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-bitmap-size ignored #22
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okay, file has 2x2 16x16 pixel sprites
grabbing with: Gfx2Next -bitmap -bitmap-size=16x16 test.bmp
I'd expect all red pixels, then all blue, etc. But i get blue, then red, then blue... to me it looks like the grabber just goes left to right across the entire image, ignoring the size
tony
test.bmp.zip
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