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source.lua
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4626 lines (3899 loc) · 187 KB
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--[[
Sirius
© 2024 Sirius
All Rights Reserved.
--]]
--[[
Sirius Pre-Hyperion Todo List
High Priority
- Invisible, Godmode
- All Scripts buttons and Universal scripts
- Chat Spam Detection
- Custom Script Prompts
- Player Kill, Spectate and ESP via Playerlist
- http.request support for Sirius Intelligent HTTP Interception
- Performance Improvements to Roblox itself
Moderate Priority
- Spectate Animation, like GTA serverhop, tween to high in the sky, then tween to other player's head
- Chat Spy Tracking: Follows who they're whispering to based on original message
- Starlight
- Chatlogs
- GTA Serverhop
- Anti-Spam (chat) formula, based on text length, caps, emojis etc.
- Reduce any form of detection of Sirius
- Automated lowering of graphics on lower FPS, ensure no false positives
Potential Future Setting Options
- Block entire domain or just the specific page in the Sirius Intelligent Flow Interception. Do this on case by case, e.g blocked = {"link.com", true} - true being whether its the domain or not
- Serverhop type (default/gta)
- Hook Specific Functions to reduce the need for external scripts
--]]
-- Ensure the game is loaded
if not game:IsLoaded() then
game.Loaded:Wait()
end
-- Check License Tier
local Pro = true -- We're open sourced now!
-- Create Variables for Roblox Services
local coreGui = game:GetService("CoreGui")
local httpService = game:GetService("HttpService")
local lighting = game:GetService("Lighting")
local players = game:GetService("Players")
local replicatedStorage = game:GetService("ReplicatedStorage")
local runService = game:GetService("RunService")
local guiService = game:GetService("GuiService")
local statsService = game:GetService("Stats")
local starterGui = game:GetService("StarterGui")
local teleportService = game:GetService("TeleportService")
local tweenService = game:GetService("TweenService")
local userInputService = game:GetService('UserInputService')
local gameSettings = UserSettings():GetService("UserGameSettings")
-- Variables
local camera = workspace.CurrentCamera
local getMessage = replicatedStorage:WaitForChild("DefaultChatSystemChatEvents", 1) and replicatedStorage.DefaultChatSystemChatEvents:WaitForChild("OnMessageDoneFiltering", 1)
local localPlayer = players.LocalPlayer
local notifications = {}
local friendsCooldown = 0
local mouse = localPlayer:GetMouse()
local promptedDisconnected = false
local smartBarOpen = false
local debounce = false
local searchingForPlayer = false
local musicQueue = {}
local currentAudio
local lowerName = localPlayer.Name:lower()
local lowerDisplayName = localPlayer.DisplayName:lower()
local placeId = game.PlaceId
local jobId = game.JobId
local checkingForKey = false
local originalTextValues = {}
local creatorId = game.CreatorId
local noclipDefaults = {}
local movers = {}
local creatorType = game.CreatorType
local espContainer = Instance.new("Folder", gethui and gethui() or coreGui)
local oldVolume = gameSettings.MasterVolume
-- Configurable Core Values
local siriusValues = {
siriusVersion = "1.26",
siriusName = "Sirius",
releaseType = "Stable",
siriusFolder = "Sirius",
settingsFile = "settings.srs",
interfaceAsset = 14183548964,
cdn = "https://cdn.sirius.menu/SIRIUS-SCRIPT-CORE-ASSETS/",
icons = "https://cdn.sirius.menu/SIRIUS-SCRIPT-CORE-ASSETS/Icons/",
enableExperienceSync = false, -- Games are no longer available due to a lack of whitelisting, they may be made open source at a later date, however they are patched as of now and are useless to the end user. Turning this on may introduce "fake functionality".
games = {
BreakingPoint = {
name = "Breaking Point",
description = "Players are seated around a table. Their only goal? To be the last one standing. Execute this script to gain an unfair advantage.",
id = 648362523,
enabled = true,
raw = "BreakingPoint",
minimumTier = "Free",
},
MurderMystery2 = {
name = "Murder Mystery 2",
description = "A murder has occured, will you be the one to find the murderer, or kill your next victim? Execute this script to gain an unfair advantage.",
id = 142823291,
enabled = true,
raw = "MurderMystery2",
minimumTier = "Free",
},
TowerOfHell = {
name = "Tower Of Hell",
description = "A difficult popular parkouring game, with random levels and modifiers. Execute this script to gain an unfair advantage.",
id = 1962086868,
enabled = true,
raw = "TowerOfHell",
minimumTier = "Free",
},
Strucid = {
name = "Strucid",
description = "Fight friends and enemies in Strucid with building mechanics! Execute this script to gain an unfair advantage.",
id = 2377868063,
enabled = true,
raw = "Strucid",
minimumTier = "Free",
},
PhantomForces = {
name = "Phantom Forces",
description = "One of the most popular FPS shooters from the team at StyLiS Studios. Execute this script to gain an unfair advantage.",
id = 292439477,
enabled = true,
raw = "PhantomForces",
minimumTier = "Pro",
},
},
rawTree = "https://raw.githubusercontent.com/SiriusSoftwareLtd/Sirius/Sirius/games/",
neonModule = "https://raw.githubusercontent.com/shlexware/Sirius/request/library/neon.lua",
senseRaw = "https://raw.githubusercontent.com/shlexware/Sirius/request/library/sense/source.lua",
executors = {"synapse x", "script-ware", "krnl", "scriptware", "comet", "valyse", "fluxus", "electron", "hydrogen"},
disconnectTypes = { {"ban", {"ban", "perm"}}, {"network", {"internet connection", "network"}} },
nameGeneration = {
adjectives = {"Cool", "Awesome", "Epic", "Ninja", "Super", "Mystic", "Swift", "Golden", "Diamond", "Silver", "Mint", "Roblox", "Amazing"},
nouns = {"Player", "Gamer", "Master", "Legend", "Hero", "Ninja", "Wizard", "Champion", "Warrior", "Sorcerer"}
},
administratorRoles = {"mod","admin","staff","dev","founder","owner","supervis","manager","management","executive","president","chairman","chairwoman","chairperson","director"},
transparencyProperties = {
UIStroke = {'Transparency'},
Frame = {'BackgroundTransparency'},
TextButton = {'BackgroundTransparency', 'TextTransparency'},
TextLabel = {'BackgroundTransparency', 'TextTransparency'},
TextBox = {'BackgroundTransparency', 'TextTransparency'},
ImageLabel = {'BackgroundTransparency', 'ImageTransparency'},
ImageButton = {'BackgroundTransparency', 'ImageTransparency'},
ScrollingFrame = {'BackgroundTransparency', 'ScrollBarImageTransparency'}
},
buttonPositions = {Character = UDim2.new(0.5, -155, 1, -29), Scripts = UDim2.new(0.5, -122, 1, -29), Playerlist = UDim2.new(0.5, -68, 1, -29)},
chatSpy = {
enabled = true,
visual = {
Color = Color3.fromRGB(26, 148, 255),
Font = Enum.Font.SourceSansBold,
TextSize = 18
},
},
pingProfile = {
recentPings = {},
adaptiveBaselinePings = {},
pingNotificationCooldown = 0,
maxSamples = 12, -- max num of recent pings stored
spikeThreshold = 1.75, -- high Ping in comparison to average ping (e.g 100 avg would be high at 150)
adaptiveBaselineSamples = 30, -- how many samples Sirius takes before deciding on a fixed high ping value
adaptiveHighPingThreshold = 120 -- default value
},
frameProfile = {
frameNotificationCooldown = 0,
fpsQueueSize = 10,
lowFPSThreshold = 20, -- what's low fps!??!?!
totalFPS = 0,
fpsQueue = {},
},
actions = {
{
name = "Noclip",
images = {14385986465, 9134787693},
color = Color3.fromRGB(0, 170, 127),
enabled = false,
rotateWhileEnabled = false,
callback = function() end,
},
{
name = "Flight",
images = {9134755504, 14385992605},
color = Color3.fromRGB(170, 37, 46),
enabled = false,
rotateWhileEnabled = false,
callback = function(value)
local character = localPlayer.Character
local humanoid = character and character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid.PlatformStand = value
end
end,
},
{
name = "Refresh",
images = {9134761478, 9134761478},
color = Color3.fromRGB(61, 179, 98),
enabled = false,
rotateWhileEnabled = true,
disableAfter = 3,
callback = function()
task.spawn(function()
local character = localPlayer.Character
if character then
local cframe = character:GetPivot()
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid:ChangeState(Enum.HumanoidStateType.Dead)
end
character = localPlayer.CharacterAdded:Wait()
task.defer(character.PivotTo, character, cframe)
end
end)
end,
},
{
name = "Respawn",
images = {9134762943, 9134762943},
color = Color3.fromRGB(49, 88, 193),
enabled = false,
rotateWhileEnabled = true,
disableAfter = 2,
callback = function()
local character = localPlayer.Character
local humanoid = character and character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid:ChangeState(Enum.HumanoidStateType.Dead)
end
end,
},
{
name = "Invulnerability",
images = {9134765994, 14386216487},
color = Color3.fromRGB(193, 46, 90),
enabled = false,
rotateWhileEnabled = false,
callback = function() end,
},
{
name = "Fling",
images = {9134785384, 14386226155},
color = Color3.fromRGB(184, 85, 61),
enabled = false,
rotateWhileEnabled = true,
callback = function(value)
local character = localPlayer.Character
local primaryPart = character and character.PrimaryPart
if primaryPart then
for _, part in ipairs(character:GetDescendants()) do
if part:IsA("BasePart") then
part.Massless = value
part.CustomPhysicalProperties = PhysicalProperties.new(value and math.huge or 0.7, 0.3, 0.5)
end
end
primaryPart.Anchored = true
primaryPart.AssemblyLinearVelocity = Vector3.zero
primaryPart.AssemblyAngularVelocity = Vector3.zero
movers[3].Parent = value and primaryPart or nil
task.delay(0.5, function() primaryPart.Anchored = false end)
end
end,
},
{
name = "Extrasensory Perception",
images = {9134780101, 14386232387},
color = Color3.fromRGB(214, 182, 19),
enabled = false,
rotateWhileEnabled = false,
callback = function(value)
for _, highlight in ipairs(espContainer:GetChildren()) do
highlight.Enabled = value
end
end,
},
{
name = "Night and Day",
images = {9134778004, 10137794784},
color = Color3.fromRGB(102, 75, 190),
enabled = false,
rotateWhileEnabled = false,
callback = function(value)
tweenService:Create(lighting, TweenInfo.new(0.5), { ClockTime = value and 12 or 24 }):Play()
end,
},
{
name = "Global Audio",
images = {9134774810, 14386246782},
color = Color3.fromRGB(202, 103, 58),
enabled = false,
rotateWhileEnabled = false,
callback = function(value)
if value then
oldVolume = gameSettings.MasterVolume
gameSettings.MasterVolume = 0
else
gameSettings.MasterVolume = oldVolume
end
end,
},
{
name = "Visibility",
images = {14386256326, 9134770786},
color = Color3.fromRGB(62, 94, 170),
enabled = false,
rotateWhileEnabled = false,
callback = function() end,
},
},
sliders = {
{
name = "player speed",
color = Color3.fromRGB(44, 153, 93),
values = {0, 300},
default = 16,
value = 16,
active = false,
callback = function(value)
local character = localPlayer.Character
local humanoid = character and character:FindFirstChildOfClass("Humanoid")
if character then
humanoid.WalkSpeed = value
end
end,
},
{
name = "jump power",
color = Color3.fromRGB(59, 126, 184),
values = {0, 350},
default = 50,
value = 16,
active = false,
callback = function(value)
local character = localPlayer.Character
local humanoid = character and character:FindFirstChildOfClass("Humanoid")
if character then
if humanoid.UseJumpPower then
humanoid.JumpPower = value
else
humanoid.JumpHeight = value
end
end
end,
},
{
name = "flight speed",
color = Color3.fromRGB(177, 45, 45),
values = {1, 25},
default = 3,
value = 3,
active = false,
callback = function(value) end,
},
{
name = "field of view",
color = Color3.fromRGB(198, 178, 75),
values = {45, 120},
default = 70,
value = 16,
active = false,
callback = function(value)
tweenService:Create(camera, TweenInfo.new(0.6, Enum.EasingStyle.Exponential), { FieldOfView = value }):Play()
end,
},
}
}
local siriusSettings = {
{
name = 'General',
description = 'The general settings for Sirius, from simple to unique features.',
color = Color3.new(0.117647, 0.490196, 0.72549),
minimumLicense = 'Free',
categorySettings = {
{
name = 'Anonymous Client',
description = 'Randomise your username in real-time in any CoreGui parented interface, including Sirius. You will still appear as your actual name to others in-game. This setting can be performance intensive.',
settingType = 'Boolean',
current = false,
id = 'anonmode'
},
{
name = 'Chat Spy',
description = 'This will only work on the legacy Roblox chat system. Sirius will display whispers usually hidden from you in the chat box.',
settingType = 'Boolean',
current = true,
id = 'chatspy'
},
{
name = 'Hide Toggle Button',
description = 'This will remove the option to open the smartBar with the toggle button.',
settingType = 'Boolean',
current = false,
id = 'hidetoggle'
},
{
name = 'Now Playing Notifications',
description = 'When active, Sirius will notify you when the next song in your Music queue plays.',
settingType = 'Boolean',
current = true,
id = 'nowplaying'
},
{
name = 'Friend Notifications',
settingType = 'Boolean',
current = true,
id = 'friendnotifs'
},
{
name = 'Load Hidden',
settingType = 'Boolean',
current = false,
id = 'loadhidden'
},
{
name = 'Startup Sound Effect',
settingType = 'Boolean',
current = true,
id = 'startupsound'
},
{
name = 'Anti Idle',
description = 'Remove all callbacks and events linked to the LocalPlayer Idled state. This may prompt detection from Adonis or similar anti-cheats.',
settingType = 'Boolean',
current = true,
id = 'antiidle'
},
{
name = 'Client-Based Anti Kick',
description = 'Cancel any kick request involving you sent by the client. This may prompt detection from Adonis or similar anti-cheats. You will need to rejoin and re-run Sirius to toggle.',
settingType = 'Boolean',
current = false,
id = 'antikick'
},
{
name = 'Muffle audio while unfocused',
settingType = 'Boolean',
current = true,
id = 'muffleunfocused'
},
}
},
{
name = 'Keybinds',
description = 'Assign keybinds to actions or change keybinds such as the one to open/close Sirius.',
color = Color3.new(0.0941176, 0.686275, 0.509804),
minimumLicense = 'Free',
categorySettings = {
{
name = 'Toggle smartBar',
settingType = 'Key',
current = "K",
id = 'smartbar'
},
{
name = 'Open ScriptSearch',
settingType = 'Key',
current = "T",
id = 'scriptsearch'
},
{
name = 'NoClip',
settingType = 'Key',
current = nil,
id = 'noclip',
callback = function()
local noclip = siriusValues.actions[1]
noclip.enabled = not noclip.enabled
noclip.callback(noclip.enabled)
end
},
{
name = 'Flight',
settingType = 'Key',
current = nil,
id = 'flight',
callback = function()
local flight = siriusValues.actions[2]
flight.enabled = not flight.enabled
flight.callback(flight.enabled)
end
},
{
name = 'Refresh',
settingType = 'Key',
current = nil,
id = 'refresh',
callback = function()
local refresh = siriusValues.actions[3]
if not refresh.enabled then
refresh.enabled = true
refresh.callback()
end
end
},
{
name = 'Respawn',
settingType = 'Key',
current = nil,
id = 'respawn',
callback = function()
local respawn = siriusValues.actions[4]
if not respawn.enabled then
respawn.enabled = true
respawn.callback()
end
end
},
{
name = 'Invulnerability',
settingType = 'Key',
current = nil,
id = 'invulnerability',
callback = function()
local invulnerability = siriusValues.actions[5]
invulnerability.enabled = not invulnerability.enabled
invulnerability.callback(invulnerability.enabled)
end
},
{
name = 'Fling',
settingType = 'Key',
current = nil,
id = 'fling',
callback = function()
local fling = siriusValues.actions[6]
fling.enabled = not fling.enabled
fling.callback(fling.enabled)
end
},
{
name = 'ESP',
settingType = 'Key',
current = nil,
id = 'esp',
callback = function()
local esp = siriusValues.actions[7]
esp.enabled = not esp.enabled
esp.callback(esp.enabled)
end
},
{
name = 'Night and Day',
settingType = 'Key',
current = nil,
id = 'nightandday',
callback = function()
local nightandday = siriusValues.actions[8]
nightandday.enabled = not nightandday.enabled
nightandday.callback(nightandday.enabled)
end
},
{
name = 'Global Audio',
settingType = 'Key',
current = nil,
id = 'globalaudio',
callback = function()
local globalaudio = siriusValues.actions[9]
globalaudio.enabled = not globalaudio.enabled
globalaudio.callback(globalaudio.enabled)
end
},
{
name = 'Visibility',
settingType = 'Key',
current = nil,
id = 'visibility',
callback = function()
local visibility = siriusValues.actions[10]
visibility.enabled = not visibility.enabled
visibility.callback(visibility.enabled)
end
},
}
},
{
name = 'Performance',
description = 'Tweak and test your performance settings for Roblox in Sirius.',
color = Color3.new(1, 0.376471, 0.168627),
minimumLicense = 'Free',
categorySettings = {
{
name = 'Artificial FPS Limit',
description = 'Sirius will automatically set your FPS to this number when you are tabbed-in to Roblox.',
settingType = 'Number',
values = {20, 5000},
current = 240,
id = 'fpscap'
},
{
name = 'Limit FPS while unfocused',
description = 'Sirius will automatically set your FPS to 60 when you tab-out or unfocus from Roblox.',
settingType = 'Boolean', -- number for the cap below!! with min and max val
current = true,
id = 'fpsunfocused'
},
{
name = 'Adaptive Latency Warning',
description = 'Sirius will check your average latency in the background and notify you if your current latency significantly goes above your average latency.',
settingType = 'Boolean',
current = true,
id = 'latencynotif'
},
{
name = 'Adaptive Performance Warning',
description = 'Sirius will check your average FPS in the background and notify you if your current FPS goes below a specific number.',
settingType = 'Boolean',
current = true,
id = 'fpsnotif'
},
}
},
{
name = 'Detections',
description = 'Sirius detects and prevents anything malicious or possibly harmful to your wellbeing.',
color = Color3.new(0.705882, 0, 0),
minimumLicense = 'Free',
categorySettings = {
{
name = 'Spatial Shield',
description = 'Suppress loud sounds played from any audio source in-game, in real-time with Spatial Shield.',
settingType = 'Boolean',
minimumLicense = 'Pro',
current = true,
id = 'spatialshield'
},
{
name = 'Spatial Shield Threshold',
description = 'How loud a sound needs to be to be suppressed.',
settingType = 'Number',
minimumLicense = 'Pro',
values = {100, 1000},
current = 300,
id = 'spatialshieldthreshold'
},
{
name = 'Moderator Detection',
description = 'Be notified whenever Sirius detects a player joins your session that could be a game moderator.',
settingType = 'Boolean',
minimumLicense = 'Pro',
current = true,
id = 'moddetection'
},
{
name = 'Intelligent HTTP Interception',
description = 'Block external HTTP/HTTPS requests from being sent/recieved and ask you before allowing it to run.',
settingType = 'Boolean',
minimumLicense = 'Essential',
current = true,
id = 'intflowintercept'
},
{
name = 'Intelligent Clipboard Interception',
description = 'Block your clipboard from being set and ask you before allowing it to set your clipboard.',
settingType = 'Boolean',
minimumLicense = 'Essential',
current = true,
id = 'intflowinterceptclip'
},
},
},
{
name = 'Logging',
description = 'Send logs to your specified webhook URL of things like player joins and leaves and messages.',
color = Color3.new(0.905882, 0.780392, 0.0666667),
minimumLicense = 'Free',
categorySettings = {
{
name = 'Log Messages',
description = 'Log messages sent by any player to your webhook.',
settingType = 'Boolean',
current = false,
id = 'logmsg'
},
{
name = 'Message Webhook URL',
description = 'Discord Webhook URL',
settingType = 'Input',
current = 'No Webhook',
id = 'logmsgurl'
},
{
name = 'Log PlayerAdded and PlayerRemoving',
description = 'Log whenever any player leaves or joins your session.',
settingType = 'Boolean',
current = false,
id = 'logplrjoinleave'
},
{
name = 'Player Added and Removing Webhook URL',
description = 'Discord Webhook URL',
settingType = 'Input',
current = 'No Webhook',
id = 'logplrjoinleaveurl'
},
}
},
}
-- Generate random username
local randomAdjective = siriusValues.nameGeneration.adjectives[math.random(1, #siriusValues.nameGeneration.adjectives)]
local randomNoun = siriusValues.nameGeneration.nouns[math.random(1, #siriusValues.nameGeneration.nouns)]
local randomNumber = math.random(100, 3999) -- You can customize the range
local randomUsername = randomAdjective .. randomNoun .. randomNumber
-- Initialise Sirius Client Interface
local guiParent = gethui and gethui() or coreGui
local sirius = guiParent:FindFirstChild("Sirius")
if sirius then
sirius:Destroy()
end
local UI = game:GetObjects('rbxassetid://'..siriusValues.interfaceAsset)[1]
UI.Name = siriusValues.siriusName
UI.Parent = guiParent
UI.Enabled = false
-- Create Variables for Interface Elements
local characterPanel = UI.Character
local customScriptPrompt = UI.CustomScriptPrompt
local securityPrompt = UI.SecurityPrompt
local disconnectedPrompt = UI.Disconnected
local gameDetectionPrompt = UI.GameDetection
local homeContainer = UI.Home
local moderatorDetectionPrompt = UI.ModeratorDetectionPrompt
local musicPanel = UI.Music
local notificationContainer = UI.Notifications
local playerlistPanel = UI.Playerlist
local scriptSearch = UI.ScriptSearch
local scriptsPanel = UI.Scripts
local settingsPanel = UI.Settings
local smartBar = UI.SmartBar
local toggle = UI.Toggle
local starlight = UI.Starlight
local toastsContainer = UI.Toasts
-- Interface Caching
if not getgenv().cachedInGameUI then getgenv().cachedInGameUI = {} end
if not getgenv().cachedCoreUI then getgenv().cachedCoreUI = {} end
-- Malicious Behavior Prevention
local indexSetClipboard = "setclipboard"
local originalSetClipboard = getgenv()[indexSetClipboard]
local index = http_request and "http_request" or "request"
local originalRequest = getgenv()[index]
-- put this into siriusValues, like the fps and ping shit
local suppressedSounds = {}
local soundSuppressionNotificationCooldown = 0
local soundInstances = {}
local cachedIds = {}
local cachedText = {}
if not getMessage then siriusValues.chatSpy.enabled = false end
-- Call External Modules
-- httpRequest
local httpRequest = originalRequest
-- Neon Module
--local neonModule = (function() -- Open sourced neon module
-- local module = {}
-- do
-- local function IsNotNaN(x)
-- return x == x
-- end
-- local continued = IsNotNaN(camera:ScreenPointToRay(0,0).Origin.x)
-- while not continued do
-- runService.RenderStepped:wait()
-- continued = IsNotNaN(camera:ScreenPointToRay(0,0).Origin.x)
-- end
-- end
-- local RootParent = camera
-- local root
-- local binds = {}
-- local function getRoot()
-- if root then
-- return root
-- else
-- root = Instance.new('Folder', RootParent)
-- root.Name = 'neon'
-- return root
-- end
-- end
-- local function destroyRoot()
-- if root then
-- root:Destroy()
-- root = nil
-- end
-- end
-- local GenUid; do
-- local id = 0
-- function GenUid()
-- id = id + 1
-- return 'neon::'..tostring(id)
-- end
-- end
-- local DrawQuad; do
-- local acos, max, pi, sqrt = math.acos, math.max, math.pi, math.sqrt
-- local sz = 0.2
-- local function DrawTriangle(v1, v2, v3, p0, p1)
-- local s1 = (v1 - v2).magnitude
-- local s2 = (v2 - v3).magnitude
-- local s3 = (v3 - v1).magnitude
-- local smax = max(s1, s2, s3)
-- local A, B, C
-- if s1 == smax then
-- A, B, C = v1, v2, v3
-- elseif s2 == smax then
-- A, B, C = v2, v3, v1
-- elseif s3 == smax then
-- A, B, C = v3, v1, v2
-- end
-- local para = ( (B-A).x*(C-A).x + (B-A).y*(C-A).y + (B-A).z*(C-A).z ) / (A-B).magnitude
-- local perp = sqrt((C-A).magnitude^2 - para*para)
-- local dif_para = (A - B).magnitude - para
-- local st = CFrame.new(B, A)
-- local za = CFrame.Angles(pi/2,0,0)
-- local cf0 = st
-- local Top_Look = (cf0 * za).lookVector
-- local Mid_Point = A + CFrame.new(A, B).LookVector * para
-- local Needed_Look = CFrame.new(Mid_Point, C).LookVector
-- local dot = Top_Look.x*Needed_Look.x + Top_Look.y*Needed_Look.y + Top_Look.z*Needed_Look.z
-- local ac = CFrame.Angles(0, 0, acos(dot))
-- cf0 = cf0 * ac
-- if ((cf0 * za).lookVector - Needed_Look).magnitude > 0.01 then
-- cf0 = cf0 * CFrame.Angles(0, 0, -2*acos(dot))
-- end
-- cf0 = cf0 * CFrame.new(0, perp/2, -(dif_para + para/2))
-- local cf1 = st * ac * CFrame.Angles(0, pi, 0)
-- if ((cf1 * za).lookVector - Needed_Look).magnitude > 0.01 then
-- cf1 = cf1 * CFrame.Angles(0, 0, 2*acos(dot))
-- end
-- cf1 = cf1 * CFrame.new(0, perp/2, dif_para/2)
-- if not p0 then
-- p0 = Instance.new('Part')
-- p0.FormFactor = 'Custom'
-- p0.TopSurface = 0
-- p0.BottomSurface = 0
-- p0.Anchored = true
-- p0.CanCollide = false
-- p0.Material = 'Glass'
-- p0.Size = Vector3.new(sz, sz, sz)
-- local mesh = Instance.new('SpecialMesh', p0)
-- mesh.MeshType = 2
-- mesh.Name = 'WedgeMesh'
-- end
-- p0.WedgeMesh.Scale = Vector3.new(0, perp/sz, para/sz)
-- p0.CFrame = cf0
-- if not p1 then
-- p1 = p0:clone()
-- end
-- p1.WedgeMesh.Scale = Vector3.new(0, perp/sz, dif_para/sz)
-- p1.CFrame = cf1
-- return p0, p1
-- end
-- function DrawQuad(v1, v2, v3, v4, parts)
-- parts[1], parts[2] = DrawTriangle(v1, v2, v3, parts[1], parts[2])
-- parts[3], parts[4] = DrawTriangle(v3, v2, v4, parts[3], parts[4])
-- end
-- end
-- function module:BindFrame(frame, properties)
-- if binds[frame] then
-- return binds[frame].parts
-- end
-- local uid = GenUid()
-- local parts = {}
-- local f = Instance.new('Folder', getRoot())
-- f.Name = frame.Name
-- local parents = {}
-- do
-- local function add(child)
-- if child:IsA'GuiObject' then
-- parents[#parents + 1] = child
-- add(child.Parent)
-- end
-- end
-- add(frame)
-- end
-- local function UpdateOrientation(fetchProps)
-- local zIndex = 1 - 0.05*frame.ZIndex
-- local tl, br = frame.AbsolutePosition, frame.AbsolutePosition + frame.AbsoluteSize
-- local tr, bl = Vector2.new(br.x, tl.y), Vector2.new(tl.x, br.y)
-- do
-- local rot = 0
-- for _, v in ipairs(parents) do
-- rot = rot + v.Rotation
-- end
-- if rot ~= 0 and rot%180 ~= 0 then
-- local mid = tl:lerp(br, 0.5)
-- local s, c = math.sin(math.rad(rot)), math.cos(math.rad(rot))
-- local vec = tl
-- tl = Vector2.new(c*(tl.x - mid.x) - s*(tl.y - mid.y), s*(tl.x - mid.x) + c*(tl.y - mid.y)) + mid
-- tr = Vector2.new(c*(tr.x - mid.x) - s*(tr.y - mid.y), s*(tr.x - mid.x) + c*(tr.y - mid.y)) + mid
-- bl = Vector2.new(c*(bl.x - mid.x) - s*(bl.y - mid.y), s*(bl.x - mid.x) + c*(bl.y - mid.y)) + mid
-- br = Vector2.new(c*(br.x - mid.x) - s*(br.y - mid.y), s*(br.x - mid.x) + c*(br.y - mid.y)) + mid
-- end
-- end
-- DrawQuad(
-- camera:ScreenPointToRay(tl.x, tl.y, zIndex).Origin,
-- camera:ScreenPointToRay(tr.x, tr.y, zIndex).Origin,
-- camera:ScreenPointToRay(bl.x, bl.y, zIndex).Origin,
-- camera:ScreenPointToRay(br.x, br.y, zIndex).Origin,
-- parts
-- )
-- if fetchProps then
-- for _, pt in pairs(parts) do
-- pt.Parent = f
-- end
-- for propName, propValue in pairs(properties) do
-- for _, pt in pairs(parts) do
-- pt[propName] = propValue
-- end
-- end
-- end
-- end
-- UpdateOrientation(true)
-- runService:BindToRenderStep(uid, 2000, UpdateOrientation)
-- binds[frame] = {
-- uid = uid,
-- parts = parts
-- }
-- return binds[frame].parts
-- end
-- function module:Modify(frame, properties)
-- local parts = module:GetBoundParts(frame)
-- if parts then
-- for propName, propValue in pairs(properties) do
-- for _, pt in pairs(parts) do
-- pt[propName] = propValue
-- end