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Building the module in 3DSlicer #5

@Mary7291

Description

@Mary7291

Hi everyone,
I want to build this extension (Lignt Weight Robot IGT) on slicer. the module is configured and generated in cmake-gui.
But 96 errors are appeared when i try to build the module in release mode (by opening the LightWeightRobotIGT.sln in VS and build the all build in release mode). The output errors are such as:
**
12>LINK : fatal error LNK1181: cannot open input file '..\lib\Slicer-4.11\qt-loadable-modules\Release\qSlicerLightWeightRobotIGTModuleWidgets.lib'

and

9>E:\LightWeightRobotIGT\LightWeightRobotIGT\Widgets\qSlicerLightWeightRobotIGTFooBarWidget.cxx(53): fatal error C1083: Cannot open include file: 'vtkMRMLIGTLConnectorNode.h': No such file or directory

and

2>e:\lightweightrobotigt\lightweightrobotigt\mrml\vtkIGTLToMRMLPoint.h(16): fatal error C1083: Cannot open include file: 'vtkIGTLToMRMLBase.h': No such file or directory
**
Finally, the output of the VS is:
========== Build: 6 succeeded, 10 failed, 0 up-to-date, 0 skipped ==========
It seems that the 2 header files aren't exist in the source code.
I would be appreciated if anyone could help me in building the module correctly.

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