- If a boat moves, script commands (lift/drop/dclick/target/etc) will incorrectly say an item/container on a boat deck is not in range.
- If the player manually picks up the item and drops it back down, script commands will correctly be able to access it again.
- Until of course... the boat moves again, then script commands break again (not in range).
Seems item position on moving boats is skipping over some process Razor expects to update its awareness that an item has moved.
Therefore it assumes the item still resides at its previous location, and reports the item is now out of range.