Procedure AddPoint adds a vertex point to a newly created polygon. AddPoint is designed to be used with BeginPoly and EndPoly to define new polygon objects via VectorScript.
PROCEDURE AddPoint(px,py : REAL);def vs.AddPoint(p):
return None| Name | Type | Description |
|---|---|---|
| px | REAL | X Coordinates of vertex. |
| py | REAL | Y Coordinates of vertex. |
BeginPoly;
AddPoint(0,0);
AddPoint(2,0);
AddPoint(2,2);
AddPoint(1,3);
AddPoint(0,2);
AddPoint(0,0);
EndPoly;
{creates a polygon object}
BeginPoly;
AddPoint(x,y);
x := x + 1;
y := y + 1;
AddPoint(x,y);
x:= x + 1;
y := y - 1;
AddPoint(x,y);
EndPoly;
{creates a polygon with vertices as calculated}vs.BeginPoly()
vs.AddPoint(0,0)
vs.AddPoint(2,0)
vs.AddPoint(2,2)
vs.AddPoint(1,3)
vs.AddPoint(0,2)
vs.AddPoint(0,0)
vs.EndPoly()
#{creates a polygon object}Availability: from All Versions