This is a Python implementation of a Deterministic Finite Automata (DFA), which is a simple abstract machine that recognizes patterns in strings. The implementation provides a basic framework for defining and working with DFAs.
The DFA class represents a DFA. It has the following methods:
def __init__(self, states, input_symbols, transitions, initial_state, final_states)
This method is the constructor for the DFA class. It takes the following parameters:
states: A list of the states in the DFA.input_symbols: A list of the symbols in the alphabet that the DFA will accept.transitions: A dictionary that defines the transition function of the DFA. The keys are pairs of states and symbols, and the values are the states to which the DFA transitions when it is in the key's state and reads the key's symbol.initial_state: The state in which the DFA starts.final_states: A list of the accept states of the DFA.
Here's an example of how to use the DFA class to define:
DFA (states={'q0', 'q1', 'q2'},
input_symbols={'0', '1'},
transitions={
'q0': {'0': 'q0', '1': 'q1'},
'q1': {'0': 'q0', '1': 'q2'},
'q2': {'0': 'q2', '1': 'q1'}
},
initial_state='q0',
final_states={'q1'})The accept_string method checks if a given string is accepted by the DFA. It iterates over the characters in the string and uses the transition function to move from one state to another. If the final state is in the set of accept states, the method returns True, indicating the string is accepted. Otherwise, it returns False.
DFA.accept_string('0101')
# TrueDFA.union(dfa1,dfa2)
# return a new DFA that accepts the union of the language of dfa1 and dfa2DFA.intersection(dfa1,dfa2)
# return a new DFA that accepts the intersection of the language of dfa1 and dfa2DFA.complement(dfa)
# return a new DFA that accepts the complement of the language of dfaDFA.difference(dfa1,dfa2)
# return a new DFA that accepts the difference of the language of dfa1 and dfa2DFA.separate(dfa1,dfa2)
# return a TRUE if dfa1 and dfa2 are separableDFA.is_empty(dfa)
# return a TRUE if dfa is emptyDFA.all_string_accepte(dfa, min_lenght, max_lenght, answer)
# return all string accepted by dfa between min_lenght and max_lenghtDFA.is_finite(dfa)
# return a TRUE if dfa is finiteDFA.shortest_string(dfa)
# return the shortest string accepted by dfaDFA.longest_string(dfa)
# return the longest string accepted by dfaDFA.minimize(dfa)
# return a new DFA that accepts the same language as dfa but with the minimum number of statesDFA.regex_to_dfa(regex)
# return a new DFA that accepts the same language as regexDFA.dfa_to_regex(dfa)
# return a new regex that accepts the same language as dfaThis is a Python implementation of a Non-Deterministic Finite Automata (NFA), which is a simple abstract machine that recognizes patterns in strings. The implementation provides a basic framework for defining and working with NFAs.
The NFA class represents a DFA. It has the following methods:
def __init__(self, states, input_symbols, transitions, initial_state, final_states)
This method is the constructor for the DFA class. It takes the following parameters:
states: A list of the states in the DFA.input_symbols: A list of the symbols in the alphabet that the DFA will accept.transitions: A dictionary that defines the transition function of the DFA. The keys are pairs of states and symbols, and the values are the states to which the DFA transitions when it is in the key's state and reads the key's symbol.initial_state: The state in which the DFA starts.final_states: A list of the accept states of the DFA.
Here's an example of how to use the NFA class to define:
NFA(
states=['q0','q1', 'q2', 'q3','q4'],
input_symbols=['a', 'b'],
transitions={
'q0': {'a':['q1','q2'],'b':['q4']},
'q1': {'a': ['q0']},
'q2': {'a': ['q3']},
'q3': {'b': ['q0']},
'q4': {},
},
initial_state='q0',
final_states=['q4']NFA.eliminate_nondeterminism(nfa)
# return a new DFA that accepts the same language as nfaNFA.lambda_closure(states_set, transitions)
# returns the lambda-closure set of a set of statesThis is a Python implementation of a Deterministic Pushdown Automata (DPDA), which is a simple abstract machine that recognizes patterns in strings. The implementation provides a basic framework for defining and working with DPDA.
The DPDA class is initialized with several parameters that define the properties of the DPDA:
states: a list of all states in the DPDAinput_symbols: the set of all input symbols that the DPDA can acceptstack_symbols: the set of all stack symbols that the DPDA usestransitions: a dictionary that defines the transition function for the DPDA, where the keys are state-input symbol pairs and the values are lists of tuples that specify the next state, the symbol to be pushed onto the stack, and the symbol to be popped from the stack for that transitioninitial_state: the start state for the DPDAinitial_stack_symbol: the start symbol for the stackfinal_states: a set of states that are designated as accept states
Here's an example of how to use the DPDA class to define:
DPDA(
states={'q0', 'q1', 'q2','q3'},
input_symbols={'a', 'b'},
stack_symbols = {'a','b','Z0'},
initial_stack_symbol = 'Z0',
transitions={
'q0': {['a','Z0']: ['q1',['a','Z0']]},
'q1': {['a','a']: ['q1',['a','a']], ['b','a']: ['q2',[]]}, # [] or ['']
'q2': {['b','a']: ['q2',[]], ['','Z0']: ['q3',['Z0']]}
},
initial_state='q0',
final_states={'q3'}
)DPDA.accept_string(dpda, string)
# return a TRUE if dpda accepts stringthis document was generated by AI
This project is licensed under the MIT License - see the LICENSE file for details