Creates a texture bitmap object for the chosen shader record. Brings up dialog to choose the image file. Returns nil if user clicked Cancel or if the shader is not an image-based shader.
FUNCTION CreateTextureBitmapN(shaderRecord : HANDLE): HANDLE;def vs.CreateTextureBitmapN(shaderRecord):
return HANDLE| Name | Type | Description |
|---|---|---|
| shaderRecord | HANDLE | Handle to shader record. |
Availability: from VectorWorks10.1