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Pvp fixes for automated release
* Changed Samples folder name to Samples~ * Added path field in package.json for samples
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com.unity.netcode.gameobjects/Samples.meta

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com.unity.netcode.gameobjects/Samples/Bootstrap/Prefabs.meta renamed to com.unity.netcode.gameobjects/Samples~/Bootstrap/Prefabs.meta

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com.unity.netcode.gameobjects/Samples/Bootstrap/Prefabs/BootstrapPlayer.prefab renamed to com.unity.netcode.gameobjects/Samples~/Bootstrap/Prefabs/BootstrapPlayer.prefab

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com.unity.netcode.gameobjects/Samples/Bootstrap/Prefabs/BootstrapPlayer.prefab.meta renamed to com.unity.netcode.gameobjects/Samples~/Bootstrap/Prefabs/BootstrapPlayer.prefab.meta

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com.unity.netcode.gameobjects/Samples/Bootstrap/Scenes.meta renamed to com.unity.netcode.gameobjects/Samples~/Bootstrap/Scenes.meta

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com.unity.netcode.gameobjects/Samples/Bootstrap/Scenes/Bootstrap.unity renamed to com.unity.netcode.gameobjects/Samples~/Bootstrap/Scenes/Bootstrap.unity

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com.unity.netcode.gameobjects/Samples/Bootstrap/Scenes/Bootstrap.unity.meta renamed to com.unity.netcode.gameobjects/Samples~/Bootstrap/Scenes/Bootstrap.unity.meta

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com.unity.netcode.gameobjects/Samples/Bootstrap/Scripts.meta renamed to com.unity.netcode.gameobjects/Samples~/Bootstrap/Scripts.meta

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com.unity.netcode.gameobjects/Samples/Bootstrap/Scripts/Bootstrap.asmdef renamed to com.unity.netcode.gameobjects/Samples~/Bootstrap/Scripts/Bootstrap.asmdef

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