Set the break mode for an object in a wall.
1 - Full Break with Caps
2 - Full Break no Caps
3 - Half Break
4 - No Break
The object (objH) must be contained in wall (wallH) to succeed.
FUNCTION SetObjWallBreakMode(
objH : HANDLE;
wallH : HANDLE;
breakMode : INTEGER): Boolean;def vs.SetObjWallBreakMode(objH, wallH, breakMode):
return Boolean| Name | Type | Description |
|---|---|---|
| objH | HANDLE | |
| wallH | HANDLE | |
| breakMode | INTEGER |
Availability: from Vectorworks 2017