Commit 400643d
Implement multithreaded liveness checking
This branch introduces support for multithreaded liveness checking, and uses a new block container type, that will allocate new blocks when needed, instead of reallocating a continuous array like the old implementation did. This also removes the need for starting and stopping the world, and removing the marks that has been set in the walked objects.1 parent 3fcdc39 commit 400643d
1 file changed
+255
-395
lines changed
0 commit comments