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Crash reports of >4096 characters can cut important information #22

@MysticMia

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@MysticMia

When the program runs into a crash, it tries to send a message to the guild the crash happened in, or the main server (backup). This often contains a full stack trace of all packages involved. Unfortunately if Rina loses connection to a server (503), it goes through 5 other stack traces as well, ending up with a message of >4096 characters.

A temporary solution was truncating the error messages but better would be to send a second embed or message to send the entire error information.

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