diff --git a/src/game/client/swarm/c_asw_button_area.cpp b/src/game/client/swarm/c_asw_button_area.cpp index ecebbd3aa..cbb55dffc 100644 --- a/src/game/client/swarm/c_asw_button_area.cpp +++ b/src/game/client/swarm/c_asw_button_area.cpp @@ -174,12 +174,9 @@ bool C_ASW_Button_Area::GetUseAction( ASWUseAction &action, C_ASW_Inhabitable_NP action.fProgress = ( ( gpGlobals->curtime - pPlayer->m_flUseKeyDownTime ) - 0.2f ) / ( m_flHoldTime - 0.2f ); action.fProgress = clamp( action.fProgress, 0.0f, 1.0f ); action.bNoFadeIfSameUseTarget = true; - action.bShowUseKey = false; - } - else - { - action.bShowHoldButtonUseKey = true; } + + action.bShowHoldButtonUseKey = true; } }