diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..d3d5371
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,323 @@
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+##
+## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
+
+# User-specific files
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+bld/
+[Bb]in/
+[Oo]bj/
+[Ll]og/
+
+# Visual Studio 2015/2017 cache/options directory
+.vs/
+# Uncomment if you have tasks that create the project's static files in wwwroot
+#wwwroot/
+
+# Visual Studio 2017 auto generated files
+Generated\ Files/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUNIT
+*.VisualState.xml
+TestResult.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# Benchmark Results
+BenchmarkDotNet.Artifacts/
+
+# .NET Core
+project.lock.json
+project.fragment.lock.json
+artifacts/
+**/Properties/launchSettings.json
+
+# StyleCop
+StyleCopReport.xml
+
+# Files built by Visual Studio
+*_i.c
+*_p.c
+*_i.h
+*.ilk
+*.meta
+*.obj
+*.pch
+*.pdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*.log
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opendb
+*.opensdf
+*.sdf
+*.cachefile
+*.VC.db
+*.VC.VC.opendb
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+*.sap
+
+# Visual Studio Trace Files
+*.e2e
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# JustCode is a .NET coding add-in
+.JustCode
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# AxoCover is a Code Coverage Tool
+.axoCover/*
+!.axoCover/settings.json
+
+# Visual Studio code coverage results
+*.coverage
+*.coveragexml
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+nCrunchTemp_*
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+# Note: Comment the next line if you want to checkin your web deploy settings,
+# but database connection strings (with potential passwords) will be unencrypted
+*.pubxml
+*.publishproj
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+PublishScripts/
+
+# NuGet Packages
+*.nupkg
+# The packages folder can be ignored because of Package Restore
+**/[Pp]ackages/*
+# except build/, which is used as an MSBuild target.
+!**/[Pp]ackages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/[Pp]ackages/repositories.config
+# NuGet v3's project.json files produces more ignorable files
+*.nuget.props
+*.nuget.targets
+
+# Microsoft Azure Build Output
+csx/
+*.build.csdef
+
+# Microsoft Azure Emulator
+ecf/
+rcf/
+
+# Windows Store app package directories and files
+AppPackages/
+BundleArtifacts/
+Package.StoreAssociation.xml
+_pkginfo.txt
+*.appx
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!*.[Cc]ache/
+
+# Others
+ClientBin/
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.jfm
+*.pfx
+*.publishsettings
+orleans.codegen.cs
+
+# Including strong name files can present a security risk
+# (https://github.com/github/gitignore/pull/2483#issue-259490424)
+#*.snk
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+#bower_components/
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+
+# SQL Server files
+*.mdf
+*.ldf
+*.ndf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# GhostDoc plugin setting file
+*.GhostDoc.xml
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+node_modules/
+
+# TypeScript v1 declaration files
+typings/
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
+*.vbw
+
+# Visual Studio LightSwitch build output
+**/*.HTMLClient/GeneratedArtifacts
+**/*.DesktopClient/GeneratedArtifacts
+**/*.DesktopClient/ModelManifest.xml
+**/*.Server/GeneratedArtifacts
+**/*.Server/ModelManifest.xml
+_Pvt_Extensions
+
+# Paket dependency manager
+.paket/paket.exe
+paket-files/
+
+# FAKE - F# Make
+.fake/
+
+# JetBrains Rider
+.idea/
+*.sln.iml
+
+# CodeRush
+.cr/
+
+# Python Tools for Visual Studio (PTVS)
+__pycache__/
+*.pyc
+
+# Cake - Uncomment if you are using it
+# tools/**
+# !tools/packages.config
+
+# Tabs Studio
+*.tss
+
+# Telerik's JustMock configuration file
+*.jmconfig
+
+# BizTalk build output
+*.btp.cs
+*.btm.cs
+*.odx.cs
+*.xsd.cs
+
+# OpenCover UI analysis results
+OpenCover/
+
+# Azure Stream Analytics local run output
+ASALocalRun/
+
+# MSBuild Binary and Structured Log
+*.binlog
+
diff --git a/OnScreenKeyboard.sln b/OnScreenKeyboard.sln
new file mode 100644
index 0000000..6092abc
--- /dev/null
+++ b/OnScreenKeyboard.sln
@@ -0,0 +1,31 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 15
+VisualStudioVersion = 15.0.27130.2024
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OnScreenKeyboard", "OnScreenKeyboard\OnScreenKeyboard.csproj", "{9CEB7FEC-6F4F-4B77-A206-CF26E06724BF}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OnScreenKeyboardTests", "OnScreenKeyboardTests\OnScreenKeyboardTests.csproj", "{2A9ADA85-7A95-4B78-98E2-A4CFC2177674}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {9CEB7FEC-6F4F-4B77-A206-CF26E06724BF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {9CEB7FEC-6F4F-4B77-A206-CF26E06724BF}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {9CEB7FEC-6F4F-4B77-A206-CF26E06724BF}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {9CEB7FEC-6F4F-4B77-A206-CF26E06724BF}.Release|Any CPU.Build.0 = Release|Any CPU
+ {2A9ADA85-7A95-4B78-98E2-A4CFC2177674}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {2A9ADA85-7A95-4B78-98E2-A4CFC2177674}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {2A9ADA85-7A95-4B78-98E2-A4CFC2177674}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {2A9ADA85-7A95-4B78-98E2-A4CFC2177674}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {D2CED830-FA83-4935-8EC2-78EEFF4655FF}
+ EndGlobalSection
+EndGlobal
diff --git a/OnScreenKeyboard/App.config b/OnScreenKeyboard/App.config
new file mode 100644
index 0000000..731f6de
--- /dev/null
+++ b/OnScreenKeyboard/App.config
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/OnScreenKeyboard/Input.cs b/OnScreenKeyboard/Input.cs
new file mode 100644
index 0000000..894765f
--- /dev/null
+++ b/OnScreenKeyboard/Input.cs
@@ -0,0 +1,24 @@
+using System;
+
+namespace SoftWriters {
+ public class Input {
+ public static Input UP = new Input("UP", keyboard => keyboard.MoveCursor(new Position(0, 1)));
+ public static Input DOWN = new Input("DOWN", keyboard => keyboard.MoveCursor(new Position(0, -1)));
+ public static Input LEFT = new Input("LEFT", keyboard => keyboard.MoveCursor(new Position(-1, 0)));
+ public static Input RIGHT = new Input("RIGHT", keyboard => keyboard.MoveCursor(new Position(1, 0)));
+ public static Input SPACE = new Input("SPACE", keyboard => keyboard.AddSpace());
+ public static Input SELECT = new Input("SELECT", keyboard => keyboard.AddKeyAtCursor());
+
+ private string name;
+ private Action keyboardAction;
+
+ public Input(string name, Action keyboardAction) {
+ this.name = name;
+ this.keyboardAction = keyboardAction;
+ }
+
+ public void Trigger(Keyboard keyboard) {
+ keyboardAction(keyboard);
+ }
+ }
+}
diff --git a/OnScreenKeyboard/Keyboard.cs b/OnScreenKeyboard/Keyboard.cs
new file mode 100644
index 0000000..ea94b50
--- /dev/null
+++ b/OnScreenKeyboard/Keyboard.cs
@@ -0,0 +1,59 @@
+namespace SoftWriters {
+ public class Keyboard {
+ public static string[] KeyLayout { get; } = new string[] {
+ "ABCDEF",
+ "GHIJKL",
+ "MNOPQR",
+ "STUVWX",
+ "YZ1234",
+ "567890"
+ };
+
+ public static int ColumnCount = KeyLayout[0].Length;
+ public static int RowCount = KeyLayout.Length;
+
+ // In a real application, the Keyboard wouldn't hold the text
+ // but would likely pass keys to another class that would build up a string
+ // (e.g., something like Reactive Extensions for event passing)
+ public string Text { get; set; }
+
+ private Position InitialPosition = new Position(0, 0);
+ private Position cursor;
+
+ public Keyboard() {
+ Reset();
+ }
+
+ public void Reset() {
+ cursor = InitialPosition;
+ Text = "";
+ }
+
+ // Handles wrap-around cases
+ public void MoveCursor(Position movement) {
+ // Since origin is in upper-left corner, all Y values are <= 0 and
+ // all X values are >= 0. Therefore, Y wrap-around check subtracts the RowCount, to ensure
+ // value is in range and negative
+ cursor = new Position(
+ (cursor.X + movement.X + ColumnCount) % ColumnCount,
+ (cursor.Y + movement.Y - RowCount) % RowCount
+ );
+ }
+
+ public void AddKeyAtCursor() {
+ Text += keyFromPosition(cursor);
+ }
+
+ private char keyFromPosition(Position position) {
+ // Since the origin point is the upper-left corner, all Y values are <= 0.
+ // Invert Y before accessing correct row.
+ return KeyLayout[-position.Y][position.X];
+ }
+
+ public void AddSpace() {
+ Text += " ";
+ }
+ }
+
+}
+
diff --git a/OnScreenKeyboard/KeyboardPathGenerator.cs b/OnScreenKeyboard/KeyboardPathGenerator.cs
new file mode 100644
index 0000000..f79c135
--- /dev/null
+++ b/OnScreenKeyboard/KeyboardPathGenerator.cs
@@ -0,0 +1,101 @@
+using System;
+using System.Collections.Generic;
+using System.Text.RegularExpressions;
+
+namespace SoftWriters {
+ public class KeyboardPathGenerator {
+ private static Regex validInputCharacter = new Regex("[a-zA-Z0-9]", RegexOptions.Compiled);
+ private static Dictionary keyPositions = generateLookupTable();
+ private Position InitialPosition = new Position(0, 0);
+ private Position cursor;
+
+
+ public KeyboardPathGenerator() {
+ Reset();
+ }
+
+ public void Reset() {
+ cursor = InitialPosition;
+ }
+
+ public string GenerateShorthandFrom(string testCase) {
+ Reset();
+ if(testCase == "") {
+ return "";
+ }
+
+ List shorthand = new List();
+ for(var i = 0; i < testCase.Length; i++) {
+ var character = toUpperCase(testCase[i]);
+ if (character == ' ') {
+ shorthand.Add("S");
+ }
+ else if (!validInputCharacter.IsMatch(character.ToString())) {
+ return "Invalid input: " + testCase;
+ }
+ else {
+ shorthand.Add(shorthandForMoveTo(character));
+ }
+ }
+
+ return String.Join(",", shorthand);
+ }
+
+ //Assumes validated input
+ private string shorthandForMoveTo(char character) {
+ var characterPosition = keyPositions[character];
+ var distance = characterPosition - cursor;
+
+ cursor = characterPosition;
+
+ var shorthand = "";
+ if(distance.Y > 0) {
+ shorthand += optimizedDirection('D', 'U', distance.Y, Keyboard.RowCount);
+ }
+ else if(distance.Y < 0) {
+ shorthand += optimizedDirection('U', 'D', -distance.Y, Keyboard.RowCount);
+ }
+ if(distance.X > 0) {
+ shorthand += optimizedDirection('R', 'L', distance.X, Keyboard.ColumnCount);
+ }
+ else if(distance.X < 0) {
+ shorthand += optimizedDirection('L', 'R', -distance.X, Keyboard.ColumnCount);
+ }
+
+ if (shorthand == "") {
+ return "#";
+ }
+ else {
+ return String.Join(",", shorthand.ToCharArray()) + ",#";
+ }
+ }
+
+
+ private string optimizedDirection(char forward, char backward, int distance, int dimensionSize) {
+ if (distance == 0) return "";
+
+ if(distance <= dimensionSize / 2.0) {
+ return new string(forward, distance);
+ }
+ else {
+ return new string(backward, dimensionSize - distance);
+ }
+ }
+
+ // Assumes character is on keyboard
+ private static Dictionary generateLookupTable() {
+ var table = new Dictionary();
+ for(var i = 0; i < Keyboard.RowCount; i++) {
+ for(var j = 0; j < Keyboard.ColumnCount; j++) {
+ // Positions are x,y, so positions use j,i indexes
+ table.Add(Keyboard.KeyLayout[i][j], new Position(j, i));
+ }
+ }
+ return table;
+ }
+
+ private static char toUpperCase(char character) {
+ return character.ToString().ToUpper()[0];
+ }
+ }
+}
diff --git a/OnScreenKeyboard/OnScreenKeyboard.csproj b/OnScreenKeyboard/OnScreenKeyboard.csproj
new file mode 100644
index 0000000..c86d0ef
--- /dev/null
+++ b/OnScreenKeyboard/OnScreenKeyboard.csproj
@@ -0,0 +1,86 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {9CEB7FEC-6F4F-4B77-A206-CF26E06724BF}
+ Exe
+ SoftWriters
+ SoftWriters
+ v4.6.1
+ 512
+ true
+ publish\
+ true
+ Disk
+ false
+ Foreground
+ 7
+ Days
+ false
+ false
+ true
+ 0
+ 1.0.0.%2a
+ false
+ false
+ true
+
+
+ AnyCPU
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ AnyCPU
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+ SoftWriters.Program
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ False
+ Microsoft .NET Framework 4.6.1 %28x86 and x64%29
+ true
+
+
+ False
+ .NET Framework 3.5 SP1
+ false
+
+
+
+
\ No newline at end of file
diff --git a/OnScreenKeyboard/Position.cs b/OnScreenKeyboard/Position.cs
new file mode 100644
index 0000000..51792dd
--- /dev/null
+++ b/OnScreenKeyboard/Position.cs
@@ -0,0 +1,25 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace SoftWriters {
+ public class Position {
+ public int X {get;set; }
+ public int Y {get;set; }
+
+ public Position(int x, int y) {
+ X = x;
+ Y = y;
+ }
+
+ public static Position operator +(Position a, Position b) {
+ return new Position(a.X + b.X, a.Y + b.Y);
+ }
+
+ public static Position operator -(Position a, Position b) {
+ return new Position(a.X - b.X, a.Y - b.Y);
+ }
+ }
+}
diff --git a/OnScreenKeyboard/Program.cs b/OnScreenKeyboard/Program.cs
new file mode 100644
index 0000000..e82abeb
--- /dev/null
+++ b/OnScreenKeyboard/Program.cs
@@ -0,0 +1,25 @@
+using System.IO;
+using System.Threading;
+
+namespace SoftWriters {
+ public class Program {
+ static void Main(string[] args) {
+ if(args.Length == 0) {
+ System.Console.WriteLine("Usage: ");
+ }
+
+ var keyboardPathGenerator = new KeyboardPathGenerator();
+ try {
+ var testCases = File.ReadAllLines(args[0]);
+ foreach(var testCase in testCases) {
+ var shorthand = keyboardPathGenerator.GenerateShorthandFrom(testCase);
+ System.Console.WriteLine(shorthand);
+ }
+ }
+ catch(IOException e) {
+ System.Console.Error.WriteLine("Error accessing path: " + args[0]);
+ System.Console.Error.WriteLine(e.Message);
+ }
+ }
+ }
+}
diff --git a/OnScreenKeyboard/Properties/AssemblyInfo.cs b/OnScreenKeyboard/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..2cf5180
--- /dev/null
+++ b/OnScreenKeyboard/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("OnScreenKeyboard")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("OnScreenKeyboard")]
+[assembly: AssemblyCopyright("Copyright © 2018")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("9ceb7fec-6f4f-4b77-a206-cf26e06724bf")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/OnScreenKeyboardTests/KeyboardPathGeneratorTests.cs b/OnScreenKeyboardTests/KeyboardPathGeneratorTests.cs
new file mode 100644
index 0000000..44e4a2f
--- /dev/null
+++ b/OnScreenKeyboardTests/KeyboardPathGeneratorTests.cs
@@ -0,0 +1,82 @@
+using Microsoft.VisualStudio.TestTools.UnitTesting;
+
+using SoftWriters;
+
+namespace OnScreenKeyboardTests {
+ [TestClass]
+ public class KeyboardPathGeneratorTests {
+ KeyboardPathGenerator generator = new KeyboardPathGenerator();
+
+
+ [TestMethod]
+ //Degenerate case
+ public void EmptyString() {
+ var shorthand = generator.GenerateShorthandFrom("");
+ var expected = "";
+ Assert.AreEqual(expected, shorthand);
+ }
+
+ [TestMethod]
+ public void ShorthandFor_() {
+ var shorthand = generator.GenerateShorthandFrom(" ");
+ var expected = "S";
+ Assert.AreEqual(expected, shorthand);
+ }
+ [TestMethod]
+ public void ShorthandForA() {
+ var shorthand = generator.GenerateShorthandFrom("A");
+ var expected = "#";
+ Assert.AreEqual(expected, shorthand);
+ }
+
+ [TestMethod]
+ public void SimpleRight() {
+ var shorthand = generator.GenerateShorthandFrom("ABC");
+ var expected = "#,R,#,R,#";
+ Assert.AreEqual(expected, shorthand);
+ }
+
+ [TestMethod]
+ public void SimpleDown() {
+ var shorthand = generator.GenerateShorthandFrom("AGM");
+ var expected = "#,D,#,D,#";
+ Assert.AreEqual(expected, shorthand);
+ }
+
+ [TestMethod]
+ public void OptimizedWrapping() {
+ var shorthand = generator.GenerateShorthandFrom("A50FA");
+ var expected = "#,U,#,L,#,D,#,R,#";
+ Assert.AreEqual(expected, shorthand);
+ }
+
+ [TestMethod]
+ public void CaseDoesNotMatter() {
+ var shorthand = generator.GenerateShorthandFrom("Aa");
+ var expected = "#,#";
+ Assert.AreEqual(expected, shorthand);
+ }
+
+ [TestMethod]
+ public void ShorthandForA_A() {
+ var shorthand = generator.GenerateShorthandFrom("A A");
+ var expected = "#,S,#";
+ Assert.AreEqual(expected, shorthand);
+ }
+
+ [TestMethod]
+ public void InvalidInput() {
+ var shorthand = generator.GenerateShorthandFrom("!");
+ var expected = "Invalid input: !";
+ Assert.AreEqual(expected, shorthand);
+ }
+
+
+ [TestMethod]
+ public void ExampleTest() {
+ var shorthand = generator.GenerateShorthandFrom("IT Crowd");
+ var expected = "D,R,R,#,D,D,L,#,S,U,U,U,R,#,D,D,R,R,R,#,L,L,L,#,D,R,R,#,U,U,U,L,#";
+ Assert.AreEqual(expected, shorthand);
+ }
+ }
+}
diff --git a/OnScreenKeyboardTests/KeyboardTests.cs b/OnScreenKeyboardTests/KeyboardTests.cs
new file mode 100644
index 0000000..80eb0a3
--- /dev/null
+++ b/OnScreenKeyboardTests/KeyboardTests.cs
@@ -0,0 +1,82 @@
+using Microsoft.VisualStudio.TestTools.UnitTesting;
+
+using SoftWriters;
+using System;
+using System.Collections.Generic;
+
+namespace OnScreenKeyboardTests {
+ [TestClass]
+ public class KeyboardTests {
+ Keyboard keyboard = new Keyboard();
+
+ [TestInitialize]
+ public void Initialize() {
+ keyboard.Reset();
+ }
+
+ [TestMethod]
+ public void StartsAtA() {
+ triggerFromShorthand("#");
+ Assert.AreEqual("A", keyboard.Text);
+ }
+
+ [TestMethod]
+ public void AddingASpace() {
+ triggerFromShorthand("#,S,#");
+ Assert.AreEqual("A A", keyboard.Text);
+ }
+
+ [TestMethod]
+ public void MoveRightForB() {
+ triggerFromShorthand("R,#");
+ Assert.AreEqual("B", keyboard.Text);
+ }
+
+ [TestMethod]
+ public void MoveLeftForF() {
+ triggerFromShorthand("L,#");
+ Assert.AreEqual("F", keyboard.Text);
+ }
+
+ [TestMethod]
+ public void MoveDownForG() {
+ triggerFromShorthand("D,#");
+ Assert.AreEqual("G", keyboard.Text);
+ }
+
+ [TestMethod]
+ public void MoveUpFor5() {
+ triggerFromShorthand("U,#");
+ Assert.AreEqual("5", keyboard.Text);
+ }
+
+ [TestMethod]
+ public void MovingWithoutSelecting() {
+ triggerFromShorthand("U,D,D,L,L,R,R,R,R");
+ Assert.AreEqual("", keyboard.Text);
+ }
+
+ [TestMethod]
+ public void ExampleTest() {
+ var shorthand = "D,R,R,#,D,D,L,#,S,U,U,U,R,#,D,D,R,R,R,#,L,L,L,#,D,R,R,#,U,U,U,L,#";
+ triggerFromShorthand(shorthand);
+ Assert.AreEqual("IT CROWD", keyboard.Text);
+ }
+
+ private Dictionary> shorthandLookup = new Dictionary>() {
+ {"U", keyboard => Input.UP.Trigger(keyboard) },
+ {"D", keyboard => Input.DOWN.Trigger(keyboard) },
+ {"L", keyboard => Input.LEFT.Trigger(keyboard) },
+ {"R", keyboard => Input.RIGHT.Trigger(keyboard) },
+ {"#", keyboard => Input.SELECT.Trigger(keyboard) },
+ {"S", keyboard => Input.SPACE.Trigger(keyboard) },
+ };
+
+ private void triggerFromShorthand(string shorthand) {
+ var items = shorthand.Split(',');
+ foreach(var item in items) {
+ shorthandLookup[item](keyboard);
+ }
+ }
+ }
+}
diff --git a/OnScreenKeyboardTests/OnScreenKeyboardTests.csproj b/OnScreenKeyboardTests/OnScreenKeyboardTests.csproj
new file mode 100644
index 0000000..1b48c48
--- /dev/null
+++ b/OnScreenKeyboardTests/OnScreenKeyboardTests.csproj
@@ -0,0 +1,74 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {2A9ADA85-7A95-4B78-98E2-A4CFC2177674}
+ Library
+ Properties
+ OnScreenKeyboardTests
+ OnScreenKeyboardTests
+ v4.6.1
+ 512
+ {3AC096D0-A1C2-E12C-1390-A8335801FDAB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
+ 15.0
+ $(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)
+ $(ProgramFiles)\Common Files\microsoft shared\VSTT\$(VisualStudioVersion)\UITestExtensionPackages
+ False
+ UnitTest
+
+
+
+
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+
+ ..\packages\MSTest.TestFramework.1.2.0\lib\net45\Microsoft.VisualStudio.TestPlatform.TestFramework.dll
+
+
+ ..\packages\MSTest.TestFramework.1.2.0\lib\net45\Microsoft.VisualStudio.TestPlatform.TestFramework.Extensions.dll
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ {9ceb7fec-6f4f-4b77-a206-cf26e06724bf}
+ OnScreenKeyboard
+
+
+
+
+
+
+ This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
+
+
+
+
+
+
\ No newline at end of file
diff --git a/OnScreenKeyboardTests/Properties/AssemblyInfo.cs b/OnScreenKeyboardTests/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..b1d8dad
--- /dev/null
+++ b/OnScreenKeyboardTests/Properties/AssemblyInfo.cs
@@ -0,0 +1,20 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+[assembly: AssemblyTitle("OnScreenKeyboardTests")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("OnScreenKeyboardTests")]
+[assembly: AssemblyCopyright("Copyright © 2018")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+[assembly: ComVisible(false)]
+
+[assembly: Guid("2a9ada85-7a95-4b78-98e2-a4cfc2177674")]
+
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/OnScreenKeyboardTests/packages.config b/OnScreenKeyboardTests/packages.config
new file mode 100644
index 0000000..cf2d094
--- /dev/null
+++ b/OnScreenKeyboardTests/packages.config
@@ -0,0 +1,5 @@
+
+
+
+
+
\ No newline at end of file