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EllipseController.cpp
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371 lines (318 loc) · 12.9 KB
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#include "EllipseController.h"
EllipseController::EllipseController()
{
this->curEllipse = NULL;
this->painter = NULL;
this->setEllipse = ELLIPSE_NULL;
this->rotateAngle = 0;
}
void EllipseController::clearState()
{
this->curEllipse = NULL;
this->painter = NULL;
this->setEllipse = ELLIPSE_NULL;
this->rotateAngle = 0;
}
void EllipseController::getStartAndEnd(QPoint &start, QPoint &end)
{
start = curEllipse->startPoint.getQPoint(); //将椭圆信息存储下来
end = curEllipse->endPoint.getQPoint(); //将最终绘制的椭圆信息存储下来
}
void EllipseController::setBigger(QPainter* painter, QMouseEvent *e, QPen pen)
{
qDebug()<<"Before Bigger,start.x is"<< this->curEllipse->startPoint.getX() <<endl;
this->curEllipse->setStartPoint(this->curEllipse->startPoint*ZOOM_IN);
this->curEllipse->setEndPoint(this->curEllipse->endPoint*ZOOM_IN);
qDebug()<<"Line bigger"<<endl;
qDebug()<<"After Bigger,start.x is"<< this->curEllipse->startPoint.getX() <<endl;
MyDrawEllipse(painter,curEllipse->startPoint.point,curEllipse->endPoint.point);
drawHandle(painter,pen);
}
void EllipseController::setSmaller(QPainter* painter, QMouseEvent *e, QPen pen)
{
qDebug()<<"Before Bigger,start.x is"<< this->curEllipse->startPoint.getX() <<endl;
this->curEllipse->setStartPoint(this->curEllipse->startPoint*ZOOM_OUT);
this->curEllipse->setEndPoint(this->curEllipse->endPoint*ZOOM_OUT);
qDebug()<<"Line bigger"<<endl;
qDebug()<<"After Bigger,start.x is"<< this->curEllipse->startPoint.getX() <<endl;
MyDrawEllipse(painter,curEllipse->startPoint.point,curEllipse->endPoint.point);
drawHandle(painter,pen);
}
bool EllipseController::isOperationing(QMouseEvent *e, QPoint &start, QPoint &end)
{
if(e->button()==Qt::LeftButton){
if(curEllipse->startPoint.distanceToPoint(e->pos())<=5)
{
qDebug()<<"ELLIPSE_CENTER"<<endl;
setEllipse = ELLIPSE_CENTER;
return true;
}
else if(curEllipse->RightDown.distanceToPoint(e->pos())<=5)
{
qDebug()<<"ELLIPSE_OUT"<<endl;
setEllipse = ELLIPSE_OUT;
return true;
}
else if(curEllipse->rotatePoint.distanceToPoint(e->pos())<=5)
{
qDebug()<<"ELLIPSE_HANDLE"<<endl;
setEllipse = ELLIPSE_HANDLE;
return true;
}
}
setEllipse = ELLIPSE_NULL;
*state = UNDO;
start = curEllipse->startPoint.getQPoint(); //将圆信息存储下来
end = curEllipse->endPoint.getQPoint(); //将最终绘制的圆信息存储下来
Ellipse* p = curEllipse; //防止野指针
delete p;
curEllipse = NULL;
return false;
}
void EllipseController::mousePressEvent(QPainter *painter, QMouseEvent *e, QPen pen)
{
qDebug()<<"CycleController::mousePressEvent"<<endl;
if(curEllipse!=NULL){
qDebug()<<"cycle!=NULL"<<endl;
}else{
qDebug()<<"cycle==NULL"<<endl;
}
if(e->button()==Qt::LeftButton || e->button()== Qt::RightButton)
{
if(e->button()==Qt::LeftButton && curEllipse!=NULL)
{
if(curEllipse->startPoint.distanceToPoint(e->pos())<=5)
{
qDebug()<<"ELLIPSE_CENTER"<<endl;
setEllipse = ELLIPSE_CENTER;
return;
}
else if(curEllipse->RightDown.distanceToPoint(e->pos())<=5)
{
qDebug()<<"ELLIPSE_OUT"<<endl;
setEllipse = ELLIPSE_OUT;
return;
}
else if(curEllipse->rotatePoint.distanceToPoint(e->pos())<=5)
{
qDebug()<<"ELLIPSE_HANDLE"<<endl;
setEllipse = ELLIPSE_HANDLE;
return;
}
setEllipse = ELLIPSE_NULL;
*state = UNDO;
Ellipse* p = curEllipse; //防止野指针
delete p;
curEllipse = NULL;
return;
}
Point curPoint(e->pos().x(),e->pos().y());
curEllipse = new Ellipse();
curEllipse->setStartPoint(curPoint);
curEllipse->setEndPoint(curPoint);
setEllipse = ELLIPSE_OUT;
*state = DRAWING;
}
}
void EllipseController::mouseMoveEvent(QPainter* painter, QMouseEvent *e, QPen pen)
{
qDebug()<<"CycleController::mouseMoveEvent"<<endl;
this->painter = painter;
Point curPoint(e->pos().x(),e->pos().y());
if (curEllipse == NULL)
return;
switch(setEllipse){
case ELLIPSE_OUT: this->setEndPoint(curPoint); break;
case ELLIPSE_CENTER: this->moveToPoint(curPoint); break;
case ELLIPSE_HANDLE: this->rotateToPoint(curPoint); break;
default:
qDebug()<<"Error setLP"<<endl;
}
}
void EllipseController::mouseReleaseEvent(QPainter* painter,QMouseEvent *e, QPen pen)
{
qDebug()<<"CycleController::mouseReleaseEvent"<<endl;
qDebug()<<"state is";
switch (*state) {
case UNDO:
qDebug()<<"UNDO"<<endl;
break;
case DRAWING :
qDebug()<<"DRAWING"<<endl;
break;
}
this->painter = painter;
MyDrawEllipse(painter,curEllipse->startPoint.getQPoint(),curEllipse->endPoint.getQPoint());
drawHandle(painter,pen);
}
void EllipseController::setStartPoint(Point point)
{
qDebug() << "setStartPoint("<<endl;
curEllipse->setStartPoint(point);
qDebug() << "StartPoint(" <<curEllipse->startPoint.point.x()<<","<<curEllipse->startPoint.point.y()<<")"<<endl;
qDebug() << "EndPoint(" <<curEllipse->endPoint.point.x()<<","<<curEllipse->endPoint.point.y()<<")"<<endl;
//顺序不知道为啥会影响粗细。。
MyDrawEllipse(painter,curEllipse->startPoint.getQPoint(),curEllipse->endPoint.getQPoint());
drawHandle(painter,pen);
}
void EllipseController::setEndPoint(Point point)
{
qDebug() << "setEndPoint("<<endl;
//把point转回去,再赋给endPoint
int rx0 = curEllipse->centerPoint.getX(); //基准,圆心
int ry0 = curEllipse->centerPoint.getY();
//-------------------------------------------------------------------------
int x = point.getX(); //右下
int y = point.getY();
int rx = (x - rx0)*cos(rotateAngle) + (y - ry0)*sin(rotateAngle) + rx0 + 0.5;
int ry = -(x - rx0)*sin(rotateAngle) + (y - ry0)*cos(rotateAngle) + ry0 + 0.5;
point.setPoint(rx,ry);
//--------------------------------------
curEllipse->setEndPoint(point);
qDebug() << "StartPoint(" <<curEllipse->startPoint.point.x()<<","<<curEllipse->startPoint.point.y()<<")"<<endl;
qDebug() << "EndPoint(" <<curEllipse->endPoint.point.x()<<","<<curEllipse->endPoint.point.y()<<")"<<endl;
MyDrawEllipse(painter,curEllipse->startPoint.getQPoint(),curEllipse->endPoint.getQPoint());
drawHandle(painter,pen);
}
void EllipseController::moveToPoint(Point point)
{
int offsetX = point.getX() - curEllipse->centerPoint.getX();
int offsetY = point.getY() - curEllipse->centerPoint.getY();
curEllipse->setStartPoint(Point(curEllipse->startPoint.getX()+offsetX,curEllipse->startPoint.getY()+offsetY));
curEllipse->setEndPoint(Point(curEllipse->endPoint.getX()+offsetX,curEllipse->endPoint.getY()+offsetY));
qDebug() << "StartPoint(" <<curEllipse->startPoint.point.x()<<","<<curEllipse->startPoint.point.y()<<")"<<endl;
qDebug() << "EndPoint(" <<curEllipse->endPoint.point.x()<<","<<curEllipse->endPoint.point.y()<<")"<<endl;
MyDrawEllipse(painter,curEllipse->startPoint.getQPoint(),curEllipse->endPoint.getQPoint());
drawHandle(painter,pen);
}
void EllipseController::rotateToPoint(Point point)
{
double RotaryAngle = getRotaryAngle(curEllipse->centerPoint,curEllipse->rotatePoint,point);
bool wiseFlag = clockWise(curEllipse->centerPoint,curEllipse->rotatePoint,point);
if(wiseFlag)
qDebug()<<"顺时针旋转"<<endl;
else
qDebug()<<"逆时针"<<endl;
if(wiseFlag){//顺时针转
RotaryAngle *= -1;
}
//基准点
int rx0 = curEllipse->centerPoint.getX(); //基准点
int ry0 = curEllipse->centerPoint.getY(); //基准点
//对每个点进行处理(这里有BUG,但是不知道为什么会有)
//对旋转点处理(用内置的旋转角)
Point up(this->curEllipse->centerPoint.getX(),0); //表示竖直向上的点
qreal newAngel = getRotaryAngle(this->curEllipse->centerPoint,up,point);//与竖直的夹角
if(point.getX()<up.getX()){
newAngel *= -1;
}
this->curEllipse->rotateAngle = newAngel;
this->curEllipse->setRotatePoint();
this->rotateAngle = newAngel; //为椭圆旋转做准备
// int x = curEllipse->endPoint.getX(); //旋转点
// int y = curEllipse->endPoint.getY(); //旋转点
// int rotateStartX = (x - rx0)*cos(RotaryAngle) + (y - ry0)*sin(RotaryAngle) + rx0 + 0.5;
// int rotateStartY = -(x - rx0)*sin(RotaryAngle) + (y - ry0)*cos(RotaryAngle) + ry0 + 0.5;
// curEllipse->setEndPoint(Point(rotateStartX,rotateStartY));
// //有精度损失。。导致可能会变大变小
// qDebug() << "StartPoint(" <<curEllipse->startPoint.point.x()<<","<<curEllipse->startPoint.point.y()<<")"<<endl;
// qDebug() << "EndPoint(" <<curEllipse->endPoint.point.x()<<","<<curEllipse->endPoint.point.y()<<")"<<endl;
MyDrawEllipse(painter,curEllipse->startPoint.getQPoint(),curEllipse->endPoint.getQPoint());
drawHandle(painter,pen);
}
void EllipseController::setState(DRAW_STATE *state)
{
this->state = state;
}
void EllipseController::drawHandle(QPainter *painter, QPen pen)
{
if(!painter->isActive()) {return;}//保证在Painter有效的时候才进行
this->curEllipse->getRectangle();
lineDrawer.MyDrawLineDDA(painter,curEllipse->centerPoint.getQPoint(),curEllipse->rotatePoint.getQPoint());
curEllipse->startPoint.DrawWarnPoint(painter,pen);
//curEllipse->endPoint.DrawCyclePoint(painter,pen);
curEllipse->RightDown.DrawCyclePoint(painter,pen);
curEllipse->rotatePoint.DrawCyclePoint(painter,pen);
this->drawOutlineToDebug(painter, curEllipse->LeftUp.getQPoint(),
curEllipse->RightUp.getQPoint(),
curEllipse->RightDown.getQPoint(),
curEllipse->LeftDown.getQPoint());}
void EllipseController::drawQuarterEllipse(QPainter *painter, int x0, int y0, int x, int y)
{
if(!painter->isActive()) {return;}//保证在Painter有效的时候才进行
int rotateStartX = (x)*cos(rotateAngle) + (y)*sin(rotateAngle) + 0.5;
int rotateStartY = -(x)*sin(rotateAngle) + (y)*cos(rotateAngle) + 0.5;
int rotateStartX2 = (x)*cos(-rotateAngle) + (y)*sin(-rotateAngle) + 0.5;
int rotateStartY2 = -(x)*sin(-rotateAngle) + (y)*cos(-rotateAngle) + 0.5;
// rotateStartX = x;
// rotateStartY = y;
QPoint temPt1(x0+rotateStartX2,y0+rotateStartY2);
QPoint temPt2(x0+rotateStartX,y0-rotateStartY);
QPoint temPt3(x0-rotateStartX,y0+rotateStartY);
QPoint temPt4(x0-rotateStartX2,y0-rotateStartY2);
if(fabs(rotateAngle)>1e-6){
QPen savePen;
savePen.setStyle(Qt::SolidLine);
savePen.setWidth(1);
savePen.setColor(Qt::black);
QPen debugPen;
debugPen.setWidth(2);
debugPen.setColor(Qt::black);
painter->setPen(debugPen);
painter->drawPoint(temPt1);
painter->drawPoint(temPt2);
painter->drawPoint(temPt3);
painter->drawPoint(temPt4);
painter->setPen(savePen);
return ;
}
painter->drawPoint(temPt1);
painter->drawPoint(temPt2);
painter->drawPoint(temPt3);
painter->drawPoint(temPt4);
}
void EllipseController::MyDrawEllipse(QPainter *painter, QPoint &start, QPoint &end)
{
if(!painter->isActive()) {return;}//保证在Painter有效的时候才进行
//绘制一个点
if(start == end){
painter->drawPoint(start);
return;
}
//首先先在这里实现我的椭圆算法
qDebug()<<"MyDrawEllipse "<<endl;
int x0 = start.x(); //椭圆中心
int y0 = start.y();
int rx = abs(end.x()-x0); //椭圆长短轴
int ry = abs(end.y()-y0);
double rx_2 = rx*rx;
double ry_2 = ry*ry;
double pl = ry_2 - rx_2*ry + rx_2/4; //区域1中决策参数
int x = 0;
int y = ry;
drawQuarterEllipse(painter,x0, y0, x, y);//第一个点
//区域一 切线斜率k<=1
while (ry_2*x <= rx_2*y){
if (pl < 0){
pl += 2*ry_2*x +3*ry_2;
}else{
pl += 2*ry_2*x - 2*rx_2*y + 2*rx_2+ 3*ry_2;
y--;
}
x++;
drawQuarterEllipse(painter,x0, y0, x, y);
}
//区域二 切线斜率k > 1
pl = ry_2*(x+1/2)*(x+1/2)+rx_2*(y-1)*(y-1)-rx_2*ry_2; //使用区域1中最后点(x0,y0)来计算区域2中参数初值
while (y > 0){
if (pl < 0){
pl += 2*ry_2*x - 2*rx_2*y + 2*ry_2 + 3*rx_2;
x++;
}
else{
pl += 3*rx_2 - 2*rx_2*y;
}
y--;
drawQuarterEllipse(painter,x0, y0, x, y);
}
}