Offsets a polygon or polyline. Uses Parasolid to do it. Equivalent of Voronoy based OffsetPoly.
FUNCTION OffsetPolyN(
h : HANDLE;
offsetDistance : REAL;
smoothCorners : BOOLEAN): HANDLE;def vs.OffsetPolyN(h, offsetDistance, smoothCorners):
return HANDLE| Name | Type | Description |
|---|---|---|
| h | HANDLE | |
| offsetDistance | REAL | |
| smoothCorners | BOOLEAN |
(_c_, 2020):
- smoothCorners will create rounded corners
- there is a suppression of collinear vertexes from the original object, so the resulting poly doesn't necessarily have the same count of vertexes.
(_c_, 2011): It outputs a polygon (Type 5), polyline (Type 21) or a group (Type 11), according to the offset geometry and eventual intersections. OffsetPolyN fails:
- on holes, they are ignored
- used from inside plug-in objects: deselects the object instance on drawing at each run, compelling the user to re-select (tested from VW 2011 through 2014, also in 2016).
Similar calls:
Availability: from Vectorworks 2009