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SetTexMapBoolN

Description

Set map info for specific part of object. partID is texture part, overall is 3. Selector: init:1, flip:2, repH:3, repV:4, long edge:5, worldZ:6, auto align:7

PROCEDURE SetTexMapBoolN(
				obj        : HANDLE;
				texPartID  : LONGINT;
				texLayerID : LONGINT;
				selector   : INTEGER;
				value      : BOOLEAN);
def vs.SetTexMapBoolN(obj, texPartID, texLayerID, selector, value):
    return None

Parameters

Name Type Description
obj HANDLE
texPartID LONGINT
texLayerID LONGINT
selector INTEGER
value BOOLEAN

Version

Availability: from Vectorworks 2010

Category