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Apotheosis Multi-hit abilities Target Passive Mobs #19
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"There is an apotheosis ability that has a chance to hit up to x amount of nearby enemies, and one that deals x damage to nearby enemies on attack. This ability also attacks passive mobs, even if they are still passive, such as hitting a skeleton and the ability deciding to also hit all zombified piglins in the area" - Lagoon 03/17
Upon further inspection, maybe this was fixed, or it seems to be possible that hitting a passive mob (such as a Strider) also targets nearby passive mobs, even if not the same type (Zombified Piglin gets hit when hitting said Strider) Needs more testing
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bugSomething isn't workingSomething isn't working