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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<a href="#func-members">Functions</a> </div>
<div class="headertitle"><div class="title">CoordinateSystem.cpp File Reference</div></div>
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<div class="contents">
<p>Implementation for <a class="el" href="CoordinateSystem_8hpp.html">CoordinateSystem.hpp</a>.
<a href="#details">More...</a></p>
<div class="textblock"><code>#include "<a class="el" href="CoordinateSystem_8hpp_source.html">Roc_GL/CoordinateSystem.hpp</a>"</code><br />
</div><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="func-members" name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:a4ce5e1cc98bcea96ee3805687eaeb996" id="r_a4ce5e1cc98bcea96ee3805687eaeb996"><td class="memItemLeft" align="right" valign="top">double </td><td class="memItemRight" valign="bottom"><a class="el" href="CoordinateSystem_8cpp.html#a4ce5e1cc98bcea96ee3805687eaeb996">ConvertEngineXToGL</a> (double x)</td></tr>
<tr class="separator:a4ce5e1cc98bcea96ee3805687eaeb996"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a792baf5ce8454f703e78c94e4e447809" id="r_a792baf5ce8454f703e78c94e4e447809"><td class="memItemLeft" align="right" valign="top">double </td><td class="memItemRight" valign="bottom"><a class="el" href="CoordinateSystem_8cpp.html#a792baf5ce8454f703e78c94e4e447809">EX2GL</a> (double x)</td></tr>
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<tr class="memitem:a81a99d71f317c4687a07218b29f7b255" id="r_a81a99d71f317c4687a07218b29f7b255"><td class="memItemLeft" align="right" valign="top">double </td><td class="memItemRight" valign="bottom"><a class="el" href="CoordinateSystem_8cpp.html#a81a99d71f317c4687a07218b29f7b255">ConvertEngineYToGL</a> (double y)</td></tr>
<tr class="separator:a81a99d71f317c4687a07218b29f7b255"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a89803e1388d7b9e947d032174aa65b03" id="r_a89803e1388d7b9e947d032174aa65b03"><td class="memItemLeft" align="right" valign="top">double </td><td class="memItemRight" valign="bottom"><a class="el" href="CoordinateSystem_8cpp.html#a89803e1388d7b9e947d032174aa65b03">EY2GL</a> (double y)</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Implementation for <a class="el" href="CoordinateSystem_8hpp.html">CoordinateSystem.hpp</a>. </p>
</div><h2 class="groupheader">Function Documentation</h2>
<a id="a4ce5e1cc98bcea96ee3805687eaeb996" name="a4ce5e1cc98bcea96ee3805687eaeb996"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a4ce5e1cc98bcea96ee3805687eaeb996">◆ </a></span>ConvertEngineXToGL()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">double ConvertEngineXToGL </td>
<td>(</td>
<td class="paramtype">double </td>
<td class="paramname"><em>x</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>This function converts the Rocket Coordinate System into OpenGL Coordinates.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">x</td><td>The coordinate to convert.</td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd>A coordinate in the OpenGL System representing the input coordinate. </dd></dl>
</div>
</div>
<a id="a81a99d71f317c4687a07218b29f7b255" name="a81a99d71f317c4687a07218b29f7b255"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a81a99d71f317c4687a07218b29f7b255">◆ </a></span>ConvertEngineYToGL()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">double ConvertEngineYToGL </td>
<td>(</td>
<td class="paramtype">double </td>
<td class="paramname"><em>y</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>This function converts the Rocket Coordinate System into OpenGL Coordinates.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">y</td><td>The coordinate to convert.</td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd>A coordinate in the OpenGL System representing the input coordinate. </dd></dl>
</div>
</div>
<a id="a792baf5ce8454f703e78c94e4e447809" name="a792baf5ce8454f703e78c94e4e447809"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a792baf5ce8454f703e78c94e4e447809">◆ </a></span>EX2GL()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">double EX2GL </td>
<td>(</td>
<td class="paramtype">double </td>
<td class="paramname"><em>x</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Stands for "Engine X to OpenGL". This is a shortcut function to <a class="el" href="CoordinateSystem_8hpp.html#a4ce5e1cc98bcea96ee3805687eaeb996">ConvertEngineXToGL()</a>.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">x</td><td>A coordinate in the Rocket Coordinate System.</td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd>A coordinate in the OpenGL Coordinate System that is equal to the input. </dd></dl>
</div>
</div>
<a id="a89803e1388d7b9e947d032174aa65b03" name="a89803e1388d7b9e947d032174aa65b03"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a89803e1388d7b9e947d032174aa65b03">◆ </a></span>EY2GL()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">double EY2GL </td>
<td>(</td>
<td class="paramtype">double </td>
<td class="paramname"><em>y</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Stands for "Engine Y to OpenGL". This is a shortcut function to <a class="el" href="CoordinateSystem_8hpp.html#a81a99d71f317c4687a07218b29f7b255">ConvertEngineYToGL()</a>.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">y</td><td>A coordinate in the Rocket Coordinate System.</td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd>A coordinate in the OpenGL Coordinate System that is equal to the input. </dd></dl>
</div>
</div>
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