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GetTexMapRealN

Description

Get map info for specific part of object. partID is texture part, overall is 3. Selector: offsetX:1, offsetY:2, scale2D:3, rotate2D:4, radius:5, matrix mat00 through mat32: 6-17

FUNCTION GetTexMapRealN(
				obj        : HANDLE;
				texPartID  : LONGINT;
				texLayerID : LONGINT;
				selector   : INTEGER): REAL;
def vs.GetTexMapRealN(obj, texPartID, texLayerID, selector):
    return REAL

Parameters

Name Type Description
obj HANDLE
texPartID LONGINT
texLayerID LONGINT 0 for base, >0 for decals
selector INTEGER

Remarks

_c_ (2017.12.30): The radius of a part's texture on a Round Wall, fetched with the flag 5, is always mm:

GetTexMapRealN(FSActLayer, 7, 0, 5); { radius in mm of the left part's (7) texture on a round wall }

Version

Availability: from Vectorworks 2010

Category