Procedure SetTexBFeatureEnd sets the "feature endpoint" of the referenced texture bitmap. Parameters featureEndX and featureEndY specify the end point. The point is expressed in pixels from the top left corner of the bitmap.
PROCEDURE SetTexBFeatureEnd(
textureBitmap : HANDLE;
featureEndX : INTEGER;
featureEndY : INTEGER);def vs.SetTexBFeatureEnd(textureBitmap, featureEndX, featureEndY):
return None| Name | Type | Description |
|---|---|---|
| textureBitmap | HANDLE | Handle to texture bitmap. |
| featureEndX | INTEGER | X coordinate of feature end point. |
| featureEndY | INTEGER | Y coordinate of feature end point. |
X and y are in paint node pixels from top left
Availability: from VectorWorks8.0