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SetDefaultTexMapN

Description

Set the object to have default texture mapping info. Texture resource being used is set with SetTextureRef. This routine replaces SetDefaultTexMap with version 2010 and above.

PROCEDURE SetDefaultTexMapN(
				h          : HANDLE;
				texPartID  : LONGINT;
				texLayerID : LONGINT);
def vs.SetDefaultTexMapN(h, texPartID, texLayerID):
    return None

Parameters

Name Type Description
h HANDLE The textured object
texPartID LONGINT The texture part ID
texLayerID LONGINT The texture layer ID, 0 for base, >0 for decals

Version

Availability: from Vectorworks 2010

Category