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Description
On a localhost game at least, the server seems to freeze occasionally when attempting to generate a new village. The client continues to run fine. Attempting to save and exit to the menu will cause it to never finish. This doesn't output anything and resource usage seems to remain normal. I could not get this to occur with only Road Architect or Distant Horizons enabled separately, though I was able to get this occur with both enabled multiple times.
Example: https://streamable.com/a24etq
Mods:
- Cloth Config v15 [15.0.140]
- Distant Horizons [2.3.6-b]
- Fabric API [0.116.7+1.21.1]
- RoadArchitect [1.6.2]
All mod configs were default, outside of CPU load for Distant Horizons, which was set to 'Minimal Load.'
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