On my display, when I rotate, images are not diplayed correctly.
The rotationtest works flawless. But on tftbmp, only the non-rotated woofs display correctly. The rotated ones look "blurry". I am guessing the image needs to be read columns wise, not row wise, but I am not sure.
I used tftbmp to display just a single landscape image (bmpDraw()) and used tft.setRotation(1) before the draw. All inside setup(), loop() is empty. The image is messed up. Portrait images work like expected.
On my display, when I rotate, images are not diplayed correctly.
The
rotationtestworks flawless. But ontftbmp, only the non-rotated woofs display correctly. The rotated ones look "blurry". I am guessing the image needs to be read columns wise, not row wise, but I am not sure.I used
tftbmpto display just a single landscape image (bmpDraw()) and usedtft.setRotation(1)before the draw. All insidesetup(),loop()is empty. The image is messed up. Portrait images work like expected.