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SetObjExpandTexture

Description

Procedure SetObjExpandTexture sets the "expanded" state of the referenced objects' texture. When a texture is expanded, different components of an object can have different textures.

PROCEDURE SetObjExpandTexture(
				obj      : HANDLE;
				expanded : BOOLEAN);
def vs.SetObjExpandTexture(obj, expanded):
    return None

Parameters

Name Type Description
obj HANDLE Handle to object.
expanded BOOLEAN Use expanded textures setting.

Remarks

Sets whether three or just a single texture is applied to this object (can be up to three for walls or two for roofs).

Version

Availability: from VectorWorks8.0

Category