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sprite_update x and y values #1

@clebin

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@clebin

Hi. Thanks for this great library which is helping me explore Next programming at last.

Small bug report - I believe sprite_update() in sprite.c should take x & y values as 16-bit integers.

from:
void sprite_update(uint8_t i, uint8_t x, uint8_t y)

to:
void sprite_update(uint8_t i, uint16_t x, uint16_t y)

All the best,
Chris

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