Creates a dialog layout for editing a shader's parameter values.
PROCEDURE GS_EdSh_ConstructLayout(
shaderNameCStr : LONGINT;
paramsPtr : LONGINT;
VAR libraryDataPtr : LONGINT);def vs.GS_EdSh_ConstructLayout(shaderNameCStr, paramsPtr):
return libraryDataPtr| Name | Type | Description |
|---|---|---|
| shaderNameCStr | LONGINT | |
| paramsPtr | LONGINT | |
| libraryDataPtr | LONGINT |
Availability: from Vectorworks 2014