Skip to content

Commit ced6e27

Browse files
committed
Updated changelog
1 parent 4097cd6 commit ced6e27

File tree

2 files changed

+13
-1
lines changed

2 files changed

+13
-1
lines changed

CHANGELOG.md

Lines changed: 12 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -4,6 +4,18 @@ All notable changes to the "vscode-mc-shader" extension will be documented in th
44

55
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
66

7+
## [0.8.4]
8+
9+
### Fixed
10+
11+
- Filtering out `global const initializers must be constant`. "Something something non-standard shader extensions that GPU developers implicitly enable" - Dethraid
12+
13+
## [0.8.3]
14+
15+
### Fixed
16+
17+
- Filtering out gpu_shader4 in code
18+
719
## [0.8.2]
820

921
### Added

package.json

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2,7 +2,7 @@
22
"name": "vscode-mc-shader",
33
"displayName": "Minecraft GLSL Shaders",
44
"description": "A Visual Studio Code extension for linting/etc Minecraft GLSL Shaders",
5-
"version": "0.8.3",
5+
"version": "0.8.4",
66
"publisher": "Strum355",
77
"author": "Noah Santschi-Cooney (Strum355)",
88
"license": "MIT",

0 commit comments

Comments
 (0)