From 2329dd9dab8bd47ee6fdfdf1279ce80c2c9ce821 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Baptiste=20Blambert=20Demini=C3=A8re?= Date: Mon, 7 Jul 2025 00:14:27 +0200 Subject: [PATCH] fix: ppo orientation + 1 --- Server/Game/Commands/HandleGuiCommand.cpp | 2 +- Server/Game/Commands/MoveCommand.cpp | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Server/Game/Commands/HandleGuiCommand.cpp b/Server/Game/Commands/HandleGuiCommand.cpp index b030381..56d1567 100644 --- a/Server/Game/Commands/HandleGuiCommand.cpp +++ b/Server/Game/Commands/HandleGuiCommand.cpp @@ -93,7 +93,7 @@ void zappy::game::CommandHandlerGui::handlePpo( std::string msg = msg + std::to_string(playerId) + " " + std::to_string(p->x) + " " + std::to_string(p->y) + " " + - std::to_string(static_cast(player.orientation + 1)) + + std::to_string(static_cast(player.orientation) + 1) + "\n"; player.getClient().sendMessage(msg); diff --git a/Server/Game/Commands/MoveCommand.cpp b/Server/Game/Commands/MoveCommand.cpp index 8eb875b..80f121e 100644 --- a/Server/Game/Commands/MoveCommand.cpp +++ b/Server/Game/Commands/MoveCommand.cpp @@ -18,7 +18,7 @@ void zappy::game::CommandHandler::handleForward( std::string msg = "ppo #" + std::to_string(player.getId()) + " " + std::to_string(player.x) + " " + std::to_string(player.y) + " " + - std::to_string(static_cast(player.orientation + 1)) + "\n"; + std::to_string(static_cast(player.orientation) + 1) + "\n"; this->messageToGUI(msg); } @@ -33,7 +33,7 @@ void zappy::game::CommandHandler::handleRight( std::string msg = "ppo #" + std::to_string(player.getId()) + " " + std::to_string(player.x) + " " + std::to_string(player.y) + " " + - std::to_string(static_cast(player.orientation + 1)) + "\n"; + std::to_string(static_cast(player.orientation) + 1) + "\n"; this->messageToGUI(msg); } @@ -47,6 +47,6 @@ void zappy::game::CommandHandler::handleLeft(zappy::game::ServerPlayer &player) std::string msg = "ppo #" + std::to_string(player.getId()) + " " + std::to_string(player.x) + " " + std::to_string(player.y) + " " + - std::to_string(static_cast(player.orientation + 1)) + "\n"; + std::to_string(static_cast(player.orientation) + 1) + "\n"; this->messageToGUI(msg); }