diff --git a/README.md b/README.md index 90d629012..657520139 100644 --- a/README.md +++ b/README.md @@ -81,7 +81,7 @@ It should look like this: ![](Documentation/Images/ProjectTools.png) Keep this window docked as you will use it a lot. From here you can open the -levels, build assetbundles and build standalone players. Because this is a +levels, build asset bundles and build standalone players. Because this is a multiplayer game you will need to work with standalone players a lot. ### Trying out preview mode @@ -103,7 +103,7 @@ settings window. Now, in the Project Tools window in the bundles section, press __All \[force\]__. -This will build the levels and other assets into assetbundles. The first time +This will build the levels and other assets into asset bundles. The first time around this will take a significant amount of time as all shaders have to be compiled.