": true, +"selection_from_column": 1, +"selection_from_line": 11, +"selection_to_column": 61, +"selection_to_line": 12, +"syntax_highlighter": "GDScript" +} + +[res://Scripts/traps_2.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 24, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 5, +"scroll_position": 0.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://Scripts/enemies2.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 47, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 15, +"scroll_position": 6.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://Scripts/plant_bullet_2.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 28, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 19, +"scroll_position": 4.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://Scripts/falling_platform_2.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 22, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 14, +"scroll_position": 0.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://Scripts/kiwi.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 23, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 9, +"scroll_position": 0.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://Scripts/hud_Kiwi.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 36, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 6, +"scroll_position": 0.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://Scripts/hud_banana.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 0, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 5, +"scroll_position": 0.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://Scripts/banana.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 20, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 9, +"scroll_position": 0.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://Scripts/guru.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 22, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 2, +"scroll_position": 0.0, +"selection": false, +"syntax_highlighter": "GDScript" +} diff --git a/3Islands_FINAL/3islands/.godot3/editor/tile_map.tscn-editstate-db608cca6031590f1fa40b9b412071a2.cfg b/3Islands_FINAL/3islands/.godot3/editor/tile_map.tscn-editstate-db608cca6031590f1fa40b9b412071a2.cfg new file mode 100644 index 0000000..0dd3859 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/tile_map.tscn-editstate-db608cca6031590f1fa40b9b412071a2.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-338.592, -140.265), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, +"show_guides": true, +"show_helpers": false, +"show_lock_gizmos": true, +"show_origin": true, 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+"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} +selected_nodes=Array[NodePath]([]) diff --git a/3Islands_FINAL/3islands/.godot3/editor/tile_map.tscn-folding-06afc060f3654de646e9d56b3fb8cb85.cfg b/3Islands_FINAL/3islands/.godot3/editor/tile_map.tscn-folding-06afc060f3654de646e9d56b3fb8cb85.cfg new file mode 100644 index 0000000..27cf4bd --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/tile_map.tscn-folding-06afc060f3654de646e9d56b3fb8cb85.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("ground"), PackedStringArray("Transform"), NodePath("background"), PackedStringArray("Transform")] +resource_unfolds=["res://Scenes/Scene1/tile_map.tscn::TileSet_a8p23", PackedStringArray("Resource"), "res://Scenes/Scene1/tile_map.tscn::TileSet_jf2ek", PackedStringArray("Resource")] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/tile_map.tscn-folding-db608cca6031590f1fa40b9b412071a2.cfg b/3Islands_FINAL/3islands/.godot3/editor/tile_map.tscn-folding-db608cca6031590f1fa40b9b412071a2.cfg new file mode 100644 index 0000000..ccd046d --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/tile_map.tscn-folding-db608cca6031590f1fa40b9b412071a2.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("ground"), PackedStringArray("Transform", "tile_set"), NodePath("background"), PackedStringArray("Transform", "tile_set")] +resource_unfolds=["res://Scenes/tile_map.tscn::TileSet_a8p23", PackedStringArray(), "res://Scenes/tile_map.tscn::TileSet_jf2ek", PackedStringArray("physics_layer__array")] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/tile_map1.tscn-editstate-9c5127c8c325a5ada8583798b5746d07.cfg b/3Islands_FINAL/3islands/.godot3/editor/tile_map1.tscn-editstate-9c5127c8c325a5ada8583798b5746d07.cfg new file mode 100644 index 0000000..9cea6c4 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/tile_map1.tscn-editstate-9c5127c8c325a5ada8583798b5746d07.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-343.249, -74.9875), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, +"show_guides": true, +"show_helpers": false, +"show_lock_gizmos": true, +"show_origin": true, +"show_position_gizmos": true, 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false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 21, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Virtual_Guy2/Fundo")]) diff --git a/3Islands_FINAL/3islands/.godot3/editor/tile_map1.tscn-folding-9c5127c8c325a5ada8583798b5746d07.cfg b/3Islands_FINAL/3islands/.godot3/editor/tile_map1.tscn-folding-9c5127c8c325a5ada8583798b5746d07.cfg new file mode 100644 index 0000000..26ef2ad --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/tile_map1.tscn-folding-9c5127c8c325a5ada8583798b5746d07.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("ground"), PackedStringArray("Transform"), NodePath("background-1"), PackedStringArray("Transform")] +resource_unfolds=["res://Scenes/Scene1/tile_map1.tscn::TileSet_a8p23", PackedStringArray("Resource"), "res://Scenes/Scene1/tile_map1.tscn::TileSet_jf2ek", PackedStringArray("Resource")] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/tile_map2.tscn-editstate-5d0126d258beda8f826664989513645e.cfg b/3Islands_FINAL/3islands/.godot3/editor/tile_map2.tscn-editstate-5d0126d258beda8f826664989513645e.cfg new file mode 100644 index 0000000..8a1c5a2 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/tile_map2.tscn-editstate-5d0126d258beda8f826664989513645e.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-219.825, -161.024), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, +"show_guides": true, +"show_helpers": false, +"show_lock_gizmos": true, +"show_origin": true, +"show_position_gizmos": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, +"snap_node_center": true, +"snap_node_parent": true, +"snap_node_sides": true, +"snap_other_nodes": true, +"snap_pixel": true, +"snap_relative": false, +"snap_rotation": false, +"snap_rotation_offset": 0.0, +"snap_rotation_step": 0.261799, +"snap_scale": false, 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"res://Scenes/tile_map_2.tscn::TileSet_jf2ek", PackedStringArray()] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/tile_map_2.tscn-folding-4c7e6d7db5f50cdc64e3ac9ea8753580.cfg b/3Islands_FINAL/3islands/.godot3/editor/tile_map_2.tscn-folding-4c7e6d7db5f50cdc64e3ac9ea8753580.cfg new file mode 100644 index 0000000..fa95209 --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/tile_map_2.tscn-folding-4c7e6d7db5f50cdc64e3ac9ea8753580.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("ground"), PackedStringArray("Transform"), NodePath("background"), PackedStringArray("Visibility", "Transform")] +resource_unfolds=["res://Scenes/Scene2/tile_map_2.tscn::TileSet_a8p23", PackedStringArray("Resource"), "res://Scenes/Scene2/tile_map_2.tscn::TileSet_jf2ek", PackedStringArray("Resource")] +nodes_folded=[] diff --git a/3Islands_FINAL/3islands/.godot3/editor/traps.tscn-editstate-8372a36970b40fe871f78b88537da065.cfg b/3Islands_FINAL/3islands/.godot3/editor/traps.tscn-editstate-8372a36970b40fe871f78b88537da065.cfg new file mode 100644 index 0000000..2f5a19e --- /dev/null +++ b/3Islands_FINAL/3islands/.godot3/editor/traps.tscn-editstate-8372a36970b40fe871f78b88537da065.cfg @@ -0,0 +1,178 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-202.599, -160.961), +"primary_grid_step": Vector2i(8, 8), +"show_group_gizmos": true, +"show_guides": true, +"show_helpers": false, +"show_lock_gizmos": true, +"show_origin": true, +"show_position_gizmos": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, +"snap_node_center": true, +"snap_node_parent": true, +"snap_node_sides": true, +"snap_other_nodes": true, +"snap_pixel": true, 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32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_wx4gc"] +atlas = ExtResource("2_qfb5q") +region = Rect2(448, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_dtqhq"] +atlas = ExtResource("2_qfb5q") +region = Rect2(480, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_i81mg"] +atlas = ExtResource("2_qfb5q") +region = Rect2(512, 0, 32, 32) + +[sub_resource type="SpriteFrames" id="SpriteFrames_xgr6b"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_y0wb0") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_bf68y") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_wg1gf") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_bknkq") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_8h17e") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_hl67a") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_y8cm6") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_tfgxm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_c1f80") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_j6uat") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_8l0fx") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_m5u6k") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_evysn") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_3u46h") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_wx4gc") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_dtqhq") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_i81mg") +}], +"loop": true, +"name": &"Idle", +"speed": 10.0 +}] + +[node name="Control" type="Control"] +layout_mode = 3 +anchors_preset = 0 +offset_right = 40.0 +offset_bottom = 40.0 +script = ExtResource("1_ypb5j") + +[node name="CanvasLayer" type="CanvasLayer" parent="."] + +[node name="Label" type="Label" parent="CanvasLayer"] +texture_filter = 1 +offset_left = 956.114 +offset_top = 33.6326 +offset_right = 1023.11 +offset_bottom = 56.6326 +text = "Maças: 0" +metadata/_edit_use_anchors_ = true + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="CanvasLayer"] +texture_repeat = 2 +position = Vector2(936.002, 45.9797) +scale = Vector2(1.5, 1.5) +sprite_frames = SubResource("SpriteFrames_xgr6b") +animation = &"Idle" +frame = 16 diff --git a/3Islands_FINAL/3islands/Cenas/Mask.tscn b/3Islands_FINAL/3islands/Cenas/Mask.tscn new file mode 100644 index 0000000..074a80f --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Mask.tscn @@ -0,0 +1,110 @@ +[gd_scene load_steps=16 format=3 uid="uid://b5plybnpdlihx"] + +[ext_resource type="Script" path="res://Cenas/Scripts/mask_script.gd" id="1_2s3uf"] +[ext_resource type="Texture2D" uid="uid://dlg84wkre143c" path="res://Free/Main Characters/Mask Dude/Idle (32x32).png" id="1_05nrq"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_v12s7"] +atlas = ExtResource("1_05nrq") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_nrcrq"] +atlas = ExtResource("1_05nrq") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_t0ks5"] +atlas = ExtResource("1_05nrq") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_pgoyl"] +atlas = ExtResource("1_05nrq") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_cj571"] +atlas = ExtResource("1_05nrq") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_c7h2w"] +atlas = ExtResource("1_05nrq") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_luy0h"] +atlas = ExtResource("1_05nrq") +region = Rect2(192, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_mqxq2"] +atlas = ExtResource("1_05nrq") +region = Rect2(224, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_fqxof"] +atlas = ExtResource("1_05nrq") +region = Rect2(256, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_k2lpj"] +atlas = ExtResource("1_05nrq") +region = Rect2(288, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_unwc8"] +atlas = ExtResource("1_05nrq") +region = Rect2(320, 0, 32, 32) + +[sub_resource type="SpriteFrames" id="SpriteFrames_bslaf"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_v12s7") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_nrcrq") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_t0ks5") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_pgoyl") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_cj571") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_c7h2w") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_luy0h") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_mqxq2") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_fqxof") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_k2lpj") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_unwc8") +}], +"loop": true, +"name": &"Idle", +"speed": 10.0 +}] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_m07id"] +size = Vector2(56.3815, 79.7601) + +[node name="Area2D" type="Area2D"] +script = ExtResource("1_2s3uf") + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +position = Vector2(1.11686, 18.2534) +scale = Vector2(3, 3) +sprite_frames = SubResource("SpriteFrames_bslaf") +animation = &"Idle" +autoplay = "Idle" +frame_progress = 0.0400363 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(3.24232, 26.392) +shape = SubResource("RectangleShape2D_m07id") + +[connection signal="area_entered" from="." to="." method="_on_area_entered"] +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Cenas/Sal.tscn b/3Islands_FINAL/3islands/Cenas/Sal.tscn new file mode 100644 index 0000000..3751783 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Sal.tscn @@ -0,0 +1,19 @@ +[gd_scene load_steps=4 format=3 uid="uid://cn0i22rsbtqrj"] + +[ext_resource type="Script" path="res://Cenas/Scripts/sal_script.gd" id="1_f0pas"] +[ext_resource type="Texture2D" uid="uid://danq1flxw20s1" path="res://Free/Traps/Spikes/Idle.png" id="1_rx7h4"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_lahpn"] +size = Vector2(12.0801, 4.30763) + +[node name="Area2D" type="Area2D"] +script = ExtResource("1_f0pas") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(-0.42136, 5.94367) +shape = SubResource("RectangleShape2D_lahpn") + +[node name="Sprite2D" type="Sprite2D" parent="."] +texture = ExtResource("1_rx7h4") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Cenas/Scripts/alert_3.gd b/3Islands_FINAL/3islands/Cenas/Scripts/alert_3.gd new file mode 100644 index 0000000..c692921 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Scripts/alert_3.gd @@ -0,0 +1,25 @@ +extends Node2D + +@onready var textura_3: Sprite2D = $textura3 +@onready var area_3: Area2D = $Area3 + +const lines : Array[String] = [ +"Viajante, o desconhecido o chama.", +"As frutas rubras guardam o enigma da passagem.", +"Mas cuidado: as serras devoram todos os seus abacaxis.", +"Os espinhos pontiagudos reclamarão suas melancias.", +"Os túneis esquecidos murmuram segredos perdidos.", +"A colheita completa revelará o destino oculto." +] + +func _unhandled_input(event): + if area_3.get_overlapping_bodies().size() > 0: + textura_3.show() + if event.is_action_pressed("interact") && !DialogManager.is_message_active: + textura_3.hide() + DialogManager.start_message(global_position, lines) + else: + textura_3.hide() + if DialogManager.dialog_box != null: + DialogManager.dialog_box.queue_free() + DialogManager.is_message_active = false diff --git a/3Islands_FINAL/3islands/Cenas/Scripts/alert_4.gd b/3Islands_FINAL/3islands/Cenas/Scripts/alert_4.gd new file mode 100644 index 0000000..ad19be4 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Scripts/alert_4.gd @@ -0,0 +1,26 @@ +extends Node2D + +@onready var textura_4: Sprite2D = $textura4 +@onready var area_4: Area2D = $Area4 + + +const lines : Array[String] = [ +"Viajante, o desconhecido o chama.", +"As frutas rubras guardam o enigma da passagem.", +"Mas cuidado: as serras devoram todos os seus abacaxis.", +"Os espinhos pontiagudos reclamarão suas melancias.", +"Os túneis esquecidos murmuram segredos perdidos.", +"A colheita completa revelará o destino oculto." +] + +func _unhandled_input(event): + if area_4.get_overlapping_bodies().size() > 0: + textura_4.show() + if event.is_action_pressed("interact") && !DialogManager.is_message_active: + textura_4.hide() + DialogManager.start_message(global_position, lines) + else: + textura_4.hide() + if DialogManager.dialog_box != null: + DialogManager.dialog_box.queue_free() + DialogManager.is_message_active = false diff --git a/3Islands_FINAL/3islands/Cenas/Scripts/alert_5.gd b/3Islands_FINAL/3islands/Cenas/Scripts/alert_5.gd new file mode 100644 index 0000000..221fad7 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Scripts/alert_5.gd @@ -0,0 +1,26 @@ +extends Node2D + +@onready var textura_5: Sprite2D = $textura5 +@onready var area_5: Area2D = $Area5 + + +const lines : Array[String] = [ +"Viajante, o desconhecido o chama.", +"As frutas rubras guardam o enigma da passagem.", +"Mas cuidado: as serras devoram todos os seus abacaxis.", +"Os espinhos pontiagudos reclamarão suas melancias.", +"Os túneis esquecidos murmuram segredos perdidos.", +"A colheita completa revelará o destino oculto." +] + +func _unhandled_input(event): + if area_5.get_overlapping_bodies().size() > 0: + textura_5.show() + if event.is_action_pressed("interact") && !DialogManager.is_message_active: + textura_5.hide() + DialogManager.start_message(global_position, lines) + else: + textura_5.hide() + if DialogManager.dialog_box != null: + DialogManager.dialog_box.queue_free() + DialogManager.is_message_active = false diff --git a/3Islands_FINAL/3islands/Cenas/Scripts/alert_6.gd b/3Islands_FINAL/3islands/Cenas/Scripts/alert_6.gd new file mode 100644 index 0000000..1d5c202 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Scripts/alert_6.gd @@ -0,0 +1,26 @@ +extends Node2D + +@onready var textura_6: Sprite2D = $textura6 +@onready var area_6: Area2D = $Area6 + + +const lines : Array[String] = [ +"Viajante, o desconhecido o chama.", +"As frutas rubras guardam o enigma da passagem.", +"Mas cuidado: as serras devoram todos os seus abacaxis.", +"Os espinhos pontiagudos reclamarão suas melancias.", +"Os túneis esquecidos murmuram segredos perdidos.", +"A colheita completa revelará o destino oculto." +] + +func _unhandled_input(event): + if area_6.get_overlapping_bodies().size() > 0: + textura_6.show() + if event.is_action_pressed("interact") && !DialogManager.is_message_active: + textura_6.hide() + DialogManager.start_message(global_position, lines) + else: + textura_6.hide() + if DialogManager.dialog_box != null: + DialogManager.dialog_box.queue_free() + DialogManager.is_message_active = false diff --git a/3Islands_FINAL/3islands/Cenas/Scripts/apple2_script.gd b/3Islands_FINAL/3islands/Cenas/Scripts/apple2_script.gd new file mode 100644 index 0000000..02ba70e --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Scripts/apple2_script.gd @@ -0,0 +1,16 @@ +extends Area2D + +@export var fase: int = 2 # Defina 1 para fase1, 2 para fase2, etc. + +func _on_body_entered(body: Node2D) -> void: + if body.name == "Player": + if fase == 1: + GlobalVar.Macas1 += 1 + elif fase == 2: + GlobalVar.Macas2 += 1 + elif fase == 3: + GlobalVar.Macas3 += 1 + queue_free() + else: + $AnimatedSprite2D.play("Idle") +pass # Replace with function body. diff --git a/3Islands_FINAL/3islands/Cenas/Scripts/apple3_script.gd b/3Islands_FINAL/3islands/Cenas/Scripts/apple3_script.gd new file mode 100644 index 0000000..b8c5b24 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Scripts/apple3_script.gd @@ -0,0 +1,16 @@ +extends Area2D + +@export var fase: int = 3 # Defina 1 para fase1, 2 para fase2, etc. + +func _on_body_entered(body: Node2D) -> void: + if body.name == "Player": + if fase == 1: + GlobalVar.Macas1 += 1 + elif fase == 2: + GlobalVar.Macas2 += 1 + elif fase == 3: + GlobalVar.Macas3 += 1 + queue_free() + else: + $AnimatedSprite2D.play("Idle") +pass # Replace with function body. diff --git a/3Islands_FINAL/3islands/Cenas/Scripts/apple_script.gd b/3Islands_FINAL/3islands/Cenas/Scripts/apple_script.gd new file mode 100644 index 0000000..c6d2a07 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Scripts/apple_script.gd @@ -0,0 +1,16 @@ +extends Area2D + +@export var fase: int = 1 # Defina 1 para fase1, 2 para fase2, etc. + +func _on_body_entered(body: Node2D) -> void: + if body.name == "Player": + if fase == 1: + GlobalVar.Macas1 += 1 + elif fase == 2: + GlobalVar.Macas2 += 1 + elif fase == 3: + GlobalVar.Macas3 += 1 + queue_free() + else: + $AnimatedSprite2D.play("Idle") +pass # Replace with function body. diff --git a/3Islands_FINAL/3islands/Cenas/Scripts/caixa_dialogo_2.gd b/3Islands_FINAL/3islands/Cenas/Scripts/caixa_dialogo_2.gd new file mode 100644 index 0000000..8384a52 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Scripts/caixa_dialogo_2.gd @@ -0,0 +1,62 @@ +extends MarginContainer + +@onready var text_label2: Label = $label_margin/text_label +@onready var letter_timer_display2: Timer = $letter_timer_display + +const MAX_WIDTH = 256 + +var text = "" +var letter_index = 0 + +var letter_display_timer := 0.07 +var space_display_timer := 0.05 +var punctuaction_display_timer := 0.02 + +signal text_display_finished() + +func _ready(): + print("Text Label:", text_label2) + if text_label2 == null: + print("Erro: O nó 'text_label' não foi encontrado. Verifique o caminho no editor.") + +func display_text(text_to_display: String): + if text_label2 == null: + print("Erro: text_label está null.") + return + text = text_to_display + text_label2.text = text_to_display + + await resized + + custom_minimum_size.x = min(size.x, MAX_WIDTH) + + if size.x > MAX_WIDTH: + text_label2.autowrap_mode = TextServer.AUTOWRAP_WORD + await resized + await resized + custom_minimum_size.y =size.y + + global_position.x -= size.x / 2 + global_position.y -= size.y + 50 + text_label2.text = "" + display_letter() + +func display_letter(): + text_label2.text += text[letter_index] + letter_index += 1 + + if letter_index >= text.length(): + text_display_finished.emit() + return + + match text[letter_index]: + "!", "?", ",", ".": + letter_timer_display2.start(punctuaction_display_timer) + " ": + letter_timer_display2.start(space_display_timer) + _: + letter_timer_display2.start(letter_display_timer) + + +func _on_letter_timer_display_timeout() -> void: + display_letter() diff --git a/3Islands_FINAL/3islands/Cenas/Scripts/check1_script.gd b/3Islands_FINAL/3islands/Cenas/Scripts/check1_script.gd new file mode 100644 index 0000000..bed5fe0 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Scripts/check1_script.gd @@ -0,0 +1,27 @@ +extends Area2D + +# Caminho para o arquivo da próxima fase. +@export var next_level_path: String = "res://Cenas/fase2.tscn" + +# Chamado quando o nó entra na árvore de cena pela primeira vez. +func _ready() -> void: + # Aqui, você pode inicializar configurações, se necessário. + pass # Replace with function body. + +# Chamado a cada quadro. 'delta' é o tempo decorrido desde o quadro anterior. +func _process(delta: float) -> void: + # Testa se a tecla de pulo (espaço, por padrão) foi pressionada. + if Input.is_action_just_pressed("ui_accept"): # "ui_accept" é mapeado para a tecla Espaço por padrão. + print("Jump") + +# Chamado quando um corpo entra na área do Area2D. +func _on_body_entered(body: Node2D) -> void: + # Verifica se o corpo que entrou é o jogador. + if body.name == "Player" and GlobalVar.Macas1 == 5: # Certifique-se de que o nome do jogador é "Player". + print("Player reached the flag! Loading next level...") + + # Carrega a próxima fase. + await get_tree().create_timer(1.0).timeout + var next_scene = ResourceLoader.load(next_level_path) + if next_scene: + get_tree().change_scene_to_packed(next_scene) # Troca para a cena carregada. diff --git a/3Islands_FINAL/3islands/Cenas/Scripts/check2_script.gd b/3Islands_FINAL/3islands/Cenas/Scripts/check2_script.gd new file mode 100644 index 0000000..2e6a3df --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Scripts/check2_script.gd @@ -0,0 +1,27 @@ +extends Area2D + +# Caminho para o arquivo da próxima fase. +@export var next_level_path: String = "res://Cenas/fase3.tscn" + +# Chamado quando o nó entra na árvore de cena pela primeira vez. +func _ready() -> void: + # Aqui, você pode inicializar configurações, se necessário. + pass # Replace with function body. + +# Chamado a cada quadro. 'delta' é o tempo decorrido desde o quadro anterior. +func _process(delta: float) -> void: + # Testa se a tecla de pulo (espaço, por padrão) foi pressionada. + if Input.is_action_just_pressed("ui_accept"): # "ui_accept" é mapeado para a tecla Espaço por padrão. + print("Jump") + +# Chamado quando um corpo entra na área do Area2D. +func _on_body_entered(body: Node2D) -> void: + # Verifica se o corpo que entrou é o jogador. + if body.name == "Player" and GlobalVar.Macas2 == 12: # Certifique-se de que o nome do jogador é "Player". + print("Player reached the flag! Loading next level...") + + # Carrega a próxima fase. + await get_tree().create_timer(1.0).timeout + var next_scene = ResourceLoader.load(next_level_path) + if next_scene: + get_tree().change_scene_to_packed(next_scene) # Troca para a cena carregada. diff --git a/3Islands_FINAL/3islands/Cenas/Scripts/hud_script.gd b/3Islands_FINAL/3islands/Cenas/Scripts/hud_script.gd new file mode 100644 index 0000000..220daa6 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Scripts/hud_script.gd @@ -0,0 +1,4 @@ +extends Control + +func _process(_delta: float) -> void: + $CanvasLayer/Label.text = "Maças: " + str(GlobalVar.Macas1+GlobalVar.Macas2+GlobalVar.Macas3) diff --git a/3Islands_FINAL/3islands/Cenas/Scripts/mask_script.gd b/3Islands_FINAL/3islands/Cenas/Scripts/mask_script.gd new file mode 100644 index 0000000..7708bcb --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Scripts/mask_script.gd @@ -0,0 +1,27 @@ +extends Area2D + +# Caminho para o arquivo da próxima fase. +@export var next_level_path: String = "res://Scenes/Scene1/Virtual_Guy-scene1.tscn" + +# Chamado quando o nó entra na árvore de cena pela primeira vez. +func _ready() -> void: + # Aqui, você pode inicializar configurações, se necessário. + pass # Replace with function body. + +# Chamado a cada quadro. 'delta' é o tempo decorrido desde o quadro anterior. +func _process(delta: float) -> void: + # Testa se a tecla de pulo (espaço, por padrão) foi pressionada. + if Input.is_action_just_pressed("ui_accept"): # "ui_accept" é mapeado para a tecla Espaço por padrão. + print("Jump") + +# Chamado quando um corpo entra na área do Area2D. +func _on_body_entered(body: Node2D) -> void: + # Verifica se o corpo que entrou é o jogador. + if body.name == "Player" and GlobalVar.Macas3 == 15: # Certifique-se de que o nome do jogador é "Player". + print("Player reached the flag! Loading next level...") + + # Carrega a próxima fase. + await get_tree().create_timer(2.5).timeout + var next_scene = ResourceLoader.load(next_level_path) + if next_scene: + get_tree().change_scene_to_packed(next_scene) # Troca para a cena carregada. diff --git a/3Islands_FINAL/3islands/Cenas/Scripts/player_script.gd b/3Islands_FINAL/3islands/Cenas/Scripts/player_script.gd new file mode 100644 index 0000000..b5a29e1 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Scripts/player_script.gd @@ -0,0 +1,49 @@ +extends CharacterBody2D + +const SPEED = 200.0 +const JUMP_VELOCITY = -400.0 +const MAX_JUMPS = 2 # Máximo de pulos permitidos. + +var jumps_left = MAX_JUMPS # Variável para rastrear os pulos restantes. + +func _physics_process(delta: float) -> void: + # Adiciona gravidade. + if not is_on_floor(): + velocity += get_gravity() * delta + + # Checa se o jogador está no chão para resetar os pulos. + if is_on_floor(): + jumps_left = MAX_JUMPS + + # Trata o salto. + if Input.is_action_just_pressed("ui_accept") and jumps_left > 0: + velocity.y = JUMP_VELOCITY + jumps_left -= 1 + + # Verifica se é um salto duplo para reproduzir a animação apropriada. + if jumps_left == 1: + $AnimatedSprite2D.play("Jump") # Primeiro salto. + elif jumps_left == 0: + $AnimatedSprite2D.play("Double-Jump") # Salto duplo. + + # Movimento horizontal. + var direction := Input.get_axis("ui_left", "ui_right") + if direction != 0: + velocity.x = direction * SPEED + + # Ajusta o flip_h para virar o personagem. + if direction < 0: + $AnimatedSprite2D.flip_h = true # Virar para a esquerda. + else: + $AnimatedSprite2D.flip_h = false # Virar para a direita. + + # Troca para 'Run' apenas se estiver no chão. + if is_on_floor(): + $AnimatedSprite2D.play("Run") + else: + velocity.x = 0 # Para o movimento horizontal quando nenhuma tecla for pressionada. + if is_on_floor(): # Troca para 'Idle' se estiver parado no chão. + $AnimatedSprite2D.play("Idle") + + + move_and_slide() diff --git a/3Islands_FINAL/3islands/Cenas/Scripts/sal2_script.gd b/3Islands_FINAL/3islands/Cenas/Scripts/sal2_script.gd new file mode 100644 index 0000000..79893f1 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Scripts/sal2_script.gd @@ -0,0 +1,8 @@ +extends Area2D + + +func _on_body_entered(body: Node2D) -> void: + if body.name == "Player": + get_tree().reload_current_scene() + GlobalVar.Macas2 = 0 + pass # Replace with function body. diff --git a/3Islands_FINAL/3islands/Cenas/Scripts/sal3_script.gd b/3Islands_FINAL/3islands/Cenas/Scripts/sal3_script.gd new file mode 100644 index 0000000..b8c2423 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Scripts/sal3_script.gd @@ -0,0 +1,8 @@ +extends Area2D + + +func _on_body_entered(body: Node2D) -> void: + if body.name == "Player": + get_tree().reload_current_scene() + GlobalVar.Macas3 = 0 + pass # Replace with function body. diff --git a/3Islands_FINAL/3islands/Cenas/Scripts/sal_script.gd b/3Islands_FINAL/3islands/Cenas/Scripts/sal_script.gd new file mode 100644 index 0000000..0208408 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/Scripts/sal_script.gd @@ -0,0 +1,8 @@ +extends Area2D + + +func _on_body_entered(body: Node2D) -> void: + if body.name == "Player": + get_tree().reload_current_scene() + GlobalVar.Macas1 = 0 + pass # Replace with function body. diff --git a/3Islands_FINAL/3islands/Cenas/apple.tscn b/3Islands_FINAL/3islands/Cenas/apple.tscn new file mode 100644 index 0000000..705fe3b --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/apple.tscn @@ -0,0 +1,151 @@ +[gd_scene load_steps=22 format=3 uid="uid://doajd2pwbmf7n"] + +[ext_resource type="Script" path="res://Cenas/Scripts/apple_script.gd" id="1_0q288"] +[ext_resource type="Texture2D" uid="uid://cs3k4g6sl4ra8" path="res://Free/Items/Fruits/Apple.png" id="1_4tjb7"] + +[sub_resource type="CircleShape2D" id="CircleShape2D_q8x8i"] +radius = 16.2617 + +[sub_resource type="AtlasTexture" id="AtlasTexture_fd5ce"] +atlas = ExtResource("1_4tjb7") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_mge7o"] +atlas = ExtResource("1_4tjb7") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_2jsp0"] +atlas = ExtResource("1_4tjb7") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jbamy"] +atlas = ExtResource("1_4tjb7") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_hqkp1"] +atlas = ExtResource("1_4tjb7") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_2ulft"] +atlas = ExtResource("1_4tjb7") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_db2sw"] +atlas = ExtResource("1_4tjb7") +region = Rect2(192, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_2s2rv"] +atlas = ExtResource("1_4tjb7") +region = Rect2(224, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_qci8r"] +atlas = ExtResource("1_4tjb7") +region = Rect2(256, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_njp66"] +atlas = ExtResource("1_4tjb7") +region = Rect2(288, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_q070h"] +atlas = ExtResource("1_4tjb7") +region = Rect2(320, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_skxmj"] +atlas = ExtResource("1_4tjb7") +region = Rect2(352, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_qvt1d"] +atlas = ExtResource("1_4tjb7") +region = Rect2(384, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_h5q3b"] +atlas = ExtResource("1_4tjb7") +region = Rect2(416, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_twias"] +atlas = ExtResource("1_4tjb7") +region = Rect2(448, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ixpxc"] +atlas = ExtResource("1_4tjb7") +region = Rect2(480, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_h7ca3"] +atlas = ExtResource("1_4tjb7") +region = Rect2(512, 0, 32, 32) + +[sub_resource type="SpriteFrames" id="SpriteFrames_xerqu"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_fd5ce") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_mge7o") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_2jsp0") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jbamy") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_hqkp1") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_2ulft") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_db2sw") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_2s2rv") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_qci8r") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_njp66") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_q070h") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_skxmj") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_qvt1d") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_h5q3b") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_twias") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ixpxc") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_h7ca3") +}], +"loop": true, +"name": &"Idle", +"speed": 13.0 +}] + +[node name="Maça" type="Area2D"] +script = ExtResource("1_0q288") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(0, -1.88988) +shape = SubResource("CircleShape2D_q8x8i") + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +scale = Vector2(2.5, 2.5) +sprite_frames = SubResource("SpriteFrames_xerqu") +animation = &"Idle" +autoplay = "Idle" +frame_progress = 0.28458 + +[connection signal="area_exited" from="." to="." method="_on_area_exited"] +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Cenas/check.tscn b/3Islands_FINAL/3islands/Cenas/check.tscn new file mode 100644 index 0000000..15dba7c --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/check.tscn @@ -0,0 +1,23 @@ +[gd_scene load_steps=4 format=3 uid="uid://c8acc131achhh"] + +[ext_resource type="Script" path="res://Cenas/Scripts/check2_script.gd" id="1_bte8b"] +[ext_resource type="Texture2D" uid="uid://ck24vbssfppib" path="res://Free/Items/Checkpoints/Checkpoint/Checkpoint (No Flag).png" id="1_wcwte"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_3yy25"] +size = Vector2(4.58338, 30.4) + +[node name="Area2D" type="Area2D"] +script = ExtResource("1_bte8b") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(0.180374, 6.6483) +scale = Vector2(3, 3) +shape = SubResource("RectangleShape2D_3yy25") + +[node name="Sprite2D" type="Sprite2D" parent="."] +position = Vector2(16.9673, -11.9856) +scale = Vector2(2, 2) +texture = ExtResource("1_wcwte") + +[connection signal="area_entered" from="." to="." method="_on_area_entered"] +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Cenas/fase1.tscn b/3Islands_FINAL/3islands/Cenas/fase1.tscn new file mode 100644 index 0000000..472dc03 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas/fase1.tscn @@ -0,0 +1,168 @@ +[gd_scene load_steps=13 format=4 uid="uid://yhqsyt3yu3kw"] + +[ext_resource type="PackedScene" uid="uid://dp4lgnh5264tj" path="res://Cenas/player.tscn" id="1_22c2m"] +[ext_resource type="Texture2D" uid="uid://csciees3w2x5l" path="res://Free/Background/Brown.png" id="1_wpuhk"] +[ext_resource type="PackedScene" uid="uid://ccytcxx8sqrdv" path="res://Cenas/tile_map.tscn" id="2_tu2p7"] +[ext_resource type="Texture2D" uid="uid://1pfyjxw8g50y" path="res://Cenas_3Islands/placa.png" id="3_r4cyh"] +[ext_resource type="PackedScene" uid="uid://cn0i22rsbtqrj" path="res://Cenas/Sal.tscn" id="3_rbxem"] +[ext_resource type="PackedScene" uid="uid://doajd2pwbmf7n" path="res://Cenas/apple.tscn" id="4_6a3p4"] +[ext_resource type="PackedScene" uid="uid://cb7vwrcdcow1l" path="res://Cenas/Hud.tscn" id="5_46uvd"] +[ext_resource type="PackedScene" uid="uid://c8acc131achhh" path="res://Cenas/check.tscn" id="6_1p8ru"] +[ext_resource type="Script" path="res://Cenas/Scripts/check1_script.gd" id="7_c74q0"] +[ext_resource type="Script" path="res://Cenas/Scripts/alert_4.gd" id="10_4lv2p"] +[ext_resource type="Texture2D" uid="uid://bq16ja8jqw4gq" path="res://Cenas_3Islands/speech.png" id="11_ifhbb"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_usr5x"] +size = Vector2(66, 86) + +[node name="Fase" type="Node2D"] +position = Vector2(0, -1) + +[node name="Fundo" type="Sprite2D" parent="."] +modulate = Color(0.992805, 0.969682, 0.946732, 1) +position = Vector2(577.812, 310.787) +scale = Vector2(18.0153, 10.6808) +texture = ExtResource("1_wpuhk") + +[node name="Fundo2" type="Sprite2D" parent="."] 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type="TileSetAtlasSource" id="TileSetAtlasSource_dxgww"] +texture = ExtResource("1_4nsrx") +0:0/0 = 0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:0/0 = 0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:0/0 = 0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:0/0 = 0 +3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:0/0 = 0 +4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:0/0 = 0 +6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:0/0 = 0 +7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:0/0 = 0 +8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:0/0 = 0 +9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:0/0 = 0 +10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +12:0/0 = 0 +12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:0/0 = 0 +13:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:0/0 = 0 +14:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:0/0 = 0 +15:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:0/0 = 0 +17:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +18:0/0 = 0 +18:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:0/0 = 0 +19:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:1/0 = 0 +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:1/0 = 0 +1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:1/0 = 0 +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:1/0 = 0 +3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:1/0 = 0 +4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:1/0 = 0 +6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:1/0 = 0 +7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:1/0 = 0 +8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:1/0 = 0 +9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:1/0 = 0 +10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +12:1/0 = 0 +12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:1/0 = 0 +13:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:1/0 = 0 +14:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:1/0 = 0 +15:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:1/0 = 0 +17:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +18:1/0 = 0 +18:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:1/0 = 0 +19:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:2/0 = 0 +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:2/0 = 0 +1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:2/0 = 0 +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:2/0 = 0 +6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:2/0 = 0 +7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:2/0 = 0 +8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:2/0 = 0 +13:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:2/0 = 0 +14:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:2/0 = 0 +15:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:2/0 = 0 +17:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +18:2/0 = 0 +18:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:2/0 = 0 +19:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:4/0 = 0 +0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:4/0 = 0 +1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:4/0 = 0 +2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:4/0 = 0 +3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:4/0 = 0 +4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:4/0 = 0 +6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:4/0 = 0 +7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:4/0 = 0 +8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:4/0 = 0 +9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:4/0 = 0 +10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +12:4/0 = 0 +12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:4/0 = 0 +13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:4/0 = 0 +14:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:4/0 = 0 +15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:4/0 = 0 +17:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +18:4/0 = 0 +18:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:4/0 = 0 +19:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +20:4/0 = 0 +20:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +21:4/0 = 0 +21:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:5/0 = 0 +0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:5/0 = 0 +1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:5/0 = 0 +2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:5/0 = 0 +3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:5/0 = 0 +4:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:5/0 = 0 +6:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:5/0 = 0 +7:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:5/0 = 0 +8:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:5/0 = 0 +9:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:5/0 = 0 +10:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +12:5/0 = 0 +12:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:5/0 = 0 +13:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:5/0 = 0 +14:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:5/0 = 0 +15:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:5/0 = 0 +17:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +18:5/0 = 0 +18:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:5/0 = 0 +19:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +20:5/0 = 0 +20:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +21:5/0 = 0 +21:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:6/0 = 0 +0:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:6/0 = 0 +1:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:6/0 = 0 +2:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:6/0 = 0 +6:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:6/0 = 0 +7:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:6/0 = 0 +8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:6/0 = 0 +13:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:6/0 = 0 +14:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:6/0 = 0 +15:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:6/0 = 0 +17:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +18:6/0 = 0 +18:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:6/0 = 0 +19:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:8/0 = 0 +0:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:8/0 = 0 +1:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:8/0 = 0 +2:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:8/0 = 0 +3:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:8/0 = 0 +4:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:8/0 = 0 +6:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:8/0 = 0 +7:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:8/0 = 0 +8:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:8/0 = 0 +9:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:8/0 = 0 +10:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +12:8/0 = 0 +12:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:8/0 = 0 +13:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:8/0 = 0 +14:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:8/0 = 0 +15:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:8/0 = 0 +17:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +18:8/0 = 0 +18:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:8/0 = 0 +19:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +20:8/0 = 0 +20:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:9/0 = 0 +0:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:9/0 = 0 +1:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:9/0 = 0 +2:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:9/0 = 0 +3:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:9/0 = 0 +4:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:9/0 = 0 +6:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:9/0 = 0 +7:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:9/0 = 0 +8:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:9/0 = 0 +9:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:9/0 = 0 +10:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +12:9/0 = 0 +12:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:9/0 = 0 +13:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:9/0 = 0 +14:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:9/0 = 0 +15:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:9/0 = 0 +17:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +18:9/0 = 0 +18:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:9/0 = 0 +19:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +20:9/0 = 0 +20:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +0:10/0 = 0 +0:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:10/0 = 0 +1:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:10/0 = 0 +2:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:10/0 = 0 +6:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:10/0 = 0 +7:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:10/0 = 0 +8:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:10/0 = 0 +13:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:10/0 = 0 +14:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:10/0 = 0 +15:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +18:10/0 = 0 +18:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:10/0 = 0 +19:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +20:10/0 = 0 +20:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) + +[sub_resource type="TileSet" id="TileSet_cl2km"] +physics_layer_0/collision_layer = 1 +sources/0 = SubResource("TileSetAtlasSource_dxgww") + +[node name="TileMapLayer" type="TileMapLayer"] +tile_set = SubResource("TileSet_cl2km") diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Action Scene.mp3 b/3Islands_FINAL/3islands/Cenas_3Islands/Action Scene.mp3 new file mode 100644 index 0000000..71f2542 Binary files /dev/null and b/3Islands_FINAL/3islands/Cenas_3Islands/Action Scene.mp3 differ diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Action Scene.mp3.import b/3Islands_FINAL/3islands/Cenas_3Islands/Action Scene.mp3.import new file mode 100644 index 0000000..1a1bccc --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Action Scene.mp3.import @@ -0,0 +1,19 @@ +[remap] + +importer="mp3" +type="AudioStreamMP3" +uid="uid://dansxs5hxsjej" +path="res://.godot/imported/Action Scene.mp3-eee5286c4189c475314e3854ed30cbbd.mp3str" + +[deps] + +source_file="res://Cenas_3Islands/Action Scene.mp3" +dest_files=["res://.godot/imported/Action Scene.mp3-eee5286c4189c475314e3854ed30cbbd.mp3str"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Action_Scene_source_10804.zip b/3Islands_FINAL/3islands/Cenas_3Islands/Action_Scene_source_10804.zip new file mode 100644 index 0000000..3ec071b Binary files /dev/null and b/3Islands_FINAL/3islands/Cenas_3Islands/Action_Scene_source_10804.zip differ diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Cadastro.tscn b/3Islands_FINAL/3islands/Cenas_3Islands/Cadastro.tscn new file mode 100644 index 0000000..b38aeb1 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Cadastro.tscn @@ -0,0 +1,87 @@ +[gd_scene load_steps=4 format=3 uid="uid://ce3e0btehhny0"] + +[ext_resource type="Script" path="res://Cenas_3Islands/Scripts/Cadastro.gd" id="1_exftp"] +[ext_resource type="FontFile" uid="uid://o4llbolkssls" path="res://Pixel Adventure 1/Free/Menu/Text/RevMiniPixel.ttf" id="1_jgqgt"] +[ext_resource type="Texture2D" uid="uid://8fws6rxmqqsq" path="res://fundo2.png" id="2_ywiuw"] + +[node name="Control" type="Control"] +layout_mode = 3 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -20.0 +offset_top = -20.0 +offset_right = 20.0 +offset_bottom = 20.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_exftp") + +[node name="fundo" type="Sprite2D" parent="."] +modulate = Color(1, 1, 1, 0.419608) +position = Vector2(20.0001, 30.9999) +scale = Vector2(1.15039, 0.640625) +texture = ExtResource("2_ywiuw") + +[node name="VBoxContainer" type="VBoxContainer" parent="."] +layout_mode = 1 +anchors_preset = 13 +anchor_left = 0.5 +anchor_right = 0.5 +anchor_bottom = 1.0 +offset_left = -120.0 +offset_top = -46.0 +offset_right = 180.0 +offset_bottom = 46.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="Label" type="Label" parent="VBoxContainer"] +layout_mode = 2 +theme_override_fonts/font = ExtResource("1_jgqgt") +theme_override_font_sizes/font_size = 32 +text = "Cadastro" +horizontal_alignment = 1 + +[node name="UsernameInput" type="LineEdit" parent="VBoxContainer"] +layout_mode = 2 +theme_override_fonts/font = ExtResource("1_jgqgt") +theme_override_font_sizes/font_size = 24 +placeholder_text = "Nome de usuário" + +[node name="PasswordInput" type="LineEdit" parent="VBoxContainer"] +layout_mode = 2 +theme_override_fonts/font = ExtResource("1_jgqgt") +theme_override_font_sizes/font_size = 24 +placeholder_text = "Senha" +secret = true + +[node name="ConfirmPasswordInput" type="LineEdit" parent="VBoxContainer"] +layout_mode = 2 +theme_override_fonts/font = ExtResource("1_jgqgt") +theme_override_font_sizes/font_size = 24 +placeholder_text = "Confirme sua senha" +secret = true + +[node name="RegisterButton" type="Button" parent="VBoxContainer"] +layout_mode = 2 +theme_override_fonts/font = ExtResource("1_jgqgt") +theme_override_font_sizes/font_size = 16 +text = "Cadastrar +" + +[node name="BackToLoginButton" type="Button" parent="VBoxContainer"] +layout_mode = 2 +theme_override_fonts/font = ExtResource("1_jgqgt") +theme_override_font_sizes/font_size = 16 +text = "Voltar para o Login" + +[node name="ErrorLabel" type="Label" parent="VBoxContainer"] +visible = false +layout_mode = 2 +theme_override_colors/font_color = Color(1, 0.124572, 0.0864938, 1) +theme_override_fonts/font = ExtResource("1_jgqgt") +theme_override_font_sizes/font_size = 16 +text = "Erro" diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Guru.tscn b/3Islands_FINAL/3islands/Cenas_3Islands/Guru.tscn new file mode 100644 index 0000000..347eb74 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Guru.tscn @@ -0,0 +1,105 @@ +[gd_scene load_steps=15 format=3 uid="uid://cmne4sh0bmhu1"] + +[ext_resource type="Texture2D" uid="uid://kq3lrllb7cpv" path="res://Pixel Adventure 1/Free/Main Characters/Mask Dude/Idle (32x32).png" id="1_x01nv"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_6b2qq"] +size = Vector2(26, 28.3333) + +[sub_resource type="AtlasTexture" id="AtlasTexture_c710y"] +atlas = ExtResource("1_x01nv") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_pilw6"] +atlas = ExtResource("1_x01nv") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_baoro"] +atlas = ExtResource("1_x01nv") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_vs1e5"] +atlas = ExtResource("1_x01nv") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_s5ui2"] +atlas = ExtResource("1_x01nv") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_5lv1a"] +atlas = ExtResource("1_x01nv") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_f8pn3"] +atlas = ExtResource("1_x01nv") +region = Rect2(192, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_5vbk2"] +atlas = ExtResource("1_x01nv") +region = Rect2(224, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_e70ki"] +atlas = ExtResource("1_x01nv") +region = Rect2(256, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xk2j3"] +atlas = ExtResource("1_x01nv") +region = Rect2(288, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_pkr34"] +atlas = ExtResource("1_x01nv") +region = Rect2(320, 0, 32, 32) + +[sub_resource type="SpriteFrames" id="SpriteFrames_6uahe"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_c710y") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_pilw6") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_baoro") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_vs1e5") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_s5ui2") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_5lv1a") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_f8pn3") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_5vbk2") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_e70ki") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xk2j3") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_pkr34") +}], +"loop": true, +"name": &"Idle_Guru", +"speed": 5.0 +}] + +[node name="Area2D" type="Area2D"] + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(1, 2.5) +scale = Vector2(3, 3) +shape = SubResource("RectangleShape2D_6b2qq") + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +scale = Vector2(3, 3) +sprite_frames = SubResource("SpriteFrames_6uahe") +animation = &"Idle_Guru" +frame_progress = 0.554107 +flip_h = true diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Hud.tscn b/3Islands_FINAL/3islands/Cenas_3Islands/Hud.tscn new file mode 100644 index 0000000..7bb424c --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Hud.tscn @@ -0,0 +1,28 @@ +[gd_scene load_steps=4 format=3 uid="uid://cle3ykrqiioja"] + +[ext_resource type="Script" path="res://Cenas_3Islands/Scripts/hud.gd" id="1_bly0w"] +[ext_resource type="PackedScene" uid="uid://d5t5n7n3xdil" path="res://Cenas_3Islands/melancia.tscn" id="3_evrgb"] +[ext_resource type="PackedScene" uid="uid://btcipuwluvbwp" path="res://Cenas_3Islands/fruits.tscn" id="3_r0hme"] + +[node name="Control" type="Control"] +layout_mode = 3 +anchors_preset = 0 +offset_left = 567.0 +offset_top = 15.0 +offset_right = 607.0 +offset_bottom = 55.0 +script = ExtResource("1_bly0w") + +[node name="CanvasLayer" type="CanvasLayer" parent="."] + +[node name="Label" type="Label" parent="CanvasLayer"] +offset_left = 567.0 +offset_top = 15.0 +offset_right = 634.0 +offset_bottom = 38.0 +text = "Frutas: 0" + +[node name="melancia" parent="CanvasLayer/Label" instance=ExtResource("3_evrgb")] + +[node name="fruits" parent="CanvasLayer/Label" instance=ExtResource("3_r0hme")] +position = Vector2(-17, 7) diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Login.tscn b/3Islands_FINAL/3islands/Cenas_3Islands/Login.tscn new file mode 100644 index 0000000..a1b09ae --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Login.tscn @@ -0,0 +1,90 @@ +[gd_scene load_steps=4 format=3 uid="uid://b2irfb73syxe0"] + +[ext_resource type="FontFile" uid="uid://o4llbolkssls" path="res://Pixel Adventure 1/Free/Menu/Text/RevMiniPixel.ttf" id="1_b1j64"] +[ext_resource type="Script" path="res://Cenas_3Islands/Scripts/Login.gd" id="1_i5x2w"] +[ext_resource type="Texture2D" uid="uid://8fws6rxmqqsq" path="res://fundo2.png" id="2_ui62d"] + +[node name="Control" type="Control"] +layout_mode = 3 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -20.0 +offset_top = -20.0 +offset_right = 20.0 +offset_bottom = 20.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_i5x2w") + +[node name="fundo" type="Sprite2D" parent="."] +modulate = Color(1, 1, 1, 0.419608) +position = Vector2(23.0001, 17) +scale = Vector2(1.11523, 0.640625) +texture = ExtResource("2_ui62d") + +[node name="VBoxContainer" type="VBoxContainer" parent="."] +layout_mode = 1 +anchors_preset = 13 +anchor_left = 0.5 +anchor_right = 0.5 +anchor_bottom = 1.0 +offset_left = -120.0 +offset_top = -46.0 +offset_right = 180.0 +offset_bottom = 46.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="Label" type="Label" parent="VBoxContainer"] +layout_mode = 2 +theme_override_fonts/font = ExtResource("1_b1j64") +theme_override_font_sizes/font_size = 32 +text = "Login" +horizontal_alignment = 1 + +[node name="UsernameInput" type="LineEdit" parent="VBoxContainer"] +layout_mode = 2 +theme_override_fonts/font = ExtResource("1_b1j64") +theme_override_font_sizes/font_size = 24 +placeholder_text = "Nome de usuário" + +[node name="PasswordInput" type="LineEdit" parent="VBoxContainer"] +layout_mode = 2 +theme_override_fonts/font = ExtResource("1_b1j64") +theme_override_font_sizes/font_size = 24 +placeholder_text = "Senha" +secret = true + +[node name="LoginButton" type="Button" parent="VBoxContainer"] +layout_mode = 2 +theme_override_fonts/font = ExtResource("1_b1j64") +theme_override_font_sizes/font_size = 16 +text = "Entrar" + +[node name="RegisterButton" type="Button" parent="VBoxContainer"] +layout_mode = 2 +theme_override_fonts/font = ExtResource("1_b1j64") +theme_override_font_sizes/font_size = 16 +text = "Cadastrar" + +[node name="ErrorLabel" type="Label" parent="VBoxContainer"] +visible = false +layout_mode = 2 +theme_override_colors/font_color = Color(1, 0.124572, 0.0864938, 1) +theme_override_fonts/font = ExtResource("1_b1j64") +theme_override_font_sizes/font_size = 16 +text = "Erro" + +[node name="LoginButton2" type="Button" parent="."] +modulate = Color(1, 1, 1, 0.811765) +layout_mode = 2 +offset_left = -101.0 +offset_top = 237.0 +offset_right = 199.0 +offset_bottom = 261.0 +theme_override_fonts/font = ExtResource("1_b1j64") +theme_override_font_sizes/font_size = 16 +text = "Continuar se Login (Visitante)" diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Pink_Man_fase1.tscn b/3Islands_FINAL/3islands/Cenas_3Islands/Pink_Man_fase1.tscn new file mode 100644 index 0000000..918cc18 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Pink_Man_fase1.tscn @@ -0,0 +1,155 @@ +[gd_scene load_steps=12 format=4 uid="uid://dmrmyq3natl2g"] + +[ext_resource type="Texture2D" uid="uid://bmirvakyn3twl" path="res://Pixel Adventure 1/Free/Background/Yellow.png" id="1_3w4hr"] +[ext_resource type="Texture2D" uid="uid://1pfyjxw8g50y" path="res://Cenas_3Islands/placa.png" id="2_qcj4n"] +[ext_resource type="PackedScene" uid="uid://dtlu7cygr6yn1" path="res://Cenas_3Islands/player.tscn" id="3_sn6sa"] +[ext_resource type="PackedScene" uid="uid://ftsffi042jj8" path="res://Cenas_3Islands/tile_map.tscn" id="4_iem03"] +[ext_resource type="PackedScene" uid="uid://dxyw1ie5vvhcc" path="res://Cenas_3Islands/serra.tscn" id="5_ysg82"] +[ext_resource type="PackedScene" uid="uid://btcipuwluvbwp" 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+ +[node name="Control" parent="." instance=ExtResource("6_ue1e1")] +metadata/_edit_use_anchors_ = true + +[node name="melancia" type="Node2D" parent="."] + +[node name="melancia" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(342, 520) + +[node name="melancia5" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(192, 276) + +[node name="melancia6" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(188, 168) + +[node name="melancia7" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(115, 94) + +[node name="melancia8" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(235, 45) + +[node name="melancia9" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(388, 182) + +[node name="melancia10" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(423, 243) + +[node name="melancia11" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(480, 277) + +[node name="melancia12" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(728, 585) + +[node name="melancia13" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(798, 584) + +[node name="melancia14" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(934, 584) + +[node name="melancia15" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(1004, 427) + +[node name="melancia16" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(846, 453) + +[node name="melancia17" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(742, 474) + +[node name="melancia18" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(741, 428) + +[node name="melancia19" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(738, 263) + +[node name="melancia20" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(738, 214) + +[node name="melancia21" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(794, 189) + +[node name="melancia22" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(860, 228) + +[node name="melancia23" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(941, 161) + +[node name="melancia24" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(975, 89) + +[node name="melancia25" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(1051, 60) + +[node name="melancia2" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(526, 599) + +[node name="melancia3" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(526, 560) + +[node name="melancia4" parent="melancia" instance=ExtResource("7_8vqs3")] +position = Vector2(525, 521) + +[node name="Passa_fase2" parent="." instance=ExtResource("8_ccwh8")] +position = Vector2(1134, 72) diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/Cadastro.gd b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/Cadastro.gd new file mode 100644 index 0000000..96cb1d8 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/Cadastro.gd @@ -0,0 +1,92 @@ +extends Control + +@onready var username_input: LineEdit = $VBoxContainer/UsernameInput +@onready var password_input: LineEdit = $VBoxContainer/PasswordInput +@onready var confirm_password_input: LineEdit = $VBoxContainer/ConfirmPasswordInput +@onready var register_button: Button = $VBoxContainer/RegisterButton +@onready var back_button: Button = $VBoxContainer/BackToLoginButton +@onready var error_label: Label = $VBoxContainer/ErrorLabel + + +var api_url: String = "http://localhost:3000" + +func _ready(): + # Conecta os sinais de forma correta usando Callable + register_button.connect("pressed", Callable(self, "_on_register_button_pressed")) + back_button.connect("pressed", Callable(self, "_on_back_button_pressed")) + error_label.visible = false + +func _on_register_button_pressed(): + var username = username_input.text.strip_edges() + var password = password_input.text.strip_edges() + + if username == "" or password == "": + error_label.text = "Preencha todos os campos." + error_label.visible = true + return + + # Cria a requisição para registrar o usuário + var http_request = HTTPRequest.new() + add_child(http_request) + http_request.connect("request_completed", Callable(self, "_on_register_response")) + http_request.request( + api_url + "/register", + ["Content-Type: application/json"], + HTTPClient.METHOD_POST, + JSON.stringify({"username": username, "password": password}) # Serializando o JSON + ) + +func _on_register_response(result, response_code, _headers, body): + # Imprime a resposta recebida (body) para depuração + print("Resposta recebida: ", body.get_string_from_utf8()) + + # Instancia JSON para fazer o parse + var json = JSON.new() + var parse_result = json.parse(body.get_string_from_utf8()) + + # Declara parsed_data fora do bloco de verificação para que seja acessível em toda a função + var parsed_data = null + + # Verifica se o parsing foi bem-sucedido + if parse_result.error == OK: + parsed_data = parse_result.result # O resultado do JSON parse + else: + # Caso o parsing falhe, exibe o erro + print("Erro ao parsear o JSON: ", parse_result.error) + error_label.text = "Erro ao processar a resposta do servidor." + error_label.visible = true + return + + # Verifica o código de resposta HTTP + if response_code == 201: + # Cadastro realizado com sucesso, redireciona para a tela de login + var next_scene_path = "res://Cenas_3Islands/Login.tscn" + var next_scene = ResourceLoader.load(next_scene_path) + + if next_scene and next_scene is PackedScene: + get_tree().change_scene_to_packed(next_scene) + else: + print("Falha ao carregar a cena de login. Verifique o caminho:", next_scene_path) + else: + # Verifica se parsed_data é um dicionário e contém a chave "error" + if typeof(parsed_data) == TYPE_DICTIONARY: + if "error" in parsed_data: + error_label.text = parsed_data["error"] + else: + # Caso o campo error não esteja presente, exibe uma mensagem padrão + error_label.text = "Erro ao registrar usuário. Tente novamente mais tarde." + else: + # Caso parsed_data não seja um dicionário, exibe um erro genérico + error_label.text = "Erro ao processar a resposta. Verifique os dados enviados." + + error_label.visible = true + + +func _on_back_button_pressed(): + var next_scene_path = "res://Cenas_3Islands/Login.tscn" + var next_scene = ResourceLoader.load(next_scene_path) + + if next_scene and next_scene is PackedScene: + get_tree().change_scene_to_packed(next_scene) + else: + print("Falha ao carregar a cena de cadastro. Verifique o caminho:", next_scene_path) diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/Login.gd b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/Login.gd new file mode 100644 index 0000000..7d2abf2 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/Login.gd @@ -0,0 +1,55 @@ +extends Control + +@onready var username_input: LineEdit = $VBoxContainer/UsernameInput +@onready var password_input: LineEdit = $VBoxContainer/PasswordInput +@onready var login_button: Button = $VBoxContainer/LoginButton +@onready var register_button: Button = $VBoxContainer/RegisterButton +@onready var error_label: Label = $VBoxContainer/ErrorLabel + + +var api_url: String = "http://localhost:3000" + +func _ready(): + print(self) # Certifique-se de que o nó está corretamente anexado + print(get_tree()) # Deve retornar o SceneTree atual + error_label.visible = false + + # Conecte os botões com Callables + login_button.connect("pressed", Callable(self, "_on_login_button_pressed")) + register_button.connect("pressed", Callable(self, "_on_register_button_pressed")) + +func _on_login_button_pressed(): + if username_input.text == "" or password_input.text == "": + error_label.text = "Preencha todos os campos." + error_label.visible = true + return + + # Adiciona requisição HTTP + var http_request = HTTPRequest.new() + add_child(http_request) + http_request.connect("request_completed", Callable(self, "_on_login_response")) + http_request.request( + api_url + "/login", + ["Content-Type: application/json"], + HTTPClient.METHOD_POST, + JSON.stringify({"username": username_input.text, "password": password_input.text}) + ) + +func _on_login_response(result, response_code, _headers, body): + var json = JSON.new() + var parse_result = json.parse(body.get_string_from_utf8()) + + if response_code == 200 and parse_result.error == OK: + get_tree().change_scene("res://Cenas_3Islands/Pink_Man_fase1.tscn") + else: + error_label.text = parse_result.result.error if parse_result.result.has("error") else "Erro ao fazer login." + error_label.visible = true + +func _on_register_button_pressed(): + var next_scene_path = "res://Cenas_3Islands/Cadastro.tscn" + var next_scene = ResourceLoader.load(next_scene_path) + + if next_scene and next_scene is PackedScene: + get_tree().change_scene_to_packed(next_scene) + else: + print("Falha ao carregar a cena de cadastro. Verifique o caminho:", next_scene_path) diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/caixa_dialogo.gd b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/caixa_dialogo.gd new file mode 100644 index 0000000..a474fdd --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/caixa_dialogo.gd @@ -0,0 +1,62 @@ +extends MarginContainer + +@onready var text_label: Label = $label_margin/text_label +@onready var letter_timer_display: Timer = $letter_timer_display + +const MAX_WIDTH = 256 + +var text = "" +var letter_index = 0 + +var letter_display_timer := 0.07 +var space_display_timer := 0.05 +var punctuaction_display_timer := 0.02 + +signal text_display_finished() + +func _ready(): + print("Text Label:", text_label) + if text_label == null: + print("Erro: O nó 'text_label' não foi encontrado. Verifique o caminho no editor.") + +func display_text(text_to_display: String): + if text_label == null: + print("Erro: text_label está null.") + return + text = text_to_display + text_label.text = text_to_display + + await resized + + custom_minimum_size.x = min(size.x, MAX_WIDTH) + + if size.x > MAX_WIDTH: + text_label.autowrap_mode = TextServer.AUTOWRAP_WORD + await resized + await resized + custom_minimum_size.y =size.y + + global_position.x -= size.x + global_position.y -= size.y + 60 + text_label.text = "" + display_letter() + +func display_letter(): + text_label.text += text[letter_index] + letter_index += 1 + + if letter_index >= text.length(): + text_display_finished.emit() + return + + match text[letter_index]: + "!", "?", ",", ".": + letter_timer_display.start(punctuaction_display_timer) + " ": + letter_timer_display.start(space_display_timer) + _: + letter_timer_display.start(letter_display_timer) + + +func _on_letter_timer_display_timeout() -> void: + display_letter() diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/espinho_Script.gd b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/espinho_Script.gd new file mode 100644 index 0000000..e271531 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/espinho_Script.gd @@ -0,0 +1,18 @@ +extends Area2D + +# Chamado quando o nó entra na cena pela primeira vez. +func _ready() -> void: + + pass + + +# Função chamada quando um corpo entra na área de colisão. +func _on_body_entered(body: Node2D) -> void: + if body.name == "Player": + + # Aguarda 1 segundo antes de reiniciar a cena. + await get_tree().create_timer(0.5).timeout + + # Reinicia a cena após o atraso. + Global.reiniciar_cena() + Global.melancia = 0; diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/fruits_Script.gd b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/fruits_Script.gd new file mode 100644 index 0000000..2088f37 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/fruits_Script.gd @@ -0,0 +1,12 @@ +extends Area2D + +# Função chamada quando o nó entra na cena. +func _ready() -> void: + # Toca a animação "Serra" sempre que a cena carregar. + $AnimatedSprite2D.play("Fruit_Coin") + +# Função chamada quando um corpo entra na área de colisão. +func _on_body_entered(body: Node2D) -> void: + if body.name == "Player": # Verifica se quem entrou foi o Player. + Global.abacaxi += 1 + queue_free() # Remove o nó (a moeda) da cena. diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/guru_alert.gd b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/guru_alert.gd new file mode 100644 index 0000000..da545b5 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/guru_alert.gd @@ -0,0 +1,25 @@ +extends Node2D + +@onready var textura_guru: Sprite2D = $textura_guru +@onready var area_guru: Area2D = $Area_guru + +const lines : Array[String] = [ +"Viajante, o desconhecido o chama.", +"As frutas rubras guardam o enigma da passagem.", +"Mas cuidado: as serras devoram todos os seus abacaxis.", +"Os espinhos pontiagudos reclamarão suas melancias.", +"Os túneis esquecidos murmuram segredos perdidos.", +"A colheita completa revelará o destino oculto." +] + +func _unhandled_input(event): + if area_guru.get_overlapping_bodies().size() > 0: + textura_guru.show() + if event.is_action_pressed("interact") && !DialogManager.is_message_active: + textura_guru.hide() + DialogManager.start_message(global_position, lines) + else: + textura_guru.hide() + if DialogManager.dialog_box != null: + DialogManager.dialog_box.queue_free() + DialogManager.is_message_active = false diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/hud.gd b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/hud.gd new file mode 100644 index 0000000..a75457d --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/hud.gd @@ -0,0 +1,6 @@ +extends Control + +func _process(_delta): + + $CanvasLayer/Label.text = "Frutas: " + str(Global.Frutas) + diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/melancia.gd b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/melancia.gd new file mode 100644 index 0000000..b4756c9 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/melancia.gd @@ -0,0 +1,12 @@ +extends Area2D + +# Função chamada quando o nó entra na cena. +func _ready() -> void: + # Toca a animação "Serra" sempre que a cena carregar. + $AnimatedSprite2D.play("melancia") + +# Função chamada quando um corpo entra na área de colisão. +func _on_body_entered(body: Node2D) -> void: + if body.name == "Player": # Verifica se quem entrou foi o Player. + Global.melancia += 1 + queue_free() # Remove o nó (a moeda) da cena. diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/playersCRIPT.gd b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/playersCRIPT.gd new file mode 100644 index 0000000..32ef3fb --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/playersCRIPT.gd @@ -0,0 +1,71 @@ +extends CharacterBody2D + +const SPEED = 300.0 +const JUMP_VELOCITY = -400.0 + +var can_double_jump = false # Controle para permitir o segundo pulo. +var double_jump_timer : Timer # Timer para controlar a transição de animações +var is_double_jumping = false # Flag para saber se o double jump foi feito. + +func _ready(): + $AnimatedSprite2D.play("Hit") + # Cria e configura o timer para o Double Jump + double_jump_timer = Timer.new() + double_jump_timer.wait_time = 0.8 # Tempo de espera de 0.8 segundos + double_jump_timer.one_shot = true # O timer vai rodar apenas uma vez + # Conectar o sinal "timeout" ao método _on_double_jump_timeout corretamente + double_jump_timer.timeout.connect(_on_double_jump_timeout) + add_child(double_jump_timer) + +func _physics_process(delta: float) -> void: + # Adiciona gravidade. + if not is_on_floor(): + velocity += get_gravity() * delta + + # Trata o salto e o double jump. + if Input.is_action_just_pressed("ui_accept"): + if is_on_floor(): + velocity.y = JUMP_VELOCITY + can_double_jump = true # Após o primeiro salto, permite o double jump. + $AnimatedSprite2D.play("Jump") # Animação do primeiro salto. + elif can_double_jump: # Executa o double jump. + velocity.y = JUMP_VELOCITY + can_double_jump = false # Desativa o double jump após usá-lo. + $AnimatedSprite2D.play("Double_Jump") # Animação do double jump. + is_double_jumping = true # Marca que o double jump foi feito. + double_jump_timer.start() # Inicia o timer para o double jump. + + # Movimento horizontal. + var direction := Input.get_axis("ui_left", "ui_right") + if direction != 0: + velocity.x = direction * SPEED + if is_on_floor(): + $AnimatedSprite2D.play("Run") + # Ajusta o flip horizontal com base na direção. + $AnimatedSprite2D.flip_h = direction < 0 + else: + velocity.x = 0 + if is_on_floor(): + $AnimatedSprite2D.play("Idle") + + # Checa se está no ar. + if not is_on_floor(): + if not is_double_jumping: # Se não estiver fazendo double jump, toca a animação de queda. + $AnimatedSprite2D.play("Fall") + elif is_double_jumping: + # Se o personagem está no ar após o double jump, mantém a animação de double jump até o timer acabar + $AnimatedSprite2D.play("Double_Jump") + + # Movimenta o personagem. + move_and_slide() + + # Reseta o double jump ao tocar o chão. + if is_on_floor(): + can_double_jump = false + is_double_jumping = false # Reseta o estado de double jump quando tocar o chão. + +# Função chamada quando o timer de double jump termina. +func _on_double_jump_timeout(): + # O timer acabou, agora o personagem pode cair e tocar a animação de queda se necessário. + if velocity.y > 0: # Se estiver caindo, deve tocar a animação de queda. + $AnimatedSprite2D.play("Fall") diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/proxima_fase_2_Script.gd b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/proxima_fase_2_Script.gd new file mode 100644 index 0000000..28a670f --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/proxima_fase_2_Script.gd @@ -0,0 +1,29 @@ +extends Area2D + +# Caminho para o arquivo da próxima fase. +@export var next_level_path: String = "res://Cenas/fase1.tscn" + +# Chamado quando o nó entra na árvore de cena pela primeira vez. +func _ready() -> void: + # Aqui, você pode inicializar configurações, se necessário. + pass # Replace with function body. + +# Chamado a cada quadro. 'delta' é o tempo decorrido desde o quadro anterior. +func _process(_delta: float) -> void: + # Testa se a tecla de pulo (espaço, por padrão) foi pressionada. + if Input.is_action_just_pressed("ui_accept"): # "ui_accept" é mapeado para a tecla Espaço por padrão. + print("Jump") + +# Chamado quando um corpo entra na área do Area2D. +func _on_body_entered(body: Node2D) -> void: + # Verifica se o corpo que entrou é o jogador. + if body.name == "Player" and Global.melancia >= 25: # Certifique-se de que o nome do jogador é "Player". + print("Player reached the flag! Loading next level...") + + # Carrega a próxima fase. + var next_scene = ResourceLoader.load(next_level_path) + if next_scene: + await get_tree().create_timer(2.5).timeout + get_tree().change_scene_to_packed(next_scene) # Troca para a cena carregada. + else: + print("Failed to load the next level. Check the path:", next_level_path) diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/proxima_fase_SCRIPT.gd b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/proxima_fase_SCRIPT.gd new file mode 100644 index 0000000..f23dcb0 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/proxima_fase_SCRIPT.gd @@ -0,0 +1,29 @@ +extends Area2D + +# Caminho para o arquivo da próxima fase. +@export var next_level_path: String = "res://Cenas_3Islands/Pink_Man_fase_2.tscn" + +# Chamado quando o nó entra na árvore de cena pela primeira vez. +func _ready() -> void: + # Aqui, você pode inicializar configurações, se necessário. + pass # Replace with function body. + +# Chamado a cada quadro. 'delta' é o tempo decorrido desde o quadro anterior. +func _process(delta: float) -> void: + # Testa se a tecla de pulo (espaço, por padrão) foi pressionada. + if Input.is_action_just_pressed("ui_accept"): # "ui_accept" é mapeado para a tecla Espaço por padrão. + print("Jump") + +# Chamado quando um corpo entra na área do Area2D. +func _on_body_entered(body: Node2D) -> void: + # Verifica se o corpo que entrou é o jogador. + if body.name == "Player" and Global.abacaxi >= 25: # Certifique-se de que o nome do jogador é "Player". + print("Player reached the flag! Loading next level...") + + # Carrega a próxima fase. + var next_scene = ResourceLoader.load(next_level_path) + if next_scene: + await get_tree().create_timer(1.0).timeout + get_tree().change_scene_to_packed(next_scene) # Troca para a cena carregada. + else: + print("Failed to load the next level. Check the path:", next_level_path) diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/serra_Script.gd b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/serra_Script.gd new file mode 100644 index 0000000..9972a50 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/Scripts/serra_Script.gd @@ -0,0 +1,19 @@ +extends Area2D + +# Chamado quando o nó entra na cena pela primeira vez. +func _ready() -> void: + # Toca a animação "Serra" sempre que a cena carregar. + $AnimatedSprite2D.play("Serra") + + +# Função chamada quando um corpo entra na área de colisão. +func _on_body_entered(body: Node2D) -> void: + if body.name == "Player": + # Aguarda 1 segundo antes de reiniciar a cena. + await get_tree().create_timer(1).timeout + + + # Reinicia a cena após o atraso. + Global.reiniciar_cena() + + Global.abacaxi = 0; diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/alert1.gd b/3Islands_FINAL/3islands/Cenas_3Islands/alert1.gd new file mode 100644 index 0000000..35d857a --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/alert1.gd @@ -0,0 +1,25 @@ +extends Node2D + +@onready var textura: Sprite2D = $textura +@onready var area: Area2D = $Area + +const lines : Array[String] = [ + "Bem-vindo, bravo explorador.", + "As frutas douradas guardam o segredo do progresso.", + "Sem todos os abacaxis, o caminho permanecerá fechado.", + "As lâminas giram como um teste à sua coragem.", + "Tenha cuidado, as serras não têm piedade dos desavisados.", + "Se todas as frutas forem suas, o caminho se revelará." +] + +func _unhandled_input(event): + if area.get_overlapping_bodies().size() > 0: + textura.show() + if event.is_action_pressed("interact") && !DialogManager.is_message_active: + textura.hide() + DialogManager.start_message(global_position, lines) + else: + textura.hide() + if DialogManager.dialog_box != null: + DialogManager.dialog_box.queue_free() + DialogManager.is_message_active = false diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/alert_2.gd b/3Islands_FINAL/3islands/Cenas_3Islands/alert_2.gd new file mode 100644 index 0000000..0825062 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/alert_2.gd @@ -0,0 +1,25 @@ +extends Node2D + +@onready var textura2: Sprite2D = $textura2 +@onready var area2: Area2D = $Area2 + +const lines : Array[String] = [ +"Viajante, o desconhecido o chama.", +"As frutas rubras guardam o enigma da passagem.", +"Mas cuidado: as serras devoram todos os seus abacaxis.", +"Os espinhos pontiagudos reclamarão suas melancias.", +"Os túneis esquecidos murmuram segredos perdidos.", +"A colheita completa revelará o destino oculto." +] + +func _unhandled_input(event): + if area2.get_overlapping_bodies().size() > 0: + textura2.show() + if event.is_action_pressed("interact") && !DialogManager.is_message_active: + textura2.hide() + DialogManager.start_message(global_position, lines) + else: + textura2.hide() + if DialogManager.dialog_box != null: + DialogManager.dialog_box.queue_free() + DialogManager.is_message_active = false diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/alert_guru.gd b/3Islands_FINAL/3islands/Cenas_3Islands/alert_guru.gd new file mode 100644 index 0000000..8416b6e --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/alert_guru.gd @@ -0,0 +1,27 @@ +extends Node2D + +@onready var textura: Sprite2D = $textura +@onready var area_guru: Area2D = $Area2D + + + +const lines : Array[String] = [ +"Viajante, o desconhecido o chama.", +"As frutas rubras guardam o enigma da passagem.", +"Mas cuidado: as serras devoram todos os seus abacaxis.", +"Os espinhos pontiagudos reclamarão suas melancias.", +"Os túneis esquecidos murmuram segredos perdidos.", +"A colheita completa revelará o destino oculto." +] + +func _unhandled_input(event): + if area_guru.get_overlapping_bodies().size() > 0: + textura.show() + if event.is_action_presse("interact") && !DialogManager.is_message_active: + textura.hide() + DialogManager.start_message(global_position, lines) + else: + textura.hide() + if DialogManager.dialog_box != null: + DialogManager.dialog_box.queue_free() + DialogManager.is_message_active = false diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/caixa_dialogo.tscn b/3Islands_FINAL/3islands/Cenas_3Islands/caixa_dialogo.tscn new file mode 100644 index 0000000..142a9fc --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/caixa_dialogo.tscn @@ -0,0 +1,40 @@ +[gd_scene load_steps=4 format=3 uid="uid://qupa3f2kjhpv"] + +[ext_resource type="Texture2D" uid="uid://bo8fvuva2p0r8" path="res://Dialog_Box(16 x 16).png" id="1_qhwtl"] +[ext_resource type="Script" path="res://Cenas_3Islands/Scripts/caixa_dialogo.gd" id="1_v0sdm"] +[ext_resource type="FontFile" uid="uid://o4llbolkssls" path="res://Pixel Adventure 1/Free/Menu/Text/RevMiniPixel.ttf" id="2_n44yq"] + +[node name="caixa_dialogo" type="MarginContainer"] +offset_left = 163.0 +offset_top = -95.0 +offset_right = 186.0 +offset_bottom = -71.0 +script = ExtResource("1_v0sdm") + +[node name="backgroud" type="NinePatchRect" parent="."] +layout_mode = 2 +texture = ExtResource("1_qhwtl") +region_rect = Rect2(0, 0, 16, 16) +patch_margin_left = 4 +patch_margin_top = 4 +patch_margin_right = 4 +patch_margin_bottom = 4 + +[node name="label_margin" type="MarginContainer" parent="."] +layout_mode = 2 +theme_override_constants/margin_left = 4 +theme_override_constants/margin_top = 4 +theme_override_constants/margin_right = 4 +theme_override_constants/margin_bottom = 4 + +[node name="text_label" type="Label" parent="label_margin"] +layout_mode = 2 +theme_override_colors/font_color = Color(0, 0, 0, 1) +theme_override_fonts/font = ExtResource("2_n44yq") +theme_override_font_sizes/font_size = 16 +vertical_alignment = 1 + +[node name="letter_timer_display" type="Timer" parent="."] +one_shot = true + +[connection signal="timeout" from="letter_timer_display" to="." method="_on_letter_timer_display_timeout"] diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/caixa_dialogo_2.tscn b/3Islands_FINAL/3islands/Cenas_3Islands/caixa_dialogo_2.tscn new file mode 100644 index 0000000..3bdc926 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/caixa_dialogo_2.tscn @@ -0,0 +1,104 @@ +[gd_scene load_steps=4 format=3 uid="uid://bce5ir0r6u2j8"] + +[ext_resource type="Texture2D" uid="uid://bo8fvuva2p0r8" path="res://Dialog_Box(16 x 16).png" id="2_refrg"] +[ext_resource type="FontFile" uid="uid://o4llbolkssls" path="res://Pixel Adventure 1/Free/Menu/Text/RevMiniPixel.ttf" id="3_hient"] + +[sub_resource type="GDScript" id="GDScript_vuagx"] +script/source = "extends MarginContainer + +@onready var text_label2: Label = $label_margin/text_label +@onready var letter_timer_display2: Timer = $letter_timer_display + +const MAX_WIDTH = 256 + +var text = \"\" +var letter_index = 0 + +var letter_display_timer2 := 0.07 +var space_display_timer2 := 0.05 +var punctuaction_display_timer2 := 0.02 + +signal text_display_finished() + +func _ready(): + print(\"Text Label:\", text_label2) + if text_label2 == null: + print(\"Erro: O nó 'text_label' não foi encontrado. Verifique o caminho no editor.\") + +func display_text(text_to_display: String): + if text_label2 == null: + print(\"Erro: text_label está null.\") + return + text = text_to_display + text_label2.text = text_to_display + + await resized + + custom_minimum_size.x = min(size.x, MAX_WIDTH) + + if size.x > MAX_WIDTH: + text_label2.autowrap_mode = TextServer.AUTOWRAP_WORD + await resized + await resized + custom_minimum_size.y =size.y + + global_position.x -= size.x / 2 + global_position.y -= size.y + 50 + text_label2.text = \"\" + display_letter() + +func display_letter(): + text_label2.text += text[letter_index] + letter_index += 1 + + if letter_index >= text.length(): + text_display_finished.emit() + return + + match text[letter_index]: + \"!\", \"?\", \",\", \".\": + letter_timer_display2.start(punctuaction_display_timer2) + \" \": + letter_timer_display2.start(space_display_timer2) + _: + letter_timer_display2.start(letter_display_timer2) + + +func _on_letter_timer_display_timeout() -> void: + display_letter() +" + +[node name="caixa_dialogo2" type="MarginContainer"] +offset_left = 11.0 +offset_top = 5.0 +offset_right = 34.0 +offset_bottom = 29.0 +script = SubResource("GDScript_vuagx") + +[node name="backgroud" type="NinePatchRect" parent="."] +layout_mode = 2 +texture = ExtResource("2_refrg") +region_rect = Rect2(0, 0, 16, 16) +patch_margin_left = 4 +patch_margin_top = 4 +patch_margin_right = 4 +patch_margin_bottom = 4 + +[node name="label_margin2" type="MarginContainer" parent="."] +layout_mode = 2 +theme_override_constants/margin_left = 4 +theme_override_constants/margin_top = 4 +theme_override_constants/margin_right = 4 +theme_override_constants/margin_bottom = 4 + +[node name="text_label2" type="Label" parent="label_margin2"] +layout_mode = 2 +theme_override_colors/font_color = Color(0, 0, 0, 1) +theme_override_fonts/font = ExtResource("3_hient") +theme_override_font_sizes/font_size = 16 +vertical_alignment = 1 + +[node name="letter_timer_display2" type="Timer" parent="."] +one_shot = true + +[connection signal="timeout" from="letter_timer_display2" to="." method="_on_letter_timer_display_timeout"] diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/esp3730.tmp b/3Islands_FINAL/3islands/Cenas_3Islands/esp3730.tmp new file mode 100644 index 0000000..bfb6384 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/esp3730.tmp @@ -0,0 +1,32 @@ +[gd_scene load_steps=6 format=3 uid="uid://bggkaton78duj"] + +[ext_resource type="Script" path="res://Cenas_3Islands/Scripts/espinho_Script.gd" id="1_kc1me"] +[ext_resource type="Texture2D" uid="uid://2nof4g3uig0t" path="res://Pixel Adventure 1/Free/Traps/Spikes/Idle.png" id="2_p7rn1"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_pq4fg"] +size = Vector2(15, 4.75) + +[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_583gh"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_0xxoq"] +size = Vector2(15, 5) + +[node name="Espinho" type="Area2D"] +script = ExtResource("1_kc1me") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +physics_interpolation_mode = 1 +position = Vector2(-0.5, 5.375) +shape = SubResource("RectangleShape2D_pq4fg") + +[node name="Sprite2D" type="Sprite2D" parent="."] +texture = ExtResource("2_p7rn1") + +[node name="StaticBody2D" type="StaticBody2D" parent="."] +physics_material_override = SubResource("PhysicsMaterial_583gh") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] +position = Vector2(-0.5, 5.5) +shape = SubResource("RectangleShape2D_0xxoq") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/esp7301.tmp b/3Islands_FINAL/3islands/Cenas_3Islands/esp7301.tmp new file mode 100644 index 0000000..bfb6384 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/esp7301.tmp @@ -0,0 +1,32 @@ +[gd_scene load_steps=6 format=3 uid="uid://bggkaton78duj"] + +[ext_resource type="Script" path="res://Cenas_3Islands/Scripts/espinho_Script.gd" id="1_kc1me"] +[ext_resource type="Texture2D" uid="uid://2nof4g3uig0t" path="res://Pixel Adventure 1/Free/Traps/Spikes/Idle.png" id="2_p7rn1"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_pq4fg"] +size = Vector2(15, 4.75) + +[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_583gh"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_0xxoq"] +size = Vector2(15, 5) + +[node name="Espinho" type="Area2D"] +script = ExtResource("1_kc1me") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +physics_interpolation_mode = 1 +position = Vector2(-0.5, 5.375) +shape = SubResource("RectangleShape2D_pq4fg") + +[node name="Sprite2D" type="Sprite2D" parent="."] +texture = ExtResource("2_p7rn1") + +[node name="StaticBody2D" type="StaticBody2D" parent="."] +physics_material_override = SubResource("PhysicsMaterial_583gh") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] +position = Vector2(-0.5, 5.5) +shape = SubResource("RectangleShape2D_0xxoq") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/espinho.tscn b/3Islands_FINAL/3islands/Cenas_3Islands/espinho.tscn new file mode 100644 index 0000000..856b639 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/espinho.tscn @@ -0,0 +1,34 @@ +[gd_scene load_steps=6 format=3 uid="uid://bggkaton78duj"] + +[ext_resource type="Script" path="res://Cenas_3Islands/Scripts/espinho_Script.gd" id="1_kc1me"] +[ext_resource type="Texture2D" uid="uid://2nof4g3uig0t" path="res://Pixel Adventure 1/Free/Traps/Spikes/Idle.png" id="2_p7rn1"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_pq4fg"] +size = Vector2(15, 4.75) + +[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_583gh"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_0xxoq"] +size = Vector2(15, 4) + +[node name="Espinho" type="Area2D"] +script = ExtResource("1_kc1me") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +physics_interpolation_mode = 1 +visible = false +position = Vector2(-0.5, 5.375) +shape = SubResource("RectangleShape2D_pq4fg") + +[node name="Sprite2D" type="Sprite2D" parent="."] +texture = ExtResource("2_p7rn1") + +[node name="StaticBody2D" type="StaticBody2D" parent="."] +physics_material_override = SubResource("PhysicsMaterial_583gh") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] +visible = false +position = Vector2(-0.5, 6) +shape = SubResource("RectangleShape2D_0xxoq") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/fas608B.tmp b/3Islands_FINAL/3islands/Cenas_3Islands/fas608B.tmp new file mode 100644 index 0000000..7ced300 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/fas608B.tmp @@ -0,0 +1,11 @@ +[gd_scene load_steps=3 format=3 uid="uid://dmrmyq3natl2g"] + +[ext_resource type="PackedScene" uid="uid://dtlu7cygr6yn1" path="res://Cenas_3Islands/player.tscn" id="1_h3akp"] +[ext_resource type="PackedScene" uid="uid://ftsffi042jj8" path="res://Cenas_3Islands/tile_map.tscn" id="2_f6ypx"] + +[node name="FASE" type="Node2D"] + +[node name="Player" parent="." instance=ExtResource("1_h3akp")] +position = Vector2(129, 91) + +[node name="MAP" parent="." instance=ExtResource("2_f6ypx")] diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/fruits.tscn b/3Islands_FINAL/3islands/Cenas_3Islands/fruits.tscn new file mode 100644 index 0000000..146802a --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/fruits.tscn @@ -0,0 +1,150 @@ +[gd_scene load_steps=22 format=3 uid="uid://btcipuwluvbwp"] + +[ext_resource type="Texture2D" uid="uid://77xgqwdce1kk" path="res://Pixel Adventure 1/Free/Items/Fruits/Pineapple.png" id="1_8alwe"] +[ext_resource type="Script" path="res://Cenas_3Islands/Scripts/fruits_Script.gd" id="1_ba0jh"] + +[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_njr0b"] +radius = 6.0 +height = 20.0 + +[sub_resource type="AtlasTexture" id="AtlasTexture_vn0k3"] +atlas = ExtResource("1_8alwe") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_4o2a8"] +atlas = ExtResource("1_8alwe") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_oxf7d"] +atlas = ExtResource("1_8alwe") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_oj3h3"] +atlas = ExtResource("1_8alwe") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_nbg2d"] +atlas = ExtResource("1_8alwe") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_1ja1v"] +atlas = ExtResource("1_8alwe") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xxqtj"] +atlas = ExtResource("1_8alwe") +region = Rect2(192, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_w8jrx"] +atlas = ExtResource("1_8alwe") +region = Rect2(224, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_c0r1v"] +atlas = ExtResource("1_8alwe") +region = Rect2(256, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_dhci6"] +atlas = ExtResource("1_8alwe") +region = Rect2(288, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_maspx"] +atlas = ExtResource("1_8alwe") +region = Rect2(320, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jaifv"] +atlas = ExtResource("1_8alwe") +region = Rect2(352, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_3hll6"] +atlas = ExtResource("1_8alwe") +region = Rect2(384, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_0iqtg"] +atlas = ExtResource("1_8alwe") +region = Rect2(416, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ltdxk"] +atlas = ExtResource("1_8alwe") +region = Rect2(448, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ewaye"] +atlas = ExtResource("1_8alwe") +region = Rect2(480, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_0tak6"] +atlas = ExtResource("1_8alwe") +region = Rect2(512, 0, 32, 32) + +[sub_resource type="SpriteFrames" id="SpriteFrames_dwsty"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_vn0k3") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_4o2a8") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_oxf7d") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_oj3h3") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_nbg2d") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_1ja1v") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xxqtj") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_w8jrx") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_c0r1v") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_dhci6") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_maspx") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jaifv") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_3hll6") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_0iqtg") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ltdxk") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ewaye") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_0tak6") +}], +"loop": true, +"name": &"Fruit_Coin", +"speed": 15.0 +}] + +[node name="fruits" type="Area2D"] +scale = Vector2(1.5, 1.5) +script = ExtResource("1_ba0jh") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +visible = false +shape = SubResource("CapsuleShape2D_njr0b") + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +sprite_frames = SubResource("SpriteFrames_dwsty") +animation = &"Fruit_Coin" +frame_progress = 0.582556 + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/melancia.tscn b/3Islands_FINAL/3islands/Cenas_3Islands/melancia.tscn new file mode 100644 index 0000000..dfeaa70 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/melancia.tscn @@ -0,0 +1,151 @@ +[gd_scene load_steps=22 format=3 uid="uid://d5t5n7n3xdil"] + +[ext_resource type="Texture2D" uid="uid://clo3xvpi8e82t" path="res://Pixel Adventure 1/Free/Items/Fruits/Melon.png" id="1_gurgr"] +[ext_resource type="Script" path="res://Cenas_3Islands/Scripts/melancia.gd" id="1_p0l3r"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_cqle3"] +atlas = ExtResource("1_gurgr") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_hx013"] +atlas = ExtResource("1_gurgr") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ewdd2"] +atlas = ExtResource("1_gurgr") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_gli25"] +atlas = ExtResource("1_gurgr") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_prd0g"] +atlas = ExtResource("1_gurgr") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ymygy"] +atlas = ExtResource("1_gurgr") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_c0u60"] +atlas = ExtResource("1_gurgr") +region = Rect2(192, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_khrqd"] +atlas = ExtResource("1_gurgr") +region = Rect2(224, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_sktj8"] +atlas = ExtResource("1_gurgr") +region = Rect2(256, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_db6cs"] +atlas = ExtResource("1_gurgr") +region = Rect2(288, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_sy8o5"] +atlas = ExtResource("1_gurgr") +region = Rect2(320, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_p6qe7"] +atlas = ExtResource("1_gurgr") +region = Rect2(352, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_udv5d"] +atlas = ExtResource("1_gurgr") +region = Rect2(384, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_p8nxw"] +atlas = ExtResource("1_gurgr") +region = Rect2(416, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ggrrf"] +atlas = ExtResource("1_gurgr") +region = Rect2(448, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_epb5n"] +atlas = ExtResource("1_gurgr") +region = Rect2(480, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_kauib"] +atlas = ExtResource("1_gurgr") +region = Rect2(512, 0, 32, 32) + +[sub_resource type="SpriteFrames" id="SpriteFrames_6d5kh"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_cqle3") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_hx013") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ewdd2") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gli25") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_prd0g") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ymygy") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_c0u60") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_khrqd") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_sktj8") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_db6cs") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_sy8o5") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_p6qe7") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_udv5d") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_p8nxw") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ggrrf") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_epb5n") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_kauib") +}], +"loop": true, +"name": &"melancia", +"speed": 15.0 +}] + +[sub_resource type="CircleShape2D" id="CircleShape2D_0c4or"] + +[node name="melancia" type="Area2D"] +script = ExtResource("1_p0l3r") + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +position = Vector2(-49, 12) +scale = Vector2(1.5, 1.5) +sprite_frames = SubResource("SpriteFrames_6d5kh") +animation = &"melancia" +frame_progress = 0.361247 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +visible = false +position = Vector2(-49, 12) +scale = Vector2(1.5, 1.5) +shape = SubResource("CircleShape2D_0c4or") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/placa.png b/3Islands_FINAL/3islands/Cenas_3Islands/placa.png new file mode 100644 index 0000000..f724e50 Binary files /dev/null and b/3Islands_FINAL/3islands/Cenas_3Islands/placa.png differ diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/placa.png.import b/3Islands_FINAL/3islands/Cenas_3Islands/placa.png.import new file mode 100644 index 0000000..8f7cb0d --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/placa.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://1pfyjxw8g50y" +path="res://.godot/imported/placa.png-b4c5399a13bc1f6b9bce72a26dfe82a7.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Cenas_3Islands/placa.png" +dest_files=["res://.godot/imported/placa.png-b4c5399a13bc1f6b9bce72a26dfe82a7.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/player.tscn b/3Islands_FINAL/3islands/Cenas_3Islands/player.tscn new file mode 100644 index 0000000..4f7e081 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/player.tscn @@ -0,0 +1,330 @@ +[gd_scene load_steps=48 format=3 uid="uid://dtlu7cygr6yn1"] + +[ext_resource type="Texture2D" uid="uid://cbkfb5uphrqr5" path="res://Pixel Adventure 1/Free/Main Characters/Pink Man/Idle (32x32).png" id="1_2pcex"] +[ext_resource type="Script" path="res://Cenas_3Islands/Scripts/playersCRIPT.gd" id="1_8470d"] +[ext_resource type="Texture2D" uid="uid://dvi412c71c2qq" path="res://Pixel Adventure 1/Free/Main Characters/Pink Man/Fall (32x32).png" id="2_4j33w"] +[ext_resource type="Texture2D" uid="uid://ttnmv3oh76ov" path="res://Pixel Adventure 1/Free/Main Characters/Pink Man/Double Jump (32x32).png" id="2_gdi0w"] +[ext_resource type="Texture2D" uid="uid://ddl1tc01m0pqc" path="res://Pixel Adventure 1/Free/Main Characters/Pink Man/Jump (32x32).png" id="3_moigy"] +[ext_resource type="Texture2D" uid="uid://dbx6lr45ek6bk" path="res://Pixel Adventure 1/Free/Main Characters/Pink Man/Run (32x32).png" id="3_n7p0d"] +[ext_resource type="Texture2D" uid="uid://bmn2jc6h0n7ks" path="res://Pixel Adventure 1/Free/Main Characters/Pink Man/Hit (32x32).png" id="4_2pkd3"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_c2l1d"] +atlas = ExtResource("2_gdi0w") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_gb553"] +atlas = ExtResource("2_gdi0w") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jstim"] +atlas = ExtResource("2_gdi0w") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_griy6"] +atlas = ExtResource("2_gdi0w") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_kl5vk"] +atlas = ExtResource("2_gdi0w") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_2pbio"] +atlas = ExtResource("2_gdi0w") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_v5n2m"] +atlas = ExtResource("2_4j33w") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_a8jib"] +atlas = ExtResource("4_2pkd3") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_scjmr"] +atlas = ExtResource("4_2pkd3") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_qkwl4"] +atlas = ExtResource("4_2pkd3") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_3vxeb"] +atlas = ExtResource("4_2pkd3") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_vfov8"] +atlas = ExtResource("4_2pkd3") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_fc8a4"] +atlas = ExtResource("4_2pkd3") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_n28gi"] +atlas = ExtResource("4_2pkd3") +region = Rect2(192, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_dh2di"] +atlas = ExtResource("1_2pcex") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_c4ocy"] +atlas = ExtResource("1_2pcex") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_7v0rr"] +atlas = ExtResource("1_2pcex") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ac7hm"] +atlas = ExtResource("1_2pcex") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_2rp76"] +atlas = ExtResource("1_2pcex") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_n3etv"] +atlas = ExtResource("1_2pcex") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ojxo6"] +atlas = ExtResource("1_2pcex") +region = Rect2(192, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_hjjod"] +atlas = ExtResource("1_2pcex") +region = Rect2(224, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_k5cec"] +atlas = ExtResource("1_2pcex") +region = Rect2(256, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_gipwc"] +atlas = ExtResource("1_2pcex") +region = Rect2(288, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_crhqq"] +atlas = ExtResource("1_2pcex") +region = Rect2(320, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_te31i"] +atlas = ExtResource("3_moigy") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_lxunq"] +atlas = ExtResource("3_n7p0d") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ix7a8"] +atlas = ExtResource("3_n7p0d") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_u0ie3"] +atlas = ExtResource("3_n7p0d") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_1d4g5"] +atlas = ExtResource("3_n7p0d") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_q7w7m"] +atlas = ExtResource("3_n7p0d") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_hktdp"] +atlas = ExtResource("3_n7p0d") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_m3840"] +atlas = ExtResource("3_n7p0d") +region = Rect2(192, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_kvjwp"] +atlas = ExtResource("3_n7p0d") +region = Rect2(224, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_tdemg"] +atlas = ExtResource("3_n7p0d") +region = Rect2(256, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_scbf4"] +atlas = ExtResource("3_n7p0d") +region = Rect2(288, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xbto2"] +atlas = ExtResource("3_n7p0d") +region = Rect2(320, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ypn2x"] +atlas = ExtResource("3_n7p0d") +region = Rect2(352, 0, 32, 32) + +[sub_resource type="SpriteFrames" id="SpriteFrames_t7o6r"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_c2l1d") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gb553") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jstim") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_griy6") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_kl5vk") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_2pbio") +}], +"loop": true, +"name": &"Double_Jump", +"speed": 15.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_v5n2m") +}], +"loop": true, +"name": &"Fall", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_a8jib") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_scjmr") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_qkwl4") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_3vxeb") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_vfov8") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_fc8a4") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_n28gi") +}], +"loop": true, +"name": &"Hit", +"speed": 7.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_dh2di") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_c4ocy") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_7v0rr") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ac7hm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_2rp76") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_n3etv") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ojxo6") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_hjjod") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_k5cec") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gipwc") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_crhqq") +}], +"loop": true, +"name": &"Idle", +"speed": 11.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_te31i") +}], +"loop": true, +"name": &"Jump", +"speed": 10.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_lxunq") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ix7a8") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_u0ie3") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_1d4g5") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_q7w7m") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_hktdp") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_m3840") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_kvjwp") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_tdemg") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_scbf4") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xbto2") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ypn2x") +}], +"loop": true, +"name": &"Run", +"speed": 10.0 +}] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_a3lpy"] +size = Vector2(20.6667, 26) + +[node name="Player" type="CharacterBody2D"] +scale = Vector2(3, 3) +collision_layer = 3 +collision_mask = 3 +script = ExtResource("1_8470d") + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +physics_interpolation_mode = 1 +position = Vector2(-0.5, 0.166668) +scale = Vector2(0.96875, 1.01042) +sprite_frames = SubResource("SpriteFrames_t7o6r") +animation = &"Run" + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +physics_interpolation_mode = 1 +visible = false +position = Vector2(-0.666667, 2) +shape = SubResource("RectangleShape2D_a3lpy") diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/proxima_fase1.tscn b/3Islands_FINAL/3islands/Cenas_3Islands/proxima_fase1.tscn new file mode 100644 index 0000000..d63a821 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/proxima_fase1.tscn @@ -0,0 +1,24 @@ +[gd_scene load_steps=4 format=3 uid="uid://58r46y7eqn0t"] + +[ext_resource type="Script" path="res://Cenas_3Islands/Scripts/proxima_fase_SCRIPT.gd" id="1_egc7r"] +[ext_resource type="Texture2D" uid="uid://1shskmii6ekp" path="res://Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (No Flag).png" id="1_qbggx"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_nvwy3"] +size = Vector2(7, 47) + +[node name="Passa_fase" type="Area2D"] +scale = Vector2(2, 2) +collision_layer = 2 +script = ExtResource("1_egc7r") + +[node name="Sprite2D" type="Sprite2D" parent="."] +position = Vector2(8, -6) +texture = ExtResource("1_qbggx") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +visible = false +position = Vector2(3.5, 3.5) +shape = SubResource("RectangleShape2D_nvwy3") + +[connection signal="area_entered" from="." to="." method="_on_area_entered"] +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/proxima_fase2.tscn b/3Islands_FINAL/3islands/Cenas_3Islands/proxima_fase2.tscn new file mode 100644 index 0000000..199f2f3 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/proxima_fase2.tscn @@ -0,0 +1,24 @@ +[gd_scene load_steps=4 format=3 uid="uid://xj3xem1un5ss"] + +[ext_resource type="Script" path="res://Cenas_3Islands/Scripts/proxima_fase_2_Script.gd" id="1_g60si"] +[ext_resource type="Texture2D" uid="uid://1shskmii6ekp" path="res://Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (No Flag).png" id="2_spt12"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_nvwy3"] +size = Vector2(7, 47) + +[node name="Passa_fase2" type="Area2D"] +scale = Vector2(2, 2) +collision_layer = 2 +script = ExtResource("1_g60si") + +[node name="Sprite2D" type="Sprite2D" parent="."] +position = Vector2(8, -6) +texture = ExtResource("2_spt12") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +visible = false +position = Vector2(3.5, 3.5) +shape = SubResource("RectangleShape2D_nvwy3") + +[connection signal="area_entered" from="." to="." method="_on_area_entered"] +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/serra.tscn b/3Islands_FINAL/3islands/Cenas_3Islands/serra.tscn new file mode 100644 index 0000000..21b6cce --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/serra.tscn @@ -0,0 +1,100 @@ +[gd_scene load_steps=15 format=3 uid="uid://dxyw1ie5vvhcc"] + +[ext_resource type="Script" path="res://Cenas_3Islands/Scripts/serra_Script.gd" id="1_88del"] +[ext_resource type="Texture2D" uid="uid://bv0quq7ha0m1o" path="res://Pixel Adventure 1/Free/Traps/Saw/On (38x38).png" id="1_fqfo6"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_y1ou8"] +atlas = ExtResource("1_fqfo6") +region = Rect2(0, 0, 38, 38) + +[sub_resource type="AtlasTexture" id="AtlasTexture_rsh47"] +atlas = ExtResource("1_fqfo6") +region = Rect2(38, 0, 38, 38) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xl1sl"] +atlas = ExtResource("1_fqfo6") +region = Rect2(76, 0, 38, 38) + +[sub_resource type="AtlasTexture" id="AtlasTexture_6enra"] +atlas = ExtResource("1_fqfo6") +region = Rect2(114, 0, 38, 38) + +[sub_resource type="AtlasTexture" id="AtlasTexture_3dgpi"] +atlas = ExtResource("1_fqfo6") +region = Rect2(152, 0, 38, 38) + +[sub_resource type="AtlasTexture" id="AtlasTexture_opv4n"] +atlas = ExtResource("1_fqfo6") +region = Rect2(190, 0, 38, 38) + +[sub_resource type="AtlasTexture" id="AtlasTexture_fe5fi"] +atlas = ExtResource("1_fqfo6") +region = Rect2(228, 0, 38, 38) + +[sub_resource type="AtlasTexture" id="AtlasTexture_u7iuc"] +atlas = ExtResource("1_fqfo6") +region = Rect2(266, 0, 38, 38) + +[sub_resource type="SpriteFrames" id="SpriteFrames_ifpfy"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_y1ou8") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_rsh47") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xl1sl") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_6enra") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_3dgpi") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_opv4n") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_fe5fi") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_u7iuc") +}], +"loop": true, +"name": &"Serra", +"speed": 20.0 +}] + +[sub_resource type="CircleShape2D" id="CircleShape2D_dx5dw"] +radius = 16.5076 + +[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_583gh"] + +[sub_resource type="CircleShape2D" id="CircleShape2D_lq0ai"] +radius = 14.0 + +[node name="Serra" type="Area2D"] +script = ExtResource("1_88del") + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +physics_interpolation_mode = 1 +sprite_frames = SubResource("SpriteFrames_ifpfy") +animation = &"Serra" +frame_progress = 0.175363 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +physics_interpolation_mode = 1 +visible = false +position = Vector2(0.5, 0.5) +shape = SubResource("CircleShape2D_dx5dw") + +[node name="StaticBody2D" type="StaticBody2D" parent="."] +visible = false +physics_material_override = SubResource("PhysicsMaterial_583gh") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] +shape = SubResource("CircleShape2D_lq0ai") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/singletons/dialog_manager.gd b/3Islands_FINAL/3islands/Cenas_3Islands/singletons/dialog_manager.gd new file mode 100644 index 0000000..f10329f --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/singletons/dialog_manager.gd @@ -0,0 +1,46 @@ +extends Node + +@onready var caixa_dialogo_scene = preload("res://Cenas_3Islands/caixa_dialogo.tscn") +var message_lines : Array[String] = [] +var current_line = 0 + +var dialog_box +var dialog_box_position := Vector2.ZERO + +var is_message_active := false +var can_advance_message := false + +func start_message(position: Vector2, lines: Array[String]): + if is_message_active: + return + + message_lines = lines + dialog_box_position = position + show_text() + is_message_active = true + + +func show_text(): + dialog_box = caixa_dialogo_scene.instantiate() + dialog_box.text_display_finished.connect(_on_all_text_displayed) + get_tree().root.add_child(dialog_box) + dialog_box.global_position = dialog_box_position + dialog_box.display_text(message_lines[current_line]) + can_advance_message = false + + +func _on_all_text_displayed(): + can_advance_message = true + +func _unhandled_input(event): + if(event.is_action_pressed("advance_message") && is_message_active && can_advance_message): + dialog_box.queue_free() + current_line += 1 + if current_line >= message_lines.size(): + is_message_active = false + current_line = 0 + return + show_text() + + + diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/singletons/dialog_manager_2.gd b/3Islands_FINAL/3islands/Cenas_3Islands/singletons/dialog_manager_2.gd new file mode 100644 index 0000000..a13c676 --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/singletons/dialog_manager_2.gd @@ -0,0 +1,46 @@ +extends Node + +@onready var caixa_dialogo2_scene = preload("res://Cenas_3Islands/caixa_dialogo_2.tscn") +var message_lines2 : Array[String] = [] +var current_line2 = 0 + +var dialog_box2 +var dialog_box_position2 := Vector2.ZERO + +var is_message_active2 := false +var can_advance_message2 := false + +func start_message(position: Vector2, lines: Array[String]): + if is_message_active2: + return + + message_lines2 = lines + dialog_box_position2 = position + show_text() + is_message_active2 = true + + +func show_text(): + dialog_box2 = caixa_dialogo2_scene.instantiate() + dialog_box2.text_display_finished.connect(_on_all_text_displayed) + get_tree().root.add_child(dialog_box2) + dialog_box2.global_position = dialog_box_position2 + dialog_box2.display_text(message_lines2[current_line2]) + can_advance_message2 = false + + +func _on_all_text_displayed(): + can_advance_message2 = true + +func _unhandled_input(event2): + if(event2.is_action_pressed("advance_message") && is_message_active2 && can_advance_message2): + dialog_box2.queue_free() + current_line2 += 1 + if current_line2 >= message_lines2.size(): + is_message_active2 = false + current_line2 = 0 + return + show_text() + + + diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/speech.png b/3Islands_FINAL/3islands/Cenas_3Islands/speech.png new file mode 100644 index 0000000..bdc88c2 Binary files /dev/null and b/3Islands_FINAL/3islands/Cenas_3Islands/speech.png differ diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/speech.png.import b/3Islands_FINAL/3islands/Cenas_3Islands/speech.png.import new file mode 100644 index 0000000..05de9ee --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/speech.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bq16ja8jqw4gq" +path="res://.godot/imported/speech.png-ff174000e01cd6b6b12d9ae1d6fc6945.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Cenas_3Islands/speech.png" +dest_files=["res://.godot/imported/speech.png-ff174000e01cd6b6b12d9ae1d6fc6945.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Cenas_3Islands/tile_map.tscn b/3Islands_FINAL/3islands/Cenas_3Islands/tile_map.tscn new file mode 100644 index 0000000..b61ec6e --- /dev/null +++ b/3Islands_FINAL/3islands/Cenas_3Islands/tile_map.tscn @@ -0,0 +1,641 @@ +[gd_scene load_steps=4 format=3 uid="uid://ftsffi042jj8"] + +[ext_resource type="Texture2D" uid="uid://db5c5aajsbye4" path="res://Pixel Adventure 1/Free/Terrain/Terrain (16x16).png" id="1_n34pu"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_45o14"] +texture = ExtResource("1_n34pu") +0:0/next_alternative_id = 3 +0:0/0 = 0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:0/next_alternative_id = 2 +1:0/0 = 0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:0/next_alternative_id = 2 +2:0/0 = 0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:0/next_alternative_id = 3 +3:0/0 = 0 +3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:0/1 = 1 +3:0/2 = 2 +4:0/next_alternative_id = 2 +4:0/0 = 0 +4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:0/1 = 1 +6:0/next_alternative_id = 2 +6:0/0 = 0 +6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:0/1 = 1 +7:0/next_alternative_id = 2 +7:0/0 = 0 +7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:0/1 = 1 +8:0/next_alternative_id = 2 +8:0/0 = 0 +8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:0/1 = 1 +9:0/next_alternative_id = 2 +9:0/0 = 0 +9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:0/1 = 1 +10:0/next_alternative_id = 2 +10:0/0 = 0 +10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:0/1 = 1 +12:0/next_alternative_id = 2 +12:0/0 = 0 +12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +12:0/1 = 1 +13:0/next_alternative_id = 2 +13:0/0 = 0 +13:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:0/1 = 1 +14:0/next_alternative_id = 2 +14:0/0 = 0 +14:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:0/1 = 1 +15:0/next_alternative_id = 2 +15:0/0 = 0 +15:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:0/1 = 1 +17:0/next_alternative_id = 2 +17:0/0 = 0 +17:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -2, -8, -1.75) +17:0/1 = 1 +18:0/next_alternative_id = 2 +18:0/0 = 0 +18:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -2, -8, -1.75) +18:0/1 = 1 +19:0/next_alternative_id = 2 +19:0/0 = 0 +19:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -2, -8, -1.75) +19:0/1 = 1 +0:1/next_alternative_id = 2 +0:1/0 = 0 +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:1/next_alternative_id = 2 +1:1/0 = 0 +1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:1/next_alternative_id = 2 +2:1/0 = 0 +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:1/next_alternative_id = 3 +3:1/0 = 0 +3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:1/1 = 1 +3:1/2 = 2 +4:1/next_alternative_id = 2 +4:1/0 = 0 +4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:1/1 = 1 +6:1/next_alternative_id = 2 +6:1/0 = 0 +6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:1/1 = 1 +7:1/next_alternative_id = 2 +7:1/0 = 0 +7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:1/1 = 1 +8:1/next_alternative_id = 2 +8:1/0 = 0 +8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:1/1 = 1 +9:1/next_alternative_id = 2 +9:1/0 = 0 +9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:1/1 = 1 +10:1/next_alternative_id = 2 +10:1/0 = 0 +10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:1/1 = 1 +12:1/next_alternative_id = 2 +12:1/0 = 0 +12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +12:1/1 = 1 +13:1/next_alternative_id = 2 +13:1/0 = 0 +13:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:1/1 = 1 +14:1/next_alternative_id = 2 +14:1/0 = 0 +14:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:1/1 = 1 +15:1/next_alternative_id = 2 +15:1/0 = 0 +15:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:1/1 = 1 +17:1/next_alternative_id = 2 +17:1/0 = 0 +17:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:1/1 = 1 +19:1/next_alternative_id = 2 +19:1/0 = 0 +19:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:1/1 = 1 +0:2/next_alternative_id = 2 +0:2/0 = 0 +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:2/next_alternative_id = 2 +1:2/0 = 0 +1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:2/next_alternative_id = 2 +2:2/0 = 0 +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:2/next_alternative_id = 2 +6:2/0 = 0 +6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:2/1 = 1 +7:2/next_alternative_id = 2 +7:2/0 = 0 +7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:2/1 = 1 +8:2/next_alternative_id = 2 +8:2/0 = 0 +8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:2/1 = 1 +13:2/next_alternative_id = 2 +13:2/0 = 0 +13:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:2/1 = 1 +14:2/next_alternative_id = 2 +14:2/0 = 0 +14:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:2/1 = 1 +15:2/next_alternative_id = 2 +15:2/0 = 0 +15:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:2/1 = 1 +17:2/next_alternative_id = 2 +17:2/0 = 0 +17:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:2/1 = 1 +18:2/next_alternative_id = 2 +18:2/0 = 0 +18:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +18:2/1 = 1 +19:2/next_alternative_id = 2 +19:2/0 = 0 +19:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:2/1 = 1 +0:4/next_alternative_id = 2 +0:4/0 = 0 +0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:4/next_alternative_id = 2 +1:4/0 = 0 +1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:4/next_alternative_id = 2 +2:4/0 = 0 +2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:4/next_alternative_id = 3 +3:4/0 = 0 +3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:4/1 = 1 +3:4/2 = 2 +4:4/next_alternative_id = 4 +4:4/0 = 0 +4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:4/1 = 1 +4:4/2 = 2 +4:4/3 = 3 +6:4/next_alternative_id = 2 +6:4/0 = 0 +6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:4/1 = 1 +7:4/next_alternative_id = 2 +7:4/0 = 0 +7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:4/1 = 1 +8:4/next_alternative_id = 2 +8:4/0 = 0 +8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:4/1 = 1 +9:4/next_alternative_id = 2 +9:4/0 = 0 +9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:4/1 = 1 +10:4/next_alternative_id = 2 +10:4/0 = 0 +10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:4/1 = 1 +12:4/next_alternative_id = 2 +12:4/0 = 0 +12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +12:4/1 = 1 +13:4/next_alternative_id = 2 +13:4/0 = 0 +13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:4/1 = 1 +14:4/next_alternative_id = 2 +14:4/0 = 0 +14:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:4/1 = 1 +15:4/next_alternative_id = 2 +15:4/0 = 0 +15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:4/1 = 1 +17:4/next_alternative_id = 2 +17:4/0 = 0 +17:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:4/1 = 1 +18:4/next_alternative_id = 2 +18:4/0 = 0 +18:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +18:4/1 = 1 +19:4/next_alternative_id = 2 +19:4/0 = 0 +19:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:4/1 = 1 +20:4/next_alternative_id = 2 +20:4/0 = 0 +20:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +20:4/1 = 1 +21:4/next_alternative_id = 2 +21:4/0 = 0 +21:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +21:4/1 = 1 +0:5/next_alternative_id = 2 +0:5/0 = 0 +0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:5/next_alternative_id = 2 +1:5/0 = 0 +1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:5/next_alternative_id = 2 +2:5/0 = 0 +2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:5/next_alternative_id = 3 +3:5/0 = 0 +3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:5/1 = 1 +3:5/2 = 2 +4:5/next_alternative_id = 4 +4:5/0 = 0 +4:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:5/1 = 1 +4:5/2 = 2 +4:5/3 = 3 +6:5/next_alternative_id = 2 +6:5/0 = 0 +6:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:5/1 = 1 +7:5/next_alternative_id = 2 +7:5/0 = 0 +7:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:5/1 = 1 +8:5/next_alternative_id = 2 +8:5/0 = 0 +8:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:5/1 = 1 +9:5/next_alternative_id = 2 +9:5/0 = 0 +9:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:5/1 = 1 +10:5/next_alternative_id = 2 +10:5/0 = 0 +10:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:5/1 = 1 +12:5/next_alternative_id = 2 +12:5/0 = 0 +12:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +12:5/1 = 1 +13:5/next_alternative_id = 2 +13:5/0 = 0 +13:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:5/1 = 1 +14:5/next_alternative_id = 2 +14:5/0 = 0 +14:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:5/1 = 1 +15:5/next_alternative_id = 2 +15:5/0 = 0 +15:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:5/1 = 1 +17:5/next_alternative_id = 2 +17:5/0 = 0 +17:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:5/1 = 1 +18:5/next_alternative_id = 2 +18:5/0 = 0 +18:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +18:5/1 = 1 +19:5/next_alternative_id = 2 +19:5/0 = 0 +19:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:5/1 = 1 +20:5/next_alternative_id = 2 +20:5/0 = 0 +20:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +20:5/1 = 1 +21:5/next_alternative_id = 2 +21:5/0 = 0 +21:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +21:5/1 = 1 +0:6/next_alternative_id = 2 +0:6/0 = 0 +0:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:6/next_alternative_id = 2 +1:6/0 = 0 +1:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:6/next_alternative_id = 2 +2:6/0 = 0 +2:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:6/next_alternative_id = 2 +6:6/0 = 0 +6:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:6/1 = 1 +7:6/next_alternative_id = 2 +7:6/0 = 0 +7:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:6/1 = 1 +8:6/next_alternative_id = 2 +8:6/0 = 0 +8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:6/1 = 1 +13:6/next_alternative_id = 2 +13:6/0 = 0 +13:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:6/1 = 1 +14:6/next_alternative_id = 2 +14:6/0 = 0 +14:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:6/1 = 1 +15:6/next_alternative_id = 2 +15:6/0 = 0 +15:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:6/1 = 1 +17:6/next_alternative_id = 2 +17:6/0 = 0 +17:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:6/1 = 1 +18:6/next_alternative_id = 2 +18:6/0 = 0 +18:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +18:6/1 = 1 +19:6/next_alternative_id = 2 +19:6/0 = 0 +19:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:6/1 = 1 +0:8/next_alternative_id = 2 +0:8/0 = 0 +0:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:8/next_alternative_id = 2 +1:8/0 = 0 +1:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:8/next_alternative_id = 2 +2:8/0 = 0 +2:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:8/next_alternative_id = 5 +3:8/0 = 0 +3:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:8/1 = 1 +3:8/2 = 2 +3:8/3 = 3 +3:8/4 = 4 +4:8/next_alternative_id = 2 +4:8/0 = 0 +4:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:8/1 = 1 +6:8/next_alternative_id = 2 +6:8/0 = 0 +6:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:8/1 = 1 +7:8/next_alternative_id = 3 +7:8/0 = 0 +7:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:8/1 = 1 +7:8/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:8/2 = 2 +8:8/next_alternative_id = 2 +8:8/0 = 0 +8:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:8/1 = 1 +9:8/next_alternative_id = 2 +9:8/0 = 0 +9:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:8/1 = 1 +10:8/next_alternative_id = 2 +10:8/0 = 0 +10:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:8/1 = 1 +12:8/next_alternative_id = 2 +12:8/0 = 0 +12:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +12:8/1 = 1 +13:8/next_alternative_id = 2 +13:8/0 = 0 +13:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:8/1 = 1 +14:8/next_alternative_id = 2 +14:8/0 = 0 +14:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:8/1 = 1 +15:8/next_alternative_id = 2 +15:8/0 = 0 +15:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:8/1 = 1 +17:8/next_alternative_id = 2 +17:8/0 = 0 +17:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:8/1 = 1 +18:8/next_alternative_id = 2 +18:8/0 = 0 +18:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +18:8/1 = 1 +19:8/next_alternative_id = 2 +19:8/0 = 0 +19:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:8/1 = 1 +20:8/next_alternative_id = 2 +20:8/0 = 0 +20:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +20:8/1 = 1 +0:9/next_alternative_id = 2 +0:9/0 = 0 +0:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:9/next_alternative_id = 2 +1:9/0 = 0 +1:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:9/next_alternative_id = 2 +2:9/0 = 0 +2:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:9/next_alternative_id = 5 +3:9/0 = 0 +3:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:9/1 = 1 +3:9/2 = 2 +3:9/3 = 3 +3:9/4 = 4 +4:9/next_alternative_id = 2 +4:9/0 = 0 +4:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +4:9/1 = 1 +6:9/next_alternative_id = 2 +6:9/0 = 0 +6:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:9/1 = 1 +7:9/next_alternative_id = 2 +7:9/0 = 0 +7:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:9/1 = 1 +8:9/next_alternative_id = 2 +8:9/0 = 0 +8:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:9/1 = 1 +9:9/next_alternative_id = 2 +9:9/0 = 0 +9:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:9/1 = 1 +10:9/next_alternative_id = 2 +10:9/0 = 0 +10:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:9/1 = 1 +12:9/next_alternative_id = 2 +12:9/0 = 0 +12:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +12:9/1 = 1 +13:9/next_alternative_id = 2 +13:9/0 = 0 +13:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:9/1 = 1 +14:9/next_alternative_id = 2 +14:9/0 = 0 +14:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:9/1 = 1 +15:9/next_alternative_id = 2 +15:9/0 = 0 +15:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:9/1 = 1 +17:9/next_alternative_id = 2 +17:9/0 = 0 +17:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:9/1 = 1 +18:9/next_alternative_id = 2 +18:9/0 = 0 +18:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +18:9/1 = 1 +19:9/next_alternative_id = 2 +19:9/0 = 0 +19:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:9/1 = 1 +20:9/next_alternative_id = 2 +20:9/0 = 0 +20:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +20:9/1 = 1 +0:10/next_alternative_id = 2 +0:10/0 = 0 +0:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:10/next_alternative_id = 2 +1:10/0 = 0 +1:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +2:10/next_alternative_id = 2 +2:10/0 = 0 +2:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:10/next_alternative_id = 2 +6:10/0 = 0 +6:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:10/1 = 1 +7:10/next_alternative_id = 2 +7:10/0 = 0 +7:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:10/1 = 1 +8:10/next_alternative_id = 2 +8:10/0 = 0 +8:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:10/1 = 1 +13:10/next_alternative_id = 2 +13:10/0 = 0 +13:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:10/1 = 1 +14:10/next_alternative_id = 2 +14:10/0 = 0 +14:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:10/1 = 1 +15:10/next_alternative_id = 2 +15:10/0 = 0 +15:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:10/1 = 1 +18:10/next_alternative_id = 2 +18:10/0 = 0 +18:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +18:10/1 = 1 +19:10/next_alternative_id = 2 +19:10/0 = 0 +19:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +19:10/1 = 1 +20:10/next_alternative_id = 2 +20:10/0 = 0 +20:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +20:10/1 = 1 +3:2/next_alternative_id = 4 +3:2/0 = 0 +3:2/1 = 1 +3:2/2 = 2 +3:2/3 = 3 +4:2/next_alternative_id = 3 +4:2/0 = 0 +4:2/1 = 1 +4:2/2 = 2 +5:2/next_alternative_id = 3 +5:2/0 = 0 +5:2/1 = 1 +5:2/2 = 2 +6:3/next_alternative_id = 2 +6:3/0 = 0 +6:3/1 = 1 +7:3/next_alternative_id = 2 +7:3/0 = 0 +7:3/1 = 1 +11:4/next_alternative_id = 2 +11:4/0 = 0 +11:4/1 = 1 +11:5/next_alternative_id = 2 +11:5/0 = 0 +11:5/1 = 1 +14:7/next_alternative_id = 2 +14:7/0 = 0 +14:7/1 = 1 +16:8/next_alternative_id = 2 +16:8/0 = 0 +16:8/1 = 1 +16:9/next_alternative_id = 2 +16:9/0 = 0 +16:9/1 = 1 +17:10/next_alternative_id = 2 +17:10/0 = 0 +17:10/1 = 1 +20:7/next_alternative_id = 2 +20:7/0 = 0 +20:7/1 = 1 +20:6/next_alternative_id = 2 +20:6/0 = 0 +20:6/1 = 1 +16:5/next_alternative_id = 2 +16:5/0 = 0 +16:5/1 = 1 +11:3/next_alternative_id = 2 +11:3/0 = 0 +11:3/1 = 1 +10:3/next_alternative_id = 2 +10:3/0 = 0 +10:3/1 = 1 +9:3/next_alternative_id = 2 +9:3/0 = 0 +9:3/1 = 1 +5:1/next_alternative_id = 2 +5:1/0 = 0 +5:1/1 = 1 +5:0/next_alternative_id = 2 +5:0/0 = 0 +5:0/1 = 1 +18:1/next_alternative_id = 4 +18:1/0 = 0 +18:1/1 = 1 +18:1/2 = 2 +18:1/3 = 3 + +[sub_resource type="TileSet" id="TileSet_v77d6"] +physics_layer_0/collision_layer = 1 +sources/0 = SubResource("TileSetAtlasSource_45o14") + +[node name="Layer0" type="TileMapLayer"] +use_parent_material = true +tile_set = SubResource("TileSet_v77d6") diff --git a/3Islands_FINAL/3islands/Dialog_Box(16 x 16).png b/3Islands_FINAL/3islands/Dialog_Box(16 x 16).png new file mode 100644 index 0000000..e03dca0 Binary files /dev/null and b/3Islands_FINAL/3islands/Dialog_Box(16 x 16).png differ diff --git a/3Islands_FINAL/3islands/Dialog_Box(16 x 16).png.import b/3Islands_FINAL/3islands/Dialog_Box(16 x 16).png.import new file mode 100644 index 0000000..7e04f6e --- /dev/null +++ b/3Islands_FINAL/3islands/Dialog_Box(16 x 16).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bo8fvuva2p0r8" +path="res://.godot/imported/Dialog_Box(16 x 16).png-20ce1f4db821b241f2f4aca0b5972792.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Dialog_Box(16 x 16).png" +dest_files=["res://.godot/imported/Dialog_Box(16 x 16).png-20ce1f4db821b241f2f4aca0b5972792.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Free/20 Enemies.png b/3Islands_FINAL/3islands/Free/20 Enemies.png new file mode 100644 index 0000000..bf0f7e8 Binary files /dev/null and b/3Islands_FINAL/3islands/Free/20 Enemies.png differ diff --git a/3Islands_FINAL/3islands/Free/20 Enemies.png.import b/3Islands_FINAL/3islands/Free/20 Enemies.png.import new file mode 100644 index 0000000..1fc914e --- /dev/null +++ b/3Islands_FINAL/3islands/Free/20 Enemies.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://hj05of4n7qud" +path="res://.godot/imported/20 Enemies.png-a60bc2dc8b3a2389952107420dc28654.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Free/20 Enemies.png" +dest_files=["res://.godot/imported/20 Enemies.png-a60bc2dc8b3a2389952107420dc28654.ctex"] + +[params] + +compress/mode=0 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+process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Free/Main Characters/Ninja Frog/Run (32x32).png b/3Islands_FINAL/3islands/Free/Main Characters/Ninja Frog/Run (32x32).png new file mode 100644 index 0000000..cf7599c Binary files /dev/null and b/3Islands_FINAL/3islands/Free/Main Characters/Ninja Frog/Run (32x32).png differ diff --git a/3Islands_FINAL/3islands/Free/Main Characters/Ninja Frog/Run (32x32).png.import b/3Islands_FINAL/3islands/Free/Main Characters/Ninja Frog/Run (32x32).png.import new file mode 100644 index 0000000..88bd7d8 --- /dev/null +++ b/3Islands_FINAL/3islands/Free/Main Characters/Ninja Frog/Run (32x32).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b3a8obwydc313" +path="res://.godot/imported/Run (32x32).png-7fea5549ce0f94eb77585d1b33b18103.ctex" +metadata={ +"vram_texture": false +} + 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+process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Free/Menu/Buttons/Close.png b/3Islands_FINAL/3islands/Free/Menu/Buttons/Close.png new file mode 100644 index 0000000..6a1a302 Binary files /dev/null and b/3Islands_FINAL/3islands/Free/Menu/Buttons/Close.png differ diff --git a/3Islands_FINAL/3islands/Free/Menu/Buttons/Close.png.import b/3Islands_FINAL/3islands/Free/Menu/Buttons/Close.png.import new file mode 100644 index 0000000..50d333e --- /dev/null +++ b/3Islands_FINAL/3islands/Free/Menu/Buttons/Close.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cphtjtqfbiaji" +path="res://.godot/imported/Close.png-6d99139b6a686a12a6d900d747998254.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Free/Menu/Buttons/Close.png" 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differ diff --git a/3Islands_FINAL/3islands/Free/Traps/Spiked Ball/Spiked Ball.png.import b/3Islands_FINAL/3islands/Free/Traps/Spiked Ball/Spiked Ball.png.import new file mode 100644 index 0000000..c3c2927 --- /dev/null +++ b/3Islands_FINAL/3islands/Free/Traps/Spiked Ball/Spiked Ball.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dtrbjyn5uh3ds" +path="res://.godot/imported/Spiked Ball.png-58e42e7971c7cc8d4a321457d039e6d1.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Free/Traps/Spiked Ball/Spiked Ball.png" +dest_files=["res://.godot/imported/Spiked Ball.png-58e42e7971c7cc8d4a321457d039e6d1.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Free/Traps/Spikes/Idle.png b/3Islands_FINAL/3islands/Free/Traps/Spikes/Idle.png new file mode 100644 index 0000000..133f586 Binary files /dev/null and b/3Islands_FINAL/3islands/Free/Traps/Spikes/Idle.png differ diff --git a/3Islands_FINAL/3islands/Free/Traps/Spikes/Idle.png.import b/3Islands_FINAL/3islands/Free/Traps/Spikes/Idle.png.import new file mode 100644 index 0000000..449a7f9 --- /dev/null +++ b/3Islands_FINAL/3islands/Free/Traps/Spikes/Idle.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://danq1flxw20s1" +path="res://.godot/imported/Idle.png-d554b32091a259700c5a953a5653d66d.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Free/Traps/Spikes/Idle.png" +dest_files=["res://.godot/imported/Idle.png-d554b32091a259700c5a953a5653d66d.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Free/Traps/Trampoline/Idle.png b/3Islands_FINAL/3islands/Free/Traps/Trampoline/Idle.png new file mode 100644 index 0000000..c7d7f84 Binary files /dev/null and b/3Islands_FINAL/3islands/Free/Traps/Trampoline/Idle.png differ diff --git a/3Islands_FINAL/3islands/Free/Traps/Trampoline/Idle.png.import b/3Islands_FINAL/3islands/Free/Traps/Trampoline/Idle.png.import new file mode 100644 index 0000000..ca35106 --- /dev/null +++ b/3Islands_FINAL/3islands/Free/Traps/Trampoline/Idle.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://vcf0dyyrh17n" +path="res://.godot/imported/Idle.png-0a518a6b2d85b617c78764831fa4b1ff.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Free/Traps/Trampoline/Idle.png" +dest_files=["res://.godot/imported/Idle.png-0a518a6b2d85b617c78764831fa4b1ff.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Free/Traps/Trampoline/Jump (28x28).png b/3Islands_FINAL/3islands/Free/Traps/Trampoline/Jump (28x28).png new file mode 100644 index 0000000..89c8d6f Binary files /dev/null and b/3Islands_FINAL/3islands/Free/Traps/Trampoline/Jump (28x28).png differ diff --git a/3Islands_FINAL/3islands/Free/Traps/Trampoline/Jump (28x28).png.import b/3Islands_FINAL/3islands/Free/Traps/Trampoline/Jump (28x28).png.import new file mode 100644 index 0000000..04fb1e0 --- /dev/null +++ b/3Islands_FINAL/3islands/Free/Traps/Trampoline/Jump (28x28).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://fspv6f158exk" +path="res://.godot/imported/Jump (28x28).png-40bbe5d6f5e4a0d7467621d259f78920.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Free/Traps/Trampoline/Jump (28x28).png" +dest_files=["res://.godot/imported/Jump (28x28).png-40bbe5d6f5e4a0d7467621d259f78920.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Global.gd b/3Islands_FINAL/3islands/Global.gd new file mode 100644 index 0000000..41e8706 --- /dev/null +++ b/3Islands_FINAL/3islands/Global.gd @@ -0,0 +1,16 @@ +extends Node + +var abacaxi := 0 +var melancia := 0 + +# Torna 'Frutas' acessível diretamente como uma propriedade dinâmica. +@export var Frutas: int: + get: + return abacaxi + melancia + + +func reiniciar_cena(): + if get_tree() != null: + get_tree().reload_current_scene() + else: + print("Erro: SceneTree não está disponível no momento.") diff --git a/3Islands_FINAL/3islands/GlobalVar.gd b/3Islands_FINAL/3islands/GlobalVar.gd new file mode 100644 index 0000000..ff455c0 --- /dev/null +++ b/3Islands_FINAL/3islands/GlobalVar.gd @@ -0,0 +1,5 @@ +extends Node + +var Macas1 = 0; +var Macas2 = 0; +var Macas3 = 0; diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/20 Enemies.png b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/20 Enemies.png new file mode 100644 index 0000000..bf0f7e8 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/20 Enemies.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/20 Enemies.png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/20 Enemies.png.import new file mode 100644 index 0000000..59e7e77 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/20 Enemies.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c0ydw5743jet8" +path="res://.godot/imported/20 Enemies.png-085467f9b632f0b73f4061e3902067d6.ctex" +metadata={ +"vram_texture": false +} + +[deps] + 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b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Blue.png.import new file mode 100644 index 0000000..22aa72f --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Blue.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://of5x0vlnvbpf" +path="res://.godot/imported/Blue.png-3152b60dd22cd35121bab66ef92ee5c5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Background/Blue.png" +dest_files=["res://.godot/imported/Blue.png-3152b60dd22cd35121bab66ef92ee5c5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Brown.png b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Brown.png new file mode 100644 index 0000000..4925f71 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Brown.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Brown.png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Brown.png.import new file mode 100644 index 0000000..2e95ae4 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Brown.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d0tio15m1212p" +path="res://.godot/imported/Brown.png-3a1ebe9709cdc61c7bd2ec2d63424696.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Background/Brown.png" +dest_files=["res://.godot/imported/Brown.png-3a1ebe9709cdc61c7bd2ec2d63424696.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Gray.png b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Gray.png new file mode 100644 index 0000000..07d6792 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Gray.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Gray.png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Gray.png.import new file mode 100644 index 0000000..1d85021 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Gray.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d14uc6obhddtu" +path="res://.godot/imported/Gray.png-a1e85804e2054d6f41aced88368d5e43.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Background/Gray.png" +dest_files=["res://.godot/imported/Gray.png-a1e85804e2054d6f41aced88368d5e43.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Green.png b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Green.png new file mode 100644 index 0000000..c95d78d Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Green.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Green.png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Green.png.import new file mode 100644 index 0000000..ba9db1e --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Green.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b563jewvh5j3y" +path="res://.godot/imported/Green.png-925d490daf99ddaafb4f6a8c839f0122.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Background/Green.png" +dest_files=["res://.godot/imported/Green.png-925d490daf99ddaafb4f6a8c839f0122.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Pink.png b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Pink.png new file mode 100644 index 0000000..d313606 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Pink.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Pink.png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Background/Pink.png.import new file mode 100644 index 0000000..cbe6c5f --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 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b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Hello.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Hello.png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Hello.png.import new file mode 100644 index 0000000..f5baea9 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Hello.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bnm8ng7i65pd1" +path="res://.godot/imported/Hello.png-afc33e0f40789437de1b9a04db36b9b3.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Hello.png" +dest_files=["res://.godot/imported/Hello.png-afc33e0f40789437de1b9a04db36b9b3.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true 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--git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Boxes/Box1/Hit (28x24).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Boxes/Box1/Hit (28x24).png.import new file mode 100644 index 0000000..a34886a --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Boxes/Box1/Hit (28x24).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bbupkwc86sawd" +path="res://.godot/imported/Hit (28x24).png-b24ae172844bd648a43b5e7e86b1e5a9.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Items/Boxes/Box1/Hit (28x24).png" +dest_files=["res://.godot/imported/Hit (28x24).png-b24ae172844bd648a43b5e7e86b1e5a9.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" 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/dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Boxes/Box2/Idle.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Boxes/Box2/Idle.png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Boxes/Box2/Idle.png.import new file mode 100644 index 0000000..ab806cb --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Boxes/Box2/Idle.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dogopwcw10j3q" +path="res://.godot/imported/Idle.png-b51c3726d213b53ee1cc72e38489a998.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Items/Boxes/Box2/Idle.png" +dest_files=["res://.godot/imported/Idle.png-b51c3726d213b53ee1cc72e38489a998.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false 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/dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Boxes/Box3/Hit (28x24).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Boxes/Box3/Hit (28x24).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Boxes/Box3/Hit (28x24).png.import new file mode 100644 index 0000000..2808e6a --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Boxes/Box3/Hit (28x24).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://btfxbtwlr5xeg" +path="res://.godot/imported/Hit (28x24).png-e42821c8694853a62249cb740b97b004.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Items/Boxes/Box3/Hit (28x24).png" +dest_files=["res://.godot/imported/Hit (28x24).png-e42821c8694853a62249cb740b97b004.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 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(Flag Idle)(64x64).png new file mode 100644 index 0000000..2d9be55 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (Flag Idle)(64x64).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (Flag Idle)(64x64).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (Flag Idle)(64x64).png.import new file mode 100644 index 0000000..c78dc66 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (Flag Idle)(64x64).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dvj7i2j0uokhy" +path="res://.godot/imported/Checkpoint (Flag Idle)(64x64).png-8c8263e5b5e1004a5968fcd5a120d93b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (Flag 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differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (Flag Out) (64x64).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (Flag Out) (64x64).png.import new file mode 100644 index 0000000..4bc7bdd --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (Flag Out) (64x64).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://6oxpm7ffldwc" +path="res://.godot/imported/Checkpoint (Flag Out) (64x64).png-1d0c8b7165936b2786865b0d84c3bf8b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (Flag Out) (64x64).png" +dest_files=["res://.godot/imported/Checkpoint (Flag Out) (64x64).png-1d0c8b7165936b2786865b0d84c3bf8b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 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file mode 100644 index 0000000..8b94fa4 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (No Flag).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://1shskmii6ekp" +path="res://.godot/imported/Checkpoint (No Flag).png-3d0de8b222783e4ca708d60deb0ddda9.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (No Flag).png" +dest_files=["res://.godot/imported/Checkpoint (No Flag).png-3d0de8b222783e4ca708d60deb0ddda9.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/End/End (Idle).png b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/End/End (Idle).png new file mode 100644 index 0000000..6e67748 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/End/End (Idle).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/End/End (Idle).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/End/End (Idle).png.import new file mode 100644 index 0000000..8fe503b --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/End/End (Idle).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c1ld0op3cp6y3" +path="res://.godot/imported/End (Idle).png-e32c847e08bb9c25bbabec3b1d30451b.ctex" +metadata={ +"vram_texture": false 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(64x64).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/End/End (Pressed) (64x64).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/End/End (Pressed) (64x64).png.import new file mode 100644 index 0000000..310ff95 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Checkpoints/End/End (Pressed) (64x64).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dwa7hrifcnjp1" +path="res://.godot/imported/End (Pressed) (64x64).png-8d59ee8050a1646f85bc7eb26af9ea69.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Items/Checkpoints/End/End (Pressed) (64x64).png" +dest_files=["res://.godot/imported/End (Pressed) (64x64).png-8d59ee8050a1646f85bc7eb26af9ea69.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 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Adventure 1/Free/Items/Fruits/Kiwi.png.import new file mode 100644 index 0000000..309a14d --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Fruits/Kiwi.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ba84kxgsnlgeg" +path="res://.godot/imported/Kiwi.png-6e1a2bff51efa18cd78b8d690089af59.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Items/Fruits/Kiwi.png" +dest_files=["res://.godot/imported/Kiwi.png-6e1a2bff51efa18cd78b8d690089af59.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Fruits/Melon.png b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Fruits/Melon.png new file mode 100644 index 0000000..1ca39fa Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Fruits/Melon.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Fruits/Melon.png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Fruits/Melon.png.import new file mode 100644 index 0000000..75343c1 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Fruits/Melon.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://clo3xvpi8e82t" +path="res://.godot/imported/Melon.png-332690a1bbf90cb7ac2dd778f562b64b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Items/Fruits/Melon.png" 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1/Free/Items/Fruits/Orange.png.import new file mode 100644 index 0000000..ed74221 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Fruits/Orange.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://2gc6cu05yq8y" +path="res://.godot/imported/Orange.png-b8570ebc09d3cca5dac4f58e04ba1df0.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Items/Fruits/Orange.png" +dest_files=["res://.godot/imported/Orange.png-b8570ebc09d3cca5dac4f58e04ba1df0.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Fruits/Pineapple.png b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Fruits/Pineapple.png new file mode 100644 index 0000000..2542384 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Fruits/Pineapple.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Fruits/Pineapple.png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Fruits/Pineapple.png.import new file mode 100644 index 0000000..1e32227 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Fruits/Pineapple.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://77xgqwdce1kk" +path="res://.godot/imported/Pineapple.png-0028ece9ea870d5d4e89a94a5c8b7dbf.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Items/Fruits/Pineapple.png" 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1/Free/Items/Fruits/Strawberry.png.import new file mode 100644 index 0000000..6bbea75 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Items/Fruits/Strawberry.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c887cjabmmfqt" +path="res://.godot/imported/Strawberry.png-38c9096f160eb28216e8129cbbdc08bb.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Items/Fruits/Strawberry.png" +dest_files=["res://.godot/imported/Strawberry.png-38c9096f160eb28216e8129cbbdc08bb.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Appearing (96x96).png b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Appearing (96x96).png new file mode 100644 index 0000000..93899e1 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Appearing (96x96).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Appearing (96x96).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Appearing (96x96).png.import new file mode 100644 index 0000000..95e64c8 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Appearing (96x96).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ctxy8mai42l0i" +path="res://.godot/imported/Appearing (96x96).png-040e8bee1d5deaaee68ab90aeab80378.ctex" +metadata={ +"vram_texture": false +} + +[deps] + 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--git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Desappearing (96x96).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Desappearing (96x96).png.import new file mode 100644 index 0000000..4c08062 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Desappearing (96x96).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bs4y2crk7uh6c" +path="res://.godot/imported/Desappearing (96x96).png-e52198e7d350521a38af10f88b413297.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Main Characters/Desappearing (96x96).png" +dest_files=["res://.godot/imported/Desappearing (96x96).png-e52198e7d350521a38af10f88b413297.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 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a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Pink Man/Wall Jump (32x32).png b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Pink Man/Wall Jump (32x32).png new file mode 100644 index 0000000..d9f1c6f Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Pink Man/Wall Jump (32x32).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Pink Man/Wall Jump (32x32).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Pink Man/Wall Jump (32x32).png.import new file mode 100644 index 0000000..3fa14b0 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Pink Man/Wall Jump (32x32).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dcfib1lp36u6a" +path="res://.godot/imported/Wall Jump (32x32).png-b1605ceb84e5ee365da7d124cfa8f471.ctex" +metadata={ +"vram_texture": false +} + +[deps] + 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Guy/Double Jump (32x32).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Virtual Guy/Double Jump (32x32).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Virtual Guy/Double Jump (32x32).png.import new file mode 100644 index 0000000..c3b44e5 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1/Free/Main Characters/Virtual Guy/Double Jump (32x32).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bq1yxwvgiv407" +path="res://.godot/imported/Double Jump (32x32).png-e43a20fb898de1cc0f7a3d484413fb4c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1/Free/Main Characters/Virtual Guy/Double Jump (32x32).png" +dest_files=["res://.godot/imported/Double Jump (32x32).png-e43a20fb898de1cc0f7a3d484413fb4c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 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+process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Items/Boxes/Box2/Hit (28x24).png b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Items/Boxes/Box2/Hit (28x24).png new file mode 100644 index 0000000..e69597e Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Items/Boxes/Box2/Hit (28x24).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Items/Boxes/Box2/Hit (28x24).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Items/Boxes/Box2/Hit (28x24).png.import new file mode 100644 index 0000000..ff710d0 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Items/Boxes/Box2/Hit (28x24).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://rq2c8etpayht" +path="res://.godot/imported/Hit 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1_/Free/Items/Boxes/Box2/Idle.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Items/Boxes/Box2/Idle.png.import b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Items/Boxes/Box2/Idle.png.import new file mode 100644 index 0000000..e0f6efe --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Items/Boxes/Box2/Idle.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b025wuu5u8b50" +path="res://.godot/imported/Idle.png-dc294e63c630458270f19361870116dd.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1_/Free/Items/Boxes/Box2/Idle.png" +dest_files=["res://.godot/imported/Idle.png-dc294e63c630458270f19361870116dd.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" 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b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Items/Boxes/Box3/Hit (28x24).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Items/Boxes/Box3/Hit (28x24).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Items/Boxes/Box3/Hit (28x24).png.import new file mode 100644 index 0000000..d0a070e --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Items/Boxes/Box3/Hit (28x24).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://byw41pteyoabn" +path="res://.godot/imported/Hit (28x24).png-0631ad865a4dc3f004a782d6d4a95ca1.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1_/Free/Items/Boxes/Box3/Hit (28x24).png" +dest_files=["res://.godot/imported/Hit (28x24).png-0631ad865a4dc3f004a782d6d4a95ca1.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 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Adventure 1_/Free/Items/Checkpoints/Checkpoint/Checkpoint (No Flag).png.import new file mode 100644 index 0000000..82b40f7 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Items/Checkpoints/Checkpoint/Checkpoint (No Flag).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bdqxmuknbwbup" +path="res://.godot/imported/Checkpoint (No Flag).png-82e58d3177ac37ea5d17ff37e5ba30d8.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1_/Free/Items/Checkpoints/Checkpoint/Checkpoint (No Flag).png" +dest_files=["res://.godot/imported/Checkpoint (No Flag).png-82e58d3177ac37ea5d17ff37e5ba30d8.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true 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+process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Mask Dude/Jump (32x32).png b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Mask Dude/Jump (32x32).png new file mode 100644 index 0000000..5d30a0a Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Mask Dude/Jump (32x32).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Mask Dude/Jump (32x32).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Mask Dude/Jump (32x32).png.import new file mode 100644 index 0000000..bd1cb41 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Mask Dude/Jump (32x32).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bk5dlnw5pbdb4" +path="res://.godot/imported/Jump 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--git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Ninja Frog/Double Jump (32x32).png b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Ninja Frog/Double Jump (32x32).png new file mode 100644 index 0000000..7715a90 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Ninja Frog/Double Jump (32x32).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Ninja Frog/Double Jump (32x32).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Ninja Frog/Double Jump (32x32).png.import new file mode 100644 index 0000000..380c5e4 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Ninja Frog/Double Jump (32x32).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://m87c24kn1284" +path="res://.godot/imported/Double Jump (32x32).png-33c34c745b393ec5dd5e180d5fd596f7.ctex" +metadata={ 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1_/Free/Main Characters/Ninja Frog/Fall (32x32).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Ninja Frog/Fall (32x32).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Ninja Frog/Fall (32x32).png.import new file mode 100644 index 0000000..cda724d --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Ninja Frog/Fall (32x32).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://u6avgqbra4q2" +path="res://.godot/imported/Fall (32x32).png-a410928ebe32e5f2032ae3f93f6215d5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1_/Free/Main Characters/Ninja Frog/Fall (32x32).png" +dest_files=["res://.godot/imported/Fall (32x32).png-a410928ebe32e5f2032ae3f93f6215d5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 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file mode 100644 index 0000000..c93093b --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Pink Man/Idle (32x32).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://7ar3w84jeoxb" +path="res://.godot/imported/Idle (32x32).png-70d8d64a5c89f007f55ebde8dd669e59.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1_/Free/Main Characters/Pink Man/Idle (32x32).png" +dest_files=["res://.godot/imported/Idle (32x32).png-70d8d64a5c89f007f55ebde8dd669e59.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Pink Man/Jump (32x32).png b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Pink Man/Jump (32x32).png new file mode 100644 index 0000000..d7f69d4 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Pink Man/Jump (32x32).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Pink Man/Jump (32x32).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Pink Man/Jump (32x32).png.import new file mode 100644 index 0000000..e21b935 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Pink Man/Jump (32x32).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bkn1al7m3rgrx" +path="res://.godot/imported/Jump (32x32).png-0f7734195196ef512d83271b82c355ad.ctex" +metadata={ +"vram_texture": false +} + +[deps] + 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--git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Pink Man/Run (32x32).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Pink Man/Run (32x32).png.import new file mode 100644 index 0000000..e4a96a2 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Pink Man/Run (32x32).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://btryjex10dn7l" +path="res://.godot/imported/Run (32x32).png-bcd4043bd20c8c396479b8bf79d1fe02.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1_/Free/Main Characters/Pink Man/Run (32x32).png" +dest_files=["res://.godot/imported/Run (32x32).png-bcd4043bd20c8c396479b8bf79d1fe02.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 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+process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Virtual Guy/Run (32x32).png b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Virtual Guy/Run (32x32).png new file mode 100644 index 0000000..de4d53e Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Virtual Guy/Run (32x32).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Virtual Guy/Run (32x32).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Virtual Guy/Run (32x32).png.import new file mode 100644 index 0000000..839d23d --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Virtual Guy/Run (32x32).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bnoc73kw2f461" 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index 0000000..8458b29 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Virtual Guy/Wall Jump (32x32).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Virtual Guy/Wall Jump (32x32).png.import b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Virtual Guy/Wall Jump (32x32).png.import new file mode 100644 index 0000000..e52b26e --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Main Characters/Virtual Guy/Wall Jump (32x32).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cxp3gc76hwg6o" +path="res://.godot/imported/Wall Jump (32x32).png-d212875517e06fb8ece90d7600abf023.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1_/Free/Main Characters/Virtual Guy/Wall Jump (32x32).png" +dest_files=["res://.godot/imported/Wall Jump (32x32).png-d212875517e06fb8ece90d7600abf023.ctex"] + +[params] + 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a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Menu/Buttons/Back.png b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Menu/Buttons/Back.png new file mode 100644 index 0000000..fc58bf1 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Menu/Buttons/Back.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Menu/Buttons/Back.png.import b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Menu/Buttons/Back.png.import new file mode 100644 index 0000000..3accb4e --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Menu/Buttons/Back.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://x83iupmfn2o5" +path="res://.godot/imported/Back.png-b1b4c44b457fd1db7f560dd02d981443.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1_/Free/Menu/Buttons/Back.png" +dest_files=["res://.godot/imported/Back.png-b1b4c44b457fd1db7f560dd02d981443.ctex"] + +[params] + 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1_/Free/Menu/Buttons/Leaderboard.png b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Menu/Buttons/Leaderboard.png new file mode 100644 index 0000000..706aad4 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Menu/Buttons/Leaderboard.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Menu/Buttons/Leaderboard.png.import b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Menu/Buttons/Leaderboard.png.import new file mode 100644 index 0000000..e88ffb2 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Menu/Buttons/Leaderboard.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cuqi4gu2uktn0" +path="res://.godot/imported/Leaderboard.png-9e0f76b858db77578c6f52130cebd0ef.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1_/Free/Menu/Buttons/Leaderboard.png" 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1_/Free/Menu/Buttons/Levels.png.import new file mode 100644 index 0000000..95e2298 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 1_/Free/Menu/Buttons/Levels.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://uckribotbo53" +path="res://.godot/imported/Levels.png-990975e3d95c08b6517fd13c8e703ae3.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 1_/Free/Menu/Buttons/Levels.png" +dest_files=["res://.godot/imported/Levels.png-990975e3d95c08b6517fd13c8e703ae3.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 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+detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Ghost/Desappear (44x30).png b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Ghost/Desappear (44x30).png new file mode 100644 index 0000000..1b44ac7 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Ghost/Desappear (44x30).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Ghost/Desappear (44x30).png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Ghost/Desappear (44x30).png.import new file mode 100644 index 0000000..b0de285 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Ghost/Desappear (44x30).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cwrediasac7g1" +path="res://.godot/imported/Desappear (44x30).png-175578dba8add0cc5b0ad3b7060143da.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Ghost/Desappear 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+process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Ghost/Hit (44x30).png b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Ghost/Hit (44x30).png new file mode 100644 index 0000000..9e02c3c Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Ghost/Hit (44x30).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Ghost/Hit (44x30).png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Ghost/Hit (44x30).png.import new file mode 100644 index 0000000..74084f9 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Ghost/Hit (44x30).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bd4l8qguk2yax" +path="res://.godot/imported/Hit (44x30).png-a101a61d06c39baeb3b8753ca6a03f0b.ctex" +metadata={ 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a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Ghost/Idle (44x30).png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Ghost/Idle (44x30).png.import new file mode 100644 index 0000000..0510102 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Ghost/Idle (44x30).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dyjuk477mhtp2" +path="res://.godot/imported/Idle (44x30).png-7c002b11191070a31aef1680896b4644.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Ghost/Idle (44x30).png" +dest_files=["res://.godot/imported/Idle (44x30).png-7c002b11191070a31aef1680896b4644.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Mushroom/Hit.png b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Mushroom/Hit.png new file mode 100644 index 0000000..44b8dbc Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Mushroom/Hit.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Mushroom/Hit.png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Mushroom/Hit.png.import new file mode 100644 index 0000000..97e8ecf --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Mushroom/Hit.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cnl7dx788u0wg" +path="res://.godot/imported/Hit.png-19dd2fba329c957d0ff8b0282b427400.ctex" +metadata={ +"vram_texture": false +} + +[deps] + 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+process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Plant/Bullet Pieces.png b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Plant/Bullet Pieces.png new file mode 100644 index 0000000..569c32c Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Plant/Bullet Pieces.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Plant/Bullet Pieces.png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Plant/Bullet Pieces.png.import new file mode 100644 index 0000000..381b383 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Plant/Bullet Pieces.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://jfepgujc778i" +path="res://.godot/imported/Bullet Pieces.png-cdec1acfd2087c75c7e397fda645c7d4.ctex" +metadata={ +"vram_texture": 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+process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Plant/Hit (44x42).png b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Plant/Hit (44x42).png new file mode 100644 index 0000000..5a76995 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Plant/Hit (44x42).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Plant/Hit (44x42).png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Plant/Hit (44x42).png.import new file mode 100644 index 0000000..6240ffb --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Plant/Hit (44x42).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://q7srkmnu3qyy" +path="res://.godot/imported/Hit (44x42).png-2ea833482405a4f591ffe5d415ff14c7.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel 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+process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Radish/Idle 2 (30x38).png b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Radish/Idle 2 (30x38).png new file mode 100644 index 0000000..a56b50c Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Radish/Idle 2 (30x38).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Radish/Idle 2 (30x38).png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Radish/Idle 2 (30x38).png.import new file mode 100644 index 0000000..1e569af --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Radish/Idle 2 (30x38).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bcrtsdnvpudd6" +path="res://.godot/imported/Idle 2 (30x38).png-17e4a0d35f7735863104229e3b6bee51.ctex" +metadata={ +"vram_texture": false +} + +[deps] + 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+process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Radish/Run (30x38).png b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Radish/Run (30x38).png new file mode 100644 index 0000000..01ea032 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Radish/Run (30x38).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Radish/Run (30x38).png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Radish/Run (30x38).png.import new file mode 100644 index 0000000..f37c9ab --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Radish/Run (30x38).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b50ilo0kho6hm" +path="res://.godot/imported/Run (30x38).png-f1a866289357e6de528d21f06a1ba698.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 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+process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Rocks/Rock2_Hit (32x28).png b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Rocks/Rock2_Hit (32x28).png new file mode 100644 index 0000000..454adfa Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Rocks/Rock2_Hit (32x28).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Rocks/Rock2_Hit (32x28).png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Rocks/Rock2_Hit (32x28).png.import new file mode 100644 index 0000000..a95008f --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Rocks/Rock2_Hit (32x28).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://csjxcyww4qc4u" +path="res://.godot/imported/Rock2_Hit (32x28).png-a4ca9ad012afe9ab12e303d11f63f533.ctex" +metadata={ +"vram_texture": false 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a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Rocks/Rock2_Idle (32x28).png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Rocks/Rock2_Idle (32x28).png.import new file mode 100644 index 0000000..366eb5c --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Rocks/Rock2_Idle (32x28).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dujv0bvmtvlxt" +path="res://.godot/imported/Rock2_Idle (32x28).png-69d792a98b173a345b0404654a58ebe9.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Rocks/Rock2_Idle (32x28).png" +dest_files=["res://.godot/imported/Rock2_Idle (32x28).png-69d792a98b173a345b0404654a58ebe9.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" 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/dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Rocks/Rock3_Hit (22x18).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Rocks/Rock3_Hit (22x18).png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Rocks/Rock3_Hit (22x18).png.import new file mode 100644 index 0000000..ad2aade --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Rocks/Rock3_Hit (22x18).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://v17fwtydehej" +path="res://.godot/imported/Rock3_Hit (22x18).png-34303c1bcb4927381704ccfdb4145700.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Rocks/Rock3_Hit (22x18).png" +dest_files=["res://.godot/imported/Rock3_Hit (22x18).png-34303c1bcb4927381704ccfdb4145700.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 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+process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Slime/Particles (62x16).png b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Slime/Particles (62x16).png new file mode 100644 index 0000000..ac630b1 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Slime/Particles (62x16).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Slime/Particles (62x16).png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Slime/Particles (62x16).png.import new file mode 100644 index 0000000..ff52088 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Slime/Particles (62x16).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cxcdiqxbwybvd" +path="res://.godot/imported/Particles (62x16).png-422c93fc3eb48da98533353c28e2de4b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + 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a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Snail/Shell Idle (38x24).png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Snail/Shell Idle (38x24).png.import new file mode 100644 index 0000000..1244bac --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Snail/Shell Idle (38x24).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bd854iuudcoq1" +path="res://.godot/imported/Shell Idle (38x24).png-a256827eac58b1a7c886bebedb44fcb1.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Snail/Shell Idle (38x24).png" +dest_files=["res://.godot/imported/Shell Idle (38x24).png-a256827eac58b1a7c886bebedb44fcb1.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" 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0000000..2de1401 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Snail/Shell Wall Hit (38x24).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Snail/Shell Wall Hit (38x24).png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Snail/Shell Wall Hit (38x24).png.import new file mode 100644 index 0000000..2da9d65 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Snail/Shell Wall Hit (38x24).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cv74i7bhnodam" +path="res://.godot/imported/Shell Wall Hit (38x24).png-3d910563db891f15150d6dd4471b2a9d.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Snail/Shell Wall Hit (38x24).png" +dest_files=["res://.godot/imported/Shell Wall Hit (38x24).png-3d910563db891f15150d6dd4471b2a9d.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false 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a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Snail/Walk (38x24).png b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Snail/Walk (38x24).png new file mode 100644 index 0000000..12d4fdc Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Snail/Walk (38x24).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Snail/Walk (38x24).png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Snail/Walk (38x24).png.import new file mode 100644 index 0000000..a221d3c --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Snail/Walk (38x24).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cus4w2c2gqf2d" +path="res://.godot/imported/Walk (38x24).png-5d688967de9a56f678108bfac253d1f0.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Snail/Walk (38x24).png" +dest_files=["res://.godot/imported/Walk 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(64x32).png.import new file mode 100644 index 0000000..76afc30 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Attack (64x32).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dija2qpl258q0" +path="res://.godot/imported/Attack (64x32).png-99f8254b2dc69c55b6987027eb78635f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Trunk/Attack (64x32).png" +dest_files=["res://.godot/imported/Attack (64x32).png-99f8254b2dc69c55b6987027eb78635f.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Bullet Pieces.png b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Bullet Pieces.png new file mode 100644 index 0000000..c221a2d Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Bullet Pieces.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Bullet Pieces.png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Bullet Pieces.png.import new file mode 100644 index 0000000..5521e35 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Bullet Pieces.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c430qg48r8hp0" +path="res://.godot/imported/Bullet Pieces.png-c7d3104887bb27f49d6dedf9f98e655b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Trunk/Bullet Pieces.png" +dest_files=["res://.godot/imported/Bullet Pieces.png-c7d3104887bb27f49d6dedf9f98e655b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Bullet.png b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Bullet.png new file mode 100644 index 0000000..405802f Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Bullet.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Bullet.png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Bullet.png.import new file mode 100644 index 0000000..91f6224 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Bullet.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b6gu1o2pyqc1r" +path="res://.godot/imported/Bullet.png-b775f07965e3c31d850b2bf310751084.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Trunk/Bullet.png" +dest_files=["res://.godot/imported/Bullet.png-b775f07965e3c31d850b2bf310751084.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Hit (64x32).png b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Hit (64x32).png new file mode 100644 index 0000000..97ab464 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Hit (64x32).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Hit (64x32).png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Hit (64x32).png.import new file mode 100644 index 0000000..e40b2a8 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Hit (64x32).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://car8r1m6hno1y" +path="res://.godot/imported/Hit (64x32).png-bb816aae7837c5b6a7a8651f5f16283c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Trunk/Hit (64x32).png" +dest_files=["res://.godot/imported/Hit 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file mode 100644 index 0000000..2f75e08 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Idle (64x32).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b3rimxovjymft" +path="res://.godot/imported/Idle (64x32).png-592cf2ca43d11a1bbd4a8e85386b2bf3.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Trunk/Idle (64x32).png" +dest_files=["res://.godot/imported/Idle (64x32).png-592cf2ca43d11a1bbd4a8e85386b2bf3.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Run (64x32).png b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Run (64x32).png new file mode 100644 index 0000000..1616593 Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Run (64x32).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Run (64x32).png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Run (64x32).png.import new file mode 100644 index 0000000..144151e --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Trunk/Run (64x32).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://jcnmmjorsumw" +path="res://.godot/imported/Run (64x32).png-99ec093668e01f3375c3a386a320374d.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Trunk/Run (64x32).png" +dest_files=["res://.godot/imported/Run 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file mode 100644 index 0000000..db481fd --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Turtle/Hit (44x26).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bgilh7efwlibk" +path="res://.godot/imported/Hit (44x26).png-0416d89a17485ecbf396862aff4697a2.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Turtle/Hit (44x26).png" +dest_files=["res://.godot/imported/Hit (44x26).png-0416d89a17485ecbf396862aff4697a2.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Turtle/Idle 1 (44x26).png b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Turtle/Idle 1 (44x26).png new file mode 100644 index 0000000..15b099f Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Turtle/Idle 1 (44x26).png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Turtle/Idle 1 (44x26).png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Turtle/Idle 1 (44x26).png.import new file mode 100644 index 0000000..437998b --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Turtle/Idle 1 (44x26).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bue6xmbykv5qm" +path="res://.godot/imported/Idle 1 (44x26).png-84d8932c22e912ba4abd408eff18ad6a.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Turtle/Idle 1 (44x26).png" +dest_files=["res://.godot/imported/Idle 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(44x26).png.import new file mode 100644 index 0000000..8e95120 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Turtle/Idle 2 (44x26).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://be4twwnsfb1rj" +path="res://.godot/imported/Idle 2 (44x26).png-06ee832ae83a1aa609e63662c05c52f1.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Turtle/Idle 2 (44x26).png" +dest_files=["res://.godot/imported/Idle 2 (44x26).png-06ee832ae83a1aa609e63662c05c52f1.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 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b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Turtle/Spikes out (44x26).png.import new file mode 100644 index 0000000..8155d4f --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Enemies/Turtle/Spikes out (44x26).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c3pkh7btbtw6b" +path="res://.godot/imported/Spikes out (44x26).png-83bfd100107330050230c211a20394b4.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Enemies/Turtle/Spikes out (44x26).png" +dest_files=["res://.godot/imported/Spikes out (44x26).png-83bfd100107330050230c211a20394b4.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Hello.png b/3Islands_FINAL/3islands/Pixel Adventure 2/Hello.png new file mode 100644 index 0000000..8d48b0f Binary files /dev/null and b/3Islands_FINAL/3islands/Pixel Adventure 2/Hello.png differ diff --git a/3Islands_FINAL/3islands/Pixel Adventure 2/Hello.png.import b/3Islands_FINAL/3islands/Pixel Adventure 2/Hello.png.import new file mode 100644 index 0000000..be5aa31 --- /dev/null +++ b/3Islands_FINAL/3islands/Pixel Adventure 2/Hello.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c63t3n2t72w4v" +path="res://.godot/imported/Hello.png-0b23e0bf13221640e0f27c1757ff6e4a.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Pixel Adventure 2/Hello.png" +dest_files=["res://.godot/imported/Hello.png-0b23e0bf13221640e0f27c1757ff6e4a.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/Scenes/Scene1/Virtual_Guy-scene1.tscn b/3Islands_FINAL/3islands/Scenes/Scene1/Virtual_Guy-scene1.tscn new file mode 100644 index 0000000..0a82dcf --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/Scene1/Virtual_Guy-scene1.tscn @@ -0,0 +1,79 @@ +[gd_scene load_steps=12 format=3 uid="uid://s5pxghqhrq5y"] + +[ext_resource type="PackedScene" uid="uid://cwvmwgwaopxco" path="res://Scenes/player.tscn" id="1_2ab7s"] +[ext_resource type="Texture2D" uid="uid://cglfvuco41yae" path="res://Pixel Adventure 1_/Free/Background/Yellow.png" id="1_frbhe"] +[ext_resource type="Texture2D" uid="uid://1pfyjxw8g50y" path="res://Cenas_3Islands/placa.png" id="2_akil0"] +[ext_resource type="PackedScene" uid="uid://b65c6ywyj87in" path="res://Scenes/Scene1/tile_map1.tscn" id="2_ucti2"] +[ext_resource type="PackedScene" uid="uid://cnpbta1tatf7c" path="res://Scenes/Scene1/traps1.tscn" id="3_5c1ht"] +[ext_resource type="PackedScene" uid="uid://bwp7p2130jxbs" path="res://Scenes/kiwi.tscn" id="4_vsed2"] +[ext_resource type="PackedScene" uid="uid://bg6ggptrttgpq" path="res://Scenes/hud-Kiwi.tscn" id="5_oeeib"] +[ext_resource type="PackedScene" uid="uid://bpoll4blull1p" path="res://Scenes/pass_fase.tscn" id="6_gp4m2"] +[ext_resource type="Script" path="res://Scripts/alert_7.gd" id="9_4h8wd"] +[ext_resource type="Texture2D" uid="uid://bq16ja8jqw4gq" path="res://Cenas_3Islands/speech.png" id="10_dcnlc"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_wbblu"] +size = Vector2(36.125, 58.375) + +[node name="Virtual_Guy1" type="Node2D"] + +[node name="Fundo" type="Sprite2D" parent="."] +self_modulate = Color(0.47788, 0.47788, 0.47788, 1) +position = Vector2(386.75, 258) +scale = Vector2(12.0391, 7.9375) +texture = ExtResource("1_frbhe") + +[node name="Placa" type="Sprite2D" parent="."] +position = Vector2(373, 456) +scale = Vector2(0.3, 0.3) +texture = ExtResource("2_akil0") + +[node name="Player" parent="." instance=ExtResource("1_2ab7s")] +position = Vector2(153, 414) +collision_layer = 257 + +[node name="TileMap_1" parent="." instance=ExtResource("2_ucti2")] + +[node name="Traps" type="Node2D" parent="."] + +[node name="Traps_1" parent="Traps" instance=ExtResource("3_5c1ht")] + +[node name="Fruits" type="Node2D" parent="."] + +[node name="Fruits" parent="Fruits" instance=ExtResource("4_vsed2")] +position = Vector2(268, 154) + +[node name="Fruits2" parent="Fruits" instance=ExtResource("4_vsed2")] +position = Vector2(698, 325) + +[node name="Fruits3" parent="Fruits" instance=ExtResource("4_vsed2")] +position = Vector2(901, 134) + +[node name="Fruits4" parent="Fruits" instance=ExtResource("4_vsed2")] +position = Vector2(1028, 405) + +[node name="Fruits5" parent="Fruits" instance=ExtResource("4_vsed2")] +position = Vector2(100, 116) + +[node name="Control" parent="." instance=ExtResource("5_oeeib")] + +[node name="Pass Phase" parent="." instance=ExtResource("6_gp4m2")] +position = Vector2(1146, 65) + +[node name="Alert8" type="Node2D" parent="."] +position = Vector2(547, 425) +script = ExtResource("9_4h8wd") + +[node name="textura8" type="Sprite2D" parent="Alert8"] +visible = false +position = Vector2(-206, -47) +scale = Vector2(0.2, 0.2) +texture = ExtResource("10_dcnlc") + +[node name="Area8" type="Area2D" parent="Alert8"] +position = Vector2(-181, 37) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Alert8/Area8"] +light_mask = 3 +visibility_layer = 3 +position = Vector2(3, -3) +shape = SubResource("RectangleShape2D_wbblu") diff --git a/3Islands_FINAL/3islands/Scenes/Scene1/tile_map1.tscn b/3Islands_FINAL/3islands/Scenes/Scene1/tile_map1.tscn new file mode 100644 index 0000000..b9203fe --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/Scene1/tile_map1.tscn @@ -0,0 +1,356 @@ +[gd_scene load_steps=6 format=4 uid="uid://b65c6ywyj87in"] + +[ext_resource type="Texture2D" uid="uid://cjax0d2g825dp" path="res://Pixel Adventure 1/Free/Terrain/Terrain (16x16).png" id="1_tn2jn"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ssydq"] +texture = ExtResource("1_tn2jn") +0:0/0 = 0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:0/0 = 0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) +2:0/0 = 0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:0/0 = 0 +4:0/0 = 0 +6:0/0 = 0 +6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:0/0 = 0 +7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:0/0 = 0 +8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:0/0 = 0 +10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +12:0/0 = 0 +12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:0/0 = 0 +13:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:0/0 = 0 +14:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:0/0 = 0 +15:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:0/0 = 0 +18:0/0 = 0 +19:0/0 = 0 +0:1/0 = 0 +0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) +1:1/0 = 0 +2:1/0 = 0 +2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) +3:1/0 = 0 +4:1/0 = 0 +6:1/0 = 0 +6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:1/0 = 0 +7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:1/0 = 0 +8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:1/0 = 0 +9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:1/0 = 0 +10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +12:1/0 = 0 +12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:1/0 = 0 +13:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:1/0 = 0 +14:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:1/0 = 0 +15:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:1/0 = 0 +17:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4) +18:1/0 = 0 +18:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4) +19:1/0 = 0 +19:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -4, -8, -4) +0:2/0 = 0 +0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:2/0 = 0 +1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) +2:2/0 = 0 +2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +6:2/0 = 0 +6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:2/0 = 0 +7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:2/0 = 0 +8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:2/0 = 0 +13:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:2/0 = 0 +14:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:2/0 = 0 +15:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:2/0 = 0 +18:2/0 = 0 +19:2/0 = 0 +0:4/0 = 0 +1:4/0 = 0 +2:4/0 = 0 +3:4/0 = 0 +4:4/0 = 0 +6:4/0 = 0 +7:4/0 = 0 +8:4/0 = 0 +9:4/0 = 0 +10:4/0 = 0 +12:4/0 = 0 +13:4/0 = 0 +14:4/0 = 0 +15:4/0 = 0 +17:4/0 = 0 +18:4/0 = 0 +19:4/0 = 0 +20:4/0 = 0 +21:4/0 = 0 +0:5/0 = 0 +1:5/0 = 0 +2:5/0 = 0 +3:5/0 = 0 +4:5/0 = 0 +6:5/0 = 0 +7:5/0 = 0 +8:5/0 = 0 +9:5/0 = 0 +10:5/0 = 0 +12:5/0 = 0 +13:5/0 = 0 +14:5/0 = 0 +15:5/0 = 0 +17:5/0 = 0 +18:5/0 = 0 +19:5/0 = 0 +20:5/0 = 0 +21:5/0 = 0 +0:6/0 = 0 +1:6/0 = 0 +2:6/0 = 0 +6:6/0 = 0 +7:6/0 = 0 +8:6/0 = 0 +13:6/0 = 0 +14:6/0 = 0 +15:6/0 = 0 +17:6/0 = 0 +18:6/0 = 0 +19:6/0 = 0 +0:8/0 = 0 +1:8/0 = 0 +2:8/0 = 0 +3:8/0 = 0 +4:8/0 = 0 +6:8/0 = 0 +7:8/0 = 0 +8:8/0 = 0 +9:8/0 = 0 +10:8/0 = 0 +12:8/0 = 0 +13:8/0 = 0 +14:8/0 = 0 +15:8/0 = 0 +17:8/0 = 0 +18:8/0 = 0 +19:8/0 = 0 +20:8/0 = 0 +0:9/0 = 0 +1:9/0 = 0 +2:9/0 = 0 +3:9/0 = 0 +4:9/0 = 0 +6:9/0 = 0 +7:9/0 = 0 +8:9/0 = 0 +9:9/0 = 0 +10:9/0 = 0 +12:9/0 = 0 +13:9/0 = 0 +14:9/0 = 0 +15:9/0 = 0 +17:9/0 = 0 +18:9/0 = 0 +19:9/0 = 0 +20:9/0 = 0 +0:10/0 = 0 +1:10/0 = 0 +2:10/0 = 0 +6:10/0 = 0 +7:10/0 = 0 +8:10/0 = 0 +13:10/0 = 0 +14:10/0 = 0 +15:10/0 = 0 +18:10/0 = 0 +19:10/0 = 0 +20:10/0 = 0 +9:0/0 = 0 +9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) + +[sub_resource type="TileSet" id="TileSet_a8p23"] +physics_layer_0/collision_layer = 1 +sources/0 = SubResource("TileSetAtlasSource_ssydq") + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_lq8aw"] +texture = ExtResource("1_tn2jn") +0:0/0 = 0 +1:0/0 = 0 +2:0/0 = 0 +3:0/0 = 0 +4:0/0 = 0 +6:0/0 = 0 +7:0/0 = 0 +8:0/0 = 0 +9:0/0 = 0 +10:0/0 = 0 +12:0/0 = 0 +12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +13:0/0 = 0 +13:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +14:0/0 = 0 +14:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:0/0 = 0 +17:0/0 = 0 +18:0/0 = 0 +19:0/0 = 0 +0:1/0 = 0 +1:1/0 = 0 +2:1/0 = 0 +3:1/0 = 0 +4:1/0 = 0 +6:1/0 = 0 +7:1/0 = 0 +8:1/0 = 0 +9:1/0 = 0 +10:1/0 = 0 +12:1/0 = 0 +13:1/0 = 0 +14:1/0 = 0 +15:1/0 = 0 +17:1/0 = 0 +18:1/0 = 0 +19:1/0 = 0 +0:2/0 = 0 +1:2/0 = 0 +2:2/0 = 0 +6:2/0 = 0 +7:2/0 = 0 +8:2/0 = 0 +13:2/0 = 0 +14:2/0 = 0 +15:2/0 = 0 +17:2/0 = 0 +18:2/0 = 0 +19:2/0 = 0 +0:4/0 = 0 +1:4/0 = 0 +2:4/0 = 0 +3:4/0 = 0 +4:4/0 = 0 +6:4/0 = 0 +7:4/0 = 0 +8:4/0 = 0 +9:4/0 = 0 +10:4/0 = 0 +12:4/0 = 0 +13:4/0 = 0 +14:4/0 = 0 +15:4/0 = 0 +17:4/0 = 0 +18:4/0 = 0 +19:4/0 = 0 +20:4/0 = 0 +21:4/0 = 0 +0:5/0 = 0 +1:5/0 = 0 +2:5/0 = 0 +3:5/0 = 0 +4:5/0 = 0 +6:5/0 = 0 +7:5/0 = 0 +8:5/0 = 0 +9:5/0 = 0 +10:5/0 = 0 +12:5/0 = 0 +13:5/0 = 0 +14:5/0 = 0 +15:5/0 = 0 +17:5/0 = 0 +18:5/0 = 0 +19:5/0 = 0 +20:5/0 = 0 +21:5/0 = 0 +0:6/0 = 0 +1:6/0 = 0 +2:6/0 = 0 +6:6/0 = 0 +7:6/0 = 0 +8:6/0 = 0 +13:6/0 = 0 +14:6/0 = 0 +15:6/0 = 0 +17:6/0 = 0 +18:6/0 = 0 +19:6/0 = 0 +0:8/0 = 0 +1:8/0 = 0 +2:8/0 = 0 +3:8/0 = 0 +4:8/0 = 0 +6:8/0 = 0 +7:8/0 = 0 +8:8/0 = 0 +9:8/0 = 0 +10:8/0 = 0 +12:8/0 = 0 +13:8/0 = 0 +14:8/0 = 0 +15:8/0 = 0 +17:8/0 = 0 +18:8/0 = 0 +19:8/0 = 0 +20:8/0 = 0 +0:9/0 = 0 +1:9/0 = 0 +2:9/0 = 0 +3:9/0 = 0 +4:9/0 = 0 +6:9/0 = 0 +7:9/0 = 0 +8:9/0 = 0 +9:9/0 = 0 +10:9/0 = 0 +12:9/0 = 0 +13:9/0 = 0 +14:9/0 = 0 +15:9/0 = 0 +17:9/0 = 0 +18:9/0 = 0 +19:9/0 = 0 +20:9/0 = 0 +0:10/0 = 0 +1:10/0 = 0 +2:10/0 = 0 +6:10/0 = 0 +7:10/0 = 0 +8:10/0 = 0 +13:10/0 = 0 +14:10/0 = 0 +15:10/0 = 0 +18:10/0 = 0 +19:10/0 = 0 +20:10/0 = 0 + +[sub_resource type="TileSet" id="TileSet_jf2ek"] +physics_layer_0/collision_layer = 1 +sources/0 = SubResource("TileSetAtlasSource_lq8aw") + +[node name="TileMap_1" type="Node2D"] + +[node name="ground" type="TileMapLayer" parent="."] +position = Vector2(-1, 0) +scale = Vector2(2, 2) +tile_map_data = 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+tile_set = SubResource("TileSet_jf2ek") diff --git a/3Islands_FINAL/3islands/Scenes/Scene1/traps1.tscn b/3Islands_FINAL/3islands/Scenes/Scene1/traps1.tscn new file mode 100644 index 0000000..c88cc36 --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/Scene1/traps1.tscn @@ -0,0 +1,103 @@ +[gd_scene load_steps=16 format=4 uid="uid://cnpbta1tatf7c"] + +[ext_resource type="Script" path="res://Scripts/traps_1.gd" id="1_kg0ni"] +[ext_resource type="Texture2D" uid="uid://dcudulquu802n" path="res://Pixel Adventure 1/Free/Traps/Saw/On (38x38).png" id="2_tb600"] +[ext_resource type="Texture2D" uid="uid://dpq1chewyq4s" path="res://Pixel Adventure 1/Free/Traps/Saw/Chain.png" id="3_beerr"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_51nje"] +texture = ExtResource("3_beerr") +0:0/0 = 0 + +[sub_resource type="TileSet" id="TileSet_tt6ff"] +sources/1 = SubResource("TileSetAtlasSource_51nje") + +[sub_resource type="AtlasTexture" id="AtlasTexture_xhasc"] +atlas = ExtResource("2_tb600") +region = Rect2(0, 0, 38, 38) + +[sub_resource type="AtlasTexture" id="AtlasTexture_r1j2e"] +atlas = ExtResource("2_tb600") +region = Rect2(38, 0, 38, 38) + +[sub_resource type="AtlasTexture" id="AtlasTexture_1rxr0"] +atlas = ExtResource("2_tb600") +region = Rect2(76, 0, 38, 38) + +[sub_resource type="AtlasTexture" id="AtlasTexture_5rc55"] +atlas = ExtResource("2_tb600") +region = Rect2(114, 0, 38, 38) + +[sub_resource type="AtlasTexture" id="AtlasTexture_2x267"] +atlas = ExtResource("2_tb600") +region = Rect2(152, 0, 38, 38) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ba5jn"] +atlas = ExtResource("2_tb600") +region = Rect2(190, 0, 38, 38) + +[sub_resource type="AtlasTexture" id="AtlasTexture_n5yu7"] +atlas = ExtResource("2_tb600") +region = Rect2(228, 0, 38, 38) + +[sub_resource type="AtlasTexture" id="AtlasTexture_u2qm0"] +atlas = ExtResource("2_tb600") +region = Rect2(266, 0, 38, 38) + +[sub_resource type="SpriteFrames" id="SpriteFrames_1tbtm"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_xhasc") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_r1j2e") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_1rxr0") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_5rc55") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_2x267") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ba5jn") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_n5yu7") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_u2qm0") +}], +"loop": true, +"name": &"saw_trap-animation", +"speed": 8.0 +}] + +[sub_resource type="CircleShape2D" id="CircleShape2D_e65ps"] +radius = 20.0998 + +[node name="Traps_1" type="Node2D"] +script = ExtResource("1_kg0ni") + +[node name="chain" type="TileMapLayer" parent="."] +scale = Vector2(2, 2) +tile_map_data = PackedByteArray("AAASAAUAAQAAAAAAAAASAAQAAQAAAAAAAAASAAMAAQAAAAAAAAASAAIAAQAAAAAAAAASAAEAAQAAAAAAAAASAAYAAQAAAAAAAAASAAcAAQAAAAAAAAASAAgAAQAAAAAAAAASAAkAAQAAAAAAAAASAAoAAQAAAAAAAAA=") +tile_set = SubResource("TileSet_tt6ff") + +[node name="saw_on" type="Area2D" parent="."] +position = Vector2(592, 176) +scale = Vector2(2, 2) +collision_mask = 256 + +[node name="AnimatedSprite2D_saw_trap" type="AnimatedSprite2D" parent="saw_on"] +sprite_frames = SubResource("SpriteFrames_1tbtm") +animation = &"saw_trap-animation" +frame_progress = 0.0476582 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="saw_on"] +position = Vector2(0, 0.5) +shape = SubResource("CircleShape2D_e65ps") + +[connection signal="body_entered" from="saw_on" to="." method="_on_saw_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Scenes/Scene2/VirC1BA.tmp b/3Islands_FINAL/3islands/Scenes/Scene2/VirC1BA.tmp new file mode 100644 index 0000000..5cc895a --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/Scene2/VirC1BA.tmp @@ -0,0 +1,61 @@ +[gd_scene load_steps=7 format=3 uid="uid://b0rtmvps7ijd2"] + +[ext_resource type="PackedScene" uid="uid://cwvmwgwaopxco" path="res://Scenes/player.tscn" id="1_ikvyb"] +[ext_resource type="PackedScene" uid="uid://dt3qapjdhqbtk" path="res://Scenes/Scene2/tile_map2.tscn" id="2_a2auo"] +[ext_resource type="PackedScene" uid="uid://dnnsunl6a3lhq" path="res://Scenes/Scene2/traps2.tscn" id="3_il10i"] +[ext_resource type="PackedScene" uid="uid://dguos55j0p2u2" path="res://Scenes/Scene2/enemies2.tscn" id="4_omkg7"] +[ext_resource type="PackedScene" uid="uid://bg6ggptrttgpq" path="res://Scenes/hud-fruits.tscn" id="5_5bg56"] +[ext_resource type="PackedScene" uid="uid://bpoll4blull1p" path="res://Scenes/pass_fase.tscn" id="6_m4scc"] + +[node name="Virtual_Guy2" type="Node2D"] + +[node name="Player" parent="." instance=ExtResource("1_ikvyb")] +position = Vector2(45, 80) + +[node name="TileMap_2" parent="." 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+ +[node name="Traps_11" parent="Traps" instance=ExtResource("3_il10i")] +position = Vector2(467, 492) + +[node name="Traps_12" parent="Traps" instance=ExtResource("3_il10i")] +position = Vector2(506, 492) + +[node name="Traps_13" parent="Traps" instance=ExtResource("3_il10i")] +position = Vector2(545, 492) + +[node name="enemies_2" parent="." instance=ExtResource("4_omkg7")] +position = Vector2(576, 129) + +[node name="Control" parent="." instance=ExtResource("5_5bg56")] + +[node name="Pass Phase" parent="." instance=ExtResource("6_m4scc")] +position = Vector2(1150, 448) diff --git a/3Islands_FINAL/3islands/Scenes/Scene2/Virtual_Guy-scene2.tscn b/3Islands_FINAL/3islands/Scenes/Scene2/Virtual_Guy-scene2.tscn new file mode 100644 index 0000000..d5a8518 --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/Scene2/Virtual_Guy-scene2.tscn @@ -0,0 +1,154 @@ +[gd_scene load_steps=14 format=3 uid="uid://b0rtmvps7ijd2"] + +[ext_resource type="Texture2D" uid="uid://ddj6d5r4b3u6c" path="res://Pixel Adventure 1_/Free/Background/Pink.png" id="1_cs63x"] +[ext_resource type="PackedScene" uid="uid://cwvmwgwaopxco" path="res://Scenes/player.tscn" id="1_ikvyb"] +[ext_resource type="PackedScene" uid="uid://dt3qapjdhqbtk" path="res://Scenes/Scene2/tile_map2.tscn" id="2_a2auo"] +[ext_resource type="Texture2D" uid="uid://1pfyjxw8g50y" path="res://Cenas_3Islands/placa.png" id="2_twp8b"] +[ext_resource type="PackedScene" uid="uid://dnnsunl6a3lhq" path="res://Scenes/Scene2/traps2.tscn" id="3_il10i"] +[ext_resource type="PackedScene" uid="uid://bj0wibbplk4yv" path="res://Scenes/falling_platform2.tscn" id="4_8mot8"] +[ext_resource type="PackedScene" uid="uid://dguos55j0p2u2" path="res://Scenes/Scene2/enemies2.tscn" id="4_omkg7"] +[ext_resource type="PackedScene" uid="uid://b86h71fv2gf3a" path="res://Scenes/banana.tscn" id="6_bvwce"] +[ext_resource type="PackedScene" uid="uid://dbvv1jpjme4wo" path="res://Scenes/hud-Banana.tscn" id="7_1s0h8"] +[ext_resource type="PackedScene" uid="uid://ca3b2he8lflvl" path="res://Scenes/guru.tscn" id="10_51hmm"] +[ext_resource type="Script" path="res://Scripts/alert_8.gd" id="10_a04gx"] +[ext_resource type="Texture2D" uid="uid://bq16ja8jqw4gq" path="res://Cenas_3Islands/speech.png" id="11_8mubo"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_mswum"] +size = Vector2(84.5, 73.5) + +[node name="Virtual_Guy2" type="Node2D"] + +[node name="Fundo" type="Sprite2D" parent="."] +self_modulate = Color(0.217367, 0.419352, 0.633347, 1) +position = Vector2(576.5, 264) +scale = Vector2(18.0156, 8.15625) +texture = ExtResource("1_cs63x") + +[node name="Placa" type="Sprite2D" parent="."] +position = Vector2(75, 71) +scale = Vector2(0.3, 0.3) +texture = ExtResource("2_twp8b") + +[node name="Player" parent="." instance=ExtResource("1_ikvyb")] +position = Vector2(36, 80) + +[node name="TileMap_2" parent="." instance=ExtResource("2_a2auo")] + +[node name="Traps" type="Node2D" parent="."] + +[node name="Traps_2" parent="Traps" 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name="Traps_12" parent="Traps" instance=ExtResource("3_il10i")] +position = Vector2(506, 492) + +[node name="Traps_13" parent="Traps" instance=ExtResource("3_il10i")] +position = Vector2(525, 492) + +[node name="Traps_14" parent="Traps" instance=ExtResource("3_il10i")] +position = Vector2(723, 149) +rotation = 1.5708 + +[node name="Traps_15" parent="Traps" instance=ExtResource("3_il10i")] +position = Vector2(723, 188) +rotation = 1.5708 + +[node name="Traps_16" parent="Traps" instance=ExtResource("3_il10i")] +position = Vector2(723, 227) +rotation = 1.5708 + +[node name="Traps_17" parent="Traps" instance=ExtResource("3_il10i")] +position = Vector2(723, 266) +rotation = 1.5708 + +[node name="Traps_18" parent="Traps" instance=ExtResource("3_il10i")] +position = Vector2(723, 305) +rotation = 1.5708 + +[node name="Traps_19" parent="Traps" instance=ExtResource("3_il10i")] +position = Vector2(723, 344) +rotation = 1.5708 + +[node name="falling-platform" parent="." instance=ExtResource("4_8mot8")] +position = Vector2(200, 190) + +[node name="falling-platform2" parent="." instance=ExtResource("4_8mot8")] +position = Vector2(371, 379) + +[node name="enemies_2" parent="." instance=ExtResource("4_omkg7")] +position = Vector2(574, 130) + +[node name="Bananas" type="Node2D" parent="."] +position = Vector2(199, 317) + +[node name="Banana" parent="Bananas" instance=ExtResource("6_bvwce")] +position = Vector2(-1.75012, 3.52267) + +[node name="Banana2" parent="Bananas" instance=ExtResource("6_bvwce")] +position = Vector2(242, -117) + +[node name="Banana3" parent="Bananas" instance=ExtResource("6_bvwce")] +position = Vector2(565, 59) + +[node name="Banana4" parent="Bananas" instance=ExtResource("6_bvwce")] +position = Vector2(185, -288) + +[node name="Banana5" parent="Bananas" instance=ExtResource("6_bvwce")] +position = Vector2(631, -284) + +[node name="Banana6" parent="Bananas" instance=ExtResource("6_bvwce")] +position = Vector2(471, -205) + +[node name="Banana7" parent="Bananas" instance=ExtResource("6_bvwce")] +position = Vector2(763, -219) + +[node name="Control" parent="." instance=ExtResource("7_1s0h8")] + +[node name="Guru" parent="." instance=ExtResource("10_51hmm")] +position = Vector2(1112, 80) + +[node name="Alert8" type="Node2D" parent="."] +position = Vector2(256, 112) +script = ExtResource("10_a04gx") + +[node name="textura8" type="Sprite2D" parent="Alert8"] +visible = false +position = Vector2(-178, -55) +scale = Vector2(0.2, 0.2) +texture = ExtResource("11_8mubo") + +[node name="Area8" type="Area2D" parent="Alert8"] +visible = false +position = Vector2(-61, 1) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Alert8/Area8"] +visible = false +position = Vector2(-116, 48) +shape = SubResource("RectangleShape2D_mswum") diff --git a/3Islands_FINAL/3islands/Scenes/Scene2/enemies2.tscn b/3Islands_FINAL/3islands/Scenes/Scene2/enemies2.tscn new file mode 100644 index 0000000..adf4a30 --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/Scene2/enemies2.tscn @@ -0,0 +1,218 @@ +[gd_scene load_steps=30 format=3 uid="uid://dguos55j0p2u2"] + +[ext_resource type="Script" path="res://Scripts/enemies2.gd" id="1_1x4om"] +[ext_resource type="Texture2D" uid="uid://bekgw2xluf2u0" path="res://Pixel Adventure 2/Enemies/Plant/Idle (44x42).png" id="1_ig6it"] +[ext_resource type="Texture2D" uid="uid://dset3ck2hh61h" path="res://Pixel Adventure 2/Enemies/Plant/Attack (44x42).png" id="1_vtkwp"] +[ext_resource type="Texture2D" uid="uid://q7srkmnu3qyy" path="res://Pixel Adventure 2/Enemies/Plant/Hit (44x42).png" id="3_fshqp"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_djikj"] +atlas = ExtResource("1_vtkwp") +region = Rect2(0, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_1w83c"] +atlas = ExtResource("1_vtkwp") +region = Rect2(44, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_6a1c5"] +atlas = ExtResource("1_vtkwp") +region = Rect2(88, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jpo5n"] +atlas = ExtResource("1_vtkwp") +region = Rect2(132, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_12x5a"] +atlas = ExtResource("1_vtkwp") +region = Rect2(220, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_hmw8d"] +atlas = ExtResource("1_vtkwp") +region = Rect2(264, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_dlnfh"] +atlas = ExtResource("1_vtkwp") +region = Rect2(308, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_s2whl"] +atlas = ExtResource("3_fshqp") +region = Rect2(0, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_h2mtw"] +atlas = ExtResource("3_fshqp") +region = Rect2(44, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_kkrln"] +atlas = ExtResource("3_fshqp") +region = Rect2(88, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_b5a5q"] +atlas = ExtResource("3_fshqp") +region = Rect2(132, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_p7rfr"] +atlas = ExtResource("3_fshqp") +region = Rect2(176, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_nbr26"] +atlas = ExtResource("1_ig6it") +region = Rect2(0, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_lclnp"] +atlas = ExtResource("1_ig6it") +region = Rect2(44, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_lng3g"] +atlas = ExtResource("1_ig6it") +region = Rect2(88, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_yaev5"] +atlas = ExtResource("1_ig6it") +region = Rect2(132, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_7hafw"] +atlas = ExtResource("1_ig6it") +region = Rect2(176, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_v0ypi"] +atlas = ExtResource("1_ig6it") +region = Rect2(220, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ssjlo"] +atlas = ExtResource("1_ig6it") +region = Rect2(264, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_rcc24"] +atlas = ExtResource("1_ig6it") +region = Rect2(308, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_osxfq"] +atlas = ExtResource("1_ig6it") +region = Rect2(352, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_oo16m"] +atlas = ExtResource("1_ig6it") +region = Rect2(396, 0, 44, 42) + +[sub_resource type="AtlasTexture" id="AtlasTexture_n53l1"] +atlas = ExtResource("1_ig6it") +region = Rect2(440, 0, 44, 42) + +[sub_resource type="SpriteFrames" id="SpriteFrames_w7uoj"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_djikj") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_1w83c") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_6a1c5") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jpo5n") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_12x5a") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_hmw8d") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_dlnfh") +}], +"loop": true, +"name": &"Attack-Plant", +"speed": 14.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_s2whl") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_h2mtw") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_kkrln") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_b5a5q") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_p7rfr") +}], +"loop": true, +"name": &"Hit-Plant", +"speed": 10.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_nbr26") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_lclnp") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_lng3g") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_yaev5") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_7hafw") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_v0ypi") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ssjlo") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_rcc24") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_osxfq") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_oo16m") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_n53l1") +}], +"loop": true, +"name": &"Idle-Plant", +"speed": 16.0 +}] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_fx0e2"] +size = Vector2(56, 70) + +[node name="enemies_2" type="CharacterBody2D"] +position = Vector2(674, 140) +collision_layer = 4 +collision_mask = 256 +script = ExtResource("1_1x4om") + +[node name="plant" type="AnimatedSprite2D" parent="."] +position = Vector2(-3, -43) +scale = Vector2(2, 2) +sprite_frames = SubResource("SpriteFrames_w7uoj") +animation = &"Attack-Plant" +frame_progress = 0.501521 + +[node name="bullet_spawn_point" type="Marker2D" parent="."] +position = Vector2(-43, -48) + +[node name="CollisionShape-plant" type="CollisionShape2D" parent="."] +position = Vector2(3, -36) +shape = SubResource("RectangleShape2D_fx0e2") + +[node name="player_detector_left" type="RayCast2D" parent="."] +position = Vector2(0, -33) +target_position = Vector2(-490, 0) +collision_mask = 256 + +[node name="player_detector_right" type="RayCast2D" parent="."] +position = Vector2(0, -33) +target_position = Vector2(300, 0) +collision_mask = 256 diff --git a/3Islands_FINAL/3islands/Scenes/Scene2/plant_bullet2.tscn b/3Islands_FINAL/3islands/Scenes/Scene2/plant_bullet2.tscn new file mode 100644 index 0000000..d271d5c --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/Scene2/plant_bullet2.tscn @@ -0,0 +1,23 @@ +[gd_scene load_steps=4 format=3 uid="uid://dk5pwpct4gpnk"] + +[ext_resource type="Script" path="res://Scripts/plant_bullet_2.gd" id="1_7bj25"] +[ext_resource type="Texture2D" uid="uid://bdbt54s710g4l" path="res://Pixel Adventure 2/Enemies/Plant/Bullet.png" id="1_tfk6w"] + +[sub_resource type="CircleShape2D" id="CircleShape2D_dk3t4"] +radius = 8.06226 + +[node name="plant-bullet" type="Area2D"] +collision_layer = 4 +collision_mask = 256 +script = ExtResource("1_7bj25") + +[node name="Sprite2D" type="Sprite2D" parent="."] +position = Vector2(316, 67) +scale = Vector2(2, 2) +texture = ExtResource("1_tfk6w") + +[node name="CollisionShape-bullet" type="CollisionShape2D" parent="."] +position = Vector2(316, 67) +shape = SubResource("CircleShape2D_dk3t4") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Scenes/Scene2/tile_map2.tscn b/3Islands_FINAL/3islands/Scenes/Scene2/tile_map2.tscn new file mode 100644 index 0000000..b64d7f7 --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/Scene2/tile_map2.tscn @@ -0,0 +1,227 @@ +[gd_scene load_steps=9 format=4 uid="uid://dt3qapjdhqbtk"] + +[ext_resource type="Texture2D" uid="uid://cjax0d2g825dp" path="res://Pixel Adventure 1/Free/Terrain/Terrain (16x16).png" id="1_51u2r"] +[ext_resource type="Texture2D" uid="uid://0hj1u8pp7onn" path="res://Pixel Adventure 1/Free/Traps/Falling Platforms/Off.png" id="2_tl84i"] +[ext_resource type="Texture2D" uid="uid://qsxslblc08er" path="res://Pixel Adventure 1/Free/Traps/Falling Platforms/On (32x10).png" id="3_rqjch"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ssydq"] +texture = ExtResource("1_51u2r") +0:0/0 = 0 +0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +1:0/0 = 0 +1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) +2:0/0 = 0 +2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +3:0/0 = 0 +4:0/0 = 0 +6:0/0 = 0 +6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +7:0/0 = 0 +7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:0/0 = 0 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signal="body_entered" from="spikes" to="." method="_on_spikes_body_entered"] diff --git a/3Islands_FINAL/3islands/Scenes/are42FE.tmp b/3Islands_FINAL/3islands/Scenes/are42FE.tmp new file mode 100644 index 0000000..4dce6ce --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/are42FE.tmp @@ -0,0 +1,21 @@ +[gd_scene load_steps=4 format=3 uid="uid://bpoll4blull1p"] + +[ext_resource type="Script" path="res://Scenes/pass_fase.gd" id="1_0yrb2"] +[ext_resource type="Texture2D" uid="uid://bdqxmuknbwbup" path="res://Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (No Flag).png" id="2_8b62i"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_pylj3"] +size = Vector2(17, 46) + +[node name="Pass Phase" type="Area2D"] +script = ExtResource("1_0yrb2") + +[node name="Sprite2D" type="Sprite2D" parent="."] +scale = Vector2(2, 2) +texture = ExtResource("2_8b62i") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(-17, 18) +scale = Vector2(2, 2) +shape = SubResource("RectangleShape2D_pylj3") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Scenes/areB23.tmp b/3Islands_FINAL/3islands/Scenes/areB23.tmp new file mode 100644 index 0000000..4dce6ce --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/areB23.tmp @@ -0,0 +1,21 @@ +[gd_scene load_steps=4 format=3 uid="uid://bpoll4blull1p"] + +[ext_resource type="Script" path="res://Scenes/pass_fase.gd" id="1_0yrb2"] +[ext_resource type="Texture2D" uid="uid://bdqxmuknbwbup" path="res://Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (No Flag).png" id="2_8b62i"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_pylj3"] +size = Vector2(17, 46) + +[node name="Pass Phase" type="Area2D"] +script = ExtResource("1_0yrb2") + +[node name="Sprite2D" type="Sprite2D" parent="."] +scale = Vector2(2, 2) +texture = ExtResource("2_8b62i") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(-17, 18) +scale = Vector2(2, 2) +shape = SubResource("RectangleShape2D_pylj3") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Scenes/areF169.tmp b/3Islands_FINAL/3islands/Scenes/areF169.tmp new file mode 100644 index 0000000..4dce6ce --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/areF169.tmp @@ -0,0 +1,21 @@ +[gd_scene load_steps=4 format=3 uid="uid://bpoll4blull1p"] + +[ext_resource type="Script" path="res://Scenes/pass_fase.gd" id="1_0yrb2"] +[ext_resource type="Texture2D" uid="uid://bdqxmuknbwbup" path="res://Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (No Flag).png" id="2_8b62i"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_pylj3"] +size = Vector2(17, 46) + +[node name="Pass Phase" type="Area2D"] +script = ExtResource("1_0yrb2") + +[node name="Sprite2D" type="Sprite2D" parent="."] +scale = Vector2(2, 2) +texture = ExtResource("2_8b62i") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(-17, 18) +scale = Vector2(2, 2) +shape = SubResource("RectangleShape2D_pylj3") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Scenes/banana.tscn b/3Islands_FINAL/3islands/Scenes/banana.tscn new file mode 100644 index 0000000..d37b345 --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/banana.tscn @@ -0,0 +1,151 @@ +[gd_scene load_steps=22 format=3 uid="uid://b86h71fv2gf3a"] + +[ext_resource type="Script" path="res://Scripts/banana.gd" id="1_6xd2w"] +[ext_resource type="Texture2D" uid="uid://banp2165ykotp" path="res://Pixel Adventure 1/Free/Items/Fruits/Bananas.png" id="1_wf1ps"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_fur6t"] +atlas = ExtResource("1_wf1ps") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_26gw0"] +atlas = ExtResource("1_wf1ps") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_pciq0"] +atlas = ExtResource("1_wf1ps") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ydq2c"] +atlas = ExtResource("1_wf1ps") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_5uwlk"] +atlas = ExtResource("1_wf1ps") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_8hyuq"] +atlas = ExtResource("1_wf1ps") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_eaokt"] +atlas = ExtResource("1_wf1ps") +region = Rect2(192, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xm5px"] +atlas = ExtResource("1_wf1ps") +region = Rect2(224, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xnt16"] +atlas = ExtResource("1_wf1ps") +region = Rect2(256, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_gopck"] +atlas = ExtResource("1_wf1ps") +region = Rect2(288, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_32xmj"] +atlas = ExtResource("1_wf1ps") +region = Rect2(320, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_seu8v"] +atlas = ExtResource("1_wf1ps") +region = Rect2(352, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_dvx58"] +atlas = ExtResource("1_wf1ps") +region = Rect2(384, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_tyi46"] +atlas = ExtResource("1_wf1ps") +region = Rect2(416, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_8lou3"] +atlas = ExtResource("1_wf1ps") +region = Rect2(448, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_s6a8k"] +atlas = ExtResource("1_wf1ps") +region = Rect2(480, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ifsqw"] +atlas = ExtResource("1_wf1ps") +region = Rect2(512, 0, 32, 32) + +[sub_resource type="SpriteFrames" id="SpriteFrames_lh2or"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_fur6t") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_26gw0") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_pciq0") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ydq2c") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_5uwlk") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_8hyuq") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_eaokt") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xm5px") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_xnt16") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gopck") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_32xmj") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_seu8v") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_dvx58") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_tyi46") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_8lou3") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_s6a8k") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ifsqw") +}], +"loop": true, +"name": &"Idle-Banana", +"speed": 25.0 +}] + +[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_b7hw7"] +radius = 15.0 + +[node name="Banana" type="Area2D"] +collision_mask = 256 +script = ExtResource("1_6xd2w") + +[node name="AnimatedSprite2D_banana" type="AnimatedSprite2D" parent="."] +scale = Vector2(2, 2) +sprite_frames = SubResource("SpriteFrames_lh2or") +animation = &"Idle-Banana" +frame = 16 +frame_progress = 0.581442 + +[node name="collision" type="CollisionShape2D" parent="."] +position = Vector2(0, -2) +shape = SubResource("CapsuleShape2D_b7hw7") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Scenes/falling_platform2.tscn b/3Islands_FINAL/3islands/Scenes/falling_platform2.tscn new file mode 100644 index 0000000..9a1ec9d --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/falling_platform2.tscn @@ -0,0 +1,161 @@ +[gd_scene load_steps=10 format=3 uid="uid://bj0wibbplk4yv"] + +[ext_resource type="Texture2D" uid="uid://qsxslblc08er" path="res://Pixel Adventure 1/Free/Traps/Falling Platforms/On (32x10).png" id="1_dny56"] +[ext_resource type="Script" path="res://Scripts/falling_platform_2.gd" id="1_nljyv"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_4mwtm"] +size = Vector2(48, 16) + +[sub_resource type="Animation" id="Animation_uk4xh"] +length = 0.4 +loop_mode = 2 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("texture:texture") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [ExtResource("1_dny56")] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("texture:hframes") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [4] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("texture:frame") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), +"update": 1, +"values": [0, 1, 2, 3, 0] +} + +[sub_resource type="Animation" id="Animation_tjkxh"] +resource_name = "platform_anim" +length = 0.4 +loop_mode = 2 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("texture:texture") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [ExtResource("1_dny56")] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("texture:hframes") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [4] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("texture:frame") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), +"update": 1, +"values": [0, 1, 2, 3, 0] +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_2srs4"] +_data = { +"RESET": SubResource("Animation_uk4xh"), +"platform_anim": SubResource("Animation_tjkxh") +} + +[sub_resource type="Animation" id="Animation_mc0qw"] +length = 0.001 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("texture:position") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(0, 0)] +} + +[sub_resource type="Animation" id="Animation_3v0l0"] +resource_name = "quake" +length = 0.4 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("texture:position") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), +"update": 0, +"values": [Vector2(0, 0), Vector2(2, 0), Vector2(0, 0), Vector2(-2, 0), Vector2(0, 0)] +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_k0vby"] +_data = { +"RESET": SubResource("Animation_mc0qw"), +"quake": SubResource("Animation_3v0l0") +} + +[node name="falling-platform" type="AnimatableBody2D"] +scale = Vector2(2, 2) +collision_layer = 2 +collision_mask = 0 +script = ExtResource("1_nljyv") + +[node name="texture" type="Sprite2D" parent="."] +scale = Vector2(1.5, 1.5) +texture = ExtResource("1_dny56") +hframes = 4 + +[node name="collision" type="CollisionShape2D" parent="."] +shape = SubResource("RectangleShape2D_4mwtm") +one_way_collision = true + +[node name="respawn_timer" type="Timer" parent="."] + +[node name="falling-platform_anim" type="AnimationPlayer" parent="."] +libraries = { +"": SubResource("AnimationLibrary_2srs4") +} + +[node name="quake_anim" type="AnimationPlayer" parent="."] +libraries = { +"": SubResource("AnimationLibrary_k0vby") +} + +[connection signal="timeout" from="respawn_timer" to="." method="_on_respawn_timer_timeout"] +[connection signal="animation_finished" from="quake_anim" to="." method="_on_quake_anim_animation_finished"] diff --git a/3Islands_FINAL/3islands/Scenes/guru.tscn b/3Islands_FINAL/3islands/Scenes/guru.tscn new file mode 100644 index 0000000..00cc84b --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/guru.tscn @@ -0,0 +1,107 @@ +[gd_scene load_steps=16 format=3 uid="uid://ca3b2he8lflvl"] + +[ext_resource type="Texture2D" uid="uid://kqsvc1pug0pu" path="res://Pixel Adventure 1_/Free/Main Characters/Mask Dude/Idle (32x32).png" id="1_busha"] +[ext_resource type="Script" path="res://Scripts/guru.gd" id="1_juwbg"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_17a3f"] +atlas = ExtResource("1_busha") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_uq4it"] +atlas = ExtResource("1_busha") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_t0xrw"] +atlas = ExtResource("1_busha") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_m6nu7"] +atlas = ExtResource("1_busha") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_2wwrr"] +atlas = ExtResource("1_busha") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_uabut"] +atlas = ExtResource("1_busha") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_x1q6g"] +atlas = ExtResource("1_busha") +region = Rect2(192, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_8pm76"] +atlas = ExtResource("1_busha") +region = Rect2(224, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_g60n0"] +atlas = ExtResource("1_busha") +region = Rect2(256, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_yr0wq"] +atlas = ExtResource("1_busha") +region = Rect2(288, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_f1acw"] +atlas = ExtResource("1_busha") +region = Rect2(320, 0, 32, 32) + +[sub_resource type="SpriteFrames" id="SpriteFrames_ecag4"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_17a3f") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_uq4it") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_t0xrw") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_m6nu7") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_2wwrr") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_uabut") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_x1q6g") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_8pm76") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_g60n0") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_yr0wq") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_f1acw") +}], +"loop": true, +"name": &"Idle-Mask_Dude", +"speed": 15.0 +}] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_vnfay"] +size = Vector2(22, 27) + +[node name="Guru" type="CharacterBody2D"] +scale = Vector2(3, 3) +collision_layer = 128 +collision_mask = 7 +script = ExtResource("1_juwbg") + +[node name="AnimatedSprite2D2" type="AnimatedSprite2D" parent="."] +sprite_frames = SubResource("SpriteFrames_ecag4") +animation = &"Idle-Mask_Dude" +flip_h = true + +[node name="CollisionShape2D2" type="CollisionShape2D" parent="."] +position = Vector2(0, 2.5) +shape = SubResource("RectangleShape2D_vnfay") diff --git a/3Islands_FINAL/3islands/Scenes/hud-Banana.tscn b/3Islands_FINAL/3islands/Scenes/hud-Banana.tscn new file mode 100644 index 0000000..5073aa8 --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/hud-Banana.tscn @@ -0,0 +1,287 @@ +[gd_scene load_steps=40 format=3 uid="uid://dbvv1jpjme4wo"] + +[ext_resource type="Texture2D" uid="uid://banp2165ykotp" path="res://Pixel Adventure 1/Free/Items/Fruits/Bananas.png" id="1_k48w1"] +[ext_resource type="Script" path="res://Scripts/hud_banana.gd" id="1_m8gwo"] +[ext_resource type="Texture2D" uid="uid://dgr50omtu57h" path="res://Pixel Adventure 1/Free/Items/Fruits/Kiwi.png" id="2_d40qm"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_w23ml"] +atlas = ExtResource("2_d40qm") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_s2nds"] +atlas = ExtResource("2_d40qm") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_cuhaw"] +atlas = ExtResource("2_d40qm") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_g4iy2"] +atlas = ExtResource("2_d40qm") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_dtu0o"] +atlas = ExtResource("2_d40qm") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ovqlf"] +atlas = ExtResource("2_d40qm") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jarju"] +atlas = ExtResource("2_d40qm") +region = Rect2(192, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_3y0a1"] +atlas = ExtResource("2_d40qm") +region = Rect2(224, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_v0m1v"] +atlas = ExtResource("2_d40qm") +region = Rect2(256, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_vm1pj"] +atlas = ExtResource("2_d40qm") +region = Rect2(288, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_888c8"] +atlas = ExtResource("2_d40qm") +region = Rect2(320, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_fc568"] +atlas = ExtResource("2_d40qm") +region = Rect2(352, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_7lpvu"] +atlas = ExtResource("2_d40qm") +region = Rect2(384, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_gw6jo"] +atlas = ExtResource("2_d40qm") +region = Rect2(416, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_nig3f"] +atlas = ExtResource("2_d40qm") +region = Rect2(448, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_dc661"] +atlas = ExtResource("2_d40qm") +region = Rect2(480, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_tlm5u"] +atlas = ExtResource("2_d40qm") +region = Rect2(512, 0, 32, 32) + +[sub_resource type="SpriteFrames" id="SpriteFrames_8a5p7"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_w23ml") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_s2nds") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_cuhaw") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_g4iy2") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_dtu0o") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ovqlf") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jarju") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_3y0a1") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_v0m1v") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_vm1pj") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_888c8") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_fc568") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_7lpvu") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gw6jo") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_nig3f") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_dc661") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_tlm5u") +}], +"loop": true, +"name": &"count-Kiwi", +"speed": 16.0 +}] + +[sub_resource type="AtlasTexture" id="AtlasTexture_iwhgq"] +atlas = ExtResource("1_k48w1") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_p7cvl"] +atlas = ExtResource("1_k48w1") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_kr1mm"] +atlas = ExtResource("1_k48w1") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_q27gp"] +atlas = ExtResource("1_k48w1") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_bay4a"] +atlas = ExtResource("1_k48w1") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_mt5ir"] +atlas = ExtResource("1_k48w1") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_frxd7"] +atlas = ExtResource("1_k48w1") +region = Rect2(192, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_bv63n"] +atlas = ExtResource("1_k48w1") +region = Rect2(224, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_y1pnt"] +atlas = ExtResource("1_k48w1") +region = Rect2(256, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_hc8ab"] +atlas = ExtResource("1_k48w1") +region = Rect2(288, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_2wtke"] +atlas = ExtResource("1_k48w1") +region = Rect2(320, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_8agge"] +atlas = ExtResource("1_k48w1") +region = Rect2(352, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_wgjla"] +atlas = ExtResource("1_k48w1") +region = Rect2(384, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_7oykw"] +atlas = ExtResource("1_k48w1") +region = Rect2(416, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_0teos"] +atlas = ExtResource("1_k48w1") +region = Rect2(448, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_a3q6k"] +atlas = ExtResource("1_k48w1") +region = Rect2(480, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_1glct"] +atlas = ExtResource("1_k48w1") +region = Rect2(512, 0, 32, 32) + +[sub_resource type="SpriteFrames" id="SpriteFrames_yco50"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_iwhgq") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_p7cvl") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_kr1mm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_q27gp") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_bay4a") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_mt5ir") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_frxd7") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_bv63n") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_y1pnt") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_hc8ab") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_2wtke") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_8agge") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_wgjla") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_7oykw") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_0teos") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_a3q6k") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_1glct") +}], +"loop": true, +"name": &"count-Banana", +"speed": 16.0 +}] + +[node name="Control" type="Control"] +layout_mode = 3 +anchors_preset = 0 +offset_right = 1152.0 +offset_bottom = 33.0 +script = ExtResource("1_m8gwo") + +[node name="CanvasLayer" type="CanvasLayer" parent="."] + +[node name="Label" type="Label" parent="CanvasLayer"] +offset_left = 1066.0 +offset_top = 4.0 +offset_right = 1151.0 +offset_bottom = 27.0 +text = "Frutas: 0" + +[node name="AnimatedSprite2D_Kiwi" type="AnimatedSprite2D" parent="CanvasLayer"] +position = Vector2(1026, 16) +scale = Vector2(1.25, 1.25) +sprite_frames = SubResource("SpriteFrames_8a5p7") +animation = &"count-Kiwi" + +[node name="AnimatedSprite2D_Banana" type="AnimatedSprite2D" parent="CanvasLayer"] +position = Vector2(1050, 16) +scale = Vector2(1.25, 1.25) +sprite_frames = SubResource("SpriteFrames_yco50") +animation = &"count-Banana" diff --git a/3Islands_FINAL/3islands/Scenes/hud-Kiwi.tscn b/3Islands_FINAL/3islands/Scenes/hud-Kiwi.tscn new file mode 100644 index 0000000..7cf05b2 --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/hud-Kiwi.tscn @@ -0,0 +1,155 @@ +[gd_scene load_steps=21 format=3 uid="uid://bg6ggptrttgpq"] + +[ext_resource type="Script" path="res://Scripts/hud_Kiwi.gd" id="1_ir68f"] +[ext_resource type="Texture2D" uid="uid://dgr50omtu57h" path="res://Pixel Adventure 1/Free/Items/Fruits/Kiwi.png" id="2_dugcr"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_w23ml"] +atlas = ExtResource("2_dugcr") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_s2nds"] +atlas = ExtResource("2_dugcr") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_cuhaw"] +atlas = ExtResource("2_dugcr") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_g4iy2"] +atlas = ExtResource("2_dugcr") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_dtu0o"] +atlas = ExtResource("2_dugcr") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ovqlf"] +atlas = ExtResource("2_dugcr") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jarju"] +atlas = ExtResource("2_dugcr") +region = Rect2(192, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_3y0a1"] +atlas = ExtResource("2_dugcr") +region = Rect2(224, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_v0m1v"] +atlas = ExtResource("2_dugcr") +region = Rect2(256, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_vm1pj"] +atlas = ExtResource("2_dugcr") +region = Rect2(288, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_888c8"] +atlas = ExtResource("2_dugcr") +region = Rect2(320, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_fc568"] +atlas = ExtResource("2_dugcr") +region = Rect2(352, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_7lpvu"] +atlas = ExtResource("2_dugcr") +region = Rect2(384, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_gw6jo"] +atlas = ExtResource("2_dugcr") +region = Rect2(416, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_nig3f"] +atlas = ExtResource("2_dugcr") +region = Rect2(448, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_dc661"] +atlas = ExtResource("2_dugcr") +region = Rect2(480, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_tlm5u"] +atlas = ExtResource("2_dugcr") +region = Rect2(512, 0, 32, 32) + +[sub_resource type="SpriteFrames" id="SpriteFrames_y7bxh"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_w23ml") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_s2nds") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_cuhaw") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_g4iy2") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_dtu0o") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ovqlf") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jarju") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_3y0a1") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_v0m1v") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_vm1pj") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_888c8") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_fc568") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_7lpvu") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gw6jo") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_nig3f") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_dc661") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_tlm5u") +}], +"loop": true, +"name": &"count-Kiwi", +"speed": 16.0 +}] + +[node name="Control" type="Control"] +layout_mode = 3 +anchors_preset = 0 +offset_right = 1150.0 +offset_bottom = 40.0 +script = ExtResource("1_ir68f") + +[node name="CanvasLayer" type="CanvasLayer" parent="."] + +[node name="Label" type="Label" parent="CanvasLayer"] +offset_left = 1082.0 +offset_top = 3.0 +offset_right = 1149.0 +offset_bottom = 26.0 +size_flags_horizontal = 8 +text = "Frutas: 0" + +[node name="AnimatedSprite2D_Kiwi" type="AnimatedSprite2D" parent="CanvasLayer"] +position = Vector2(1067, 15) +scale = Vector2(1.25, 1.25) +sprite_frames = SubResource("SpriteFrames_y7bxh") +animation = &"count-Kiwi" +frame_progress = 0.115914 diff --git a/3Islands_FINAL/3islands/Scenes/kiwi.tscn b/3Islands_FINAL/3islands/Scenes/kiwi.tscn new file mode 100644 index 0000000..7b0f49f --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/kiwi.tscn @@ -0,0 +1,149 @@ +[gd_scene load_steps=22 format=3 uid="uid://bwp7p2130jxbs"] + +[ext_resource type="Texture2D" uid="uid://dgr50omtu57h" path="res://Pixel Adventure 1/Free/Items/Fruits/Kiwi.png" id="1_2o7fw"] +[ext_resource type="Script" path="res://Scripts/kiwi.gd" id="1_tqexd"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_hfsaf"] +atlas = ExtResource("1_2o7fw") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_tb3ue"] +atlas = ExtResource("1_2o7fw") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_libc4"] +atlas = ExtResource("1_2o7fw") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ut1a4"] +atlas = ExtResource("1_2o7fw") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_q6ar0"] +atlas = ExtResource("1_2o7fw") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_e5f7s"] +atlas = ExtResource("1_2o7fw") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_arbvr"] +atlas = ExtResource("1_2o7fw") +region = Rect2(192, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_6bod4"] +atlas = ExtResource("1_2o7fw") +region = Rect2(224, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_nu0cq"] +atlas = ExtResource("1_2o7fw") +region = Rect2(256, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_1nl5k"] +atlas = ExtResource("1_2o7fw") +region = Rect2(288, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_y1pb3"] +atlas = ExtResource("1_2o7fw") +region = Rect2(320, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_imjm5"] +atlas = ExtResource("1_2o7fw") +region = Rect2(352, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_5pxg4"] +atlas = ExtResource("1_2o7fw") +region = Rect2(384, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_2isk6"] +atlas = ExtResource("1_2o7fw") +region = Rect2(416, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_5ctbm"] +atlas = ExtResource("1_2o7fw") +region = Rect2(448, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_b0rvr"] +atlas = ExtResource("1_2o7fw") +region = Rect2(480, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ah3sa"] +atlas = ExtResource("1_2o7fw") +region = Rect2(512, 0, 32, 32) + +[sub_resource type="SpriteFrames" id="SpriteFrames_l384a"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_hfsaf") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_tb3ue") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_libc4") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ut1a4") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_q6ar0") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_e5f7s") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_arbvr") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_6bod4") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_nu0cq") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_1nl5k") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_y1pb3") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_imjm5") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_5pxg4") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_2isk6") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_5ctbm") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_b0rvr") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ah3sa") +}], +"loop": true, +"name": &"Idle-Kiwi", +"speed": 25.0 +}] + +[sub_resource type="CircleShape2D" id="CircleShape2D_28isu"] +radius = 14.0 + +[node name="Kiwi" type="Area2D"] +collision_mask = 256 +script = ExtResource("1_tqexd") + +[node name="AnimatedSprite2D_kiwi" type="AnimatedSprite2D" parent="."] +scale = Vector2(2, 2) +sprite_frames = SubResource("SpriteFrames_l384a") +animation = &"Idle-Kiwi" +frame_progress = 0.911707 + +[node name="collision" type="CollisionShape2D" parent="."] +shape = SubResource("CircleShape2D_28isu") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Scenes/pass_fase.tscn b/3Islands_FINAL/3islands/Scenes/pass_fase.tscn new file mode 100644 index 0000000..15082b1 --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/pass_fase.tscn @@ -0,0 +1,22 @@ +[gd_scene load_steps=4 format=3 uid="uid://bpoll4blull1p"] + +[ext_resource type="Script" path="res://Scripts/pass_fase.gd" id="1_0yrb2"] +[ext_resource type="Texture2D" uid="uid://bdqxmuknbwbup" path="res://Pixel Adventure 1/Free/Items/Checkpoints/Checkpoint/Checkpoint (No Flag).png" id="2_8b62i"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_pylj3"] +size = Vector2(17, 46) + +[node name="Pass Phase" type="Area2D"] +collision_mask = 256 +script = ExtResource("1_0yrb2") + +[node name="Sprite2D" type="Sprite2D" parent="."] +scale = Vector2(2, 2) +texture = ExtResource("2_8b62i") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(-17, 18) +scale = Vector2(2, 2) +shape = SubResource("RectangleShape2D_pylj3") + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/3Islands_FINAL/3islands/Scenes/player.tscn b/3Islands_FINAL/3islands/Scenes/player.tscn new file mode 100644 index 0000000..fbb1e13 --- /dev/null +++ b/3Islands_FINAL/3islands/Scenes/player.tscn @@ -0,0 +1,274 @@ +[gd_scene load_steps=40 format=3 uid="uid://cwvmwgwaopxco"] + +[ext_resource type="Texture2D" uid="uid://dcyr0l3hp7fk4" path="res://Pixel Adventure 1_/Free/Main Characters/Virtual Guy/Idle (32x32).png" id="1_oqe5y"] +[ext_resource type="Script" path="res://Scripts/player_script.gd" id="1_wbb4y"] +[ext_resource type="Texture2D" uid="uid://damvdgvjfq6dw" path="res://Pixel Adventure 1_/Free/Main Characters/Virtual Guy/Double Jump (32x32).png" id="2_gc51a"] +[ext_resource type="Texture2D" uid="uid://1ldeg60q68hs" path="res://Pixel Adventure 1_/Free/Main Characters/Virtual Guy/Fall (32x32).png" id="2_xrlt5"] +[ext_resource type="Texture2D" uid="uid://dofq5cah3yb4l" path="res://Pixel Adventure 1_/Free/Main Characters/Virtual Guy/Jump (32x32).png" id="4_7mp6l"] +[ext_resource type="Texture2D" uid="uid://bnoc73kw2f461" path="res://Pixel Adventure 1_/Free/Main Characters/Virtual Guy/Run (32x32).png" id="5_27idf"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_4ootf"] +atlas = ExtResource("2_gc51a") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_di3k6"] +atlas = ExtResource("2_gc51a") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_yaxtr"] +atlas = ExtResource("2_gc51a") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ogno0"] +atlas = ExtResource("2_gc51a") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_juwi0"] +atlas = ExtResource("2_gc51a") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ilgt5"] +atlas = ExtResource("2_gc51a") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_8pxfb"] +atlas = ExtResource("2_xrlt5") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_x2okh"] +atlas = ExtResource("1_oqe5y") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ypaj4"] +atlas = ExtResource("1_oqe5y") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_1b5rk"] +atlas = ExtResource("1_oqe5y") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_nux2a"] +atlas = ExtResource("1_oqe5y") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_fjwgp"] +atlas = ExtResource("1_oqe5y") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_k7gce"] +atlas = ExtResource("1_oqe5y") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_h5cgl"] +atlas = ExtResource("1_oqe5y") +region = Rect2(192, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_j4fke"] +atlas = ExtResource("1_oqe5y") +region = Rect2(224, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_fybsh"] +atlas = ExtResource("1_oqe5y") +region = Rect2(256, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_jm8cf"] +atlas = ExtResource("1_oqe5y") +region = Rect2(288, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_u1yeh"] +atlas = ExtResource("1_oqe5y") +region = Rect2(320, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ffor0"] +atlas = ExtResource("4_7mp6l") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_4c8sb"] +atlas = ExtResource("5_27idf") +region = Rect2(0, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_hjmat"] +atlas = ExtResource("5_27idf") +region = Rect2(32, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_6l14l"] +atlas = ExtResource("5_27idf") +region = Rect2(64, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_cofb3"] +atlas = ExtResource("5_27idf") +region = Rect2(96, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_3hk7k"] +atlas = ExtResource("5_27idf") +region = Rect2(128, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_vu0nn"] +atlas = ExtResource("5_27idf") +region = Rect2(160, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ipl86"] +atlas = ExtResource("5_27idf") +region = Rect2(192, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_qklvg"] +atlas = ExtResource("5_27idf") +region = Rect2(224, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_p1ca6"] +atlas = ExtResource("5_27idf") +region = Rect2(256, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_cxyy4"] +atlas = ExtResource("5_27idf") +region = Rect2(288, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ay11i"] +atlas = ExtResource("5_27idf") +region = Rect2(320, 0, 32, 32) + +[sub_resource type="AtlasTexture" id="AtlasTexture_hh5l8"] +atlas = ExtResource("5_27idf") +region = Rect2(352, 0, 32, 32) + +[sub_resource type="SpriteFrames" id="SpriteFrames_dvofn"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_4ootf") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_di3k6") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_yaxtr") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ogno0") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_juwi0") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ilgt5") +}], +"loop": true, +"name": &"Double-Jump", +"speed": 15.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_8pxfb") +}], +"loop": false, +"name": &"Fall", +"speed": 15.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_x2okh") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ypaj4") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_1b5rk") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_nux2a") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_fjwgp") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_k7gce") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_h5cgl") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_j4fke") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_fybsh") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_jm8cf") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_u1yeh") +}], +"loop": false, +"name": &"Idle", +"speed": 15.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_ffor0") +}], +"loop": false, +"name": &"Jump", +"speed": 15.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_4c8sb") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_hjmat") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_6l14l") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_cofb3") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_3hk7k") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_vu0nn") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ipl86") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_qklvg") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_p1ca6") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_cxyy4") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ay11i") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_hh5l8") +}], +"loop": false, +"name": &"Run", +"speed": 15.0 +}] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_khiop"] +size = Vector2(22, 27) + +[node name="Player" type="CharacterBody2D" groups=["player"]] +scale = Vector2(3, 3) +collision_layer = 256 +collision_mask = 7 +script = ExtResource("1_wbb4y") + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +light_mask = 3 +visibility_layer = 3 +sprite_frames = SubResource("SpriteFrames_dvofn") +animation = &"Run" +frame = 11 +frame_progress = 1.0 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(0, 2.5) +shape = SubResource("RectangleShape2D_khiop") diff --git a/3Islands_FINAL/3islands/Scripts/alert_7.gd b/3Islands_FINAL/3islands/Scripts/alert_7.gd new file mode 100644 index 0000000..2856554 --- /dev/null +++ b/3Islands_FINAL/3islands/Scripts/alert_7.gd @@ -0,0 +1,29 @@ +extends Node2D + +@onready var textura_8: Sprite2D = $textura8 +@onready var area_8: Area2D = $Area8 + + +const lines : Array[String] = [ +"Viajante, o desconhecido o chama.", +"As frutas rubras guardam o enigma da passagem.", +"Mas cuidado: as serras devoram todos os seus abacaxis.", +"Os espinhos pontiagudos reclamarão suas melancias.", +"Os túneis esquecidos murmuram segredos perdidos.", +"A colheita completa revelará o destino oculto." +] + +func _unhandled_input(event): + if area_8.get_overlapping_bodies().size() > 0: + print("OK1") + textura_8.show() + if event.is_action_pressed("interact") && !DialogManager.is_message_active: + print("OK2") + textura_8.hide() + DialogManager.start_message(global_position, lines) + else: + textura_8.hide() + print("Não achou nada") + if DialogManager.dialog_box != null: + DialogManager.dialog_box.queue_free() + DialogManager.is_message_active = false diff --git a/3Islands_FINAL/3islands/Scripts/alert_8.gd b/3Islands_FINAL/3islands/Scripts/alert_8.gd new file mode 100644 index 0000000..77f462f --- /dev/null +++ b/3Islands_FINAL/3islands/Scripts/alert_8.gd @@ -0,0 +1,26 @@ +extends Node2D + +@onready var textura_8: Sprite2D = $textura8 +@onready var area_8: Area2D = $Area8 + + +const lines : Array[String] = [ +"Viajante, o desconhecido o chama.", +"As frutas rubras guardam o enigma da passagem.", +"Mas cuidado: as serras devoram todos os seus abacaxis.", +"Os espinhos pontiagudos reclamarão suas melancias.", +"Os túneis esquecidos murmuram segredos perdidos.", +"A colheita completa revelará o destino oculto." +] + +func _unhandled_input(event): + if area_8.get_overlapping_bodies().size() > 0: + textura_8.show() + if event.is_action_pressed("interact") && !DialogManager.is_message_active: + textura_8.hide() + DialogManager.start_message(global_position, lines) + else: + textura_8.hide() + if DialogManager.dialog_box != null: + DialogManager.dialog_box.queue_free() + DialogManager.is_message_active = false diff --git a/3Islands_FINAL/3islands/Scripts/banana.gd b/3Islands_FINAL/3islands/Scripts/banana.gd new file mode 100644 index 0000000..c1ffc12 --- /dev/null +++ b/3Islands_FINAL/3islands/Scripts/banana.gd @@ -0,0 +1,12 @@ +extends Area2D + + +func _ready() -> void: + # Inicia a animação ao inicializar a cena + $AnimatedSprite2D_banana.play("Idle-Banana") + +func _on_body_entered(body: Node2D) -> void: + if body.name == "Player": + GlobalVars.Bananas += 1 + queue_free() + pass # Replace with function body. diff --git a/3Islands_FINAL/3islands/Scripts/enemies2.gd b/3Islands_FINAL/3islands/Scripts/enemies2.gd new file mode 100644 index 0000000..85b760a --- /dev/null +++ b/3Islands_FINAL/3islands/Scripts/enemies2.gd @@ -0,0 +1,41 @@ +extends CharacterBody2D + +const PLANT_BULLET = preload("res://Scenes/Scene2/plant_bullet2.tscn") + +@onready var plant: AnimatedSprite2D = $plant +@onready var bullet_spawn_point: Marker2D = $bullet_spawn_point +@onready var player_detector_left: RayCast2D = $player_detector_left +@onready var player_detector_right: RayCast2D = $player_detector_right + +var shoot_timer: Timer # Temporizador para controlar o disparo + +func _ready(): + # Cria e configura o Timer dinamicamente + shoot_timer = Timer.new() + shoot_timer.wait_time = 0.5 # Tempo entre disparos + shoot_timer.one_shot = true # Dispara apenas uma vez + add_child(shoot_timer) # Adiciona o Timer à árvore de nós + +func _physics_process(_delta): + # Verifica colisão e se o Timer não está ativo + if (player_detector_left.is_colliding() or player_detector_right.is_colliding()) and shoot_timer.time_left == 0: + if player_detector_left.is_colliding(): # Caso Timer não ativo, verifica colisão com o Player + plant.flip_h = false # Ajusta o inimigo para a Esquerda + elif player_detector_right.is_colliding(): + plant.flip_h = true # Ajusta o inimigo para a Direita + + $plant.play("Attack-Plant") + spawn_bullet_plant() + shoot_timer.start() # Inicia o Timer para limitar disparos consecutivos + +func spawn_bullet_plant(): + var new_bullet_plant = PLANT_BULLET.instantiate() + new_bullet_plant.global_position = Vector2(-345, -115) + + # Determina a direção da bala com base no flip do inimigo + if plant.flip_h: + new_bullet_plant.direction = Vector2.RIGHT # Direção para a direita + else: + new_bullet_plant.direction = Vector2.LEFT # Direção para a esquerda + + add_child(new_bullet_plant) diff --git a/3Islands_FINAL/3islands/Scripts/falling_platform_2.gd b/3Islands_FINAL/3islands/Scripts/falling_platform_2.gd new file mode 100644 index 0000000..00d97d2 --- /dev/null +++ b/3Islands_FINAL/3islands/Scripts/falling_platform_2.gd @@ -0,0 +1,44 @@ +extends AnimatableBody2D + +@onready var falling_platform_anim := $"falling-platform_anim" as AnimationPlayer +@onready var quake_anim := $quake_anim as AnimationPlayer +@onready var respawn_timer := $respawn_timer as Timer +@onready var respawn_position := global_position + +@export var reset_timer := 3.0 + +var velocity = Vector2.ZERO +var gravity = ProjectSettings.get_setting("physics/2d/default_gravity") +var is_triggered := false + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + # Inicia a animação ao inicializar a cena + falling_platform_anim.play("platform_anim") + + set_physics_process(false) + +func _physics_process(delta): + velocity.y += gravity * delta + position += velocity * delta + + +func has_collided_with(collision: KinematicCollision2D, collider: CharacterBody2D): + if !is_triggered: + is_triggered = true + quake_anim.play("quake") + velocity = Vector2.ZERO + + +func _on_quake_anim_animation_finished(anim_name: StringName) -> void: + set_physics_process(true) + respawn_timer.start(reset_timer) + + +func _on_respawn_timer_timeout(): + set_physics_process(false) + global_position = respawn_position + if is_triggered: + var spawn_tween = create_tween().set_trans(Tween.TRANS_BOUNCE).set_ease(Tween.EASE_IN_OUT) + spawn_tween.tween_property($texture, "scale", Vector2(1.5,1.5), 0.5).from(Vector2(0,0)) + is_triggered = false diff --git a/3Islands_FINAL/3islands/Scripts/global_vars.gd b/3Islands_FINAL/3islands/Scripts/global_vars.gd new file mode 100644 index 0000000..39fcff5 --- /dev/null +++ b/3Islands_FINAL/3islands/Scripts/global_vars.gd @@ -0,0 +1,5 @@ +extends Node + +# Variáveis globais para o jogo +var Kiwis = 0; +var Bananas = 0; diff --git a/3Islands_FINAL/3islands/Scripts/guru.gd b/3Islands_FINAL/3islands/Scripts/guru.gd new file mode 100644 index 0000000..eb1d435 --- /dev/null +++ b/3Islands_FINAL/3islands/Scripts/guru.gd @@ -0,0 +1,14 @@ +extends CharacterBody2D + +func _ready() -> void: + # Ajusta o flip_h para virar o sprite do Guru. + $AnimatedSprite2D2.flip_h = true + +func _physics_process(delta: float) -> void: + # Adiciona gravidade. + if not is_on_floor(): + velocity += get_gravity() * delta + + # Mantem a animação em 'Idle' quando parado no chão + if is_on_floor(): + $AnimatedSprite2D2.play("Idle") diff --git a/3Islands_FINAL/3islands/Scripts/hud_Kiwi.gd b/3Islands_FINAL/3islands/Scripts/hud_Kiwi.gd new file mode 100644 index 0000000..83a2971 --- /dev/null +++ b/3Islands_FINAL/3islands/Scripts/hud_Kiwi.gd @@ -0,0 +1,8 @@ +extends Control + +func _ready() -> void: + # Inicia a animação ao inicializar a cena + $CanvasLayer/AnimatedSprite2D_Kiwi.play("count-Kiwi") + +func _process(_delta: float) -> void: + $CanvasLayer/Label.text = "Frutas: " + str(GlobalVars.Kiwis) diff --git a/3Islands_FINAL/3islands/Scripts/hud_banana.gd b/3Islands_FINAL/3islands/Scripts/hud_banana.gd new file mode 100644 index 0000000..d1fd2f2 --- /dev/null +++ b/3Islands_FINAL/3islands/Scripts/hud_banana.gd @@ -0,0 +1,8 @@ +extends Control + +func _ready() -> void: + # Inicia a animação ao inicializar a cena + $CanvasLayer/AnimatedSprite2D_Banana.play("count-Banana") + +func _process(delta: float) -> void: + $CanvasLayer/Label.text = "Frutas: " + str(GlobalVars.Kiwis + GlobalVars.Bananas) diff --git a/3Islands_FINAL/3islands/Scripts/kiwi.gd b/3Islands_FINAL/3islands/Scripts/kiwi.gd new file mode 100644 index 0000000..c9fc4d1 --- /dev/null +++ b/3Islands_FINAL/3islands/Scripts/kiwi.gd @@ -0,0 +1,12 @@ +extends Area2D + + +func _ready() -> void: + # Inicia a animação ao inicializar a cena + $AnimatedSprite2D_kiwi.play("Idle-Kiwi") + +func _on_body_entered(body: Node2D) -> void: + if body.name == "Player": + GlobalVars.Kiwis += 1 + queue_free() + pass # Replace with function body. diff --git a/3Islands_FINAL/3islands/Scripts/pass_fase.gd b/3Islands_FINAL/3islands/Scripts/pass_fase.gd new file mode 100644 index 0000000..86327e5 --- /dev/null +++ b/3Islands_FINAL/3islands/Scripts/pass_fase.gd @@ -0,0 +1,39 @@ +extends Area2D + +# Caminho para o arquivo da próxima fase. +@export var second_scene_path : String = "res://Scenes/Scene2/Virtual_Guy-scene2.tscn" # Exporta o caminho da cena da tela 2 + +# Chamado quando o nó entra na árvore de cena pela primeira vez. +func _ready() -> void: + # Aqui, você pode inicializar configurações, se necessário. + pass # Replace with function body. + +# Chamado a cada quadro. 'delta' é o tempo decorrido desde o quadro anterior. +func _process(_delta: float) -> void: + # Testa se a tecla de pulo (espaço, por padrão) foi pressionada. + if Input.is_action_just_pressed("ui_accept"): # "ui_accept" é mapeado para a tecla Espaço por padrão. + print("Jump") + +# Chamado quando um corpo entra na área do Area2D. +func _on_body_entered(body: Node2D) -> void: + # Verifica se o corpo que entrou é o jogador, e se a condição de Kiwis coletados foi comprida + if body.name == "Player" and GlobalVars.Kiwis == 5 and GlobalVars.Bananas == 0: # Certifique-se de que o nome do jogador é "Player". + print("Player alcançou o final da tela 1, pode seguir!") + + # Carrega a próxima fase. + var next_scene = ResourceLoader.load(second_scene_path) + if next_scene: + get_tree().change_scene_to_packed(next_scene) # Troca para a cena carregada. + else: + print("Falha ao carregar a próxima tela. Check the path!", second_scene_path) + + ## Verifica se o corpo que entrou é o jogador, e se a condição de Bananas coletadas foi comprida + #if body.name == "Player" and GlobalVars.Kiwis == 5 and GlobalVars.Bananas == 7: # Certifique-se de que o nome do jogador é "Player". + #print("Player alcançou o final da tela 2, Parabéns!") +# + ## Carrega a próxima fase. + #var next_scene = ResourceLoader.load(third_scene_path) + #if next_scene: + #get_tree().change_scene_to_packed(next_scene) # Troca para a cena carregada. + #else: + #print("Falha ao carregar a próxima tela. Check the path!", third_scene_path) diff --git a/3Islands_FINAL/3islands/Scripts/plant_bullet_2.gd b/3Islands_FINAL/3islands/Scripts/plant_bullet_2.gd new file mode 100644 index 0000000..3987832 --- /dev/null +++ b/3Islands_FINAL/3islands/Scripts/plant_bullet_2.gd @@ -0,0 +1,27 @@ +extends Area2D + +var speed = 200 +var direction = Vector2.ZERO +@onready var plant: AnimatedSprite2D = $plant # Referência ao sprite do inimigo (plant) + +# Função chamada quando a bala é criada ou começa a se mover +func _ready(): + if plant: + # Configura a direção inicial com base na orientação do inimigo (flip_h) + if plant.flip_h: + direction = Vector2.LEFT # Move para a esquerda + else: + direction = Vector2.RIGHT # Move para a direita + else: + print("Erro: plant não encontrado!") + return # Sai da função caso o plant não seja encontrado + +# Função para configurar a velocidade e direção da Bala +func _physics_process(delta): + # Atualiza a posição diretamente com base na direção e velocidade + position += direction * speed * delta # "delta" é o tempo de cada frame + +func _on_body_entered(_body: Node2D) -> void: + GlobalVars.Bananas = 0 + get_tree().reload_current_scene() # recarrega a cena + queue_free() # Remove a Bala de cena após a colisão diff --git a/3Islands_FINAL/3islands/Scripts/player_script.gd b/3Islands_FINAL/3islands/Scripts/player_script.gd new file mode 100644 index 0000000..82ff9c0 --- /dev/null +++ b/3Islands_FINAL/3islands/Scripts/player_script.gd @@ -0,0 +1,78 @@ +extends CharacterBody2D + +# Declaração de variáveis constantes +const NORMAL_SPEED = 300.0 # velocidade padrão +const BOOSTED_SPEED = 500.0 # Velocidade com o boost +const DOUBLE_CLICK_TIME = 0.5 # Perído máximo entre os cliques para ser considerado um duplo clique +const JUMP_VELOCITY = -430.0 # Velocidade para os saltos +const MAX_JUMPS = 2 # Máximo de pulos permitidos. + +# Declaração de variáveis que de fato variam +var speed = NORMAL_SPEED # Velocidade atual do jogador +var last_direction_pressed = 0 # Direção da última tecla pressionada (-1 ou 1). +var last_press_time = 0.0 # Momento em que a última tecla foi pressionada. +var jumps_left = MAX_JUMPS # Variável para rastrear os pulos restantes. + +func _ready() -> void: + # Garante que o Player seja desenhado na frente de outros objetos + z_index = 2 # Valor maior que o dos outros objetos (que terão z_index = 0 ou menor) + +func _physics_process(delta: float) -> void: + # Adiciona gravidade. + if not is_on_floor(): + velocity += get_gravity() * delta + + # Checa se o jogador está no chão para resetar os pulos. + if is_on_floor(): + jumps_left = MAX_JUMPS # Reseta os pulos disponíveis. + + # Trata o salto. + if Input.is_action_just_pressed("ui_accept") and jumps_left > 0: + velocity.y = JUMP_VELOCITY + jumps_left -= 1 # Reduz o número de pulos disponíveis. + + # Movimento horizontal. + var direction := Input.get_axis("ui_left", "ui_right") + if direction != 0: + ## Detecta o SHIFT pressionado + if Input.is_action_pressed("ui_shift"): + speed = BOOSTED_SPEED + else: + speed = NORMAL_SPEED + + # Atualiza a velocidade horizontal. + velocity.x = direction * speed + + # Ajusta o flip_h para virar o personagem. + if direction < 0: + $AnimatedSprite2D.flip_h = true # Virar para a esquerda. + else: + $AnimatedSprite2D.flip_h = false # Virar para a direita. + + # Troca para 'Run' apenas se estiver no chão. + if is_on_floor(): + $AnimatedSprite2D.play("Run") + else: + velocity.x = 0 # Para o movimento horizontal quando nenhuma tecla for pressionada. + if is_on_floor(): # Troca para 'Idle' se estiver parado no chão. + $AnimatedSprite2D.play("Idle") + + # Checa se está no ar. + if not is_on_floor(): + # Subindo (pulo). + if velocity.y < 0: + # Verifica se é um salto duplo para reproduzir a animação apropriada. + if jumps_left == 1: + $AnimatedSprite2D.play("Jump") # Primeiro salto. + elif jumps_left == 0: + $AnimatedSprite2D.play("Double-Jump") # Salto duplo. + # Descendo (queda). + elif velocity.y > 0: + $AnimatedSprite2D.play("Fall") + + move_and_slide() + + for platforms in get_slide_collision_count(): + var collision = get_slide_collision(platforms) + if collision.get_collider().has_method("has_collided_with"): + collision.get_collider().has_collided_with(collision, self) diff --git a/3Islands_FINAL/3islands/Scripts/traps_1.gd b/3Islands_FINAL/3islands/Scripts/traps_1.gd new file mode 100644 index 0000000..1b1a7cd --- /dev/null +++ b/3Islands_FINAL/3islands/Scripts/traps_1.gd @@ -0,0 +1,34 @@ +extends Node2D + +# Declara variáveis constantes +const SPEED = 200.0 # Velocidade padrão + +# Declara variáveis que de fato variam +var upper_limit = 50.0 # Posição de limite superior para a serra chegar +var lower_limit = 350.0 # Posição de limite inferior para a serra chegar +var direction = 1 # Direção inicial de movimento (1 para descida e -1 para subida) + +func _ready() -> void: + # Inicia a animação ao inicializar a cena + $saw_on/AnimatedSprite2D_saw_trap.play("saw_trap-animation") + + # Garante que a serra seja desenhado na frente da corrente + $chain.z_index = 0 # Valor 0 para o objeto corrente + +func _process(delta: float) -> void: + # Atualiza o posicionamento vertical da Serra + $saw_on.position.y += SPEED * direction * delta + + # Verifica os limites + if $saw_on.position.y > lower_limit: + $saw_on.position.y = lower_limit + direction = -1 # Inverte a direção para haver a subida + elif $saw_on.position.y < upper_limit: + $saw_on.position.y = upper_limit + direction = 1 # Inverte a direção para haver a decida + +func _on_saw_on_body_entered(body: Node2D) -> void: + # Verifica se o corpo que entrou na área é o Player + if body.name == "Player": + GlobalVars.Kiwis = 0 + get_tree().reload_current_scene() # Recarrega a cena atual diff --git a/3Islands_FINAL/3islands/Scripts/traps_2.gd b/3Islands_FINAL/3islands/Scripts/traps_2.gd new file mode 100644 index 0000000..d9c1412 --- /dev/null +++ b/3Islands_FINAL/3islands/Scripts/traps_2.gd @@ -0,0 +1,7 @@ +extends Node2D + +func _on_spikes_body_entered(body: Node2D) -> void: + # Verifica se o corpo que entrou na área é o Player + if body.name == "Player": + GlobalVars.Bananas = 0 + get_tree().reload_current_scene() # Recarrega a cena atual diff --git a/3Islands_FINAL/3islands/audio_stream_player.tscn b/3Islands_FINAL/3islands/audio_stream_player.tscn new file mode 100644 index 0000000..ee374ec --- /dev/null +++ b/3Islands_FINAL/3islands/audio_stream_player.tscn @@ -0,0 +1,9 @@ +[gd_scene load_steps=2 format=3 uid="uid://btu7w7fgibeci"] + +[ext_resource type="AudioStream" uid="uid://dansxs5hxsjej" path="res://Cenas_3Islands/Action Scene.mp3" id="1_jg1vi"] + +[node name="AudioStreamPlayer" type="AudioStreamPlayer"] +stream = ExtResource("1_jg1vi") +volume_db = -33.731 +autoplay = true +parameters/looping = false diff --git a/3Islands_FINAL/3islands/build/index.pck b/3Islands_FINAL/3islands/build/index.pck new file mode 100644 index 0000000..ba19dc3 Binary files /dev/null and b/3Islands_FINAL/3islands/build/index.pck differ diff --git a/3Islands_FINAL/3islands/default_bus_layout.tres b/3Islands_FINAL/3islands/default_bus_layout.tres new file mode 100644 index 0000000..25d6615 --- /dev/null +++ b/3Islands_FINAL/3islands/default_bus_layout.tres @@ -0,0 +1,9 @@ +[gd_resource type="AudioBusLayout" load_steps=2 format=3 uid="uid://dynmya8mhown2"] + +[sub_resource type="AudioEffectPhaser" id="AudioEffectPhaser_il50p"] +resource_name = "Phaser" + +[resource] +bus/0/volume_db = 2.647 +bus/0/effect/0/effect = SubResource("AudioEffectPhaser_il50p") +bus/0/effect/0/enabled = true diff --git a/3Islands_FINAL/3islands/default_bus_layout2.tres b/3Islands_FINAL/3islands/default_bus_layout2.tres new file mode 100644 index 0000000..cf65e97 --- /dev/null +++ b/3Islands_FINAL/3islands/default_bus_layout2.tres @@ -0,0 +1,3 @@ +[gd_resource type="AudioBusLayout" format=3 uid="uid://cesb2ptb4do0g"] + +[resource] diff --git a/3Islands_FINAL/3islands/export_presets.cfg b/3Islands_FINAL/3islands/export_presets.cfg new file mode 100644 index 0000000..cd28753 --- /dev/null +++ b/3Islands_FINAL/3islands/export_presets.cfg @@ -0,0 +1,41 @@ +[preset.0] + +name="Web" +platform="Web" +runnable=true +advanced_options=false +dedicated_server=false +custom_features="" +export_filter="all_resources" +include_filter="" +exclude_filter="" +export_path="../../jogo teste/index.html" +encryption_include_filters="" +encryption_exclude_filters="" +encrypt_pck=false +encrypt_directory=false +script_export_mode=2 + +[preset.0.options] + +custom_template/debug="" +custom_template/release="" +variant/extensions_support=false +variant/thread_support=false +vram_texture_compression/for_desktop=true +vram_texture_compression/for_mobile=false +html/export_icon=true +html/custom_html_shell="" +html/head_include="" +html/canvas_resize_policy=2 +html/focus_canvas_on_start=true +html/experimental_virtual_keyboard=false +progressive_web_app/enabled=false +progressive_web_app/ensure_cross_origin_isolation_headers=true +progressive_web_app/offline_page="" +progressive_web_app/display=1 +progressive_web_app/orientation=0 +progressive_web_app/icon_144x144="" +progressive_web_app/icon_180x180="" +progressive_web_app/icon_512x512="" +progressive_web_app/background_color=Color(0, 0, 0, 1) diff --git a/3Islands_FINAL/3islands/export_presets2.cfg b/3Islands_FINAL/3islands/export_presets2.cfg new file mode 100644 index 0000000..f283a18 --- /dev/null +++ b/3Islands_FINAL/3islands/export_presets2.cfg @@ -0,0 +1,41 @@ +[preset.0] + +name="Web" +platform="Web" +runnable=true +advanced_options=false +dedicated_server=false +custom_features="" +export_filter="all_resources" +include_filter="" +exclude_filter="" +export_path="build/index.html" +encryption_include_filters="" +encryption_exclude_filters="" +encrypt_pck=false +encrypt_directory=false +script_export_mode=2 + +[preset.0.options] + +custom_template/debug="" +custom_template/release="" +variant/extensions_support=false +variant/thread_support=false +vram_texture_compression/for_desktop=true +vram_texture_compression/for_mobile=false +html/export_icon=true +html/custom_html_shell="" +html/head_include="" +html/canvas_resize_policy=2 +html/focus_canvas_on_start=true +html/experimental_virtual_keyboard=false +progressive_web_app/enabled=false +progressive_web_app/ensure_cross_origin_isolation_headers=true +progressive_web_app/offline_page="" +progressive_web_app/display=1 +progressive_web_app/orientation=0 +progressive_web_app/icon_144x144="" +progressive_web_app/icon_180x180="" +progressive_web_app/icon_512x512="res://icon.svg" +progressive_web_app/background_color=Color(0.198721, 0.593165, 0.501163, 1) diff --git a/3Islands_FINAL/3islands/fundo2.png b/3Islands_FINAL/3islands/fundo2.png new file mode 100644 index 0000000..5473169 Binary files /dev/null and b/3Islands_FINAL/3islands/fundo2.png differ diff --git a/3Islands_FINAL/3islands/fundo2.png.import b/3Islands_FINAL/3islands/fundo2.png.import new file mode 100644 index 0000000..c21e42a --- /dev/null +++ b/3Islands_FINAL/3islands/fundo2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://8fws6rxmqqsq" +path="res://.godot/imported/fundo2.png-f367cbd3fbc02cb51dd5e50d98a2cb11.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://fundo2.png" +dest_files=["res://.godot/imported/fundo2.png-f367cbd3fbc02cb51dd5e50d98a2cb11.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/3Islands_FINAL/3islands/icon.svg b/3Islands_FINAL/3islands/icon.svg new file mode 100644 index 0000000..9d8b7fa --- /dev/null +++ b/3Islands_FINAL/3islands/icon.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/3Islands_FINAL/3islands/icon.svg.import b/3Islands_FINAL/3islands/icon.svg.import new file mode 100644 index 0000000..ba7950a --- /dev/null +++ b/3Islands_FINAL/3islands/icon.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b25ism7immlwn" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/3Islands_FINAL/3islands/icon2.svg b/3Islands_FINAL/3islands/icon2.svg new file mode 100644 index 0000000..9d8b7fa --- /dev/null +++ b/3Islands_FINAL/3islands/icon2.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/3Islands_FINAL/3islands/icon2.svg.import b/3Islands_FINAL/3islands/icon2.svg.import new file mode 100644 index 0000000..ac4ef47 --- /dev/null +++ b/3Islands_FINAL/3islands/icon2.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://pjg57bi32qlo" +path="res://.godot/imported/icon2.svg-72130b1822965a82303075846d8629f5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon2.svg" +dest_files=["res://.godot/imported/icon2.svg-72130b1822965a82303075846d8629f5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/3Islands_FINAL/3islands/icon3.svg b/3Islands_FINAL/3islands/icon3.svg new file mode 100644 index 0000000..9d8b7fa --- /dev/null +++ b/3Islands_FINAL/3islands/icon3.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/3Islands_FINAL/3islands/icon3.svg.import b/3Islands_FINAL/3islands/icon3.svg.import new file mode 100644 index 0000000..5c20abf --- /dev/null +++ b/3Islands_FINAL/3islands/icon3.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c2updtx711vrk" +path="res://.godot/imported/icon3.svg-338b6e56a1d0c1dc08ca1b6ffc938c56.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon3.svg" +dest_files=["res://.godot/imported/icon3.svg-338b6e56a1d0c1dc08ca1b6ffc938c56.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/3Islands_FINAL/3islands/project.godot b/3Islands_FINAL/3islands/project.godot new file mode 100644 index 0000000..e958c4d --- /dev/null +++ b/3Islands_FINAL/3islands/project.godot @@ -0,0 +1,49 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="3Islands" +run/main_scene="res://Cenas_3Islands/Pink_Man_fase1.tscn" +config/features=PackedStringArray("4.3", "GL Compatibility") +config/icon="res://icon.svg" + +[autoload] + +Global="*res://Global.gd" +DialogManager="*res://Cenas_3Islands/singletons/dialog_manager.gd" +GlobalVar="*res://GlobalVar.gd" +DialogManager2="*res://Cenas_3Islands/singletons/dialog_manager_2.gd" +GlobalVars="*res://Scripts/global_vars.gd" +MusicManager="*res://audio_stream_player.tscn" + +[display] + +window/size/resizable=false + +[input] + +interact={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":73,"key_label":0,"unicode":105,"location":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":80,"key_label":0,"unicode":112,"location":0,"echo":false,"script":null) +] +} +advance_message={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":79,"key_label":0,"unicode":111,"location":0,"echo":false,"script":null) +] +} + +[rendering] + +textures/canvas_textures/default_texture_filter=0 +renderer/rendering_method="gl_compatibility" +renderer/rendering_method.mobile="gl_compatibility" diff --git a/3Islands_FINAL/3islands/project2.godot b/3Islands_FINAL/3islands/project2.godot new file mode 100644 index 0000000..b31facc --- /dev/null +++ b/3Islands_FINAL/3islands/project2.godot @@ -0,0 +1,24 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="MeuPrimeiroJogo" +run/main_scene="res://Cenas/fase1.tscn" +config/features=PackedStringArray("4.3", "Forward Plus") +config/icon="res://icon.svg" + +[autoload] + +GlobalVar="*res://Cenas/GlobalVar.gd" + +[rendering] + +textures/canvas_textures/default_texture_filter=0 diff --git a/3Islands_FINAL/3islands/project3.godot b/3Islands_FINAL/3islands/project3.godot new file mode 100644 index 0000000..c071a7d --- /dev/null +++ b/3Islands_FINAL/3islands/project3.godot @@ -0,0 +1,32 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="3Guloes" +run/main_scene="res://Scenes/Scene1/Virtual_Guy-scene1.tscn" +config/features=PackedStringArray("4.3", "Forward Plus") +config/icon="res://icon.svg" + +[autoload] + +GlobalVars="*res://Scripts/GlobalVars.gd" + +[input] + +ui_shift={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} + +[rendering] + +textures/canvas_textures/default_texture_filter=0 diff --git a/Eric/Principal.html b/Eric/Principal.html new file mode 100644 index 0000000..23cf080 --- /dev/null +++ b/Eric/Principal.html @@ -0,0 +1,33 @@ + + +
+ + + +
+
+
+
+
+