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Protectable Memory Regions #8

@Ratsch0k

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@Ratsch0k

To ensure plugins cannot manipulate memory that is managed or otherwise used by the engine, the engine should be able to define protectable memory regions.

Plugins cannot access memory within those regions by any means.
That means, they can neither hook, write, read, or cast any address within that reason.
If a plugin tries to access that memory, the call returns an error instead.

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