@@ -77,30 +77,45 @@ internal set
7777 /// </summary>
7878 [ SerializeField ]
7979 public string PrefabHashGenerator ;
80+ /// <summary>
81+ /// Gets if this object is a player object
82+ /// </summary>
8083 [ Obsolete ( "Use IsPlayerObject instead" , false ) ]
8184 public bool isPlayerObject => IsPlayerObject ;
8285 /// <summary>
8386 /// Gets if this object is a player object
8487 /// </summary>
8588 public bool IsPlayerObject { get ; internal set ; }
89+ /// <summary>
90+ /// Gets if the object is the the personal clients player object
91+ /// </summary>
8692 [ Obsolete ( "Use IsLocalPlayer instead" , false ) ]
8793 public bool isLocalPlayer => IsLocalPlayer ;
8894 /// <summary>
8995 /// Gets if the object is the the personal clients player object
9096 /// </summary>
9197 public bool IsLocalPlayer => NetworkingManager . Singleton != null && IsPlayerObject && OwnerClientId == NetworkingManager . Singleton . LocalClientId ;
98+ /// <summary>
99+ /// Gets if the object is owned by the local player or if the object is the local player object
100+ /// </summary>
92101 [ Obsolete ( "Use IsOwner instead" , false ) ]
93102 public bool isOwner => IsOwner ;
94103 /// <summary>
95104 /// Gets if the object is owned by the local player or if the object is the local player object
96105 /// </summary>
97106 public bool IsOwner => NetworkingManager . Singleton != null && OwnerClientId == NetworkingManager . Singleton . LocalClientId ;
107+ /// <summary>
108+ /// Gets wheter or not the object is owned by anyone
109+ /// </summary>
98110 [ Obsolete ( "Use IsOwnedByServer instead" , false ) ]
99111 public bool isOwnedByServer => IsOwnedByServer ;
100112 /// <summary>
101113 /// Gets wheter or not the object is owned by anyone
102114 /// </summary>
103115 public bool IsOwnedByServer => NetworkingManager . Singleton != null && OwnerClientId == NetworkingManager . Singleton . ServerClientId ;
116+ /// <summary>
117+ /// Gets if the object has yet been spawned across the network
118+ /// </summary>
104119 [ Obsolete ( "Use IsSpawned instead" , false ) ]
105120 public bool isSpawned => IsSpawned ;
106121 /// <summary>
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