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[BUG]There is an issue with l4d2_weapon_attributes.smx or confoglcompmod.smx #739

@NanakaFathry

Description

@NanakaFathry

Describe the bug
(Using version zonemod2.8.9b)
If the data of the weapon in cfgogl1 is not available in cfgogl2, it will be inherited after switching to cfgogl2

To Reproduce
Steps to reproduce the behavior:
Example 1:

  1. Use !chmatch/!rmatch/!match to switch ZoneMod 2.8.9
  2. Use !chmatch/!rmatch/!match to switch to Pmelite
  3. At this point, the pushshotgun and shotgun_chrome parameters in pmelite are the same as the values in zonemod 2.8.9

Example 2:

  1. In cfgogl1, have the parameter [sm_weapon sniper_scout clipsize 10]
  2. In cfgogl2, there is no parameter setting for [sm_weapon sniper_scout clipsize 10]
  3. After switching from cfgogl1 to cfgogl2, the parameter [sm_weapon sniper_scout clipsize 10] is also included in cfgogl2

2b054decb2db825f06211c03c505314c

Server Operating System (if applicable):

  • Linux/Windows
  • ubuntu 20.04

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