Sets the matrix of the plane for a planar object. If there is already a plane in the document with that matrix, the object will be set to be in that plane. Otherwise a new plane will be added to the document.
FUNCTION SetEntityMatrix(
objectHandle : HANDLE;
offsetX : REAL;
offsetY : REAL;
offsetZ : REAL;
rotationXAngle : REAL;
rotationYAngle : REAL;
rotationZAngle : REAL): BOOLEAN;def vs.SetEntityMatrix(objectHandle, offset, rotationXAngle, rotationYAngle, rotationZAngle):
return BOOLEAN| Name | Type | Description |
|---|---|---|
| objectHandle | HANDLE | The object whose plane is being set. |
| offset | REAL | The X, Y and Z offsets of the plane in current document units. |
| rotationXAngle | REAL | The rotation of the plane about the X-axis in degrees. |
| rotationYAngle | REAL | The rotation of the plane about the Y-axis in degrees. |
| rotationZAngle | REAL | The rotation of the plane about the Z-axis in degrees. |
Availability: from Vectorworks 2011