Feature Description
I want a new flag (hasSabotaged) to indicate whether a player was determined to have sabotaged the game. This should be a low cost addition with high value when it comes to analysis given it only requires a bool.
Feature Description
Riot has increased their ability to detect when players are intentionally sabotaging matches, this would be very useful data to filter out games when performing analysis, especially since I would imagine this probably involved complex ML methods to predict it accurately.
Expected Result
Any API users can now easily remove poor quality data from their analysis.
Developer Impact
More effective tools could be implemented, and less data would need to be stored.