Function GetTextureBitmap returns the bitmap object attached to the referenced texture.
FUNCTION GetTextureBitmap(shaderRecord : HANDLE): HANDLE;def vs.GetTextureBitmap(shaderRecord):
return HANDLE| Name | Type | Description |
|---|---|---|
| shaderRecord | HANDLE | Handle to shader record. |
Returns the bitmap object attached to the shader record, NIL if none
Availability: from VectorWorks8.0