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ClientLoader.h
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15 lines (14 loc) · 831 Bytes
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#pragma once
#include<windows.h>
void Client_LoadGetClientVersionFromSharedLib(const char* path);
void Client_LoadSendServerVersionFromSharedLib(const char* path);
void Client_LoadCreateConnectionFromSharedLib(const char* path);
void Client_LoadConnectToServerFromSharedLib(const char* path);
void Client_LoadHandleConnectionErrorFromSharedLib(const char* path);
void Client_LoadInitNetworkFromSharedLib(const char* path);
void Client_LoadHandleDisconnectionFromSharedLib(const char* path);
void Client_LoadSendDataFromSharedLib(const char* path);
void Client_LoadOnConnectFailedFromSharedLib(const char* path);
void Client_LoadOnConnectSuccessFromSharedLib(const char* path);
void Client_LoadOnDisconnectionFromSharedLib(const char* path);
void Client_LoadCustomFunctionFromSharedLib(const char* path,const char* function_name);