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No Collider in Terrain on non-Fixed-Map #3

@blendR8

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@blendR8

Hey, at first: great work.
problem: if i generate colliders automatically in terrain mode and use a non fixed map, the collider isn't active. if I disable and enable the chunk or the meshcollider component of the cunk in playmode, the collider works.

how to fix this?

there a no problems in fixed map mode.

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