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Description
I've run into a TexFx issue I couldn't find a proper solution for.
This mod with a double-sided model/textures glitches out when the bird model is loaded and I have texfx applied to remove the blue areas around the wings. If I hit f10 with the skill active (bird model out already) then it applies correctly, but once I reactivate the skill it comes out glitched with black particles jumping around rapidly where the blue areas were.
My initial thoughts are to try moving the discard higher in the execution instead of at the end.
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